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lvgl/src/lv_core/lv_style.c

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/**
* @file lv_style.c
*
*/
/*********************
* INCLUDES
*********************/
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#include "lv_obj.h"
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#include "../lv_core/lv_debug.h"
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#include "../lv_misc/lv_mem.h"
#include "../lv_misc/lv_anim.h"
/*********************
* DEFINES
*********************/
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#define STYLE_MIX_MAX 256
#define STYLE_MIX_SHIFT 8 /*log2(STYLE_MIX_MAX)*/
#define VAL_PROP(v1, v2, r) v1 + (((v2 - v1) * r) >> STYLE_MIX_SHIFT)
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#define STYLE_ATTR_MIX(attr, r) \
if(start->attr != end->attr) { \
res->attr = VAL_PROP(start->attr, end->attr, r); \
} else { \
res->attr = start->attr; \
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}
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#define LV_STYLE_PROP_TO_ID(prop) (prop & 0xFF);
#define LV_STYLE_PROP_GET_TYPE(prop) ((prop >> 8) & 0xFF);
/**********************
* TYPEDEFS
**********************/
/**********************
* STATIC PROTOTYPES
**********************/
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static inline int32_t get_property_index(const lv_style_t * style, lv_style_property_t prop);
#if LV_USE_ANIMATION
static void style_animator(lv_style_anim_dsc_t * dsc, lv_anim_value_t val);
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static void style_animation_common_end_cb(lv_anim_t * a);
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#endif
/**********************
* GLOABAL VARIABLES
**********************/
/*Basic styles*/
lv_style_t lv_style_plain;
lv_style_t lv_style_panel;
lv_style_t lv_style_panel;
lv_style_t lv_style_btn;
/*Color styles*/
lv_style_t lv_style_dark;
lv_style_t lv_style_light;
lv_style_t lv_style_red;
lv_style_t lv_style_green;
lv_style_t lv_style_blue;
/*Transparent styles*/
lv_style_t lv_style_transp;
lv_style_t lv_style_frame;
/*Padding styles*/
lv_style_t lv_style_tight;
lv_style_t lv_style_fit;
/**********************
* STATIC VARIABLES
**********************/
/**********************
* MACROS
**********************/
/**********************
* GLOBAL FUNCTIONS
**********************/
/**
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* Init. the built-in styles
*/
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void lv_style_built_in_init(void)
{
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lv_mem_monitor_t mon;
lv_mem_monitor(&mon);
printf("used: %6d (%3d %%), frag: %3d %%, biggest free: %6d\n", (int)mon.total_size - mon.free_size,
mon.used_pct,
mon.frag_pct,
(int)mon.free_biggest_size);
/*Basic styles*/
lv_style_init(&lv_style_plain);
lv_style_set_value(&lv_style_plain, LV_STYLE_PAD_LEFT, LV_DPI / 12);
lv_style_set_value(&lv_style_plain, LV_STYLE_PAD_RIGHT, LV_DPI / 12);
lv_style_set_value(&lv_style_plain, LV_STYLE_PAD_TOP, LV_DPI / 12);
lv_style_set_value(&lv_style_plain, LV_STYLE_PAD_BOTTOM, LV_DPI / 12);
lv_style_set_value(&lv_style_plain, LV_STYLE_PAD_INNER, LV_DPI / 16);
lv_style_init(&lv_style_panel);
lv_style_set_value(&lv_style_panel, LV_STYLE_PAD_LEFT, LV_DPI / 12);
lv_style_set_value(&lv_style_panel, LV_STYLE_PAD_RIGHT, LV_DPI / 12);
lv_style_set_value(&lv_style_panel, LV_STYLE_PAD_TOP, LV_DPI / 12);
lv_style_set_value(&lv_style_panel, LV_STYLE_PAD_BOTTOM, LV_DPI / 12);
lv_style_set_value(&lv_style_panel, LV_STYLE_PAD_INNER, LV_DPI / 20);
lv_style_set_value(&lv_style_panel, LV_STYLE_RADIUS, LV_DPI / 16);
lv_style_set_value(&lv_style_panel, LV_STYLE_BORDER_WIDTH, LV_DPI / 50 > 0 ? LV_DPI / 50 : 1);
lv_style_set_color(&lv_style_panel, LV_STYLE_BG_COLOR, LV_COLOR_SILVER);
lv_style_set_color(&lv_style_panel, LV_STYLE_BG_GRAD_COLOR, LV_COLOR_GRAY);
lv_style_set_color(&lv_style_panel, LV_STYLE_BORDER_COLOR, LV_COLOR_GRAY);
lv_style_init(&lv_style_btn);
lv_style_set_value(&lv_style_btn, LV_STYLE_PAD_LEFT, LV_DPI / 6);
lv_style_set_value(&lv_style_btn, LV_STYLE_PAD_RIGHT, LV_DPI / 6);
lv_style_set_value(&lv_style_btn, LV_STYLE_PAD_TOP, LV_DPI / 10);
lv_style_set_value(&lv_style_btn, LV_STYLE_PAD_BOTTOM, LV_DPI / 10);
lv_style_set_value(&lv_style_btn, LV_STYLE_PAD_INNER, LV_DPI / 16);
lv_style_set_value(&lv_style_btn, LV_STYLE_RADIUS, LV_DPI / 20);
lv_style_set_value(&lv_style_btn, LV_STYLE_BORDER_WIDTH, LV_DPI / 50 > 0 ? LV_DPI / 50 : 1);
lv_style_set_value(&lv_style_btn, LV_STYLE_BG_GRAD_DIR, LV_GRAD_DIR_VER);
lv_style_set_color(&lv_style_btn, LV_STYLE_BG_COLOR, LV_COLOR_BLUE);
lv_style_set_color(&lv_style_btn, LV_STYLE_BG_GRAD_COLOR, LV_COLOR_NAVY);
lv_style_set_color(&lv_style_btn, LV_STYLE_BORDER_COLOR, LV_COLOR_NAVY);
lv_style_set_color(&lv_style_btn, LV_STYLE_BG_GRAD_COLOR | LV_STYLE_STATE_PRESSED, LV_COLOR_BLACK);
lv_style_set_color(&lv_style_btn, LV_STYLE_TEXT_COLOR, LV_COLOR_WHITE);
/*Color styles*/
lv_style_init(&lv_style_light);
lv_style_set_color(&lv_style_light, LV_STYLE_BG_COLOR, LV_COLOR_SILVER);
lv_style_set_color(&lv_style_light, LV_STYLE_BG_GRAD_COLOR, LV_COLOR_GRAY);
lv_style_set_color(&lv_style_light, LV_STYLE_BORDER_COLOR, LV_COLOR_GRAY);
lv_style_init(&lv_style_dark);
lv_style_set_color(&lv_style_dark, LV_STYLE_BG_COLOR, lv_color_hex3(0x444));
lv_style_set_color(&lv_style_dark, LV_STYLE_BG_GRAD_COLOR, lv_color_hex3(0x222));
lv_style_set_color(&lv_style_dark, LV_STYLE_BORDER_COLOR, LV_COLOR_GRAY);
lv_style_set_color(&lv_style_blue, LV_STYLE_TEXT_COLOR, LV_COLOR_WHITE);
lv_style_init(&lv_style_red);
lv_style_set_color(&lv_style_red, LV_STYLE_BG_COLOR, LV_COLOR_RED);
lv_style_set_color(&lv_style_red, LV_STYLE_BG_GRAD_COLOR, LV_COLOR_MAROON);
lv_style_set_color(&lv_style_red, LV_STYLE_BORDER_COLOR, LV_COLOR_MAROON);
lv_style_set_color(&lv_style_blue, LV_STYLE_TEXT_COLOR, LV_COLOR_WHITE);
lv_style_init(&lv_style_green);
lv_style_set_color(&lv_style_green, LV_STYLE_BG_COLOR, LV_COLOR_LIME);
lv_style_set_color(&lv_style_green, LV_STYLE_BG_GRAD_COLOR, LV_COLOR_GREEN);
lv_style_set_color(&lv_style_green, LV_STYLE_BORDER_COLOR, LV_COLOR_GREEN);
lv_style_set_color(&lv_style_blue, LV_STYLE_TEXT_COLOR, LV_COLOR_WHITE);
lv_style_init(&lv_style_blue);
lv_style_set_color(&lv_style_blue, LV_STYLE_BG_COLOR, LV_COLOR_BLUE);
lv_style_set_color(&lv_style_blue, LV_STYLE_BG_GRAD_COLOR, LV_COLOR_NAVY);
lv_style_set_color(&lv_style_blue, LV_STYLE_BORDER_COLOR, LV_COLOR_NAVY);
lv_style_set_color(&lv_style_blue, LV_STYLE_BG_GRAD_COLOR | LV_STYLE_STATE_PRESSED, LV_COLOR_BLACK);
lv_style_set_color(&lv_style_blue, LV_STYLE_TEXT_COLOR, LV_COLOR_WHITE);
/*Transparent styles*/
lv_style_init(&lv_style_transp);
lv_style_set_opa(&lv_style_transp, LV_STYLE_BG_OPA, LV_OPA_TRANSP);
lv_style_set_opa(&lv_style_transp, LV_STYLE_BORDER_OPA, LV_OPA_TRANSP);
lv_style_init(&lv_style_frame);
lv_style_set_opa(&lv_style_frame, LV_STYLE_BG_OPA, LV_OPA_TRANSP);
/*Padding styles*/
lv_style_init(&lv_style_tight);
lv_style_set_value(&lv_style_tight, LV_STYLE_PAD_LEFT, 0);
lv_style_set_value(&lv_style_tight, LV_STYLE_PAD_RIGHT, 0);
lv_style_set_value(&lv_style_tight, LV_STYLE_PAD_TOP, 0);
lv_style_set_value(&lv_style_tight, LV_STYLE_PAD_BOTTOM, 0);
lv_style_set_value(&lv_style_tight, LV_STYLE_PAD_INNER, 0);
lv_style_init(&lv_style_fit);
lv_style_set_value(&lv_style_fit, LV_STYLE_PAD_LEFT, 0);
lv_style_set_value(&lv_style_fit, LV_STYLE_PAD_RIGHT, 0);
lv_style_set_value(&lv_style_fit, LV_STYLE_PAD_TOP, 0);
lv_style_set_value(&lv_style_fit, LV_STYLE_PAD_BOTTOM, 0);
lv_mem_monitor(&mon);
printf("used: %6d (%3d %%), frag: %3d %%, biggest free: %6d\n", (int)mon.total_size - mon.free_size,
mon.used_pct,
mon.frag_pct,
(int)mon.free_biggest_size);
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}
void lv_style_init(lv_style_t * style)
{
style->map = NULL;
style->size = 0;
style->used_groups = 0;
}
void lv_style_dsc_init(lv_style_dsc_t * style_dsc)
{
lv_style_init(&style_dsc->local);
style_dsc->classes = NULL;
style_dsc->class_cnt = 0;
}
void lv_style_dsc_add_class(lv_style_dsc_t * style_dsc, lv_style_t * class)
{
lv_style_t ** new_classes = lv_mem_realloc(style_dsc->classes, sizeof(lv_style_t *) * (style_dsc->class_cnt + 1));
LV_ASSERT_MEM(new_classes);
if(new_classes == NULL) {
LV_LOG_WARN("lv_style_dsc_add_class: couldn't add the class");
return;
}
new_classes[style_dsc->class_cnt] = class;
style_dsc->class_cnt++;
style_dsc->classes = new_classes;
}
void lv_style_dsc_remove_class(lv_style_dsc_t * style_dsc, lv_style_t * class)
{
if(style_dsc->class_cnt == 0) return;
lv_style_t ** new_classes = lv_mem_realloc(style_dsc->classes, sizeof(lv_style_t *) * (style_dsc->class_cnt - 1));
LV_ASSERT_MEM(new_classes);
if(new_classes == NULL) {
LV_LOG_WARN("lv_style_dsc_remove_class: couldn't remove the class");
return;
}
uint8_t i,j;
for(i = 0, j = 0; i < style_dsc->class_cnt; i++) {
if(style_dsc->classes[i] == class) continue;
new_classes[j] = style_dsc->classes[i];
j++;
}
style_dsc->class_cnt--;
style_dsc->classes = new_classes;
}
void lv_style_dsc_reset(lv_style_dsc_t * style_dsc)
{
lv_mem_free(style_dsc->classes);
style_dsc->classes = NULL;
style_dsc->class_cnt = 0;
lv_style_reset(&style_dsc->local);
}
void lv_style_reset(lv_style_t * style)
{
lv_mem_free(style->map);
style->map = NULL;
style->size = 0;
style->used_groups = 0;
}
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/**
* Copy a style to an other
* @param dest pointer to the destination style
* @param src pointer to the source style
*/
void lv_style_copy(lv_style_t * dest, const lv_style_t * src)
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{
memcpy(dest, src, sizeof(lv_style_t));
}
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void lv_style_set_value(lv_style_t * style, lv_style_property_t prop, lv_style_value_t value)
{
int32_t id = get_property_index(style, prop);
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/*The property already exists but not sure it's state is the same*/
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if(id >= 0) {
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lv_style_attr_t attr_found;
lv_style_attr_t attr_goal;
attr_found.full = *(style->map + id + 1);
attr_goal.full = (prop >> 8) & 0xFFU;
if(attr_found.bits.state == attr_goal.bits.state) {
memcpy(style->map + id + sizeof(lv_style_property_t), &value, sizeof(lv_style_value_t));
return;
}
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}
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/*Add new property if not exists yet*/
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style->size += sizeof(lv_style_property_t) + sizeof(lv_style_value_t);
style->map = lv_mem_realloc(style->map, style->size);
LV_ASSERT_MEM(style->map);
if(style == NULL) return;
memcpy(style->map + style->size - (sizeof(lv_style_property_t) + sizeof(lv_style_value_t)), &prop, sizeof(lv_style_property_t));
memcpy(style->map + style->size - sizeof(lv_style_value_t), &value, sizeof(lv_style_value_t));
/*Set that group is used this style*/
uint16_t group = (prop >> 4) & 0xF;
style->used_groups |= 1 << group;
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}
void lv_style_set_color(lv_style_t * style, lv_style_property_t prop, lv_color_t color)
{
int32_t id = get_property_index(style, prop);
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/*The property already exists but not sure it's state is the same*/
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if(id >= 0) {
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lv_style_attr_t attr_found;
lv_style_attr_t attr_goal;
attr_found.full = *(style->map + id + 1);
attr_goal.full = (prop >> 8) & 0xFFU;
if(attr_found.bits.state == attr_goal.bits.state) {
memcpy(style->map + id + sizeof(lv_style_property_t), &color, sizeof(lv_color_t));
return;
}
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}
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/*Add new property if not exists yet*/
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style->size += sizeof(lv_style_property_t) + sizeof(lv_color_t);
style->map = lv_mem_realloc(style->map, style->size);
LV_ASSERT_MEM(style->map);
if(style == NULL) return;
memcpy(style->map + style->size - (sizeof(lv_style_property_t) + sizeof(lv_color_t)), &prop, sizeof(lv_style_property_t));
memcpy(style->map + style->size - sizeof(lv_color_t), &color, sizeof(lv_color_t));
/*Set that group is used this style*/
uint16_t group = (prop >> 4) & 0xF;
style->used_groups |= 1 << group;
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}
void lv_style_set_opa(lv_style_t * style, lv_style_property_t prop, lv_opa_t opa)
{
int32_t id = get_property_index(style, prop);
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/*The property already exists but not sure it's state is the same*/
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if(id >= 0) {
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lv_style_attr_t attr_found;
lv_style_attr_t attr_goal;
attr_found.full = *(style->map + id + 1);
attr_goal.full = (prop >> 8) & 0xFFU;
if(attr_found.bits.state == attr_goal.bits.state) {
memcpy(style->map + id + sizeof(lv_style_property_t), &opa, sizeof(lv_opa_t));
return;
}
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}
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/*Add new property if not exists yet*/
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style->size += sizeof(lv_style_property_t) + sizeof(lv_opa_t);
style->map = lv_mem_realloc(style->map, style->size);
LV_ASSERT_MEM(style->map);
if(style == NULL) return;
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memcpy(style->map + style->size - (sizeof(lv_style_property_t) + sizeof(lv_opa_t)), &prop, sizeof(lv_style_property_t));
memcpy(style->map + style->size - sizeof(lv_opa_t), &opa, sizeof(lv_opa_t));
/*Set that group is used this style*/
uint16_t group = (prop >> 4) & 0xF;
style->used_groups |= 1 << group;
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}
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void lv_style_set_ptr(lv_style_t * style, lv_style_property_t prop, void * p)
{
int32_t id = get_property_index(style, prop);
/*The property already exists but not sure it's state is the same*/
if(id >= 0) {
lv_style_attr_t attr_found;
lv_style_attr_t attr_goal;
attr_found.full = *(style->map + id + 1);
attr_goal.full = (prop >> 8) & 0xFFU;
if(attr_found.bits.state == attr_goal.bits.state) {
memcpy(style->map + id + sizeof(lv_style_property_t), &p, sizeof(void *));
return;
}
}
/*Add new property if not exists yet*/
style->size += sizeof(lv_style_property_t) + sizeof(void *);
style->map = lv_mem_realloc(style->map, style->size);
LV_ASSERT_MEM(style->map);
if(style == NULL) return;
memcpy(style->map + style->size - (sizeof(lv_style_property_t) + sizeof(void *)), &prop, sizeof(lv_style_property_t));
memcpy(style->map + style->size - sizeof(void *), &p, sizeof(void *));
/*Set that group is used this style*/
uint16_t group = (prop >> 4) & 0xF;
style->used_groups |= 1 << group;
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}
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/**
* Get the a property from a style.
* Take into account the style state and return the property which matches the best.
* @param style pointer to a style where to search
* @param prop the property, might contain ORed style states too
* @param res buffer to store the result
* @return the weight of the found property (how well it fits to the style state).
* Higher number is means better fit
* -1 if the not found (`res` will be undefined)
*/
int16_t lv_style_get_value(const lv_style_t * style, lv_style_property_t prop, lv_style_value_t * res)
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{
int32_t id = get_property_index(style, prop);
if(id < 0) {
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return -1;
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} else {
memcpy(res, &style->map[id + sizeof(lv_style_property_t)], sizeof(lv_style_value_t));
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lv_style_attr_t attr_act;
attr_act.full = style->map[id + 1];
lv_style_attr_t attr_goal;
attr_goal.full = (prop >> 8) & 0xFF;
return attr_act.bits.state & attr_goal.bits.state;
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}
}
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int16_t lv_style_get_opa(const lv_style_t * style, lv_style_property_t prop, lv_opa_t * res)
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{
int32_t id = get_property_index(style, prop);
if(id < 0) {
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return -1;
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} else {
memcpy(res, &style->map[id + sizeof(lv_style_property_t)], sizeof(lv_opa_t));
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lv_style_attr_t attr_act;
attr_act.full = style->map[id + 1];
lv_style_attr_t attr_goal;
attr_goal.full = (prop >> 8) & 0xFF;
return attr_act.bits.state & attr_goal.bits.state;
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}
}
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int16_t lv_style_get_color(const lv_style_t * style, lv_style_property_t prop, lv_color_t * res)
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{
int32_t id = get_property_index(style, prop);
if(id < 0) {
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return -1;
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} else {
memcpy(res, &style->map[id + sizeof(lv_style_property_t)], sizeof(lv_color_t));
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lv_style_attr_t attr_act;
attr_act.full = style->map[id + 1];
lv_style_attr_t attr_goal;
attr_goal.full = (prop >> 8) & 0xFF;
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return attr_act.bits.state & attr_goal.bits.state;
}
}
int16_t lv_style_get_ptr(const lv_style_t * style, lv_style_property_t prop, void ** res)
{
int32_t id = get_property_index(style, prop);
if(id < 0) {
return -1;
} else {
memcpy(res, &style->map[id + sizeof(lv_style_property_t)], sizeof(void*));
lv_style_attr_t attr_act;
attr_act.full = style->map[id + 1];
lv_style_attr_t attr_goal;
attr_goal.full = (prop >> 8) & 0xFF;
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return attr_act.bits.state & attr_goal.bits.state;
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}
}
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/**
* Mix two styles according to a given ratio
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* @param start start style
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* @param end end style
* @param res store the result style here
* @param ratio the ratio of mix [0..256]; 0: `start` style; 256: `end` style
*/
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void lv_style_mix(const lv_style_t * start, const lv_style_t * end, lv_style_t * res, uint16_t ratio)
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{
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// STYLE_ATTR_MIX(body.opa, ratio);
// STYLE_ATTR_MIX(body.radius, ratio);
// STYLE_ATTR_MIX(body.border.width, ratio);
// STYLE_ATTR_MIX(body.border.opa, ratio);
// STYLE_ATTR_MIX(body.shadow.width, ratio);
// STYLE_ATTR_MIX(body.shadow.offset.x, ratio);
// STYLE_ATTR_MIX(body.shadow.offset.y, ratio);
// STYLE_ATTR_MIX(body.shadow.spread, ratio);
// STYLE_ATTR_MIX(body.padding.left, ratio);
// STYLE_ATTR_MIX(body.padding.right, ratio);
// STYLE_ATTR_MIX(body.padding.top, ratio);
// STYLE_ATTR_MIX(body.padding.bottom, ratio);
// STYLE_ATTR_MIX(body.padding.inner, ratio);
// STYLE_ATTR_MIX(text.line_space, ratio);
// STYLE_ATTR_MIX(text.letter_space, ratio);
// STYLE_ATTR_MIX(text.opa, ratio);
// STYLE_ATTR_MIX(line.width, ratio);
// STYLE_ATTR_MIX(line.opa, ratio);
// STYLE_ATTR_MIX(image.intense, ratio);
// STYLE_ATTR_MIX(image.opa, ratio);
//
// lv_opa_t opa = ratio == STYLE_MIX_MAX ? LV_OPA_COVER : ratio;
//
// res->body.main_color = lv_color_mix(end->body.main_color, start->body.main_color, opa);
// res->body.grad_color = lv_color_mix(end->body.grad_color, start->body.grad_color, opa);
// res->body.border.color = lv_color_mix(end->body.border.color, start->body.border.color, opa);
// res->body.shadow.color = lv_color_mix(end->body.shadow.color, start->body.shadow.color, opa);
// res->text.color = lv_color_mix(end->text.color, start->text.color, opa);
// res->image.color = lv_color_mix(end->image.color, start->image.color, opa);
// res->line.color = lv_color_mix(end->line.color, start->line.color, opa);
//
// if(ratio < (STYLE_MIX_MAX >> 1)) {
// res->body.border.part = start->body.border.part;
// res->glass = start->glass;
// res->text.font = start->text.font;
// res->line.rounded = start->line.rounded;
// } else {
// res->body.border.part = end->body.border.part;
// res->glass = end->glass;
// res->text.font = end->text.font;
// res->line.rounded = end->line.rounded;
// }
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}
#if LV_USE_ANIMATION
void lv_style_anim_init(lv_anim_t * a)
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{
lv_anim_init(a);
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a->start = 0;
a->end = STYLE_MIX_MAX;
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a->exec_cb = (lv_anim_exec_xcb_t)style_animator;
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a->path_cb = lv_anim_path_linear;
a->ready_cb = style_animation_common_end_cb;
lv_style_anim_dsc_t * dsc;
dsc = lv_mem_alloc(sizeof(lv_style_anim_dsc_t));
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LV_ASSERT_MEM(dsc);
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if(dsc == NULL) return;
dsc->ready_cb = NULL;
dsc->style_anim = NULL;
lv_style_copy(&dsc->style_start, &lv_style_plain);
lv_style_copy(&dsc->style_end, &lv_style_plain);
a->var = (void *)dsc;
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}
void lv_style_anim_set_styles(lv_anim_t * a, lv_style_t * to_anim, const lv_style_t * start, const lv_style_t * end)
{
lv_style_anim_dsc_t * dsc = a->var;
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dsc->style_anim = to_anim;
memcpy(&dsc->style_start, start, sizeof(lv_style_t));
memcpy(&dsc->style_end, end, sizeof(lv_style_t));
memcpy(dsc->style_anim, start, sizeof(lv_style_t));
}
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#endif
/**********************
* STATIC FUNCTIONS
**********************/
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static inline int32_t get_property_index(const lv_style_t * style, lv_style_property_t prop)
{
static uint32_t stat[256];
static uint32_t s = 0;
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uint8_t id_to_find = prop & 0xFF;
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lv_style_attr_t attr;
attr.full = (prop >> 8) & 0xFF;
stat[id_to_find]++;
// if(s > 1000) {
// printf("\n\n");
// s = 0;
// uint32_t i;
// for(i = 0; i < 256; i++) {
// if(stat[i] == 0) continue;
// printf("%02x;%d;\n", i, stat[i]);
// }
// }
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int16_t weight = -1;
int16_t id_guess = -1;
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uint16_t group = (id_to_find >> 4) & 0xF;
if((style->used_groups & (1 << group)) == 0) return id_guess;
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size_t i = 0;
while(i < style->size) {
// s++;
// printf("style search:%d\n", s);
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lv_style_attr_t attr_act;
attr_act.full = style->map[i + 1];
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if(style->map[i] == id_to_find) {
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/*If there the state has perfectly match return this property*/
if(attr_act.bits.state == attr.bits.state) {
return i;
}
/* Be sure the property not specifies other state the the requested.
* E.g. For HOVER+PRESS, HOVER only is OK, but HOVER+FOCUS not*/
else if((attr_act.bits.state & (~attr.bits.state)) == 0) {
/* Use this property if it describes better the requested state than the current candidate.
* E.g. for HOVER+FOCUS+PRESS prefer HOVER+FOCUS over FOCUS*/
if(attr_act.bits.state > weight) {
weight = attr_act.bits.state;
id_guess = i;
}
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}
}
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/*Go to the next property*/
if((style->map[i] & 0xF) < LV_STYLE_ID_COLOR) i+= sizeof(lv_style_value_t);
else if((style->map[i] & 0xF) < LV_STYLE_ID_OPA) i+= sizeof(lv_color_t);
else if((style->map[i] & 0xF) < LV_STYLE_ID_PTR) i+= sizeof(lv_opa_t);
else i+= sizeof(void*);
i += sizeof(lv_style_property_t);
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}
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return id_guess;
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}
#if LV_USE_ANIMATION
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/**
* Used by the style animations to set the values of a style according to start and end style.
* @param dsc the 'animated variable' set by lv_style_anim_create()
* @param val the current state of the animation between 0 and LV_ANIM_RESOLUTION
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*/
static void style_animator(lv_style_anim_dsc_t * dsc, lv_anim_value_t val)
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{
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const lv_style_t * start = &dsc->style_start;
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const lv_style_t * end = &dsc->style_end;
lv_style_t * act = dsc->style_anim;
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lv_style_mix(start, end, act, val);
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lv_obj_report_style_mod(dsc->style_anim);
}
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/**
* Called when a style animation is ready
* It called the user defined call back and free the allocated memories
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* @param a pointer to the animation
*/
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static void style_animation_common_end_cb(lv_anim_t * a)
{
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(void)a; /*Unused*/
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lv_style_anim_dsc_t * dsc = a->var; /*To avoid casting*/
if(dsc->ready_cb) dsc->ready_cb(a);
lv_mem_free(dsc);
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}
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#endif