mirror of
https://github.com/elua/elua.git
synced 2025-01-08 20:56:17 +08:00
e5b64a46fe
- started on the docs - added the 'autoenable' attribute to some components - moved LM3S ADC-specific configuration data to the LM3S backend
468 lines
18 KiB
Lua
Executable File
468 lines
18 KiB
Lua
Executable File
#! /usr/bin/env lua
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--[[
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build_elua.lua: A build script for eLua written in Lua.
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The command line syntax is the same as for the old scons/SConstruct system.
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See http://www.eluaproject.net/en_building.html
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The only required option is the target board or CPU. e.g.:
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lua build_elua.lua board=MIZAR32
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This script requires some well-known Lua libraries to run.
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To install them on Ubuntu/Debian, go (as root):
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apt-get install luarocks
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luarocks install luafilesystem
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luarocks install lpack
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luarocks install md5
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--]]
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local args = { ... }
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local b = require "utils.build"
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local mkfs = require "utils.mkfs"
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local bconf = require "config.config"
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local board_base_dir = "boards"
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local bd = require "build_data"
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builder = b.new_builder()
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utils = b.utils
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sf = string.format
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-------------------------------------------------------------------------------
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-- Build configuration 'shortcuts'
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cdefs, cflags, includes, lflags, asflags, libs = {}, {}, {}, {}, {}, {}
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-- "Normalize" a name to make it a suitable C macro name
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function cnorm( name )
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name = name:gsub( "[%-%s]*", '' )
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return name:upper()
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end
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-- Add a macro defition
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function addm( data )
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table.insert( cdefs, data )
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end
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-- Add an include directory
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function addi( data )
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table.insert( includes, data )
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end
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-- Add a compiler flag
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function addcf( data )
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table.insert( cflags, data )
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end
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-- Delete a compiler flag
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function delcf( data )
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cflags = utils.linearize_array( cflags )
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for _, v in pairs( data ) do
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local i = utils.array_element_index( cflags, v )
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if i then table.remove( cflags, i ) end
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end
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end
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-- Add a linker flag
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function addlf( data )
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table.insert( lflags, data )
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end
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-- Add an assembler flag
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function addaf( data )
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table.insert( asflags, data )
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end
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-- Add a library
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function addlib( data )
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table.insert( libs, data )
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end
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-------------------------------------------------------------------------------
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-- Return the full path of a board configuration file
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local function get_conf_file_path( bname )
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local known_board_name = utils.concat_path( { board_base_dir, "known", bname .. ".lua" } )
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local custom_board_name = utils.concat_path( { board_base_dir, "custom", bname .. ".lua" } )
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if utils.is_file( custom_board_name ) then return custom_board_name end
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if utils.is_file( known_board_name ) then return known_board_name end
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assert( sf( "board configuration file for board '%s' not found!", bname ) )
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end
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-- Automatically build the list of available boards by scanning the board_base_dir directory
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local board_flist = utils.linearize_array( utils.string_to_table( utils.get_files( board_base_dir, "%.lua$" ) ) )
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local board_list = {}
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for k, v in pairs( board_flist ) do
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local temp = utils.replace_extension( v, '' )
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temp = utils.string_to_table( temp, utils.dir_sep )
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temp = temp[ #temp ] -- now 'temp' contains the actual name of the board
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if not utils.array_element_index( board_list, temp ) then board_list[ #board_list + 1 ] = temp end
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end
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-- Check a single command line option against the corresponding value in the build configuration
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local function check_cmdline_vs_conf( argname, comp, bd )
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if bd[ argname ] then
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if comp[ argname ] == "auto" then
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comp[ argname ] = bd[ argname ]
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elseif bd[ argname ] ~= comp[ argname ] then
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if builder:is_user_option( argname ) then
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print( utils.col_yellow( sf( "[CONFIG] WARNING: changing '%s' from '%s' to '%s' as specified in the command line",
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argname, tostring( bd[ argname ] ), tostring( comp[ argname ] ) ) ) )
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else
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comp[ argname ] = bd[ argname ]
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end
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end
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end
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end
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builder:add_option( 'target', 'build "regular" float lua, 32 bit integer-only "lualong" or 64-bit integer only lua "lualonglong"', 'lua', { 'lua', 'lualong', 'lualonglong' } )
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builder:add_option( 'allocator', 'select memory allocator', 'auto', { 'newlib', 'multiple', 'simple', 'auto' } )
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builder:add_option( 'board', 'selects board for target (cpu will be inferred)', nil, board_list )
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builder:add_option( 'toolchain', 'specifies toolchain to use (auto=search for usable toolchain)', 'auto', { bd.get_all_toolchains(), 'auto' } )
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builder:add_option( 'optram', 'enables Lua Tiny RAM enhancements', true )
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builder:add_option( 'boot', 'boot mode, standard will boot to shell, luarpc boots to an rpc server', 'standard', { 'standard' , 'luarpc' } )
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builder:add_option( 'romfs', 'ROMFS compilation mode', 'verbatim', { 'verbatim' , 'compress', 'compile' } )
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builder:add_option( 'cpumode', 'ARM CPU compilation mode (only affects certain ARM targets)', nil, { 'arm', 'thumb' } )
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builder:add_option( 'bootloader', 'Build for bootloader usage (AVR32 only)', 'none', { 'none', 'emblod' } )
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builder:add_option( "output_dir", "choose executable directory", "." )
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builder:add_option( "romfs_dir", 'choose ROMFS directory', 'romfs' )
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builder:add_option( "board_config_file", "choose board configuration file", "" )
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builder:add_option( "skip_conf", "skip board configuration step, use pre-generated header file directly", false )
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builder:init( args )
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builder:set_build_mode( builder.BUILD_DIR_LINEARIZED )
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-- Build the 'comp' target which will 'redirect' all the requests
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-- for its fields to builder:get_option
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comp = {}
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setmetatable( comp, { __index = function( t, key ) return builder:get_option( key ) end } )
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if not comp.board then
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print "You must specify the board"
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os.exit( -1 )
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end
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-- Interpret the board definition file
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local bfopt, bfname = builder:get_option( "board_config_file" )
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if #bfopt > 0 then
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if not utils.is_file( bfopt ) then
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print( utils.col_red( sf( "[CONFIG] Error: board configuration file '%s' not found.", bfopt ) ) )
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os.exit( -1 )
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end
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bfname = bfopt
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else
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bfname = get_conf_file_path( comp.board )
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if not bfname then
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print( utils.col_red( sf( "[CONFIG] Error: board configuration file for board '%s' not found in '%s'.", comp.board, board_base_dir ) ) )
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os.exit( -1 )
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end
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end
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print( utils.col_blue( "[CONFIG] Found board description file at " .. bfname ) )
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local bdata, err = bconf.compile_board( bfname, comp.board )
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if not bdata then
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print( utils.col_red( "[CONFIG] Error compiling board description file: " .. err ) )
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return
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end
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-- Check if the file has changed. If not, do not rewrite it. This keeps the compilation time sane.
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local bhname = utils.concat_path( { board_base_dir, "headers", "board_" .. comp.board:lower() .. ".h" } )
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if builder:get_option( "skip_conf" ) then
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print( utils.col_blue( "[CONFIG] skipping generation of configuration file" ) )
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else
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if ( utils.get_hash_of_string( bdata.header ) ~= utils.get_hash_of_file( bhname ) or not utils.is_file( bhname ) ) then
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-- Save the header file
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local f = assert( io.open( bhname, "wb" ) )
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f:write( bdata.header )
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f:close()
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print( utils.col_blue( "[CONFIG] Generated board header file at " .. bhname ) )
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else
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print( utils.col_blue( "[CONFIG] Board header file is unchanged." ) )
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end
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end
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-- Define the correct CPU header for inclusion in the platform_conf.h file
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addm( 'ELUA_CPU_HEADER="\\"cpu_' .. bdata.cpu:lower() .. '.h\\""' )
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-- Define the correct board header for inclusion in the platform_conf.h file
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addm( 'ELUA_BOARD_HEADER="\\"board_' .. comp.board:lower() .. '.h\\""' )
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-- Make available the board directory for the generated header files
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addi( utils.concat_path{ board_base_dir, "headers" } )
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-- Force compilation flags if needed
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if bdata.build then
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utils.foreach( { 'target', 'allocator', 'optram', 'boot', 'romfs', 'cpumode', 'bootloader' }, function( k, v )
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check_cmdline_vs_conf( v, comp, bdata.build )
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end )
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end
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-- Automatically set the allocator to 'multiple' if needed
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if bdata.multi_alloc and comp.allocator == "newlib" then
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io.write( utils.col_yellow( "[CONFIG] WARNING: your board has non-contigous RAM areas, but you specified an allocator ('newlib') that can't handle this configuration." ) )
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print( utils.col_yellow( "Rebuild with another allocator ('multiple' or 'simple')" ) )
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end
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if comp.allocator == "auto" then comp.allocator = bdata.multi_alloc and "multiple" or "newlib" end
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comp.cpu = bdata.cpu:upper()
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if not comp.optram then
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print( utils.col_yellow( "[CONFIG] WARNING: you have disabled Lua Tiny RAM (LTR). You might experience compilation issues. Also, some modules might not work correctly." ) )
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end
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platform = bd.get_platform_of_cpu( comp.cpu )
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if not platform then
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print( "Unable to find platform (this shouldn't happen, check the build script for errors)" )
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os.exit( -1 )
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end
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-- Check the toolchain
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local usable_chains = bd.get_toolchains_of_platform( platform )
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if comp.toolchain ~= 'auto' then
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if utils.array_element_index( usable_chains, comp.toolchain ) == nil then
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print( sf( "Invalid toolchain '%s' for CPU '%s'", comp.toolchain, comp.cpu ) )
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print( sf( "List of accepted toolchains (for %s): %s", comp.cpu, table.concat( usable_chains, "," ) ) )
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os.exit( -1 )
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end
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toolset = bd.get_toolchain_data( comp.toolchain )
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comp.CC = toolset.compile
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comp.AS = toolset.compile
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else
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-- If 'auto' try to match a working toolchain with target
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-- Try to execute all compilers, exit when one found
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local chain
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for i = 1, #usable_chains do
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local c = usable_chains[ i ]
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local t = bd.get_toolchain_data( c )
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local res = utils.check_command( t.compile .. " " .. t.version )
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if res == 0 then chain = c break end
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end
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if chain then
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comp.toolchain = chain
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toolset = bd.get_toolchain_data( chain )
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comp.CC = toolset.compile
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comp.AS = comp.CC
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else
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print "Unable to find an usable toolchain in your path."
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print( sf( "List of accepted toolchains (for %s): %s", comp.cpu, table.concat( usable_chains, "," ) ) )
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os.exit( -1 )
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end
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end
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-- Build the compilation command now
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local fscompcmd = ''
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if comp.romfs == 'compile' then
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if comp.target == 'lualonglong' then
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print "Cross-compilation is not yet supported for 64-bit integer-only Lua (lualonglong)."
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os.exit( -1 )
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end
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local suffix = ''
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if utils.is_windows() then
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suffix = '.exe'
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end
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-- First check for luac.cross in the current directory
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if not utils.is_file( "luac.cross" .. suffix ) then
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print "The eLua cross compiler was not found."
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print "Build it by running 'lua cross-lua.lua'"
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os.exit( -1 )
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end
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local cmdpath = { lfs.currentdir(), sf( 'luac.cross%s -ccn %s -cce %s -o %%s -s %%s', suffix, toolset[ "cross_" .. comp.target:lower() ], toolset.cross_cpumode:lower() ) }
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fscompcmd = table.concat( cmdpath, utils.dir_sep )
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elseif comp.romfs == 'compress' then
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fscompcmd = 'lua luasrcdiet.lua --quiet --maximum --opt-comments --opt-whitespace --opt-emptylines --opt-eols --opt-strings --opt-numbers --opt-locals -o %s %s'
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end
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-- Determine build version
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if utils.check_command('git describe --always') == 0 then
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addm( "USE_GIT_REVISION" )
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elua_vers = utils.exec_capture('git describe --always')
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-- If purely hexadecimal (no tag reference) prepend 'dev-'
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if string.find(elua_vers, "^[+-]?%x+$") then
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elua_vers = 'dev-' .. elua_vers
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end
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local sver = utils.gen_header_string( 'git_version', { elua_version = elua_vers, elua_str_version = ("\"" .. elua_vers .. "\"" ) } )
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if utils.get_hash_of_string( sver ) ~= utils.get_hash_of_file( utils.concat_path{ 'inc', 'git_version.h' } ) then
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utils.gen_header_file( 'git_version', { elua_version = elua_vers, elua_str_version = ("\"" .. elua_vers .. "\"" ) } )
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end
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else
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print "WARNING: unable to determine version from repository"
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elua_vers = "unknown"
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end
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-- Create the output directory if it is not created yet
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local outd = builder:get_option( "output_dir" )
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if not utils.is_dir( outd ) then
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if not utils.full_mkdir( outd ) then
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print( "[builder] Unable to create directory " .. outd )
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os.exit( 1 )
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end
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end
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-- Output file
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output = outd .. utils.dir_sep .. 'elua_' .. comp.target .. '_' .. comp.board:lower() .. ".elf"
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builder:set_build_dir( builder:get_build_dir() .. utils.dir_sep .. comp.board:lower() )
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-- User report
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print ""
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print "*********************************"
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print "Compiling eLua ..."
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print( "CPU: ", comp.cpu )
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print( "Board: ", comp.board )
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print( "Platform: ", platform )
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print( "Allocator: ", comp.allocator )
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print( "Boot Mode: ", comp.boot )
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print( "Target: ", comp.target )
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print( "Toolchain: ", comp.toolchain )
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print( "ROMFS mode: ", comp.romfs )
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print( "Version: ", elua_vers )
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print "*********************************"
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print ""
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-- Build list of source files, include directories, macro definitions
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addm( "ELUA_CPU=" .. comp.cpu:upper() )
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addm( "ELUA_BOARD=" .. comp.board:upper() )
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addm( "ELUA_PLATFORM=" .. platform:upper() )
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addm( "__BUFSIZ__=128" )
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-- Also make the above into direct defines (to use in conditional C code)
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addm( "ELUA_CPU_" .. cnorm( comp.cpu ) )
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addm( "ELUA_BOARD_" .. cnorm( comp.board ) )
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addm( "ELUA_PLATFORM_" .. cnorm( platform ) )
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if comp.allocator == 'multiple' then
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addm( "USE_MULTIPLE_ALLOCATOR" )
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elseif comp.allocator == 'simple' then
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addm( "USE_SIMPLE_ALLOCATOR" )
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end
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if comp.boot == 'luarpc' then addm( "ELUA_BOOT_RPC" ) end
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if comp.target == 'lualong' or comp.target == 'lualonglong' then addm( "LUA_NUMBER_INTEGRAL" ) end
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if comp.target == 'lualonglong' then addm( "LUA_INTEGRAL_LONGLONG" ) end
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if comp.target ~= 'lualong' and comp.target ~= "lualonglong" then addm( "LUA_PACK_VALUE" ) end
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if bd.get_endianness_of_platform( platform ) == "big" then addm( "ELUA_ENDIAN_BIG" ) else addm( "ELUA_ENDIAN_LITTLE" ) end
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-- Special macro definitions for the SIM target
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if platform == 'sim' then addm( { "ELUA_SIMULATOR", "ELUA_SIM_" .. cnorm( comp.cpu ) } ) end
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-- Lua source files and include path
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exclude_patterns = { "^src/platform", "^src/uip", "^src/serial", "^src/luarpc_desktop_serial.c", "^src/linenoise_posix.c", "^src/lua/print.c", "^src/lua/luac.c" }
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local source_files = utils.get_files( "src", function( fname )
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fname = fname:gsub( "\\", "/" )
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local include = fname:find( ".*%.c$" )
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if include then
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utils.foreach( exclude_patterns, function( k, v ) if fname:match( v ) then include = false end end )
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end
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return include
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end )
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-- Add uIP files manually because not all of them are included in the build ([TODO] why?)
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local uip_files = " " .. utils.prepend_path( "uip_arp.c uip.c uiplib.c dhcpc.c psock.c resolv.c uip-neighbor.c", "src/uip" )
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addi{ { 'inc', 'inc/newlib', 'inc/remotefs', 'src/platform', 'src/lua' }, { 'src/modules', 'src/platform/' .. platform, 'src/platform/' .. platform .. '/cpus' }, "src/uip", "src/fatfs" }
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addm( "LUA_OPTIMIZE_MEMORY=" .. ( comp.optram and "2" or "0" ) )
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addcf( { '-Os','-fomit-frame-pointer' } )
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-- Toolset data (filled by each platform in part)
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tools = {}
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specific_files = ''
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-- We get platform-specific data by executing the platform script
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dofile( sf( "src/platform/%s/conf.lua", platform ) )
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-- Complete file list
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source_files = source_files .. uip_files .. specific_files
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-------------------------------------------------------------------------------
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-- Create compiler/linker/assembler command lines and build
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-- ROM file system builder
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romfs_exclude_patterns = { '%.DS_Store', '%.gitignore' }
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function match_pattern_list( item, list )
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for k, v in pairs( list ) do
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if item:find(v) then return true end
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end
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end
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local function make_romfs( target, deps )
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print "Building ROM file system ..."
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local romdir = builder:get_option( "romfs_dir" )
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local flist = {}
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flist = utils.string_to_table( utils.get_files( romdir, function( fname ) return not match_pattern_list( fname, romfs_exclude_patterns ) end ) )
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flist = utils.linearize_array( flist )
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for k, v in pairs( flist ) do
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flist[ k ] = v:gsub( romdir .. utils.dir_sep, "" )
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end
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if not mkfs.mkfs( romdir, "romfiles", flist, comp.romfs, fscompcmd ) then return -1 end
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if utils.is_file( "inc/romfiles.h" ) then
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-- Read both the old and the new file
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local oldfile = io.open( "inc/romfiles.h", "rb" )
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assert( oldfile )
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local newfile = io.open( "romfiles.h", "rb" )
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assert( newfile )
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local olddata, newdata = oldfile:read( "*a" ), newfile:read( "*a" )
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oldfile:close()
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newfile:close()
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-- If content is similar return '1' to builder to indicate that the target didn't really
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-- produce a change even though it ran
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if olddata == newdata then
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os.remove( "romfiles.h" )
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return 1
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end
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os.remove( "inc/romfiles.h" )
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end
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os.rename( "romfiles.h", "inc/romfiles.h" )
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return 0
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|
end
|
|
|
|
-- Generic 'prog' action function
|
|
local function genprog( target, deps )
|
|
local outname = deps[ 1 ]:target_name()
|
|
local outtype = target:find( "%.hex$" ) and "ihex" or "binary"
|
|
print( sf( "Generating binary image %s...", target ) )
|
|
os.execute( sf( "%s %s", toolset.size, outname ) )
|
|
os.execute( sf( "%s -O %s %s %s", toolset.bin, outtype, outname, target ) )
|
|
return 0
|
|
end
|
|
|
|
-- Generic 'size' action function
|
|
local function sizefunc( target, deps )
|
|
local outname = deps[ 1 ]:target_name()
|
|
os.execute( sf( "%s %s", toolset.size, outname ) )
|
|
return 0
|
|
end
|
|
|
|
-- Command lines for the tools (compiler, linker, assembler)
|
|
compcmd = compcmd or builder:compile_cmd{ flags = cflags, defines = cdefs, includes = includes, compiler = toolset.compile }
|
|
linkcmd = linkcmd or builder:link_cmd{ flags = lflags, libraries = libs, linker = toolset.compile }
|
|
ascmd = ascmd or builder:asm_cmd{ flags = asflags, defines = cdefs, includes = includes, assembler = toolset.asm }
|
|
builder:set_compile_cmd( compcmd )
|
|
builder:set_link_cmd( linkcmd )
|
|
builder:set_asm_cmd( ascmd )
|
|
|
|
-- Create the ROMFS target
|
|
local romfs_target = builder:target( "#phony:romfs", nil, make_romfs )
|
|
romfs_target:force_rebuild( true )
|
|
|
|
-- Create executable targets
|
|
odeps = builder:create_compile_targets( source_files )
|
|
exetarget = builder:link_target( output, { romfs_target, odeps } )
|
|
-- This is also the default target
|
|
builder:default( builder:add_target( exetarget, 'build eLua executable' ) )
|
|
|
|
-- Create 'prog' target(s)
|
|
local ptargets = {}
|
|
local progfunc = tools[ platform ].progfunc or genprog
|
|
utils.foreach( tools[ platform ].prog_flist, function( _, t )
|
|
local target = builder:target( t, { exetarget }, progfunc )
|
|
table.insert( ptargets, target )
|
|
end )
|
|
if #ptargets > 0 then
|
|
progtarget = builder:target( "#phony:prog", ptargets )
|
|
builder:add_target( progtarget, "build eLua firmware image", { "prog" } )
|
|
end
|
|
|
|
-- Create generic 'size' target
|
|
local size_target = builder:target( "#phony:size", { exetarget }, sizefunc )
|
|
size_target:force_rebuild( true )
|
|
builder:add_target( size_target, "shows the size of the eLua firmware", { "size" } )
|
|
|
|
-- If the backend needs to do more processing before the build starts, do it now
|
|
if tools[ platform ].pre_build then
|
|
tools[ platform ].pre_build()
|
|
end
|
|
|
|
-- Finally build everything
|
|
builder:build()
|
|
|