/** * @file game.c * @author Letter * @brief game * @version 0.1 * @date 2021-07-18 * * @copyright (c) 2021 Letter * */ #include "shell_cmd_group.h" extern int main_2048(int argc, char *argv[]); extern int main_pushbox(int argc, char* argv[]); ShellCommand gameGroup[] = { SHELL_CMD_GROUP_ITEM(SHELL_TYPE_CMD_MAIN, 2048, main_2048, game 2048\n2048 [param]\nParam: blackwhite bluered or null), SHELL_CMD_GROUP_ITEM(SHELL_TYPE_CMD_MAIN, pushbox, main_pushbox, game pushbox), SHELL_CMD_GROUP_END() }; SHELL_EXPORT_CMD_GROUP( SHELL_CMD_PERMISSION(0)|SHELL_CMD_TYPE(SHELL_TYPE_CMD_MAIN)|SHELL_CMD_DISABLE_RETURN, game, gameGroup, games);