It was being set to ( ( 1LL << 31 ) - 2 ) which only used 31 bits when 32
are available. By setting it to ( ( 1LL << 32 ) - 2 ) the range of the timer
is doubled to around 4295 seconds. Note that time values greater than
approx 2147 seconds will have the top bit (1 << 31) set and so will appear
to be negative as all numbers are considered to be signed.
Now, can.send() returns a boolean result to indicate whether the message
was successfully sent or not. The various platform functions differ in how
they handled the situation where all CAN transmitters are occupied. In
particular, the STM32x and STR9 implementations ignored the status returns
from the underlying libraries and so if all the CAN transmitters were busy,
the latest message simply got thrown away. Now, can.send() returns true/false
to indicate if the message really did get queued for transmission. All
platforms should behave the same as before.
This should really be more than one commit, but here it goes anyway:
- added STM32F4 CDC UART support. For some reason, it seems to work only
on the OTG_FS interface, the OTG_HS interface enumerates it, but
doesn't seem to send/receive any data.
- removed the "platform interface" functions for CDC UART. That was
never really a platform interface, just a couple of functions reading
and writing data from/to a CDC UART. Now each backend takes care of this
as a special case in its platform_uart_xxx functions.
- added buffering support for CDC UARTs
- added uart.CDC to the uart module, so the CDC uart can be used directly
from Lua.
- stm32f4discovery now defaults to using the CDC, since it doesn't have
a dedicated UART connector.
This should really be more than one commit, but I wrote everything in one
shot and I don't feel like arranging the changes logically into different
commits. So, these are the changes:
- added WOFS (Write Once File System). This is a writeable file system that
exists in the MCU's internal Flash memory and allows files to be written,
but only once, in a single shot. More details to follow.
- the platform interface has a new MCU flash access interface.
- added WOFS "reference implementations" for two CPUs: LM3S8962 and
STM32F103RE. They are easily extendable to other CPUs in the same platform
and can be taken as a model for other platforms.
- the ROMFS file layout in memory was slightly changed.
- the simulator (src/platform/sim) got a new function (lseek).
- shell: now each shell command receives its arguments in a C-main-style
(argc, argv) pair. This was originally Marcelo's idea and it finally
made it to the master (although this particular implementation is mine),
after I got fed up with all the argument parsing in the shell functions.
- new shell command: wofmt ("formats" a WOFS, effectively clearing it).
- a couple of small fixes in the shell code
This patch undoes the change in the order of timer parameters for:
net.accept() net.recv() tmr.delay() tmr.setclock() tmr.set_match_int()
tmr.gettimediff() and also changes the new tmr.getdiffnow() to have the
same parameter ordering as the others.
The default timer ID (the systimer), which previously was obtained with an
optional last parameter, is now obtained by supplying nil as the timer ID.
tmr.getmaxdelay() used to return -1 for the system timer and -2 for
virtual timers in the integer build due to Lua integers being signed.
This makes them return 2147483647 and 2147483646 resectively.
Fixed an error which made the getmindelay/getmaxdelay functions
invalid (thanks to Martin for spotting this). Also refactored the
code that computes min/max delay from platform files to common code.
Since the system timer might be too demanding for some platforms
(although this isn't currently the case for any eLua plarform) it
is now optional. Any platform that implements it must define the
PLATFORM_HAS_SYSTIMER macro in its platform_conf.h
When a systimer timer overflow is detected, handle it by temporarily disabling
the systimer interrupt rather than disabling the systimer completely. It gives
better accuracy and fixes some hardware-related issues on some platforms.
- the infinite timeout value is again represented by a special value
(not a special timer ID), but this time it's a non-negative value
- all timers in the UART module default to the system timer
- all timers in the TMR module default to the system timer
- implemented a generic system timer mechanism that can be used in
conjunction with a timer interrupt.
- implemented system timers on LM3S (tested) and STM32 (not tested).
Both are based on the Cortex M3 SysTick timer.
- added explicit support for the system timer in common_tmr.c
- all the functions in the tmr module will now use the system timer
by default (if no id is specified)
- infinite timeout will be specified by using a special timer ID
rather than using negative timeout values (this allows the timer
data type to be unsigned and increases the timer range)
platform_pwm_op( id, op, data ) did four unrelated tasks, switching on the
"op" parameter:
op==PLATFORM_PWM_OP_SET_CLOCK took a frequency and returned a frequency
op==PLATFORM_PWM_OP_GET_CLOCK took nothing returned a frequency
op==PLATFORM_PWM_OP_START and _STOP both took nothing and returned nothing
this patch replaces it with:
clock = platform_pwm_set_clock( id, clock)
clock = platform_pwm_get_clock( id )
platform_pwm_start( id ) and
platform_pwm_stop( id )
with resulting clarity in the documentation and smaller, faster code.
This does not affect the Lau interface.
Previously, you called platform_adc_op(id, OPERATION, u32 arg) to achieve
six unrelated functions with different arg types and return values:
GET_MAXVAL takes nothing and returns an ADC conversion value
SET_SMOOTHING takes a power-of-two filter length and returns nothing
SET_BLOCKING takes a boolean and returns nothing
IS_DONE takes nothing and returns a boolean
SET_TIMER takes a timer ID and returns nothing
SET_CLOCK takes a frequency in Hz and returns a frequency in Hz.
This changes these to six independent functions, each with the right
parameters and return values.
This also makes the documentation more comprehensible, saves 26 bytes of
executable code and should be very slightly faster.
- Added direct access to interrupt flags; an interrupt doesn't have to trigger a handler anymore, its flag(s) can be checked instead (platform_cpu_get_interrupt_flag).
- Added experimental C interrupt handlers support (NOT TESTED). It can be compiled and used separately from the Lua interrupt support implementation. Hint: src/elua_int.c, elua_int_set_c_handler and elua_int_get_c_handler, also BUILD_C_INT_HANDLERS (as opposed to BUILD_LUA_INT_HANDLERS).
- Added tmr.set_match_int function that sets a match interrupt on a timer (one-shot or cyclic). Also works on virtual timers. In fact, it currently works only on virtual timers, as none of the platforms have support for this operation with hardware timers.
-Added more interrupt support functions in the CPU module.
All of the above were implemented and tested on the ELUA-PUC board, and nothing else. As a side effect, THIS COMMIT BRAKES THE STR912 PORT! The port will be modified to take advantage of the new interrupt structure soon; until then, please don't update it.
- ADC adjusted to work with sequenced acquisition setups. It should now
accomodate both sequenced and non-sequenced approaches on the backend.
A few more adjustments should be made to handle multiple sequencers
but right now neither LM3S or STM32 platforms use more than one sequencer.
- Added adcpoll.lua to demonstrate a simple approach for using clocked
acquisition and displaying results as they become available.
- ADC now works for STM32 (all 16 channels!). This should receive more
extensive testing, but everything should be working at this stage.
- the build system now pays attention to changes in header files meaning that
if any headers change or if the romfs changes (since it is generated as a
header) these changes will get recompiled without having to do a clean.
- removed getsmoothing, setfreerunning, samplesready
- isdone has returned so that one can check if the reason why the buffer is
dry is because no more samples are being collected
- smoothing should support fairly large lengths now (as long as you have the
memory)
- added support to adc.sample to take a table as the first argument so that a
set of channels can be started at closer to the same time.
example:
adcchannels = {0,1,2,3}
adc.sample(adcchannels,8)
this should collect samples on all 4 channels starting nearly at the same
time.
- more comments added to elua_adc.c to describe behavior.
Misc
- remove rndpow2, not being used
is full). Clock and sampling frequency have been moved to a separate function
from burst. There is now one function to initiate sampling called sample
which takes a channel and count. setclock takes a channel, clock_id, and
frequency. Adjustments should be made to make channel groupings somewhat
cleaner, but this is functional.
Suggestions are welcome for simplification :-)
I'll try and make some doc updates in the coming day or so to reflect
finalized adjustments.
- new addition to the PIO module: now you can use pin ranges in PIO expressions. For example:
gpio.PA_3_6_DIR = gpio.OUTPUT -- make pins 3-6 from PORTA outputs
gpio.PB_0_30_PULL = gpio.PULLUP -- activate pullups on all but the last pin of PORTB
gpio.PB_3_6 = 11 -- set value 10 (1011) to pins 3-6 of PB (so PB.6 == 1, PB.5 == 0, PB.4 == 1, PB.3 == 1 )
value = gpio.PB_2_9 -- read the value of pins 2-9 of PB into 'value'
Of course, one can still specify a single pin instead of a range.
This is still tested, but seems to work fine for now.
- romfs/ samples updated to work with the new module name and syntax
- small fix to buf.c (in the BUF_MOD_INCR macro).
buf.c.
The smoothing buffer is still kept separate from the main buffering system,
but as samples come in via interrupt, they are placed into a "standard" elua
buf. The size of this buf is configured according to whether one is grabbing
a bunch of samples rapidly (burst), or singly in order to accommodate the
expected number of incoming samples. If smoothing is enabled, incoming
samples are claimed until the smoothing buffer is full, and then remaining
samples are left in the main buffer until they are collected. This means that
whether one is collecting single samples or samples at burst rate, and
smoothing is enabled, the filter will only be providing samples that have
enough history.
Added a function to manually flush both smoothing and main buffers.
This would be useful if you know your state has changed and you only want
fresh samples that are going to be collected after a flush.
Also, a lot of functionality moved into elua_adc.c and common.c
(boundaries for what belongs where, might be evaluated), reducing the number
of platform.c specific functions dramatically.
Basic functionality seems to be working, but some more testing should be done.
Also, given that there's now a dynamic buffer behind everything, a shift in
the way sampling is handled could be done:
sample and burst functions could be made to be non-blocking, and to never
return anything except for errors.
a separate getsamples function could be used for removing samples collected by
either function from the buffer.
Suggestions are welcome as it would be nice to keep usage paradigms stable
after the 0.6 release.
- complete rewrite of the PIO module. New usage:
pio.PA = 10 -- set the value of PA to 10
pio.PB_1 = 1 -- set the value of pin 1 of PB to 1
local value = pio.PB -- get the value of PB
local value = pio.PB_3 -- get the value of pin 3 of PB
pio.PA_DIR = pio.OUTPUT/pio.INPUT - set the direction of PA
pio.dir[ pio.PA ] = pio.OUTPUT/pio.INPUT - same as above
pio.PA_2_DIR = pio.OUTPUT/pio.INPUT - set the direction of pin 2 of PA
pio.dir[ pio.PA_2 ] = pio.OUTPUT/pio.INPUT - same as above
pio.PA_PULL = pio.PULLUP/pio.PULLDOWN/pio.NOPULL - set pulls on PA
pio.pull[ pio.PA ] = pio.PULLUP/pio.PULLDOWN/pio.NOPULL - same as above
pio.P0_3_PULL = pio.PULLUP/pio.PULLDOWN/pio.NOPULL - set pulls on pin 3 of P0
pio.pull[ pio.P0_3 ] = pio.PULLUP/pio.PULLDOWN/pio.NOPULL - same as above
- samples modified to use the new PIO syntax
- bugfix in AT91SAM7X256 UART int handler
- fixed yet another bug in AVR32's libc (actually replaced strcmp (which is broken on AVR32) with a custom version).
Code which was previously using buffer has been updated to work with the
changes.
API has also changed in accordance:
int buf_set(unsigned resid, unsigned resnum, u8 logsize, size_t dsize);
int buf_is_enabled( unsigned resid, unsigned resnum );
unsigned buf_get_size( unsigned resid, unsigned resnum );
unsigned buf_get_count( unsigned resid, unsigned resnum );
int buf_write( unsigned resid, unsigned resnum, t_buf_data *data, size_t dsize );
int buf_read( unsigned resid, unsigned resnum, t_buf_data *data, size_t dsize );
Essentially buf_rx_cb and buf_get_char have been renamed to buf_write and
buf_read. For these, one now passes a pointer to where the data is coming
from or going to, and a dsize parameter indicating how many bytes should be
copied. Also, buf_set takes this same dsize parameter, and keeps it in the
struct. This allows us to ensure that when data is read or written the
number of bytes matches the buffer element size.
I thought about maintaining compatibility functions to provide the original
buf_rx_cb and buf_get_byte API calls, however there weren't a large number
of uses of buf, so it wasn't hard to convert things.
One caveat: BUF_MOD_INCR assumes that byte counts for alternate type sizes
will be powers of 2.
Also, BUF_SIZE_xx's are assumed to refer to element counts.
- UART buffering enabled on LM3S
This doesn't include switching the ADC code over to using these buffers quite
yet.
I'm open to comments on these modifications if theres a better or simpler
approach. I've checked to make sure buffers work on LM3S, but I don't own any
other platforms to make sure there aren't unintended side-effects.
- now uses bitfields rather than HWREGBITW for keeping track of state
- started generalizing functionality for smoothing, state tracking etc... into
separate functions
- burst mode now works, including with smoothing enabled (only operates in a
blocking mode, non-blocking to come later)
channel. Smoothing support (rolling average) has been added. adcscope has
been updated to reflect these changes, and show output from 4 channels at
once.
- fix for typo in stm32/platform.c
the heap instead of the stack. Also, the stack size was bumped to at least
2048 bytes on all backends. Hopefully this will take care of most issues
related to stack overflows.
- new buffering system available. Originally I planned to make it fully
generic, but I came to the conclusions that this would take too much
development work and system resources (RAM/Flash) if done properly, so
currently it's only used on UART RX (although it could be easily extended
for other peripherals). For an example of use check the AT91SAM7X and
AVR32 backend (platform_init and associated interrupt handlers and also
platform_conf.h).
- new XMODEM implementation. Better, cleaner, bug fixed, and BSD instead of
GPL.
- AVR32 can use the huge (32MBytes) SDRAM on the board as system memory now.
- fixed an error in elua_sbrk/_sbrk_r (and revised the compilation options
for dlmalloc).
- added the CPU module and interrupt support on the STR9 platform.
- uart module changes: 'sendstr' is out, but the regular 'send' will send
strings instead of simple chars (which makes sense since Lua doesn't have
a "char" type). Also, the 'timer_id' and 'timout' parameters of the 'recv'
function are now optional.
- all eLua modules updated to work with LTR
- "cpu" module added to avr32, at91sam7x, str7
- "disp" module no longer generic (now stays in src/modules/lm3s). For this reason, the "disp" platform interface was also removed.
- the "modcommon" mechanism in STM32 (ROM loader) was depreciated in favour of the Lua Tiny RAM patch (and the "stm3210lcd" module from the STM32 backend now uses LTR).
- small bugfixes