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C
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#ifndef EDIT_H
#define EDIT_H
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#define KEY_BOARD_STYLE 0x00001000L
#define NUM_BOARD_STYLE 0x00002000L
#define MAX_EDIT_STRLEN 32
class c_edit : public c_wnd
{
friend class c_keyboard;
public:
virtual c_wnd* clone(){return new c_edit();}
virtual const char* get_class_name() const {return "c_edit";}
const char* get_text(){return m_str;}
void set_text(const char* str);
protected:
virtual void pre_create_wnd();
virtual void on_paint();
virtual void on_focus();
virtual void on_kill_focus();
virtual void on_touch_down(int x, int y);
virtual void on_touch_up(int x, int y);
void on_key_board_click(unsigned int ctrl_id, long param);
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GL_DECLARE_MESSAGE_MAP()
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private:
void show_keyboard();
char m_str_input[MAX_EDIT_STRLEN];
char m_str[MAX_EDIT_STRLEN];
};
#endif