GuiLite/core_include/cmd_target.h
2019-08-19 16:03:27 +08:00

82 lines
2.2 KiB
C++

#ifndef GUILITE_CORE_INCLUDE_CMD_TARGET_H
#define GUILITE_CORE_INCLUDE_CMD_TARGET_H
class c_cmd_target;
#define MSG_TYPE_INVALID 0xFFFF
#define MSG_TYPE_WND 0x0001
#define MSG_TYPE_USR 0x0002
#define USR_MSG_MAX 32
typedef void (c_cmd_target::*MsgFuncVV)();
enum MSG_CALLBACK_TYPE
{
MSG_CALLBACK_NULL = 0,
MSG_CALLBACK_VV,
MSG_CALLBACK_IWL,
MSG_CALLBACK_IWV,
MSG_CALLBACK_VWV,
MSG_CALLBACK_VVL,
MSG_CALLBACK_VWL,
MSG_CALLBACK_IVV
};
typedef union
{
void (c_cmd_target::*func)();
void (c_cmd_target::*func_vwv)(unsigned int w_param);
int (c_cmd_target::*func_iwl)(unsigned int w_param, long l_param);
int (c_cmd_target::*func_iwv)(unsigned int w_param);
void (c_cmd_target::*func_vvl)(long l_param);
void (c_cmd_target::*func_vwl)(unsigned int w_param, long l_param);
int (c_cmd_target::*func_ivv)();
}MSGFUNCS;
struct GL_MSG_ENTRY
{
unsigned int msgType;
unsigned int msgId;
c_cmd_target* pObject;
MSG_CALLBACK_TYPE callbackType;
MsgFuncVV func;
};
#define ON_GL_USER_MSG(msgId, func) \
{MSG_TYPE_USR, msgId, 0, MSG_CALLBACK_VWL, (MsgFuncVV)(static_cast<void (c_cmd_target::*)(unsigned int, unsigned int)>(&func))},
#define GL_DECLARE_MESSAGE_MAP() \
protected: \
virtual const GL_MSG_ENTRY* GetMSgEntries() const; \
private: \
static const GL_MSG_ENTRY mMsgEntries[];
#define GL_BEGIN_MESSAGE_MAP(theClass) \
const GL_MSG_ENTRY* theClass::GetMSgEntries() const \
{ \
return theClass::mMsgEntries; \
} \
const GL_MSG_ENTRY theClass::mMsgEntries[] = \
{
#define GL_END_MESSAGE_MAP() \
{MSG_TYPE_INVALID, 0, (c_cmd_target*)0, MSG_CALLBACK_NULL, (MsgFuncVV)0}};
class c_cmd_target
{
public:
c_cmd_target();
virtual ~c_cmd_target();
static int handle_usr_msg(unsigned int msgId, unsigned int wParam, unsigned int lParam);
protected:
void load_cmd_msg();
const GL_MSG_ENTRY* FindMsgEntry(const GL_MSG_ENTRY *pEntry,
unsigned int msgType, unsigned short msgId, unsigned short ctrlId);
private:
static GL_MSG_ENTRY ms_usr_map_entries[USR_MSG_MAX];
static unsigned short ms_user_map_size;
GL_DECLARE_MESSAGE_MAP()
};
#endif