GuiLite/widgets_include/wave_ctrl.h
2019-08-19 16:03:27 +08:00

75 lines
2.1 KiB
C++

#ifndef GUILITE_WIDGETS_INCLUDE_WAVE_CTRL_H
#define GUILITE_WIDGETS_INCLUDE_WAVE_CTRL_H
typedef enum
{
FILL_MODE,
SCAN_MODE
}E_WAVE_DRAW_MODE;
class c_wave_buffer;
class c_wave_ctrl : public c_wnd
{
public:
c_wave_ctrl();
virtual c_wnd* clone(){return new c_wave_ctrl();}
virtual void on_init_children();
virtual void on_paint();
void set_wave_name(char* wave_name){ m_wave_name = wave_name;}
void set_wave_unit(char* wave_unit){ m_wave_unit = wave_unit;}
void set_wave_name_font(const FONT_INFO* wave_name_font_type){ m_wave_name_font = wave_name_font_type;}
void set_wave_unit_font(const FONT_INFO* wave_unit_font_type){ m_wave_unit_font = wave_unit_font_type;}
void set_wave_name_color(unsigned int wave_name_color){ m_wave_name_color = wave_name_color;}
void set_wave_unit_color(unsigned int wave_unit_color){ m_wave_unit_color = wave_unit_color;}
void set_wave_color(unsigned int color){ m_wave_color = color;}
void set_wave_in_out_rate(unsigned int data_rate, unsigned int refresh_rate);
void set_wave_speed(unsigned int speed);
void set_max_min(short max_data, short min_data);
void set_wave(c_wave_buffer* wave){m_wave = wave;}
c_wave_buffer* get_wave(){return m_wave;}
void clear_data();
bool is_data_enough();
void refresh_wave(unsigned char frame);
void clear_wave();
protected:
void draw_smooth_vline(int y_min, int y_max, int mid, unsigned int rgb);
void restore_background();
void save_background();
char* m_wave_name;
char* m_wave_unit;
const FONT_INFO* m_wave_name_font;
const FONT_INFO* m_wave_unit_font;
unsigned int m_wave_name_color;
unsigned int m_wave_unit_color;
unsigned int m_wave_color;
unsigned int m_back_color;
int m_wave_left;
int m_wave_right;
int m_wave_top;
int m_wave_bottom;
short m_max_data;
short m_min_data;
private:
c_wave_buffer* m_wave;
unsigned int* m_bg_fb; //background frame buffer, could be used to draw scale line.
int m_wave_cursor;
int m_wave_speed; //pixels per refresh
unsigned int m_wave_data_rate; //data sample rate
unsigned int m_wave_refresh_rate;//refresh cycle in millisecond
unsigned char m_frame_len_map[64];
unsigned char m_frame_len_map_index;
};
#endif