If you decide to build your own eLua binary image (instead of downloading one) you need to check a few things first:
$ sudo apt-get install python
$ sudo apt-get install scons
$ sudo apt-get install nasm
For each platform, eLua assumes a certain name for the toolchain components, as shown below.
If your toolchain uses different names, you have to modify the toolchain definition in SConstruct. See the toolchains instructions for details.
eLua has a very flexible build system that can be used to select the components that are going to be part of the eLua binary image and to set the compile time (static) configuration. To use it, you need to edit a single configuration file (platform_conf.h) located in the platform specific directory (src/platform/<platform name>/platform_conf.h). The configuration parameters are described in detail in the next paragraphs.
A component is a feature that can be enabled to add functionality to eLua itself, without modifying its API (which is the part that the programmer uses to write eLua programs). An example of component configuration from platform_conf.h is given below:
// *****************************************************************************
// Define here what components you want for this platform
#define BUILD_XMODEM
#define BUILD_SHELL
#define BUILD_ROMFS
#define BUILD_TERM
#define BUILD_UIP
#define BUILD_DHCPC
#define BUILD_DNS
#define BUILD_CON_GENERIC
#define BUILD_ADC
The components that can be configured in eLua are:
Name | Meaning |
---|---|
BUILD_XMODEM | Define this to build support for XMODEM receive. If
enabled, you can use the "recv" command from the shell to receive a Lua
file (either source code or precompiled byte code) and run in on the
target. Works only over RS-232 connections (although in theory it's
possible to make it work over any kind of transport).
To enable:
Static configuration data dependencies: CON_UART_ID, CON_UART_SPEED, CON_TIMER_ID
|
BUILD_SHELL | This build the eLua shell (see using eLua for details on the
shell). If the shell is not enabled, the code looks for a file called /rom/autorun.lua
and executes it. If this file is not found, a regular Lua intepreter is
started on the target. To enable the shell over a serial connection:
To enable the shell over a TCP/IP connection:
|
BUILD_ROMFS | Enable the eLua read-only
filesystem. See the ROMFS
documentation for details about using the ROM file system.
To enable:
|
BUILD_TERM | Enable ANSI terminal support. It allows eLua
to interact with terminals that support ANSI escape sequences (more details here).
Currently it works only over RS-232 connections, although this is not a
strict requirement. You need to enable this if you want to use the ##term module.
To enable:
Static configuration data dependencies: CON_UART_ID, CON_UART_SPEED, CON_TIMER_ID, TERM_LINES, TERM_COLS |
BUILD_UIP | Enable TCP/IP networking support. You need to enable
this if you want to use the ##net
module. Also, your platform must implement the uIP support
functions (see the ##platform
interface documentation for details).
To enable:
Static configuration data dependencies: ELUA_CONF_IPADDR0..3, ELUA_CONF_NETMASK0..3, ELUA_CONF_DEFGW0..3,
ELUA_CONF_DNS0..3
|
BUILD_DHCPC | If BUILD_UIP is enabled, you can enable this to include
a DHCP client in the TCP/IP networking subsystem.
To enable:
|
BUILD_DNS | If BUILD_UIP is enabled, you can enable this to include
a minimal DNS resolver in the TCP/IP networking subsystem.
To enable:
|
BUILD_CON_GENERIC | Generic console support (details here). Enables console access
(stdio/stdout/stderr) via a serial transport (currently RS-232, but
others can be supported). Enable this if you want to use console
input/output over your RS-232 connection. Don't enable this if you need
console input/ouput over Ethernet (see the next option).
To enable:
Static configuration data dependencies: CON_UART_ID, CON_UART_SPEED, CON_TIMER_ID |
BUILD_CON_TCP | Console input/output over TCP/IP connections only (details here). Use
this if you want to use your eLua board over a
telnet session. Don't enable this if you need console input/output over
serial transports (see the previous option).
To enable:
|
BUILD_ADC | Generic ADC support code. You need to enable this if
you want to use the ##adc
module, or simply the ADC functions from the platform interface. You
don't need it if you're not planning to use the ADC.
To enable:
|
You can also choose the modules that are going to be part of the eLua image. Unlike components, the modules have a direct impact on the eLua API, so choose them carefully. Disabling a module will save Flash space (and potentially RAM) but will also completely remove the possibility of using that module from eLua.
The modules included in the build are specified by the LUA_PLATFORM_LIBS_ROM macro. An example is given below:
#define LUA_PLATFORM_LIBS_ROM\
_ROM( AUXLIB_PIO, luaopen_pio, pio_map )\
_ROM( AUXLIB_TMR, luaopen_tmr, tmr_map )\
_ROM( AUXLIB_PD, luaopen_pd, pd_map )\
_ROM( AUXLIB_UART, luaopen_uart, uart_map )\
_ROM( AUXLIB_TERM, luaopen_term, term_map )\
_ROM( AUXLIB_PWM, luaopen_pwm, pwm_map )\
_ROM( AUXLIB_PACK, luaopen_pack, pack_map )\
_ROM( AUXLIB_BIT, luaopen_bit, bit_map )\
_ROM( AUXLIB_CPU, luaopen_cpu, cpu_map )\
ROM( LUA_MATHLIBNAME, luaopen_math, math_map )
Each module is defined by a _ROM( module_name, module_init_function, module_map_array ) macro, where:
Please note that this notation is specific to LTR (the Lua Tiny RAM patch) and it's not the only way to specify the list of modules included in the build (although it is the most common one). Check the LTR section for more information about LTR.
For the full list of modules that can be enabled or disabled via platform_conf.h check ##the eLua reference manual.
"Static configuration" reffers to the compile-time configuration. Static configuration parameters are hard-coded in the firmware image and can't be changed at run-time. The table below lists the static configuration parameters and their semantics.
Name | Meaning |
---|---|
CON_UART_ID CON_UART_SPEED CON_TIMER_ID |
Used to configure console input/output over UART. The specified UART id will be used for console input/output, at the specified speed. The data format is always 8N1 (8 data bits, no parity, 1 stop bits) at this point. The specified timer ID will be used for the console subsystem. These variables are also used by the XMODEM and TERM implementations. |
TERM_LINES TERM_COLS |
Used to configure the ANSI terminal support (if enabled in the build). Used to specify (respectively) the number of lines and columns of the ANSI terminal. |
ELUA_CONF_IPADDR0..3 ELUA_CONF_NETMASK0..3 ELUA_CONF_DEFGW0..3 ELUA_CONF_DNS0..3 |
Used by the TCP/IP implementation when the DHCP client is not enabled, or when it is enabled but can't be contacted. Specifies the IP address, network mask, default gateway and DNS server. Only needed if BUILD_UIP is enabled. |
VTMR_NUM_TIMERS VTMR_FREQ_HZ |
Specify the virtual timers configuration for the platform (reffer to ##the timer module documentation for details). Define VTMR_NUM_TIMERS to 0 if this feature is not used. |
PLATFORM_CPU_CONSTANTS | If the ##cpu module
is enabled, this defines a list of platform-specific constants (for
example interrupt masks) that can be accessed using the
cpu.<constant name> notation. Each constant name must be
specified instead of a specific costruct (_C(<constant
name>). For example:
After compilation, you can access these constants using cpu.INT_GPIOx.
Note that the implementation of this feature needs virtually no RAM at
all, so you can define as many constants as you want here. ##TODO: ADC!! |
The rest of the static configuration data parameters are meant
to be modified mainly by developers and thus they're not listed here.
One more thing you might want to configure for your build is the
contents of the ROM file system. See the ROMFS
documentation for details on how to do this.
Once you have everything in place, all you have to do is to invoke the build system (scons) with the right arguments. This is a fairly easy step, although it might look intimidating because of the multitude of options than can be given to scons. They are used to fine tune the final image to your specific needs, but unless your needs are very special you won't need to modify them, so don't worry about the aparent complexity. The examples at the end of this section will show how easy it is to use the build system in practice.
$ scons
[target=lua | lualong]
[cpu=at91sam7x256 | at91sam7x512 | i386 | str912fw44 | lm3s8962 |
lm3s6965 | lm3s6918 | lpc2888 | str711fr2 | at32uc3a0512 | stm32f103ze
[board=ek-lm3s8962 | ek-lm3s6965 | eagle-100 | str9-comstick | sam7-ex256 |
lpc-h2888 | mod711 | pc | atevk1100 | stm3210e-eval ]
[cpumode=arm | thumb]
[allocator = newlib | multiple | simple]
[toolchain = <toolchain name>]
[optram = 0 | 1]
[prog]
Your build target is specified by two paramters: cpu and board. "cpu" gives the name of your CPU, and "board" the name of the board. A board can be associated with more than one CPU. This allows the build system to be very flexible. You can use these two options together or separately, as shown below:
For board/CPU assignment look at the beginning of the
SConstruct file (the platform_list array), it's
self-explanatory.
The other options are as follows:
The output will be a file named elua_[target]_[cpu].elf
(and also another file with the same name but ending in .bin/.hex if
"prog" was specified for platforms that need these files for
programming).
If you want the equivalent of a "make clean", invoke "scons" as shown
above, but add a "-c" at the end of the command line. "scons -c" is
also recommended after you reconfigure your build image, as scons seems
to "overlook" the changes to these files on some occasions.
A few examples:
$ scons cpu=at91sam7x256 -c
Clear previously built intermediate files.
$ scons cpu=at91sam7x256
Build eLua for the AT91SAM7X256 CPU. The board name is detected as sam7-ex256.
$ scons board=sam7-ex256
Build eLua for the SAM7-EX256 board. The CPU is detected as AT91SAM7X256.
$ scons board=sam7-ex256 cpu=at91sam7x512
Build eLua for the SAM7-EX256 board, but "overwrite" the default CPU. This is useful when you'd like to see how the specified board would behave (in terms of resources) with a different CPU (in the case of the SAM7-EX256 board it's possible to switch the on-board AT91SAM7X256 CPU for an AT91SAM7X512 which has the same pinout but comes with more Flash/RAM memory).
$ scons cpu=lpc2888 prog
Build eLua for the lpc2888 CPU. The board name is detected as LPC-H2888. Also, the bin file required for target programming is generated. The allocator is automatically detected as "multiple".
$ scons cpu=lm3s8962 toolchain=codesourcery prog
Build the image for the Cortex LM3S8962 CPU, but use the CodeSourcery toolchain instead of the default toolchain (which is a "generic" ARM GCC toolchain, usually the one built by following the tutorials from this site
.