mirror of
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100 lines
4.9 KiB
C
100 lines
4.9 KiB
C
/***************************************************************************
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* Copyright (c) 2024 Microsoft Corporation
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*
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* This program and the accompanying materials are made available under the
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* terms of the MIT License which is available at
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* https://opensource.org/licenses/MIT.
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*
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* SPDX-License-Identifier: MIT
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**************************************************************************/
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/**************************************************************************/
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/**************************************************************************/
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/** */
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/** GUIX Component */
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/** */
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/** Sprite Management (Sprite) */
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/** */
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/**************************************************************************/
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#define GX_SOURCE_CODE
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/* Include necessary system files. */
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#include "gx_api.h"
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#include "gx_sprite.h"
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/* Bring in externs for caller checking code. */
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GX_CALLER_CHECKING_EXTERNS
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/**************************************************************************/
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/* */
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/* FUNCTION RELEASE */
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/* */
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/* _gxe_sprite_current_frame_set PORTABLE C */
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/* 6.1 */
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/* AUTHOR */
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/* */
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/* Kenneth Maxwell, Microsoft Corporation */
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/* */
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/* DESCRIPTION */
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/* */
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/* This service checks for error in the sprite current frame set call. */
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/* */
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/* INPUT */
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/* */
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/* sprite Pointer to sprite widget */
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/* control block */
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/* frame_index The frame index to display */
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/* */
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/* OUTPUT */
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/* */
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/* status Completion status */
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/* */
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/* CALLS */
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/* */
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/* _gx_sprite_current_frame_set Actual sprite current frame */
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/* set call. */
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/* */
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/* CALLED BY */
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/* */
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/* Application Code */
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/* */
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/* RELEASE HISTORY */
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/* */
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/* DATE NAME DESCRIPTION */
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/* */
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/* 05-19-2020 Kenneth Maxwell Initial Version 6.0 */
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/* 09-30-2020 Kenneth Maxwell Modified comment(s), */
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/* resulting in version 6.1 */
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/* */
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/**************************************************************************/
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UINT _gxe_sprite_current_frame_set(GX_SPRITE *sprite, USHORT frame_index)
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{
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UINT status;
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/* Check for appropriate caller. */
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GX_INIT_AND_THREADS_CALLER_CHECKING
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/* Check for invalid pointer. */
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if (sprite == GX_NULL)
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{
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return(GX_PTR_ERROR);
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}
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/* Check for invalid widget. */
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if (sprite -> gx_widget_type == 0)
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{
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return(GX_INVALID_WIDGET);
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}
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/* Call the actual sprite frame set function. */
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status = _gx_sprite_current_frame_set(sprite, frame_index);
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/* Return completion status. */
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return(status);
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}
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