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elua/doc/en/toolchains.html
Bogdan Marinescu d0657f08ff More work on the docs:
- "building" page completely rewritten
- a new page about the toolchains used in eLua
- a graphical representation of the system architecture (doc/wb_img/elua_arch.png) that will be used in a soon to come page about the eLua architecture

Also:

- validate.h updated with some new tests (still needs more work)
- "arm-gcc-eabi" toolchain name changed to "codesourcery", since this is obviously way more intuitive :)
2009-02-24 22:09:22 +00:00

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<meta http-equiv="Content-Language" content="en-us"><title>Toolchains for eLua</title>
<link rel="stylesheet" type="text/css" href="../style.css"></head>
<body style="background-color: rgb(255, 255, 255);">
<h3>Toolchains for eLua</h3>
<p>You need (at least) a toolchain if you decide to build <b>eLua</b> yourself. The toolchain must contain at least a compiler, an assembler, a linker and (most likely) a tool to extract binary
data from the compiled image (in order to build the actual firmware). Also, a program that reports the sizes of different sections in the compiled image is often used to give an idea about the
resource consumption of <b>eLua</b>. You can use as many toolchains as you want for a given target, as long as the build scripts know to handle them. This
section outlines the different toolchain choices available for compiling <b>eLua</b>. Use the links below to navigate directly to your target of interest.
<ul>
<li><a href="#armcortex">Toolchains for ARM and Cortex</a></li>
<li><a href="#avr32">Toolchains for AVR32</a></li>
<li><a href="#i386">Toolchains for i386</a></li>
</ul></p>
<p>If you have a different toolchain, reffer to the <a href="#configuration">toolchain configuration</a> paragraph in this document.</p>
<a name="armcortex"><h2>Toolcains for ARM and Cortex</h2></a>
<p>You have multiple options when building <b>eLua</b> for ARM and Cortex CPUs:
<ul>
<li>build your own toolchain. Even if you have a toolchain already available, you might want to do this for maximum flexibility and control (for example to control the libc build flags, or to
use specific version of the tools). Check <a href="">##this link</a> for a step by step tutorial on building your own toolchain.</li>
<li>use a readily available toolchain. This saves you the hassle of building the toolchain yourself, which makes the process quicker and less error-prone.</li>
</ul></p>
<p>Because building a toolchain is already covered in another section of the documentation, we'll focus on installing a pre-compiled toolchain here. ARM is a very popular architecture, and because
of this there are a lot of toolchains available for download free of charge. One of the most popular ones comes from <a href="http://www.codesourcery.com">CodeSourcery</a>, and we'll cover it here for a number of important reasons:
<ul>
<li>it has support for both "traditional" ARM targets and Cortex-M3 (Thumb2) targets</li>
<li>it comes with user-friendly installers for both Linux and Windows</li>
<li>it has fairlygood documentation</li>
<li><b>eLua</b> supports this toolchain for all its ARM and Cortex targets</li>
</ul></p>
<p>Obtaining and installing the toolchain is very easy:
<ol>
<li>go to <a href="http://www.codesourcery.com/sgpp/lite/arm/portal/subscription?@template=lite">the CodeSourcery download location</a> for the toolchain.</li>
<li>select from the table the current version in the "EABI" line (the link to the current version is just above the "All versions..." link).</li>
<li>download and run the installer.</li>
</ol></p>
<p>That's all! Make sure that the location of the toolchain is in your $PATH and build <b>eLua</b> with the <b>toolchain=codesourcery</b> option.</p>
<a name="avr32"><h2>Toolchains for AVR32</h2></a>
<p>Currently you have only one option for AVR32: download and install the toolchain from <a href="http://www.atmel.com">Atmel</a>. Unfortuntely they don't provide an installer, just a bunch of
Linux packages with some dependencies, so the installation process might be a bit tricky. These are the steps you should follow to install Atmel's AVR32 toolchain:
<ul>
<li>download the correct version for your Linux distribution (in this case Ubuntu) from <a href="http://www.atmel.com/dyn/products/tools_card.asp?tool_id=4118">here</a>.</li>
<li>unzip the downloaded archive to a temporary directory, you'll get a bunch of .deb packages</li>
<li>install the packages from this command line (the package names are based on version 2.1.4 of the toolchain, change them as needed if you're using a different version):
<p><pre><code>$ sudo dpkg -i libavr32ocd1_3.0.9-1_i386.deb libavr32sim_0.2.1-1_i386.deb
$ sudo dpkg -i libavrtools1_3.0.9-1_i386.deb libelfdwarfparser_2.0.7-1_i386.deb
$ sudo dpkg -i avr32headers_1.9.11-1_all.deb
$ sudo dpkg -i avr32parts_1.9.9-1_all.deb
$ sudo dpkg -i avr32-binutils_2.17.atmel.1.2.6-2_i386
$ sudo dpkg -i avr32-gcc-newlib_4.2.2-atmel.1.0.8-2_i386.deb
$ sudo dpkg -i avr32program_3.0.4-1_i386.deb</p></pre></code>
If dpkg complains about missing dependencies, install them as required and resume the installation process.
</li>
</ul></p>
<p>That's it. Your toolchain is already be in $PATH (since it installs itself in /usr/bin) so you should be ready to build <b>eLua</b> for AVR32.</p>
<a name="i386"><h2>Toolchains for i386</h2></a>
<p>Currently the only tested procedure for building <b>eLua</b> for i386 is to <a href="">##build an i386 toolchain</a>. Other toolchains might work equally well though, but none was tested so far.
</p>
<a name="configuration"><h3>Toolchain configuration in eLua <font color="red">(WIP)</font></h3></a>
<p>The <b>eLua</b> build system makes provisions for specifying an unlimited number of toolchains for a given target, selectable via the scons <b>toolchain=...</b> option. The default structure
of each of the toolchains supported by default is listed in the table below.
<table class="table_center">
<tbody>
<tr>
<th>Toolchain</th>
<th style="text-align:center;" rowspan="2">Name</th>
<th style="text-align:center;" rowspan="2">Compiler</th>
<th style="text-align:center;" rowspan="2">Linker</th>
<th style="text-align:center;" rowspan="2">Assembler</th>
<th style="text-align:center;" rowspan="2">Size tool</th>
<th style="text-align:center;" rowspan="2">Image copy tool</th>
</tr>
<tr>
<td>Platform</td>
</tr>
<tr>
<td style="color: rgb(255, 102, 0);">ARM (ELF)</td>
<td style="text-align:center;">arm-gcc</td>
<td style="text-align:center;">arm-elf-gcc</td>
<td style="text-align:center;">arm-elf-ld</td>
<td style="text-align:center;">arm-elf-as</td>
<td style="text-align:center;">arm-elf-size</td>
<td style="text-align:center;">arm-elf-objcopy</td>
</tr>
<tr>
<td style="color: rgb(255, 102, 0);">ARM (EABI)</td>
<td style="text-align:center;">codesourcery</td>
<td style="text-align:center;">arm-none-eabi-gcc</td>
<td style="text-align:center;">arm-none-eabi-ld</td>
<td style="text-align:center;">arm-none-eabi-as</td>
<td style="text-align:center;">arm-none-eabi-size</td>
<td style="text-align:center;">arm-none-eabi-objcopy</td>
</tr>
<tr>
<td style="color: rgb(255, 102, 0);">Cortex (ELF)</td>
<td style="text-align:center;">arm-gcc</td>
<td style="text-align:center;">arm-elf-gcc</td>
<td style="text-align:center;">arm-elf-ld</td>
<td style="text-align:center;">arm-elf-as</td>
<td style="text-align:center;">arm-elf-size</td>
<td style="text-align:center;">arm-elf-objcopy</td>
</tr>
<tr>
<td style="color: rgb(255, 102, 0);">Cortex (EABI)</td>
<td style="text-align:center;">codesourcery</td>
<td style="text-align:center;">arm-none-eabi-gcc</td>
<td style="text-align:center;">arm-none-eabi-ld</td>
<td style="text-align:center;">arm-none-eabi-as</td>
<td style="text-align:center;">arm-none-eabi-size</td>
<td style="text-align:center;">arm-none-eabi-objcopy</td>
</tr>
<tr>
<td style="color: rgb(255, 102, 0);">AVR32</td>
<td style="text-align:center;">avr32-gcc</td>
<td style="text-align:center;">avr32-gcc</td>
<td style="text-align:center;">avr32-ld</td>
<td style="text-align:center;">avr32-s</td>
<td style="text-align:center;">avr32-size</td>
<td style="text-align:center;">avr32-objcopy</td>
</tr>
<tr>
<td style="color: rgb(255, 102, 0);">i386</td>
<td style="text-align:center;">i686-gcc</td>
<td style="text-align:center;">i686-elf-gcc</td>
<td style="text-align:center;">i686-elf-ld</td>
<td style="text-align:center;">nasm</td>
<td style="text-align:center;">i686-elf-size</td>
<td style="text-align:center;">i686-elf-objcopy</td>
</tr>
</tbody>
</table>
</p>
<p>If you need to add a new toolchain or modify an existing one, take a look at the scons build script (SConstruct). A toolchain-related fragment of SConstruct is shown below:
<pre><code># List of toolchains
toolchain_list = {
<b># This defines a toolchain with the name "arm-elf"</b>
'arm-gcc' : {
'compile' : 'arm-elf-gcc',
'link' : 'arm-elf-ld',
'asm' : 'arm-elf-as',
'bin' : 'arm-elf-objcopy',
'size' : 'arm-elf-size'
},
<b># Another toolchain, this time called "codesourcery"</b>
'codesourcery' : {
'compile' : 'arm-none-eabi-gcc',
'link' : 'arm-none-eabi-ld',
'asm' : 'arm-none-eabi-as',
'bin' : 'arm-none-eabi-objcopy',
'size' : 'arm-none-eabi-size'
},
................
}
# List of platform/CPU/toolchains combinations
# The first toolchain in the toolchains list is the default one
# (the one that will be used if none is specified)
platform_list = {
'at91sam7x' : { 'cpus' : [ 'AT91SAM7X256', 'AT91SAM7X512' ], <b>'toolchains' : [ 'arm-gcc', 'codesourcery' ]</b> },
'lm3s' : { 'cpus' : [ 'LM3S8962', 'LM3S6965', 'LM3S6918' ], <b>'toolchains' : [ 'arm-gcc', 'codesourcery' ]</b> },
................
}</pre></code></p>
<p>From this fragment it's easy to undertand that there are at most two places in SConstruct that must be taken into account when dealing with toolchain:
<ul>
<li>the definition of <b>toolchain_list</b>. This is a list of all the supported toolchains with all their relevant components (compiler, linker, assembler, image copy tool and size tool).</li>
<li>each <b>eLua</b> platform has a list of permitted toolchains (only the toolchains specified in this list can be used to build an <b>eLua</b> image for that target). The first element of
this list will be automatically used if a <b>toolchain=...</b> option is not specified on the command line.</li>
</ul></p>
<p>Please note that in order to add a new toolchain to <b>eLua</b> it's generally not enough to edit just SConstruct. As different toolchains have different command line options, one should also
edit the platform's build configuration file (<i>src/platform/&lt;platform name&gt;/conf.py</i>) and make it aware of the new toolchain. The exact procedure for doing this is highly dependent on
the toolchain and it's well beyond the scope of this tutorial.</p>
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