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bugfix: mathlib's rotable not included anymore in 'lualong' mode
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@ -214,6 +214,7 @@ static int math_randomseed (lua_State *L) {
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#define MIN_OPT_LEVEL 1
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#define MIN_OPT_LEVEL 1
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#include "lrodefs.h"
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#include "lrodefs.h"
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const LUA_REG_TYPE math_map[] = {
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const LUA_REG_TYPE math_map[] = {
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#ifndef LUA_NUMBER_INTEGRAL
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{LSTRKEY("abs"), LFUNCVAL(math_abs)},
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{LSTRKEY("abs"), LFUNCVAL(math_abs)},
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{LSTRKEY("acos"), LFUNCVAL(math_acos)},
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{LSTRKEY("acos"), LFUNCVAL(math_acos)},
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{LSTRKEY("asin"), LFUNCVAL(math_asin)},
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{LSTRKEY("asin"), LFUNCVAL(math_asin)},
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@ -248,7 +249,8 @@ const LUA_REG_TYPE math_map[] = {
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#if LUA_OPTIMIZE_MEMORY > 0
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#if LUA_OPTIMIZE_MEMORY > 0
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{LSTRKEY("pi"), LNUMVAL(PI)},
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{LSTRKEY("pi"), LNUMVAL(PI)},
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{LSTRKEY("huge"), LNUMVAL(HUGE_VAL)},
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{LSTRKEY("huge"), LNUMVAL(HUGE_VAL)},
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#endif
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#endif // #if LUA_OPTIMIZE_MEMORY > 0
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#endif // #ifndef LUA_NUMBER_INTEGRAL
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{LNILKEY, LNILVAL}
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{LNILKEY, LNILVAL}
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};
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};
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