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elua/rpc-lua.py

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import os, sys, platform
output = 'luarpc'
cdefs = ['-DLUA_CROSS_COMPILER','-DLUA_RPC']
# Lua source files and include path
lua_files = """lapi.c lcode.c ldebug.c ldo.c ldump.c lfunc.c lgc.c llex.c lmem.c lobject.c lopcodes.c
lparser.c lstate.c lstring.c ltable.c ltm.c lundump.c lvm.c lzio.c lauxlib.c lbaselib.c
ldblib.c liolib.c lmathlib.c loslib.c ltablib.c lstrlib.c loadlib.c linit.c lua.c print.c lrotable.c"""
lua_full_files = " " + " ".join( [ "src/lua/%s" % name for name in lua_files.split() ] )
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lua_full_files += " src/modules/luarpc.c src/luarpc_desktop_serial.c "
external_libs = ['m']
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if platform.system() == "Windows":
lua_full_files += " src/serial/serial_win32.c"
cdefs.append("-DWIN32_BUILD")
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else:
lua_full_files += " src/serial/serial_posix.c"
external_libs += ['readline']
cdefs.append("-DLUA_USE_READLINE")
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local_include = ['src/lua', 'inc', 'src/modules', 'inc/desktop'];
# Env for building the program
comp = Environment( CPPPATH = local_include,
CCFLAGS = cdefs,
ENV = os.environ )
# Debug
comp.PrependUnique(CCFLAGS=['-g'])
Decider( 'MD5' )
Default( comp.Program( output, Split( lua_full_files ), LIBS=external_libs ) )