#include "core_include/api.h" #include "core_include/rect.h" #include "core_include/cmd_target.h" #include "core_include/wnd.h" #include "core_include/surface.h" #include "core_include/resource.h" #include "core_include/bitmap.h" #include "core_include/word.h" #include "../gui_include/my_resource.h" #include "../gui_include/label.h" void c_label::pre_create_wnd() { m_style = GLT_ATTR_VISIBLE | ALIGN_LEFT | ALIGN_VCENTER; m_font_color = GL_RGB(255,255,255); m_font_type = c_my_resource::get_font(FONT_ENG_SMB); m_bg_color = get_parent()->get_bg_color(); } void c_label::on_paint() { c_rect rect; get_screen_rect(rect); if (m_str) { fill_rect(rect.m_left, rect.m_top, rect.m_right, rect.m_bottom,m_bg_color); c_word::draw_string_in_rect(m_surface, m_z_order, m_str, rect, m_font_type, m_font_color, GL_ARGB(0, 0, 0, 0), m_style); } }