update: disalbe hight dpi scale when scale > 150%

This commit is contained in:
dreamsourcelabTAI 2022-06-09 15:52:10 +08:00
parent d43d00c542
commit dfb30a8dec
4 changed files with 31 additions and 17 deletions

View File

@ -24,12 +24,11 @@
#include <getopt.h>
#include <QApplication>
#include <QDebug>
#include <QFile>
#include <QDebug>
#include <QDir>
#include <QTranslator>
#include <QDesktopServices>
#include <QStyle>
#include <QGuiApplication>
#include <QScreen>
#include "dsapplication.h"
#include "mystyle.h"
@ -58,19 +57,33 @@ void usage()
int main(int argc, char *argv[])
{
// sr_test_usb_api();return 0;
{
int ret = 0;
const char *open_file = NULL;
#if QT_VERSION >= QT_VERSION_CHECK(5,6,0)
//On Windows, need to compile with the QT5 version of the library, which makes the interface slightly larger.
QApplication::setAttribute(Qt::AA_EnableHighDpiScaling);
QApplication::setAttribute(Qt::AA_UseHighDpiPixmaps);
#endif // QT_VERSION
#if QT_VERSION >= QT_VERSION_CHECK(5,6,0)
bool bHighScale = true;
#ifdef _WIN32
int argc1 = 0;
QApplication *a1 = new QApplication(argc1, NULL);
float sk = QGuiApplication::primaryScreen()->logicalDotsPerInch() / 96;
int sy = QGuiApplication::primaryScreen()->size().height(); //screen rect height
delete a1;
a1 = NULL;
#ifdef _WIN32
if (sk >= 1.5 && sy <= 1080){
QApplication::setAttribute(Qt::AA_DisableHighDpiScaling);
QApplication::setAttribute(Qt::AA_UseHighDpiPixmaps);
bHighScale = false;
}
#endif
if (bHighScale){
QApplication::setAttribute(Qt::AA_EnableHighDpiScaling);
QApplication::setAttribute(Qt::AA_UseHighDpiPixmaps);
}
#endif
#ifdef _WIN32
// Under Windows, we need to manually retrieve the command-line arguments and convert them from UTF-16 to UTF-8.
// This prevents data loss if there are any characters that wouldn't fit in the local ANSI code page.
int argcUTF16 = 0;
@ -111,6 +124,7 @@ int main(int argc, char *argv[])
QApplication::setOrganizationDomain("www.DreamSourceLab.com");
qDebug()<<"\n----------------- version:"<<DS_VERSION_STRING<<"-----------------\n";
qDebug()<<"Qt:"<<QT_VERSION_STR;
#ifdef Q_OS_LINUX
// Use low version qt plugins, for able to debug

View File

@ -177,7 +177,7 @@ void DecoderOptionsDlg::load_options(view::DecodeTrace *trace)
int w = tsize.width();
int h = tsize.height();
double sk = QGuiApplication::primaryScreen()->devicePixelRatio();
float sk = QGuiApplication::primaryScreen()->logicalDotsPerInch() / 96;
int srcHeight = QGuiApplication::primaryScreen()->availableSize().height();
if (srcHeight > 500)
srcHeight = 500;

View File

@ -709,7 +709,7 @@ void DeviceOptions::try_resize_scroll()
int contentHeight = _groupHeight1 + _groupHeight2 + 10; // +space
//dialog height
int dlgHeight = contentHeight + 95; // +bottom buttton
double sk = QGuiApplication::primaryScreen()->devicePixelRatio();
float sk = QGuiApplication::primaryScreen()->logicalDotsPerInch() / 96;
int srcHeight = 550;
int w = _width;

View File

@ -79,7 +79,7 @@ MainFrame::MainFrame()
// Set the window icon
QIcon icon;
icon.addFile(QString::fromUtf8(":/icons/logo.svg"), QSize(), QIcon::Normal, QIcon::Off);
icon.addFile(QString::fromUtf8(":/icons/logo.svg"), QSize(), QIcon::Normal, QIcon::Off);
setWindowIcon(icon);
// Title
@ -208,7 +208,7 @@ void MainFrame::showMaximized()
hide_border();
#ifdef _WIN32
double sk = QGuiApplication::primaryScreen()->devicePixelRatio();
float sk = QGuiApplication::primaryScreen()->logicalDotsPerInch() / 96;
if (sk >= 1.5)
{
auto rect = QGuiApplication::primaryScreen()->availableGeometry();