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72 lines
2.1 KiB
C++
72 lines
2.1 KiB
C++
#ifndef _GAL_H_
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#define _GAL_H_
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struct FRAME_LAYER
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{
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void* fb;
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c_rect rect;
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};
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typedef enum
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{
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Z_ORDER_LEVEL_0,//view/wave/page
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Z_ORDER_LEVEL_1,//dialog
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Z_ORDER_LEVEL_2,//editbox/spinbox/listbox/keyboard
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Z_ORDER_LEVEL_MAX
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}Z_ORDER_LEVEL;
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#define INVALID_RGN 0xFFFFFF
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#define COLOR_USERDEF GLT_RGB(41,49,49)
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#define DUMMY_COLOR GLT_RGB(0,0,0)
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typedef struct struct_custom_shape
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{
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int l;
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int t;
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int r;
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int b;
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unsigned int color;
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}CUSTOM_SHAPE;
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class c_display;
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class c_surface {
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friend class c_display;
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public:
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c_surface(c_display* display, void* phy_fb, unsigned int width, unsigned int height);
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void set_pixel(int x, int y, unsigned int rgb, unsigned int z_order);
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unsigned int get_pixel(int x, int y, unsigned int z_order);
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void draw_hline(int x0, int x1, int y, unsigned int rgb, unsigned int z_order);
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void draw_vline(int x, int y0, int y1, unsigned int rgb, unsigned int z_order);
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void draw_line(int x0, int y0, int x1, int y1, unsigned int rgb, unsigned int z_order);
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void draw_rect(int x0, int y0, int x1, int y1, unsigned int rgb, unsigned int z_order);
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void fill_rect(int x0, int y0, int x1, int y1, unsigned int rgb, unsigned int z_order);
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void draw_custom_shape(int l, int t, int r, int b, unsigned int color, const CUSTOM_SHAPE pRgn[], int z_order);
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int flush_scrren(int left, int top, int right, int bottom);
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bool is_valid(c_rect rect);
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bool is_active() { return m_is_active; }
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c_display* get_display() { return m_display; }
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int set_frame_layer(c_rect& rect, unsigned int z_order);
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void set_active(bool flag){m_is_active = flag;}
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private:
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void set_surface(void* wnd_root, Z_ORDER_LEVEL max_z_order);
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int copy_layer_pixel_2_fb(int x, int y, unsigned int z_order);
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void do_quick_set_pixel(int x,int y,unsigned int rgb);
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void do_quick_fill_rect(int x0, int y0, int x1, int y1, unsigned int rgb);
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unsigned int m_width; //in pixels
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unsigned int m_height; //in pixels
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void* m_fb;
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struct FRAME_LAYER m_frame_layers[Z_ORDER_LEVEL_MAX];
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void* m_usr;
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bool m_is_active;
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Z_ORDER_LEVEL m_max_zorder;
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Z_ORDER_LEVEL m_top_zorder;
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void* m_phy_fb;
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c_display* m_display;
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};
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#endif
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