2019-05-24 10:20:40 +08:00

36 lines
838 B
C++

#ifndef EDIT_H
#define EDIT_H
#define KEY_BOARD_STYLE 0x00001000L
#define NUM_BOARD_STYLE 0x00002000L
#define MAX_EDIT_STRLEN 32
class c_edit : public c_wnd
{
friend class c_keyboard;
public:
virtual c_wnd* clone(){return new c_edit();}
virtual const char* get_class_name() const {return "c_edit";}
const char* get_text(){return m_str;}
void set_text(const char* str);
protected:
virtual void pre_create_wnd();
virtual void on_paint();
virtual void on_focus();
virtual void on_kill_focus();
virtual bool on_touch(int x, int y, TOUCH_ACTION action);
void on_key_board_click(unsigned int ctrl_id, long param);
GL_DECLARE_MESSAGE_MAP()
private:
void show_keyboard();
void on_touch_down(int x, int y);
void on_touch_up(int x, int y);
char m_str_input[MAX_EDIT_STRLEN];
char m_str[MAX_EDIT_STRLEN];
};
#endif