GuiLite/core/src/wnd.cpp

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#include "../core_include/rect.h"
#include "../core_include/cmd_target.h"
#include "../core_include/api.h"
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#include "../core_include/resource.h"
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#include "../core_include/bitmap.h"
#include "../core_include/surface.h"
#include "../core_include/wnd.h"
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c_wnd::c_wnd(): m_status(STATUS_NORMAL), m_style(GL_ATTR_VISIBLE), m_parent(NULL), m_top_child(NULL), m_prev_sibling(NULL), m_next_sibling(NULL),
m_str(0), m_font_color(0), m_bg_color(0), m_resource_id(0), m_z_order(Z_ORDER_LEVEL_0), m_active_child(NULL), m_surface(NULL)
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{
m_wnd_rect.Empty();
}
void c_wnd::pre_create_wnd()
{
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m_style = GL_ATTR_VISIBLE | GL_ATTR_FOCUS;
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}
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int c_wnd::connect(c_wnd *parent, unsigned short resource_id, const char* str,
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short x, short y, short width, short height, WND_TREE* p_child_tree )
{
if(0 == resource_id)
{
ASSERT(FALSE);
return -1;
}
m_resource_id = resource_id;
m_parent = parent;
m_status = STATUS_NORMAL;
if (parent)
{
m_z_order = parent->m_z_order;
m_surface = parent->m_surface;
}
if(NULL == m_surface)
{
ASSERT(FALSE);
return -2;
}
/* (cs.x = x * 1024 / 768) for 1027*768=>800*600 quickly*/
m_wnd_rect.m_left = x;
m_wnd_rect.m_top = y;
m_wnd_rect.m_right = (x + width - 1);
m_wnd_rect.m_bottom = (y + height - 1);
c_rect rect;
get_screen_rect(rect);
ASSERT(m_surface->is_valid(rect));
pre_create_wnd();
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set_str(str);
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if ( 0 != parent )
{
parent->add_child_2_tail(this);
}
if (load_child_wnd(p_child_tree) >= 0)
{
load_cmd_msg();
on_init_children();
}
return 0;
}
int c_wnd::load_child_wnd(WND_TREE *p_child_tree)
{
if (NULL == p_child_tree)
{
return 0;
}
int sum = 0;
WND_TREE* p_cur = p_child_tree;
while(p_cur->p_wnd)
{
if (0 != p_cur->p_wnd->m_resource_id)
{//This wnd has been used! Do not share!
ASSERT(FALSE);
return -1;
}
else
{
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p_cur->p_wnd->connect(this, p_cur->resource_id, p_cur->str,
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p_cur->x, p_cur->y, p_cur->width, p_cur->height,p_cur->p_child_tree);
}
p_cur++;
sum++;
}
return sum;
}
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c_wnd* c_wnd::connect_clone(c_wnd *parent, unsigned short resource_id, const char* str,
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short x, short y, short width, short height, WND_TREE* p_child_tree )
{
if(0 == resource_id)
{
ASSERT(FALSE);
return NULL;
}
c_wnd* wnd = clone();
wnd->m_resource_id = resource_id;
wnd->m_parent = parent;
wnd->m_status = STATUS_NORMAL;
if (parent)
{
wnd->m_z_order = parent->m_z_order;
wnd->m_surface = parent->m_surface;
}
else
{
wnd->m_surface = m_surface;
}
if(NULL == wnd->m_surface)
{
ASSERT(FALSE);
return NULL;
}
/* (cs.x = x * 1024 / 768) for 1027*768=>800*600 quickly*/
wnd->m_wnd_rect.m_left = x;
wnd->m_wnd_rect.m_top = y;
wnd->m_wnd_rect.m_right = (x + width - 1);
wnd->m_wnd_rect.m_bottom = (y + height - 1);
c_rect rect;
wnd->get_screen_rect(rect);
ASSERT(wnd->m_surface->is_valid(rect));
wnd->pre_create_wnd();
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wnd->set_str(str);
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if ( 0 != parent )
{
parent->add_child_2_tail(wnd);
}
if (wnd->load_clone_child_wnd(p_child_tree) >= 0)
{
wnd->load_cmd_msg();
wnd->on_init_children();
}
return wnd;
}
int c_wnd::load_clone_child_wnd(WND_TREE *p_child_tree)
{
if (NULL == p_child_tree)
{
return 0;
}
int sum = 0;
WND_TREE* p_cur = p_child_tree;
while(p_cur->p_wnd)
{
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p_cur->p_wnd->connect_clone(this, p_cur->resource_id, p_cur->str,
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p_cur->x, p_cur->y, p_cur->width, p_cur->height,p_cur->p_child_tree);
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p_cur++;
sum++;
}
return sum;
}
void c_wnd::disconnect()
{
if (0 == m_resource_id)
{
return;
}
if (NULL != m_top_child)
{
c_wnd *child = m_top_child;
c_wnd *next_child = NULL;
while (child)
{
next_child = child->m_next_sibling;
child->disconnect();
child = next_child;
}
}
if (0 != m_parent)
{
m_parent->unlink_child(this);
}
m_active_child = 0;
m_resource_id = 0;
}
c_wnd* c_wnd::get_wnd_ptr(unsigned short id) const
{
c_wnd *child = m_top_child;
while ( child )
{
if ( child->get_id() == id )
{
break;
}
child = child->m_next_sibling;
}
return child;
}
void c_wnd::modify_style(unsigned int add_style, unsigned int remove_style)
{
m_style &= ~remove_style;
m_style |= add_style;
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if ( GL_ATTR_DISABLED == (m_style & GL_ATTR_DISABLED) )
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{
m_status = STATUS_DISABLED;
}
else
{
if (m_status == STATUS_DISABLED)
{
m_status = STATUS_NORMAL;
}
}
}
int c_wnd::is_focus_wnd() const
{
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if ( (m_style & GL_ATTR_VISIBLE)
&& !(m_style & GL_ATTR_DISABLED)
&& (m_style & GL_ATTR_FOCUS))
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{
return TRUE;
}
else
{
return FALSE;
}
}
void c_wnd::set_wnd_pos(short x, short y, short width, short height)
{
m_wnd_rect.m_left = x;
m_wnd_rect.m_top = y;
m_wnd_rect.m_right = x + width - 1;
m_wnd_rect.m_bottom = y + height - 1;
}
void c_wnd::get_wnd_rect(c_rect &rect) const
{
rect = m_wnd_rect;
}
void c_wnd::get_screen_rect(c_rect &rect) const
{
rect.SetRect(0, 0, (m_wnd_rect.Width() - 1), (m_wnd_rect.Height() - 1));
wnd2screen(rect);
}
void c_wnd::wnd2screen(int &x, int &y) const
{
c_wnd *parent = m_parent;
c_rect rect;
x += m_wnd_rect.m_left;
y += m_wnd_rect.m_top;
while ( NULL != parent )
{
parent->get_wnd_rect(rect);
x += rect.m_left;
y += rect.m_top;
parent = parent->get_parent();
}
}
void c_wnd::wnd2screen(c_rect &rect) const
{
int l, t, r, b;
l = rect.m_left;
t = rect.m_top;
wnd2screen(l, t);
r = (l + rect.Width() - 1);
b = (t + rect.Height() - 1);
rect.SetRect(l, t, r, b);
}
void c_wnd::screen2wnd(short &x, short &y) const
{
c_wnd *parent = m_parent;
c_rect rect;
x -= m_wnd_rect.m_left;
y -= m_wnd_rect.m_top;
while ( NULL != parent )
{
parent->get_wnd_rect(rect);
x -= rect.m_left;
y -= rect.m_top;
parent = parent->get_parent();
}
}
void c_wnd::screen2wnd(c_rect &rect) const
{
short l, t, r, b;
l = rect.m_left;
t = rect.m_top;
screen2wnd(l, t);
r = l + rect.Width() - 1;
b = t + rect.Height() - 1;
rect.SetRect(l, t, r, b);
}
void c_wnd::on_focus()
{
if (m_active_child)
{
m_active_child->on_focus();
}
}
void c_wnd::on_kill_focus()
{
if (m_active_child)
{
m_active_child->on_kill_focus();
m_active_child = 0;
}
}
c_wnd* c_wnd::set_focus(c_wnd * new_active_child)
{
ASSERT(NULL != new_active_child);
ASSERT(new_active_child->get_parent() == this);
c_wnd *old_focus_child = m_active_child;
if (new_active_child->is_focus_wnd())
{
if ( new_active_child != old_focus_child )
{
if (0 != old_focus_child)
{
old_focus_child->on_kill_focus();
}
m_active_child = new_active_child;
if (get_parent())
{
get_parent()->set_focus(this);
}
m_active_child->on_focus();
}
}
return m_active_child;
}
int c_wnd::on_notify(unsigned short notify_code, unsigned short ctrl_id, long l_param)
{
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const GL_MSG_ENTRY *entry = FindMsgEntry(GetMSgEntries(), MSG_TYPE_WND, notify_code, ctrl_id);
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if ( NULL != entry )
{
MSGFUNCS msg_funcs;
msg_funcs.func = entry->func;
switch ( entry->callbackType)
{
case MSG_CALLBACK_VV:
(this->*msg_funcs.func)();
break;
case MSG_CALLBACK_VVL:
(this->*msg_funcs.func_vvl)(l_param);
break;
case MSG_CALLBACK_VWV:
(this->*msg_funcs.func_vwv)(ctrl_id);
break;
case MSG_CALLBACK_VWL:
(this->*msg_funcs.func_vwl)(ctrl_id, l_param);
break;
default:
ASSERT(FALSE);
break;
}
return TRUE;
}
return FALSE;
}
void c_wnd::add_child_2_head(c_wnd *child)
{
if( NULL == child )return;
if(child == get_wnd_ptr(child->m_resource_id))return;
if ( NULL == m_top_child )
{
m_top_child = child;
child->m_prev_sibling = NULL;
child->m_next_sibling = NULL;
}
else
{
child->m_next_sibling = m_top_child;
child->m_prev_sibling = NULL;
m_top_child->m_prev_sibling = child;
m_top_child = child;
}
}
void c_wnd::add_child_2_tail(c_wnd *child)
{
if( NULL == child )return;
if(child == get_wnd_ptr(child->m_resource_id))return;
if ( NULL == m_top_child )
{
m_top_child = child;
child->m_prev_sibling = NULL;
child->m_next_sibling = NULL;
}
else
{
c_wnd *last_child = get_last_child();
if (NULL == last_child)
{
ASSERT(FALSE);
}
last_child->m_next_sibling = child;
child->m_prev_sibling = last_child;
child->m_next_sibling = NULL;
}
}
c_wnd* c_wnd::get_last_child() const
{
if ( NULL == m_top_child )
{
return NULL;
}
c_wnd *child = m_top_child;
while ( child->m_next_sibling)
{
child = child->m_next_sibling;
}
return child;
}
int c_wnd::unlink_child(c_wnd *child)
{
if ((NULL == child)
|| (this != child->get_parent()))
{
return -1;
}
if (NULL == m_top_child)
{
return -2;
}
int find = FALSE;
c_wnd *tmp_child = m_top_child;
if (tmp_child == child)
{
m_top_child = child->m_next_sibling;
if (NULL != child->m_next_sibling)
{
child->m_next_sibling->m_prev_sibling = NULL;
}
find = TRUE;
}
else
{
while (tmp_child->m_next_sibling)
{
if (child == tmp_child->m_next_sibling)
{
tmp_child->m_next_sibling = child->m_next_sibling;
if (NULL != child->m_next_sibling)
{
child->m_next_sibling->m_prev_sibling = tmp_child;
}
find = TRUE;
break;
}
tmp_child = tmp_child->m_next_sibling;
}
}
if (TRUE == find)
{
if (m_active_child == child)
{
m_active_child = NULL;
}
child->m_next_sibling = NULL;
child->m_prev_sibling = NULL;
return 1;
}
else
{
return 0;
}
}
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void c_wnd::show_window()
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{
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if (GL_ATTR_VISIBLE == (m_style & GL_ATTR_VISIBLE))
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{
on_paint();
c_wnd *child = m_top_child;
if ( NULL != child )
{
while ( child )
{
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child->show_window();
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child = child->m_next_sibling;
}
}
}
}
void c_wnd::on_touch_down(int x, int y)
{
c_rect rect;
x -= m_wnd_rect.m_left;
y -= m_wnd_rect.m_top;
c_wnd *pChild = m_top_child;
if ( pChild != NULL )
{
while ( pChild )
{
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if (GL_ATTR_VISIBLE == (pChild->m_style & GL_ATTR_VISIBLE))
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{
pChild->get_wnd_rect(rect);
if ( TRUE == rect.PtInRect(x, y) )
{
if ( TRUE == pChild->is_focus_wnd() )
{
pChild->on_touch_down(x, y);
}
}
}
pChild = pChild->get_next_sibling();
}
}
}
void c_wnd::on_touch_up(int x, int y)
{
c_rect rect;
x -= m_wnd_rect.m_left;
y -= m_wnd_rect.m_top;
c_wnd *pChild = m_top_child;
if ( pChild != NULL )
{
while ( pChild )
{
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if (GL_ATTR_VISIBLE == (pChild->m_style & GL_ATTR_VISIBLE))
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{
pChild->get_wnd_rect(rect);
if ( TRUE == rect.PtInRect(x, y) )
{
if ( TRUE == pChild->is_focus_wnd() )
{
pChild->on_touch_up(x, y);
}
}
}
pChild = pChild->get_next_sibling();
}
}
}
void c_wnd::notify_parent(unsigned short msg_id, unsigned int w_param, long l_param)
{
if (m_parent)
{
m_parent->on_notify(msg_id, w_param, l_param);
}
}