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elua/doc/eluadoc/refman_gen_cpu.lua
James Snyder bd1465ca50 Merge 0.6 branch to trunk.
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Lua

-- eLua reference manual - CPU module
data_en =
{
-- Title
title = "eLua reference manual - CPU module",
-- Menu name
menu_name = "cpu",
-- Overview
overview = [[This module deals with low-level access to CPU (and related modules) functionality, such as reading and writing memory, or
enabling and disabling interrupts. It also offers access to platform specific CPU-related constants using a special macro defined in the
platform's $platform_conf.h$ file, as exaplained @#cpu_constants@here@.]],
-- Data structures, constants and types
structures =
{
{ text = [[cpu.INT_GPIOA
cpu.INT_GPIOB
.............
cpu.INT_UDMA]],
name = "CPU constants",
desc = [[eLua has a mechanism that lets the user export an unlimited number of constants to the $cpu$ module. Although in theory any kind of constant can be exposed by this module,
one should only use constants related to the CPU and its subsystems (as shown above, where a number of CPU specific interrupt masks are exposed to Lua using this mechanism). To use this
mechanism, just declare the $PLATFORM_CPU_CONSTANTS$ macro in your platform's $platform_conf.h$ file and list all your constants as part of this macro, each enclosed in a special macro called
$_C$. For example, to get the constants listed above declare your $PLATFORM_CPU_CONSTANTS$ macro like this:</p>
~#define PLATFORM_CPU_CONSTANTS\
_C( INT_GPIOA ),\
_C( INT_GPIOB ),\
.................
_C( INT_UDMA )~
<p>It's worth to note that adding more constants does not increas RAM usage, only Flash usage, so you can expose as much constants as you need without worrying about RAM consumption.]]
},
},
-- Functions
funcs =
{
{ sig = "#cpu.w32#( address, data )",
desc = "Writes a 32-bit word to memory.",
args =
{
"$address$ - the memory address.",
"$data$ - the 32-bit data to write."
},
},
{ sig = "data = #cpu.r32#( address )",
desc = "Read a 32-bit word from memory.",
args = "$address$ - the memory address.",
ret = "$data$ - the 32-bit word read from memory."
},
{ sig = "#cpu.w16#( address, data )",
desc = "Writes a 16-bit word to memory.",
args =
{
"$address$ - the memory address.",
"$data$ - the 16-bit data to write."
},
},
{ sig = "data = #cpu.r16#( address )",
desc = "Reads a 16-bit word from memory.",
args = "$address$ - the memory address.",
ret = "$data$ - the 16-bit word read from memory."
},
{ sig = "#cpu.w8#( address, data )",
desc = "Writes a byte to memory.",
args =
{
"$address$ - the memory address.",
"$data$ - the byte to write."
}
},
{ sig = "data = #cpu.r8#( address )",
desc = "Reads a byte from memory.",
args = "$address$ - the memory address",
ret = "$data$ - the byte read from memory."
},
{ sig = "#cpu.cli#()",
desc = "Disable CPU interrupts."
},
{ sig = "#cpu.sei#()",
desc = "Enable CPU interrupts."
},
{ sig = "clock = #cpu.clock#()",
desc = "Get the CPU core frequency.",
ret = "$clock$ - the CPU clock (in Hertz)."
}
},
}
data_pt =
{
-- Title
title = "eLua reference manual - CPU module",
-- Menu name
menu_name = "cpu",
-- Overview
overview = [[This module deals with low-level access to CPU (and related modules) functionality, such as reading and writing memory, or
enabling and disabling interrupts. It also offers access to platform specific CPU-related constants using a special macro defined in the
platform's $platform_conf.h$ file, as exaplained @#cpu_constants@here@.]],
-- Data structures, constants and types
structures =
{
{ text = [[cpu.INT_GPIOA
cpu.INT_GPIOB
.............
cpu.INT_UDMA]],
name = "CPU constants",
desc = [[eLua has a mechanism that lets the user export an unlimited number of constants to the $cpu$ module. Although in theory any kind of constant can be exposed by this module,
one should only use constants related to the CPU and its subsystems (as shown above, where a number of CPU specific interrupt masks are exposed to Lua using this mechanism). To use this
mechanism, just declare the $PLATFORM_CPU_CONSTANTS$ macro in your platform's $platform_conf.h$ file and list all your constants as part of this macro, each enclosed in a special macro called
$_C$. For example, to get the constants listed above declare your $PLATFORM_CPU_CONSTANTS$ macro like this:</p>
~#define PLATFORM_CPU_CONSTANTS\
_C( INT_GPIOA ),\
_C( INT_GPIOB ),\
.................
_C( INT_UDMA )~
<p>It's worth to note that adding more constants does not increas RAM usage, only Flash usage, so you can expose as much constants as you need without worrying about RAM consumption.]]
},
},
-- Functions
funcs =
{
{ sig = "#cpu.w32#( address, data )",
desc = "Writes a 32-bit word to memory.",
args =
{
"$address$ - the memory address.",
"$data$ - the 32-bit data to write."
},
},
{ sig = "data = #cpu.r32#( address )",
desc = "Read a 32-bit word from memory.",
args = "$address$ - the memory address.",
ret = "$data$ - the 32-bit word read from memory."
},
{ sig = "#cpu.w16#( address, data )",
desc = "Writes a 16-bit word to memory.",
args =
{
"$address$ - the memory address.",
"$data$ - the 16-bit data to write."
},
},
{ sig = "data = #cpu.r16#( address )",
desc = "Reads a 16-bit word from memory.",
args = "$address$ - the memory address.",
ret = "$data$ - the 16-bit word read from memory."
},
{ sig = "#cpu.w8#( address, data )",
desc = "Writes a byte to memory.",
args =
{
"$address$ - the memory address.",
"$data$ - the byte to write."
}
},
{ sig = "data = #cpu.r8#( address )",
desc = "Reads a byte from memory.",
args = "$address$ - the memory address",
ret = "$data$ - the byte read from memory."
},
{ sig = "#cpu.cli#()",
desc = "Disable CPU interrupts."
},
{ sig = "#cpu.sei#()",
desc = "Enable CPU interrupts."
},
{ sig = "clock = #cpu.clock#()",
desc = "Get the CPU core frequency.",
ret = "$clock$ - the CPU clock (in Hertz)."
}
},
}