#include "../core_include/api.h" #include "../core_include/rect.h" #include "../core_include/cmd_target.h" #include "../core_include/wnd.h" #include "../core_include/surface.h" #include "../core_include/display.h" #include "../core_include/resource.h" #include #include #define GL_ROUND_RGB_32(rgb) (rgb & 0xFFF8FCF8) //make RGB32 = RGB16 c_surface::c_surface(c_display* display, unsigned int width, unsigned int height, unsigned int color_bytes) { m_width = width; m_height = height; m_color_bytes = color_bytes; m_display = display; m_phy_fb = display->m_phy_fb; m_phy_write_index = &display->m_phy_write_index; m_fb = m_usr = NULL; m_top_zorder = m_max_zorder = Z_ORDER_LEVEL_0; m_is_active = false; m_frame_layers[Z_ORDER_LEVEL_0].rect = c_rect(0, 0, m_width, m_height); } void c_surface::set_surface(void* wnd_root, Z_ORDER_LEVEL max_z_order) { m_usr = wnd_root; m_max_zorder = max_z_order; if (m_display->m_surface_cnt > 1) { m_fb = calloc(m_width * m_height, m_color_bytes); } for(int i = Z_ORDER_LEVEL_0; i < m_max_zorder; i++) {//Top layber fb always be NULL m_frame_layers[i].fb = (unsigned short*)calloc(m_width * m_height, sizeof(unsigned short)); ASSERT(NULL != m_frame_layers[i].fb); } } void c_surface::draw_pixel(int x, int y, unsigned int rgb, unsigned int z_order) { if (x >= m_width || y >= m_height || x < 0 || y < 0) { return; } if (z_order > m_max_zorder) { ASSERT(FALSE); return; } rgb = GL_ROUND_RGB_32(rgb); if (z_order == m_max_zorder) { return draw_pixel_on_fb(x, y, rgb); } if (z_order > m_top_zorder) { m_top_zorder = (Z_ORDER_LEVEL)z_order; } if (0 == m_frame_layers[z_order].rect.PtInRect(x, y)) { ASSERT(FALSE); return; } ((unsigned short*)(m_frame_layers[z_order].fb))[x + y * m_width] = GL_RGB_32_to_16(rgb); if (z_order == m_top_zorder) { return draw_pixel_on_fb(x, y, rgb); } bool is_covered = false; for (int tmp_z_order = Z_ORDER_LEVEL_MAX - 1; tmp_z_order > z_order; tmp_z_order--) { if (TRUE == m_frame_layers[tmp_z_order].rect.PtInRect(x, y)) { is_covered = true; break; } } if (!is_covered) { draw_pixel_on_fb(x, y, rgb); } } void c_surface::draw_pixel_on_fb(int x, int y, unsigned int rgb) { if (m_fb) { (m_color_bytes == 4) ? ((unsigned int*)m_fb)[y * m_width + x] = rgb : ((unsigned short*)m_fb)[y * m_width + x] = GL_RGB_32_to_16(rgb); } int display_width = m_display->get_width(); int display_height = m_display->get_height(); if (m_is_active && (x < display_width) && (y < display_height)) { if (m_color_bytes == 4) { ((unsigned int*)m_phy_fb)[y * (m_display->get_width()) + x] = rgb; } else { ((unsigned short*)m_phy_fb)[y * (m_display->get_width()) + x] = GL_RGB_32_to_16(rgb); } *m_phy_write_index = *m_phy_write_index + 1; } } void c_surface::fill_rect(int x0, int y0, int x1, int y1, unsigned int rgb, unsigned int z_order) { rgb = GL_ROUND_RGB_32(rgb); if (z_order == m_max_zorder) { return fill_rect_on_fb(x0, y0, x1, y1, rgb); } if (z_order == m_top_zorder) { int x, y; unsigned short *mem_fb; unsigned int rgb_16 = GL_RGB_32_to_16(rgb); for (y = y0; y <= y1; y++) { x = x0; mem_fb = &((unsigned short*)m_frame_layers[z_order].fb)[y * m_width + x]; for (; x <= x1; x++) { *mem_fb++ = rgb_16; } } return fill_rect_on_fb(x0, y0, x1, y1, rgb); } for (; y0 <= y1; y0++) { draw_hline(x0, x1, y0, rgb, z_order); } } void c_surface::fill_rect_on_fb(int x0, int y0, int x1, int y1, unsigned int rgb) { if (x0 < 0 || y0 < 0 || x1 < 0 || y1 < 0 || x0 >= m_width || x1 >= m_width || y0 >= m_height || y1 >= m_height) { ASSERT(FALSE); } int display_width = m_display->get_width(); int display_height = m_display->get_height(); if (m_color_bytes == 4) { int x; unsigned int *fb, *phy_fb; for (; y0 <= y1; y0++) { x = x0; fb = m_fb ? &((unsigned int*)m_fb)[y0 * m_width + x] : NULL; phy_fb = &((unsigned int*)m_phy_fb)[y0 * display_width + x]; *m_phy_write_index = *m_phy_write_index + 1; for (; x <= x1; x++) { if (fb) { *fb++ = rgb; } if (m_is_active && (x < display_width) && (y0 < display_height)) { *phy_fb++ = rgb; } } } } else if(m_color_bytes == 2) { int x; unsigned short *fb, *phy_fb; rgb = GL_RGB_32_to_16(rgb); for (; y0 <= y1; y0++) { x = x0; fb = m_fb ? &((unsigned short*)m_fb)[y0 * m_width + x] : NULL; phy_fb = &((unsigned short*)m_phy_fb)[y0 * display_width + x]; *m_phy_write_index = *m_phy_write_index + 1; for (; x <= x1; x++) { if (fb) { *fb++ = rgb; } if (m_is_active && (x < display_width) && (y0 < display_height)) { *phy_fb++ = rgb; } } } } } unsigned int c_surface::get_pixel(int x, int y, unsigned int z_order) { if (x >= m_width || y >= m_height || x < 0 || y < 0 || z_order >= Z_ORDER_LEVEL_MAX) { ASSERT(FALSE); return 0; } if (z_order == m_max_zorder) { if (m_fb) { return (m_color_bytes == 4) ? ((unsigned int*)m_fb)[y * m_width + x] : GL_RGB_16_to_32(((unsigned short*)m_fb)[y * m_width + x]); } else if(m_phy_fb) { return (m_color_bytes == 4) ? ((unsigned int*)m_phy_fb)[y * m_width + x] : GL_RGB_16_to_32(((unsigned short*)m_phy_fb)[y * m_width + x]); } return 0; } unsigned short rgb_16 = ((unsigned short*)(m_frame_layers[z_order].fb))[y * m_width + x]; return GL_RGB_16_to_32(rgb_16); } void c_surface::draw_hline(int x0, int x1, int y, unsigned int rgb, unsigned int z_order) { for (;x0 <= x1; x0++) { draw_pixel(x0, y, rgb, z_order); } } void c_surface::draw_vline(int x, int y0, int y1, unsigned int rgb, unsigned int z_order) { for (;y0 <= y1; y0++) { draw_pixel(x, y0, rgb, z_order); } } void c_surface::draw_line(int x1, int y1, int x2, int y2, unsigned int rgb, unsigned int z_order) { int dx, dy, e; dx = x2 - x1; dy = y2 - y1; if ((dx >= 0) && (dy >= 0)) { if (dx >= dy) { e = dy - dx / 2; for(; x1 <= x2; x1++, e += dy) { draw_pixel(x1, y1, rgb, z_order); if (e>0) { y1++; e -= dx; } } } else { e = dx - dy / 2; for(; y1 <= y2; y1++, e += dx) { draw_pixel(x1, y1, rgb, z_order); if (e>0) { x1++; e -= dy; } } } } else if ((dx >= 0) && (dy < 0)) { dy = -dy; if (dx >= dy) { e = dy - dx / 2; for(; x1 <= x2; x1++, e += dy) { draw_pixel(x1, y1, rgb, z_order); if (e>0) { y1--; e -= dx; } } } else { e = dx - dy / 2; for(; y1 >= y2; y1--, e += dx) { draw_pixel(x1, y1, rgb, z_order); if (e>0) { x1++; e -= dy; } } } } else if ((dx < 0) && (dy >= 0)) { dx = -dx; if (dx >= dy) { e = dy - dx / 2; for(; x1 >= x2; x1--, e += dy) { draw_pixel(x1, y1, rgb, z_order); if (e>0) { y1++; e -= dx; } } } else { e = dx - dy / 2; for(; y1 <= y2; y1++, e += dx) { draw_pixel(x1, y1, rgb, z_order); if (e>0) { x1--; e -= dy; } } } } else if ((dx < 0) && (dy < 0)) { dx = -dx; dy = -dy; if (dx >= dy) { e = dy - dx / 2; for(; x1 >= x2; x1--, e += dy) { draw_pixel(x1, y1, rgb, z_order); if (e>0) { y1--; e -= dx; } } } else { e = dx - dy / 2; while (y1-- >= y2) for(; y1 >= y2; y1--, e += dx) { draw_pixel(x1, y1, rgb, z_order); if (e>0) { x1--; e -= dy; } } } } } void c_surface::draw_rect(int x0, int y0, int x1, int y1, unsigned int rgb, unsigned int z_order, unsigned int size) { for (unsigned int offset = 0; offset < size; offset++) { draw_hline(x0 + offset, x1 - offset, y0 + offset, rgb, z_order); draw_hline(x0 + offset, x1 - offset, y1 - offset, rgb, z_order); draw_vline(x0 + offset, y0 + offset, y1 - offset, rgb, z_order); draw_vline(x1 - offset, y0 + offset, y1 - offset, rgb, z_order); } } int c_surface::set_frame_layer(c_rect& rect, unsigned int z_order) { if (rect == m_frame_layers[z_order].rect) { return 0; } if (rect.m_left < 0 || rect.m_left >= m_width || rect.m_right < 0 || rect.m_right >= m_width || rect.m_top < 0 || rect.m_top >= m_height || rect.m_bottom < 0 || rect.m_bottom >=m_height) { ASSERT(FALSE); return -1; } if (!(z_order > Z_ORDER_LEVEL_0 && z_order < Z_ORDER_LEVEL_MAX)) { ASSERT(FALSE); return -2; } if (z_order < m_top_zorder) { ASSERT(FALSE); return -3; } m_top_zorder = (Z_ORDER_LEVEL)z_order; c_rect old_rect = m_frame_layers[z_order].rect; //Recover the lower layer int src_zorder = (Z_ORDER_LEVEL)(z_order - 1); int display_width = m_display->get_width(); int display_height = m_display->get_height(); for (int y = old_rect.m_top; y <= old_rect.m_bottom; y++) { for (int x = old_rect.m_left; x <= old_rect.m_right; x++) { if (!rect.PtInRect(x, y)) { unsigned int rgb = ((unsigned short*)(m_frame_layers[src_zorder].fb))[x + y * m_width]; draw_pixel_on_fb(x, y, GL_RGB_16_to_32(rgb)); } } } m_frame_layers[z_order].rect = rect; if (rect.IsEmpty()) { m_top_zorder = (Z_ORDER_LEVEL)(z_order - 1); } return 0; } int c_surface::flush_scrren(int left, int top, int right, int bottom) { if(left < 0 || left >= m_width || right < 0 || right >= m_width || top < 0 || top >= m_height || bottom < 0 || bottom >= m_height) { ASSERT(FALSE); } if(!m_is_active || (0 == m_phy_fb) || (0 == m_fb)) { return -1; } int display_width = m_display->get_width(); int display_height = m_display->get_height(); left = (left >= display_width) ? (display_width - 1) : left; right = (right >= display_width) ? (display_width - 1) : right; top = (top >= display_height) ? (display_height - 1) : top; bottom = (bottom >= display_height) ? (display_height - 1) : bottom; for (int y = top; y < bottom; y++) { void* s_addr = (char*)m_fb + ((y * m_width + left) * m_color_bytes); void* d_addr = (char*)m_phy_fb + ((y * display_width + left) * m_color_bytes); memcpy(d_addr, s_addr, (right - left) * m_color_bytes); } *m_phy_write_index = *m_phy_write_index + 1; return 0; } bool c_surface::is_valid(c_rect rect) { if (rect.m_left < 0 || rect.m_top < 0) { return false; } if (rect.m_right >= m_width || rect.m_bottom >= m_height) { return false; } return true; } ////////////////////////////////////////////////////////////////////////////////////// void c_surface_no_fb::fill_rect_on_fb(int x0, int y0, int x1, int y1, unsigned int rgb) { if (!m_gfx_op) { return; } if (m_gfx_op->fill_rect) { return m_gfx_op->fill_rect(x0, y0, x1, y1, rgb); } if (m_gfx_op->draw_pixel && m_is_active) { for (int y = y0; y <= y1; y++) { for (int x = x0; x <= x1; x++) { m_gfx_op->draw_pixel(x, y, rgb); } } } if (!m_fb) { return; } if(m_color_bytes == 4) { unsigned int *fb; for (int y = y0; y <= y1; y++) { fb = &((unsigned int*)m_fb)[y0 * m_width + x0]; for (int x = x0; x <= x1; x++) { *fb++ = rgb; } } } else if (m_color_bytes == 2) { unsigned short *fb; rgb = GL_RGB_32_to_16(rgb); for (int y = y0; y <= y1; y++) { fb = &((unsigned short*)m_fb)[y0 * m_width + x0]; for (int x = x0; x <= x1; x++) { *fb++ = rgb; } } } } void c_surface_no_fb::draw_pixel_on_fb(int x, int y, unsigned int rgb) { if (m_gfx_op && m_gfx_op->draw_pixel && m_is_active) { m_gfx_op->draw_pixel(x, y, rgb); } if (!m_fb) { return; } if (m_color_bytes == 4) { ((unsigned int*)m_fb)[y * m_width + x] = rgb; } else if (m_color_bytes == 2) { ((unsigned short*)m_fb)[y * m_width + x] = GL_RGB_32_to_16(rgb); } }