GuiLite/core/bitmap.cpp
2019-05-24 10:20:40 +08:00

144 lines
3.6 KiB
C++

#include "../core_include/api.h"
#include "../core_include/resource.h"
#include "../core_include/rect.h"
#include "../core_include/bitmap.h"
#include "../core_include/surface.h"
void c_bitmap::draw_bitmap(c_surface* surface, int z_order, const BITMAP_INFO *pBitmap, int x, int y, unsigned int mask_rgb)
{
if (0 == pBitmap) { return; }
draw_bitmap_565(surface, z_order, x, y, pBitmap->XSize, pBitmap->YSize,
(unsigned char const *)pBitmap->pData, mask_rgb);
}
void c_bitmap::draw_bitmap_in_rect(c_surface* surface, int z_order, const BITMAP_INFO *pBitmap, c_rect rect, unsigned int align_type, unsigned int mask_rgb)
{
if (0 == pBitmap) { return; }
int x, y;
get_bitmap_pos(pBitmap, rect, align_type, x, y);
draw_bitmap_565_in_rect(surface, z_order, rect.m_left + x, rect.m_top + y,
(rect.m_right - rect.m_left + 1), (rect.m_bottom - rect.m_top + 1),
pBitmap->XSize, pBitmap->YSize, (unsigned char const *)pBitmap->pData, mask_rgb);
}
void c_bitmap::get_bitmap_pos(const BITMAP_INFO *pBitmap, c_rect rect, unsigned int align_type, int &x, int &y)
{
int x_size = pBitmap->XSize;
int y_size = pBitmap->YSize;
int height = rect.m_bottom - rect.m_top + 1;
int width = rect.m_right - rect.m_left + 1;
x = y = 0;
switch (align_type & ALIGN_HMASK)
{
case ALIGN_HCENTER:
if (width > x_size)
{
x = (width - x_size)/2;
}
break;
case ALIGN_LEFT:
x = 0;
break;
case ALIGN_RIGHT:
if (width > x_size)
{
x = width - x_size;
}
break;
default:
ASSERT(0);
break;
}
switch (align_type & ALIGN_VMASK)
{
case ALIGN_VCENTER:
if (height > y_size)
{
y = (height - y_size)/2;
}
break;
case ALIGN_TOP:
y = 0;
break;
case ALIGN_BOTTOM:
if (height > y_size)
{
y = height - y_size;
}
break;
default:
ASSERT(0);
break;
}
}
void c_bitmap::draw_bitmap_565(c_surface* surface, int z_order, int x, int y, int xsize, int ysize, const unsigned char* pPixel, unsigned int mask_rgb)
{
unsigned short* lower_fb = NULL;
int lower_fb_width = surface->m_width;
if (z_order >= Z_ORDER_LEVEL_1)
{
lower_fb = surface->m_frame_layers[z_order - 1].fb;
}
unsigned int mask_rgb_16 = GL_RGB_32_to_16(mask_rgb);
const unsigned short* pData = (const unsigned short*)pPixel;
for (int j = 0; j < ysize; j++)
{
const unsigned short * p = pData;
for (int i = 0; i < xsize; i++)
{
unsigned int rgb = *p++;
if (mask_rgb_16 == rgb)
{
if (lower_fb)
{//restore lower layer
surface->draw_pixel(x + i, y + j, GL_RGB_16_to_32(lower_fb[(y + j) * lower_fb_width + x + i]), z_order);
}
}
else
{
surface->draw_pixel(x + i, y + j, GL_RGB_16_to_32(rgb), z_order);
}
}
pData += xsize;
}
}
void c_bitmap::draw_bitmap_565_in_rect(c_surface* surface, int z_order, int x, int y, int width, int height, int xsize, int ysize, const unsigned char* pPixel, unsigned int mask_rgb)
{
unsigned short* lower_fb = NULL;
int lower_fb_width = surface->m_width;
if (z_order >= Z_ORDER_LEVEL_1)
{
lower_fb = surface->m_frame_layers[z_order - 1].fb;
}
unsigned int mask_rgb_16 = GL_RGB_32_to_16(mask_rgb);
const unsigned short* pData = (const unsigned short*)pPixel;
for (int j = 0; j < ysize; j++)
{
if (j >= height) { break; }
const unsigned short * p = pData;
for (int i = 0; i < xsize; i++)
{
if (i >= width) { break; }
unsigned int rgb = *p++;
if (mask_rgb_16 == rgb)
{
if (lower_fb)
{//restore lower layer
surface->draw_pixel(x + i, y + j, GL_RGB_16_to_32(lower_fb[(y + j) * lower_fb_width + x + i]), z_order);
}
}
else
{
surface->draw_pixel(x + i, y + j, GL_RGB_16_to_32(rgb), z_order);
}
}
pData += xsize;
}
}