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https://github.com/0x1abin/MultiButton.git
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71
README.md
71
README.md
@ -17,7 +17,7 @@ button_init(&button1, read_button_pin, 0);
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3.注册按键事件
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```
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button_attach(&button1, CLICK, Callback_CLICK_Handler);
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button_attach(&button1, SINGLE_CLICK, Callback_SINGLE_CLICK_Handler);
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button_attach(&button1, DOUBLE_CLICK, Callback_DOUBLE_Click_Handler);
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...
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```
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@ -44,14 +44,16 @@ MultiButton 使用C语言实现,基于面向对象方式设计思路,每个
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```
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struct Button {
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uint16_t ticks;
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uint8_t state : 3;
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uint8_t debounce_cnt : 3;
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uint8_t active_level : 1;
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uint8_t button_level : 1;
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uint8_t (*hal_button_Level)(void);
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CallBackFunc cb[number_of_event];
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struct Button* next;
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uint16_t ticks;
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uint8_t repeat: 4;
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uint8_t event : 4;
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uint8_t state : 3;
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uint8_t debounce_cnt : 3;
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uint8_t active_level : 1;
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uint8_t button_level : 1;
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uint8_t (*hal_button_Level)(void);
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BtnCallback cb[number_of_event];
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struct Button* next;
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};
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```
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这样每个按键使用单向链表相连,依次进入 button_handler(struct Button* handle) 状态机处理,所以每个按键的状态彼此独立。
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@ -62,43 +64,46 @@ struct Button {
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```
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#include "button.h"
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struct Button button1;
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struct Button btn1;
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int read_button_pin()
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int read_button1_GPIO()
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{
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return HAL_GPIO_ReadPin(B1_GPIO_Port, B1_Pin); //HAL GPIO read.
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return HAL_GPIO_ReadPin(B1_GPIO_Port, B1_Pin);
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}
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int main()
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{
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button_init(&button1, read_button_pin, 0);
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button_attach(&button1, PRESSED, BTN1_PRESSED_Handler);
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button_attach(&button1, CLICK, BTN1_CLICK_Handler);
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button_attach(&button1, DOUBLE_CLICK, BTN1_DOUBLE_Click_Handler);
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button_attach(&button1, LONG_RRESS_START, BTN1_LONG_RRESS_START_Handler);
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button_attach(&button1, LONG_PRESS_HOLD, BTN1_LONG_PRESS_HOLD_Handler);
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button_attach(&button1, LONG_PRESS_STOP, BTN1_LONG_PRESS_STOP_Handler);
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button_start(&button1);
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//make the timer repeat invoking the button_ticks() interval 5ms.
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//This function is implemented by yourself.
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__timer_start(button_ticks, 0, 5);
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while(ture)
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{
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...
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}
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button_init(&btn1, read_button1_GPIO, 0);
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button_attach(&btn1, PRESS_DOWN, BTN1_PRESS_DOWN_Handler);
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button_attach(&btn1, PRESS_UP, BTN1_PRESS_UP_Handler);
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button_attach(&btn1, PRESS_REPEAT, BTN1_PRESS_REPEAT_Handler);
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button_attach(&btn1, SINGLE_CLICK, BTN1_SINGLE_Click_Handler);
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button_attach(&btn1, DOUBLE_CLICK, BTN1_DOUBLE_Click_Handler);
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button_attach(&btn1, LONG_RRESS_START, BTN1_LONG_RRESS_START_Handler);
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button_attach(&btn2, LONG_PRESS_HOLD, BTN1_LONG_PRESS_HOLD_Handler);
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button_start(&btn1);
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//make the timer invoking the button_ticks() interval 5ms.
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//This function is implemented by yourself.
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__timer_start(button_ticks, 0, 5);
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while(1)
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{}
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}
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void BTN1_PRESSED_Handler()
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void BTN1_PRESS_DOWN_Handler(void* btn)
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{
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//do something..
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//do something...
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}
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void BTN1_DOUBLE_Click_Handler()
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void BTN1_PRESS_UP_Handler(void* btn)
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{
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//do something..
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//do something...
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}
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...
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```
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29
button.c
29
button.c
@ -5,14 +5,9 @@
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#include "button.h"
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#define TICKS_INTERVAL 5 //ms
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#define EVENT_CB(ev) if(handle->cb[ev]){handle->cb[ev](handle)}
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//According to your need to modify the constants.
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const uint8_t kDebounceTicks = 3; //MAX 8
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const uint16_t kShortTicks = (350/TICKS_INTERVAL);
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const uint16_t kLongTicks = (1000/TICKS_INTERVAL);
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#define EVENT_CB(ev) if(handle->cb[ev])handle->cb[ev]((Button*)handle)
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//button handle list head.
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static struct Button* head_handle = NULL;
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@ -26,6 +21,7 @@ static struct Button* head_handle = NULL;
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void button_init(struct Button* handle, uint8_t(*pin_level)(), uint8_t active_level)
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{
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memset(handle, sizeof(struct Button), 0);
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handle->event = (uint8_t)NONE_PRESS;
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handle->hal_button_Level = pin_level;
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handle->button_level = handle->hal_button_Level();
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handle->active_level = active_level;
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@ -38,7 +34,7 @@ void button_init(struct Button* handle, uint8_t(*pin_level)(), uint8_t active_le
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* @param cb: callback function.
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* @retval None
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*/
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void button_attach(struct Button* handle, PressEvent event, CallBackFunc cb)
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void button_attach(struct Button* handle, PressEvent event, BtnCallback cb)
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{
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handle->cb[event] = cb;
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}
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@ -48,9 +44,9 @@ void button_attach(struct Button* handle, PressEvent event, CallBackFunc cb)
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* @param handle: the button handle strcut.
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* @retval button event.
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*/
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PressEvent get_button_event(const struct Button* handle)
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PressEvent get_button_event(struct Button* handle)
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{
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return (handle->event);
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return (PressEvent)(handle->event);
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}
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/**
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@ -68,11 +64,10 @@ void button_handler(struct Button* handle)
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/*------------button debounce handle---------------*/
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if(read_gpio_level != handle->button_level) { //not equal to prev one
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//continue read 3 times same new level change
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if(++(handle->debounce_cnt) >= kDebounceTicks) {
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if(++(handle->debounce_cnt) >= DEBOUNCE_TICKS) {
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handle->button_level = read_gpio_level;
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handle->debounce_cnt = 0;
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}
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} else { //leved not change ,counter reset.
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handle->debounce_cnt = 0;
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}
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@ -96,7 +91,7 @@ void button_handler(struct Button* handle)
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handle->ticks = 0;
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handle->state = 2;
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} else if(handle->ticks > kLongTicks) {
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} else if(handle->ticks > LONG_TICKS) {
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handle->event = (uint8_t)LONG_RRESS_START;
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EVENT_CB(LONG_RRESS_START);
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handle->state = 5;
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@ -107,7 +102,7 @@ void button_handler(struct Button* handle)
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if(handle->button_level == handle->active_level) { //press down again
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handle->event = (uint8_t)PRESS_DOWN;
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EVENT_CB(PRESS_DOWN);
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handle->repeat++;
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handle->repeat++;
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if(handle->repeat == 2) {
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handle->event = (uint8_t)DOUBLE_CLICK;
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EVENT_CB(DOUBLE_CLICK); // repeat hit
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@ -118,7 +113,7 @@ void button_handler(struct Button* handle)
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EVENT_CB(PRESS_REPEAT); // repeat hit
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handle->ticks = 0;
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handle->state = 3;
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} else if(handle->ticks > kShortTicks) {
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} else if(handle->ticks > SHORT_TICKS) {
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if(handle->repeat == 1) {
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handle->event = (uint8_t)SINGLE_CLICK;
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EVENT_CB(SINGLE_CLICK);
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@ -132,7 +127,7 @@ void button_handler(struct Button* handle)
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if(handle->button_level != handle->active_level) { //released press up
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handle->event = (uint8_t)PRESS_UP;
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EVENT_CB(PRESS_UP);
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if(handle->ticks < kShortTicks) {
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if(handle->ticks < SHORT_TICKS) {
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handle->ticks = 0;
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handle->state = 2; //repeat press
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} else {
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@ -151,7 +146,7 @@ void button_handler(struct Button* handle)
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} else { //releasd
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handle->event = (uint8_t)PRESS_UP;
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EVENT_CB(PRESS_UP)
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EVENT_CB(PRESS_UP);
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handle->state = 0; //reset
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handle->event = (uint8_t)NONE_PRESS;
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}
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21
button.h
21
button.h
@ -8,8 +8,17 @@
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#include "stdint.h"
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#include "string.h"
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#include "button.h"
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typedef void (*BtnCallback)(const struct Button* btn);
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//According to your need to modify the constants.
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#define TICKS_INTERVAL 5 //ms
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#define DEBOUNCE_TICKS 4 //MAX 8
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#define SHORT_TICKS (300 /TICKS_INTERVAL)
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#define LONG_TICKS (1000 /TICKS_INTERVAL)
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typedef void (*BtnCallback)(void*);
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typedef enum {
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PRESS_DOWN = 0,
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@ -19,11 +28,11 @@ typedef enum {
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DOUBLE_CLICK,
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LONG_RRESS_START,
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LONG_PRESS_HOLD,
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number_of_event,
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number_of_event,
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NONE_PRESS
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}PressEvent;
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struct Button {
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typedef struct Button {
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uint16_t ticks;
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uint8_t repeat : 4;
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uint8_t event : 4;
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@ -34,15 +43,15 @@ struct Button {
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uint8_t (*hal_button_Level)(void);
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BtnCallback cb[number_of_event];
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struct Button* next;
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};
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}Button;
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#ifdef __cplusplus
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extern "C" {
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#endif
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void button_init(struct Button* handle, uint8_t(*pin_level)(), uint8_t active_level);
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void button_attach(struct Button* handle, PressEvent event, CallBackFunc cb);
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PressEvent get_button_event(const struct Button* handle);
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void button_attach(struct Button* handle, PressEvent event, BtnCallback cb);
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PressEvent get_button_event(struct Button* handle);
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int button_start(struct Button* btn);
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void button_stop(struct Button* btn);
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void button_ticks(void);
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@ -1,41 +0,0 @@
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#include "button.h"
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struct Button btn1;
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struct Button btn2;
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struct Button btn3;
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void main()
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{
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button_init(&btn1, read_K1_pin, 0);
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button_attach(&btn1, PRESSED, BTN1_PRESSED_Handler);
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button_attach(&btn1, CLICK, BTN1_Click_Handler);
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button_attach(&btn1, DOUBLE_CLICK, BTN1_DOUBLE_Click_Handler);
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button_attach(&btn1, LONG_RRESS_START, BTN1_LONG_RRESS_START_Handler);
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button_attach(&btn1, LONG_PRESS_HOLD, BTN1_LONG_PRESS_HOLD_Handler);
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button_attach(&btn1, LONG_PRESS_STOP, BTN1_LONG_PRESS_STOP_Handler);
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button_start(&btn1);
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button_init(&btn2, read_K2_pin, 0);
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button_attach(&btn2, PRESSED, BTN2_PRESSED_Handler);
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button_attach(&btn2, CLICK, BTN2_Click_Handler);
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button_attach(&btn2, DOUBLE_CLICK, BTN2_DOUBLE_Click_Handler);
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button_attach(&btn2, LONG_RRESS_START, BTN2_LONG_RRESS_START_Handler);
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button_attach(&btn2, LONG_PRESS_HOLD, BTN2_LONG_PRESS_HOLD_Handler);
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button_attach(&btn2, LONG_PRESS_STOP, BTN2_LONG_PRESS_STOP_Handler);
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button_start(&btn2);
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button_init(&btn3, read_K3_pin, 0);
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button_attach(&btn3, PRESSED, BTN3_PRESSED_Handler);
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button_attach(&btn3, CLICK, BTN3_Click_Handler);
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button_attach(&btn3, DOUBLE_CLICK, BTN3_DOUBLE_Click_Handler);
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button_attach(&btn3, LONG_RRESS_START, BTN3_LONG_RRESS_START_Handler);
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button_attach(&btn3, LONG_PRESS_HOLD, BTN3_LONG_PRESS_HOLD_Handler);
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button_attach(&btn3, LONG_PRESS_STOP, BTN3_LONG_PRESS_STOP_Handler);
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button_start(&btn3);
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//make the timer invoking the button_ticks() interval 5ms.
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__timer_start(button_ticks, 0, 5); //This function is implemented by yourself.
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while(1)
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{}
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}
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58
examples/event_callback.c
Normal file
58
examples/event_callback.c
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@ -0,0 +1,58 @@
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#include "button.h"
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struct Button btn1;
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struct Button btn2;
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int read_button1_GPIO()
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{
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return HAL_GPIO_ReadPin(B1_GPIO_Port, B1_Pin);
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}
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int read_button2_GPIO()
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{
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return HAL_GPIO_ReadPin(B2_GPIO_Port, B2_Pin);
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}
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int main()
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{
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button_init(&btn1, read_button1_GPIO, 0);
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button_init(&btn2, read_button2_GPIO, 0);
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button_attach(&btn1, PRESS_DOWN, BTN1_PRESS_DOWN_Handler);
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button_attach(&btn1, PRESS_UP, BTN1_PRESS_UP_Handler);
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button_attach(&btn1, PRESS_REPEAT, BTN1_PRESS_REPEAT_Handler);
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button_attach(&btn1, SINGLE_CLICK, BTN1_SINGLE_Click_Handler);
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button_attach(&btn1, DOUBLE_CLICK, BTN1_DOUBLE_Click_Handler);
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button_attach(&btn1, LONG_RRESS_START, BTN1_LONG_RRESS_START_Handler);
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button_attach(&btn2, LONG_PRESS_HOLD, BTN1_LONG_PRESS_HOLD_Handler);
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button_attach(&btn2, PRESS_DOWN, BTN2_PRESS_DOWN_Handler);
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button_attach(&btn2, PRESS_UP, BTN2_PRESS_UP_Handler);
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button_attach(&btn2, PRESS_REPEAT, BTN2_PRESS_REPEAT_Handler);
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button_attach(&btn2, SINGLE_CLICK, BTN2_SINGLE_Click_Handler);
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button_attach(&btn2, DOUBLE_CLICK, BTN2_DOUBLE_Click_Handler);
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button_attach(&btn2, LONG_RRESS_START, BTN2_LONG_RRESS_START_Handler);
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button_attach(&btn2, LONG_PRESS_HOLD, BTN2_LONG_PRESS_HOLD_Handler);
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button_start(&btn1);
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button_start(&btn2);
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//make the timer invoking the button_ticks() interval 5ms.
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//This function is implemented by yourself.
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__timer_start(button_ticks, 0, 5);
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while(1)
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{}
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}
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void BTN1_PRESS_DOWN_Handler(void* btn)
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{
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//do something...
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}
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void BTN1_PRESS_UP_Handler(void* btn)
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{
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//do something...
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}
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...
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37
examples/event_inquire.c
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37
examples/event_inquire.c
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@ -0,0 +1,37 @@
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#include "button.h"
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struct Button btn1;
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int read_button1_GPIO()
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{
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return HAL_GPIO_ReadPin(B1_GPIO_Port, B1_Pin);
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}
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int main()
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{
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static uint8_t btn1_event_val;
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button_init(&btn1, read_button1_GPIO, 0);
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button_start(&btn1);
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//make the timer invoking the button_ticks() interval 5ms.
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//This function is implemented by yourself.
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__timer_start(button_ticks, 0, 5);
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while(1)
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{
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if(btn1_event_val != get_button_event(&btn1)) {
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btn1_event_val = get_button_event(&btn1);
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if(btn1_event_val == SINGLE_CLICK) {
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//do something
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} else if(btn1_event_val == DOUBLE_CLICK) {
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//do something
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} else if(btn1_event_val == LONG_RRESS_START) {
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//do something
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}
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}
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}
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}
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