GuiLite/core/bitmap.cpp
2019-07-03 16:45:58 +08:00

78 lines
2.1 KiB
C++

#include "../core_include/api.h"
#include "../core_include/resource.h"
#include "../core_include/rect.h"
#include "../core_include/bitmap.h"
#include "../core_include/surface.h"
void c_bitmap::draw_bitmap(c_surface* surface, int z_order, const BITMAP_INFO *pBitmap, int x, int y, unsigned int mask_rgb)
{
if (0 == pBitmap)
{
return;
}
unsigned short* lower_fb = 0;
int lower_fb_width = surface->m_width;
if (z_order >= Z_ORDER_LEVEL_1)
{
lower_fb = surface->m_frame_layers[z_order - 1].fb;
}
unsigned int mask_rgb_16 = GL_RGB_32_to_16(mask_rgb);
int xsize = pBitmap->XSize;
int ysize = pBitmap->YSize;
const unsigned short* pData = (const unsigned short*)pBitmap->pData;
for (int j = 0; j < ysize; j++)
{
for (int i = 0; i < xsize; i++)
{
unsigned int rgb = *pData++;
if (mask_rgb_16 == rgb)
{
if (lower_fb)
{//restore lower layer
surface->draw_pixel(x + i, y + j, GL_RGB_16_to_32(lower_fb[(y + j) * lower_fb_width + x + i]), z_order);
}
}
else
{
surface->draw_pixel(x + i, y + j, GL_RGB_16_to_32(rgb), z_order);
}
}
}
}
void c_bitmap::draw_bitmap(c_surface* surface, int z_order, const BITMAP_INFO* pBitmap, int x, int y, int src_x, int src_y, int width, int height, unsigned int mask_rgb)
{
if (0 == pBitmap || (src_x + width > pBitmap->XSize) || (src_y + height > pBitmap->XSize))
{
return;
}
unsigned short* lower_fb = 0;
int lower_fb_width = surface->m_width;
if (z_order >= Z_ORDER_LEVEL_1)
{
lower_fb = surface->m_frame_layers[z_order - 1].fb;
}
unsigned int mask_rgb_16 = GL_RGB_32_to_16(mask_rgb);
const unsigned short* pData = (const unsigned short*)pBitmap->pData;
for (int j = 0; j < height; j++)
{
const unsigned short* p = &pData[src_x + (src_y + j) * pBitmap->XSize];
for (int i = 0; i < width; i++)
{
unsigned int rgb = *p++;
if (mask_rgb_16 == rgb)
{
if (lower_fb)
{//restore lower layer
surface->draw_pixel(x + i, y + j, GL_RGB_16_to_32(lower_fb[(y + j) * lower_fb_width + x + i]), z_order);
}
}
else
{
surface->draw_pixel(x + i, y + j, GL_RGB_16_to_32(rgb), z_order);
}
}
}
}