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tentative fix for net.close
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15daebf98e
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@ -512,8 +512,9 @@ static void elua_prep_socket_state( volatile struct elua_uip_state *pstate, void
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int elua_net_socket( int type )
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int elua_net_socket( int type )
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{
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{
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int i;
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int i;
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struct uip_conn* pconn;
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//struct uip_conn* pconn;
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volatile struct elua_uip_state *pstate;
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// [TODO] add UDP support at some point.
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// [TODO] add UDP support at some point.
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if( type == ELUA_NET_SOCK_DGRAM )
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if( type == ELUA_NET_SOCK_DGRAM )
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return -1;
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return -1;
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@ -522,8 +523,10 @@ int elua_net_socket( int type )
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// Iterate through the list of connections, looking for a free one
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// Iterate through the list of connections, looking for a free one
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for( i = 0; i < UIP_CONNS; i ++ )
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for( i = 0; i < UIP_CONNS; i ++ )
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{
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{
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pconn = uip_conns + i;
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//pconn = uip_conns + i;
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if( pconn->tcpstateflags == UIP_CLOSED )
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//if( pconn->tcpstateflags == UIP_CLOSED )
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pstate = ( volatile struct elua_uip_state* )&( uip_conns[ i ].appstate );
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if( pstate->state == ELUA_UIP_STATE_IDLE)
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{
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{
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// Found a free connection, reserve it for later use
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// Found a free connection, reserve it for later use
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uip_conn_reserve( i );
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uip_conn_reserve( i );
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