#ifndef XT_GUI_WND_H #define XT_GUI_WND_H //Window attribution #define GLT_WIN_SHOW 0x00000001 #define GLT_WIN_HIDE 0x00000002 #define GLT_ATTR_VISIBLE 0x80000000L #define GLT_ATTR_DISABLED 0x40000000L #define GLT_ATTR_FOCUS 0x20000000L typedef struct struct_gui_bitmap GUI_BITMAP; typedef struct struct_gui_font GUI_FONT; typedef struct struct_custom_shape CUSTOM_SHAPE; typedef const GUI_FONT* (*PTR_FUNC_GET_FONT)(); class c_wnd; class c_surface; typedef enum { STATUS_NORMAL, STATUS_PUSHED, STATUS_FOCUSED, STATUS_DISABLED }WND_STATUS; typedef struct struct_wnd_tree { c_wnd* p_wnd; unsigned int resource_id; unsigned int caption_id; short x; short y; short width; short height; struct struct_wnd_tree* p_child_tree; }WND_TREE; class c_wnd : public c_cmd_target { friend class c_dialog; public: c_wnd(); virtual ~c_wnd(); virtual const char* get_class_name() const { return "c_wnd"; } virtual int connect(c_wnd *parent, unsigned short resource_id, unsigned short str_id, short x, short y, short width, short height, WND_TREE* p_child_tree = NULL); virtual c_wnd* connect_clone(c_wnd *parent, unsigned short resource_id, unsigned short str_id, short x, short y, short width, short height, WND_TREE* p_child_tree = NULL); void disconnect(); virtual c_wnd* clone() = 0; virtual void on_init_children() {} virtual void on_paint() {} void show_window(int show_type = GLT_WIN_SHOW); unsigned short get_id() const { return m_resource_id; } int get_z_order() { return m_z_order; } c_wnd* get_wnd_ptr(unsigned short id) const; unsigned int get_style() const { return m_style; } virtual void modify_style(unsigned int add_style = 0, unsigned int remove_style = 0); void set_str_id(unsigned short str_id) { m_str_id = str_id; } unsigned short get_str_id() const { return m_str_id; } void set_bitmap(const GUI_BITMAP *pBitmap) { m_bitmap = pBitmap; } void set_focus_bitmap(const GUI_BITMAP *pBitmap) { m_bitmap_focus = pBitmap; } void set_pushed_bitmap(const GUI_BITMAP *pBitmap) { m_bitmap_pushed = pBitmap; } void set_disable_bitmap(const GUI_BITMAP *pBitmap) { m_bitmap_disable = pBitmap; } bool is_visible() const { return m_is_visible_now; } bool is_foreground(); void set_visible(bool visible); virtual void enable_wnd(int enable = TRUE); int is_wnd_enable() const; void enable_focus(int enable = TRUE); int is_focus_wnd() const; const int is_active_wnd() const; void set_font_color(unsigned int color) { m_font_color = color; } unsigned int get_font_color() { return m_font_color; } void set_bg_color(unsigned int color) { m_bg_color = color; } unsigned int get_bg_color() { return m_bg_color; } void set_font_type(const GUI_FONT *font_type) { m_font_type = font_type; } const GUI_FONT* get_font_type() { return m_font_type; } void set_wnd_pos(short x, short y, short width, short height); void get_wnd_rect(c_rect &rect) const; void get_screen_rect(c_rect &rect) const; c_wnd* set_focus(c_wnd *new_active_child); c_wnd* get_parent() const { return m_parent; } c_wnd* get_last_child() const; int unlink_child(c_wnd *child); c_wnd* get_prev_sibling() const { return m_prev_sibling; } c_wnd* get_next_sibling() const { return m_next_sibling; } void notify_parent(unsigned short msg_id, unsigned int w_param, long l_param); virtual int on_notify(unsigned short notify_code, unsigned short ctrl_id, long l_param); virtual void on_touch_up(int x, int y); virtual void on_touch_down(int x, int y); c_wnd* get_active_child() const { return m_active_child; } void modify_status(WND_STATUS status) { m_status = status; } WND_STATUS get_status() { return m_status; } c_surface* get_surface() { return m_surface; } void set_surface(c_surface* surface) { m_surface = surface; } protected: virtual void pre_create_wnd(); virtual void display_window(); void hide_widow(); void add_child_2_head(c_wnd *child); void add_child_2_tail(c_wnd *child); void wnd2screen(int &x, int &y) const; void wnd2screen(c_rect &rect) const; void screen2wnd(short &x, short &y) const; void screen2wnd(c_rect &rect) const; int load_child_wnd(WND_TREE *p_child_tree); int load_clone_child_wnd(WND_TREE *p_child_tree); void set_active_child(c_wnd* child) { m_active_child = child; } virtual void on_focus(); virtual void on_kill_focus(); void set_pixel(int x, int y, unsigned int rgb); void draw_hline(int x0, int x1, int y, unsigned int rgb); void draw_vline(int x, int y0, int y1, unsigned int rgb); void draw_line(int x0, int y0, int x1, int y1, unsigned int rgb); void draw_rect(int x0, int y0, int x1, int y1, unsigned int rgb); void draw_rect(c_rect rect, unsigned int rgb); void fill_rect(int x0, int y0, int x1, int y1, unsigned int rgb); void fill_rect(c_rect rect, unsigned int rgb); void draw_custom_shape(int l, int t, int r, int b, unsigned int color, const CUSTOM_SHAPE pRgn[]); protected: WND_STATUS m_status; unsigned int m_style; c_rect m_wnd_rect;//position relative to parent wnd. c_wnd* m_parent; c_wnd* m_top_child; c_wnd* m_prev_sibling; c_wnd* m_next_sibling; unsigned short m_str_id; const GUI_BITMAP* m_bitmap; const GUI_BITMAP* m_bitmap_focus; const GUI_BITMAP* m_bitmap_pushed; const GUI_BITMAP* m_bitmap_disable; const GUI_FONT* m_font_type; unsigned int m_font_color; unsigned int m_bg_color; bool m_is_visible_now; unsigned short m_resource_id; int m_z_order; c_wnd* m_active_child; c_surface* m_surface; private: c_wnd(const c_wnd &win); c_wnd& operator=(const c_wnd &win); }; #endif