What is eLua ?

eLua stands for Embedded Lua and the project aims to introduce the programming language Lua to the embedded software development world.

Lua is the perfect example of a minimal, yet fully functional language. Although generally advertised as a "scripting language" (and used accordingly especially in the game industry), it is also fully capable of running stand-alone programs. Its limited resource requirements make it suitable to a lot of microcontroller families. The aim of the project is to have a fully functional Lua development environment on the microcontroller itself, without the need to install a specific toolchain on the PC side. Initially, a PC will still be needed in order to edit the Lua programs for the microcontroller. But as the project evolves this requirement will be relaxed, as a basic editor (also residing on the microcontroller) will be usable with a variety of input/output devices.

ARM microcontrollers were chosen for the first implementations given their popularity, availability and small cost. But support for other architectures is on the way. Please check the Status Page for updated info on supported platforms and features.


Audience

eLua has a wide and varied audience, from highly skilled developers that want to extend their programs with the Lua library facilities and portable features, to the newcomer to the embedded world, who wants an easy and powerfull environment for prototyping, rapid application development, educational or final product quick production.

eLua allows new embedded world programmers to use the simplicity and powerfullness of the Lua programming language to hide low-level complexities and platform/architecture-dependent features. A whole new class of embedded programmers, with no deep knowledge of the peripheral details but with powerfull aplications in mind is now possible.

On the other edge of the category, oldtime and skilled embedded developers can port modules to new platforms, offering a degree of portability never dreamed before on the embedded world.

eLua audience would be among one or more of the following categories:

Authors

eLua is a joint project of Bogdan Marinescu, a software developer from Bucharest (Romania) and Dado Sutter, head of the Led Lab at PUC-Rio University, in Rio de Janeiro (Brazil).

Its origins come from the ReVaLuaTe project also developed by Bogdan Marinescu (as a contest entry for the 2005 Renesas M16CDesign Contest), and the Volta Project, managed by Dado Sutter at PUC-Rio from 2005 to 2007.

eLua is an Open Source and collaborative project and an always growing list of collaborators can be found in our Credits Page


ReVaLuaTe ProjectVolta Project
ReVaLuaTe project pictureVolta project picture




Contacts

eLua authors can be contacted at:

Bogdan Marinescu: bogdan dot marinescu at gmail dot com

Dado Sutter: dadosutter at gmail dot com

License

eLua is Open Source and is freely distributed under the GPL (migrating to BSD soon) licence.

The Lua code (with slight modifications) is included in the source tree and is, of course, licensed under the same MIT license that Lua uses.

The terms of each of these licences can be viewed on their own pages at:

GPL Licence

BSD Licence

MIT Licence