#ifndef GUILITE_CORE_INCLUDE_THEME_H #define GUILITE_CORE_INCLUDE_THEME_H typedef struct struct_font_info FONT_INFO; typedef struct struct_color_rect COLOR_RECT; typedef struct struct_bitmap_info BITMAP_INFO; //Rebuild gui library once you change this file enum FONT_TYPE { FONT_NULL, FONT_DEFAULT, FONT_CUSTOM1, FONT_CUSTOM2, FONT_CUSTOM3, FONT_CUSTOM4, FONT_CUSTOM5, FONT_CUSTOM6, FONT_MAX }; enum BITMAP_TYPE { BITMAP_CUSTOM1, BITMAP_CUSTOM2, BITMAP_CUSTOM3, BITMAP_CUSTOM4, BITMAP_CUSTOM5, BITMAP_CUSTOM6, BITMAP_MAX }; enum COLOR_TYPE { COLOR_WND_FONT, COLOR_WND_NORMAL, COLOR_WND_PUSHED, COLOR_WND_FOCUS, COLOR_WND_BORDER, COLOR_CUSTOME1, COLOR_CUSTOME2, COLOR_CUSTOME3, COLOR_CUSTOME4, COLOR_CUSTOME5, COLOR_CUSTOME6, COLOR_MAX }; class c_theme { public: static int add_font(FONT_TYPE index, const FONT_INFO* font); static const FONT_INFO* get_font(FONT_TYPE index); static int add_bitmap(BITMAP_TYPE index, const BITMAP_INFO* bmp); static const BITMAP_INFO* get_bmp(BITMAP_TYPE index); static int add_color(COLOR_TYPE index, const unsigned int color); static const unsigned int get_color(COLOR_TYPE index); }; #endif