<p>The platform interface is the part of <b>eLua</b> that makes it easily portable between different hardware platforms by grouping the common elements
of all platforms supported by <b>eLua</b> in a common interface. For more details about the platform interface and the overall structure of
components (UART, SPI, timers ...), each of them is detailed in the next subsections. Each such component has an <b>id</b> which is a number that
identifies that component in <b>eLua</b>. Generally, numbers are assigned to components in their "natural" order; for example, PORTA will have the id
0, PORTB will have 1 and so on. Similarly, the second SPI interface (SPI1) of the MCU will probably have an id equal to 1. However, this is not a strict
rule. The implementation of the platform interface might choose to expose only some of the peripherals (components) of the MCU, thus this rule might be
broken. For example, if a board has 3 UARTs, but for some reason the second UART (UART1) is dedicated and can't be touched by <b>eLua</b>, then UART0 will have the id 0 and UART2 will