1
0
mirror of https://github.com/lvgl/lvgl.git synced 2025-01-28 07:03:00 +08:00
lvgl/src/misc/lv_color.h

838 lines
27 KiB
C
Raw Normal View History

2017-11-23 20:42:14 +01:00
/**
2017-11-23 21:28:36 +01:00
* @file lv_color.h
2018-06-19 09:49:58 +02:00
*
2017-11-23 20:42:14 +01:00
*/
2017-11-26 11:38:28 +01:00
#ifndef LV_COLOR_H
#define LV_COLOR_H
2017-11-23 20:42:14 +01:00
#ifdef __cplusplus
extern "C" {
#endif
/*********************
* INCLUDES
*********************/
#include "../lv_conf_internal.h"
#include "lv_assert.h"
#include "lv_math.h"
#include "lv_types.h"
2017-11-23 20:42:14 +01:00
#include <stdint.h>
#include <stdbool.h>
2017-11-23 20:42:14 +01:00
/*********************
* DEFINES
*********************/
LV_EXPORT_CONST_INT(LV_COLOR_DEPTH);
2017-11-23 21:28:36 +01:00
2019-06-27 18:07:26 -04:00
/**
* Opacity percentages.
*/
enum _lv_opa_t {
2019-04-04 07:15:40 +02:00
LV_OPA_TRANSP = 0,
LV_OPA_0 = 0,
LV_OPA_10 = 25,
LV_OPA_20 = 51,
LV_OPA_30 = 76,
LV_OPA_40 = 102,
LV_OPA_50 = 127,
LV_OPA_60 = 153,
LV_OPA_70 = 178,
LV_OPA_80 = 204,
LV_OPA_90 = 229,
LV_OPA_100 = 255,
LV_OPA_COVER = 255,
2019-01-14 15:08:54 +01:00
};
2017-11-23 20:42:14 +01:00
#ifdef DOXYGEN
typedef _lv_opa_t lv_opa_t;
#else
typedef uint8_t lv_opa_t;
#endif /*DOXYGEN*/
#define LV_OPA_MIN 2 /*Opacities below this will be transparent*/
#define LV_OPA_MAX 253 /*Opacities above this will fully cover*/
#if defined(__cplusplus) && !defined(_LV_COLOR_HAS_MODERN_CPP)
/**
* MSVC compiler's definition of the __cplusplus indicating 199711L regardless to C++ standard version
* see https://devblogs.microsoft.com/cppblog/msvc-now-correctly-reports-cplusplus
* so we use _MSC_VER macro instead of __cplusplus
*/
#ifdef _MSC_VER
#if _MSC_VER >= 1900 /*Visual Studio 2015*/
#define _LV_COLOR_HAS_MODERN_CPP 1
#endif
#else
#if __cplusplus >= 201103L
#define _LV_COLOR_HAS_MODERN_CPP 1
#endif
#endif
#endif /*__cplusplus*/
#ifndef _LV_COLOR_HAS_MODERN_CPP
#define _LV_COLOR_HAS_MODERN_CPP 0
#endif
#if _LV_COLOR_HAS_MODERN_CPP
/*Fix msvc compiler error C4576 inside C++ code*/
#define _LV_COLOR_MAKE_TYPE_HELPER lv_color_t
#else
#define _LV_COLOR_MAKE_TYPE_HELPER (lv_color_t)
#endif
/*---------------------------------------
* Macros for all existing color depths
* to set/get values of the color channels
*------------------------------------------*/
# define LV_COLOR_SET_R1(c, v) (c).red = (uint8_t)((v) & 0x1)
# define LV_COLOR_SET_G1(c, v) (c).green = (uint8_t)((v) & 0x1)
# define LV_COLOR_SET_B1(c, v) (c).blue = (uint8_t)((v) & 0x1)
# define LV_COLOR_SET_A1(c, v) do {} while(0)
# define LV_COLOR_GET_R1(c) (c).red
# define LV_COLOR_GET_G1(c) (c).green
# define LV_COLOR_GET_B1(c) (c).blue
# define LV_COLOR_GET_A1(c) 0xFF
# define _LV_COLOR_ZERO_INITIALIZER1 {0x00}
2021-04-24 17:43:33 +02:00
# define LV_COLOR_MAKE1(r8, g8, b8) {(uint8_t)((b8 >> 7) | (g8 >> 7) | (r8 >> 7))}
# define LV_COLOR_SET_R8(c, v) (c).red = (uint8_t)((v) & 0x7U)
# define LV_COLOR_SET_G8(c, v) (c).green = (uint8_t)((v) & 0x7U)
# define LV_COLOR_SET_B8(c, v) (c).blue = (uint8_t)((v) & 0x3U)
2019-11-14 20:38:47 -05:00
# define LV_COLOR_SET_A8(c, v) do {} while(0)
# define LV_COLOR_GET_R8(c) (c).red
# define LV_COLOR_GET_G8(c) (c).green
# define LV_COLOR_GET_B8(c) (c).blue
# define LV_COLOR_GET_A8(c) 0xFF
# define _LV_COLOR_ZERO_INITIALIZER8 {0x00}
# define LV_COLOR_MAKE8(r8, g8, b8) {LV_MAX3(b8, g8, r8)}
# define LV_COLOR_SET_R16(c, v) (c).red = (uint8_t)((v) & 0x1FU)
# define LV_COLOR_SET_G16(c, v) (c).green = (uint8_t)((v) & 0x3FU)
# define LV_COLOR_SET_B16(c, v) (c).blue = (uint8_t)((v) & 0x1FU)
2019-11-14 20:38:47 -05:00
# define LV_COLOR_SET_A16(c, v) do {} while(0)
# define LV_COLOR_GET_R16(c) (c).red
# define LV_COLOR_GET_G16(c) (c).green
# define LV_COLOR_GET_B16(c) (c).blue
# define LV_COLOR_GET_A16(c) 0xFF
# define _LV_COLOR_ZERO_INITIALIZER16 {0x00, 0x00, 0x00}
# define LV_COLOR_MAKE16(r8, g8, b8) {(uint8_t)((b8 >> 3) & 0x1FU), (uint8_t)((g8 >> 2) & 0x3FU), (uint8_t)((r8 >> 3) & 0x1FU)}
# define LV_COLOR_SET_R24(c, v) (c).red = (uint8_t)((v) & 0xFF)
# define LV_COLOR_SET_G24(c, v) (c).green = (uint8_t)((v) & 0xFF)
# define LV_COLOR_SET_B24(c, v) (c).blue = (uint8_t)((v) & 0xFF)
# define LV_COLOR_SET_A24(c, v) do {} while(0)
# define LV_COLOR_GET_R24(c) (c).red
# define LV_COLOR_GET_G24(c) (c).green
# define LV_COLOR_GET_B24(c) (c).blue
# define LV_COLOR_GET_A24(c) 0xFF
# define _LV_COLOR_ZERO_INITIALIZER24 {0x00, 0x00, 0x00}
# define LV_COLOR_MAKE24(r8, g8, b8) {b8, g8, r8}
# define LV_COLOR_SET_R32(c, v) (c).red = (uint8_t)((v) & 0xFF)
# define LV_COLOR_SET_G32(c, v) (c).green = (uint8_t)((v) & 0xFF)
# define LV_COLOR_SET_B32(c, v) (c).blue = (uint8_t)((v) & 0xFF)
# define LV_COLOR_SET_A32(c, v) (c).alpha = (uint8_t)((v) & 0xFF)
# define LV_COLOR_GET_R32(c) (c).red
# define LV_COLOR_GET_G32(c) (c).green
# define LV_COLOR_GET_B32(c) (c).blue
# define LV_COLOR_GET_A32(c) (c).alpha
# define _LV_COLOR_ZERO_INITIALIZER32 {0x00, 0x00, 0x00, 0x00}
# define LV_COLOR_MAKE32(r8, g8, b8) {b8, g8, r8, 0xff} /*Fix 0xff alpha*/
/*---------------------------------------
* Macros for the current color depth
* to set/get values of the color channels
*------------------------------------------*/
#define LV_COLOR_SET_R(c, v) LV_CONCAT(LV_COLOR_SET_R, LV_COLOR_DEPTH)(c, v)
#define LV_COLOR_SET_G(c, v) LV_CONCAT(LV_COLOR_SET_G, LV_COLOR_DEPTH)(c, v)
#define LV_COLOR_SET_B(c, v) LV_CONCAT(LV_COLOR_SET_B, LV_COLOR_DEPTH)(c, v)
#define LV_COLOR_SET_A(c, v) LV_CONCAT(LV_COLOR_SET_A, LV_COLOR_DEPTH)(c, v)
#define LV_COLOR_GET_R(c) LV_CONCAT(LV_COLOR_GET_R, LV_COLOR_DEPTH)(c)
#define LV_COLOR_GET_G(c) LV_CONCAT(LV_COLOR_GET_G, LV_COLOR_DEPTH)(c)
#define LV_COLOR_GET_B(c) LV_CONCAT(LV_COLOR_GET_B, LV_COLOR_DEPTH)(c)
#define LV_COLOR_GET_A(c) LV_CONCAT(LV_COLOR_GET_A, LV_COLOR_DEPTH)(c)
#define _LV_COLOR_ZERO_INITIALIZER LV_CONCAT(_LV_COLOR_ZERO_INITIALIZER, LV_COLOR_DEPTH)
#define LV_COLOR_MAKE(r8, g8, b8) LV_CONCAT(LV_COLOR_MAKE, LV_COLOR_DEPTH)(r8, g8, b8)
/*If image pixels contains alpha we need to know how much byte is a pixel*/
#if LV_COLOR_DEPTH == 8
#define LV_COLOR_FORMAT_NATIVE_ALPHA_SIZE 2
#elif LV_COLOR_DEPTH == 16
#define LV_COLOR_FORMAT_NATIVE_ALPHA_SIZE 3
#elif LV_COLOR_DEPTH == 24 || LV_COLOR_DEPTH == 32
#define LV_COLOR_FORMAT_NATIVE_ALPHA_SIZE 4
#endif
#define LV_COLOR_FORMAT_NATIVE_ALPHA_OFS (LV_COLOR_FORMAT_NATIVE_ALPHA_SIZE - 1)
2017-11-23 20:42:14 +01:00
/**********************
* TYPEDEFS
**********************/
2020-02-26 19:48:27 +01:00
typedef union {
uint8_t blue : 1;
uint8_t green : 1;
uint8_t red : 1;
2018-06-19 09:49:58 +02:00
} lv_color1_t;
2017-11-23 20:42:14 +01:00
2020-02-26 19:48:27 +01:00
typedef union {
uint8_t blue;
uint8_t green;
uint8_t red;
uint8_t level;
2018-06-19 09:49:58 +02:00
} lv_color8_t;
2017-11-23 20:42:14 +01:00
typedef struct {
uint16_t blue : 5;
uint16_t green : 6;
uint16_t red : 5;
2018-06-19 09:49:58 +02:00
} lv_color16_t;
2017-11-23 20:42:14 +01:00
typedef struct {
uint8_t blue;
uint8_t green;
uint8_t red;
} lv_color24_t;
typedef struct {
uint8_t blue;
uint8_t green;
uint8_t red;
uint8_t alpha;
} lv_color32_t;
2017-11-23 20:42:14 +01:00
typedef LV_CONCAT3(lv_color, LV_COLOR_DEPTH, _t) lv_color_t;
2017-11-23 20:42:14 +01:00
2020-02-26 19:48:27 +01:00
typedef struct {
2017-11-23 20:42:14 +01:00
uint16_t h;
uint8_t s;
uint8_t v;
2017-11-23 21:28:36 +01:00
} lv_color_hsv_t;
2017-11-23 20:42:14 +01:00
struct _lv_color_filter_dsc_t;
2020-12-19 06:51:14 +01:00
typedef lv_color_t (*lv_color_filter_cb_t)(const struct _lv_color_filter_dsc_t *, lv_color_t, lv_opa_t);
typedef struct _lv_color_filter_dsc_t {
lv_color_filter_cb_t filter_cb;
void * user_data;
} lv_color_filter_dsc_t;
2020-12-19 06:51:14 +01:00
typedef enum {
LV_COLOR_FORMAT_UNKNOWN,
/*<=1 byte (+alpha) formats*/
LV_COLOR_FORMAT_L8,
LV_COLOR_FORMAT_A8,
LV_COLOR_FORMAT_I1,
LV_COLOR_FORMAT_I2,
LV_COLOR_FORMAT_I4,
LV_COLOR_FORMAT_I8,
LV_COLOR_FORMAT_A8L8,
LV_COLOR_FORMAT_ARGB2222,
/*2 byte (+alpha) formats*/
LV_COLOR_FORMAT_RGB565,
LV_COLOR_FORMAT_RGB565_CHROMA_KEYED,
LV_COLOR_FORMAT_ARGB1555,
LV_COLOR_FORMAT_ARGB4444,
LV_COLOR_FORMAT_RGB565A8, /**< Color array followed by Alpha array*/
LV_COLOR_FORMAT_ARGB8565,
/*3 byte (+alpha) formats*/
LV_COLOR_FORMAT_RGB888,
LV_COLOR_FORMAT_RGB888_CHROMA_KEYED,
LV_COLOR_FORMAT_ARGB8888,
LV_COLOR_FORMAT_XRGB8888,
LV_COLOR_FORMAT_XRGB8888_CHROMA_KEYED,
/*Color formats in which LVGL can render*/
#if LV_COLOR_DEPTH == 8
LV_COLOR_FORMAT_NATIVE = LV_COLOR_FORMAT_L8,
LV_COLOR_FORMAT_NATIVE_CHROMA_KEYED = LV_COLOR_FORMAT_RGB565_CHROMA_KEYED,
LV_COLOR_FORMAT_NATIVE_ALPHA = LV_COLOR_FORMAT_A8L8,
#elif LV_COLOR_DEPTH == 16
LV_COLOR_FORMAT_NATIVE = LV_COLOR_FORMAT_RGB565,
LV_COLOR_FORMAT_NATIVE_CHROMA_KEYED = LV_COLOR_FORMAT_RGB565_CHROMA_KEYED,
LV_COLOR_FORMAT_NATIVE_ALPHA = LV_COLOR_FORMAT_ARGB8565,
#elif LV_COLOR_DEPTH == 24
LV_COLOR_FORMAT_NATIVE = LV_COLOR_FORMAT_RGB888,
LV_COLOR_FORMAT_NATIVE_CHROMA_KEYED = LV_COLOR_FORMAT_RGB888_CHROMA_KEYED,
LV_COLOR_FORMAT_NATIVE_ALPHA = LV_COLOR_FORMAT_ARGB8888,
#elif LV_COLOR_DEPTH == 32
LV_COLOR_FORMAT_NATIVE = LV_COLOR_FORMAT_XRGB8888,
LV_COLOR_FORMAT_NATIVE_CHROMA_KEYED = LV_COLOR_FORMAT_XRGB8888_CHROMA_KEYED,
LV_COLOR_FORMAT_NATIVE_ALPHA = LV_COLOR_FORMAT_ARGB8888,
#endif
/*Miscellaneous formats*/
LV_COLOR_FORMAT_NATIVE_REVERSED = 0x1A,
LV_COLOR_FORMAT_NATIVE_ALPHA_REVERSED,
LV_COLOR_FORMAT_RAW,
LV_COLOR_FORMAT_RAW_ALPHA,
} lv_color_format_t;
void lv_color_to_native(const uint8_t * src_buf, lv_color_format_t src_cf, lv_color_t * c_out, lv_opa_t * a_out,
lv_color_t alpha_color, uint32_t px_cnt);
void lv_color_from_native(const lv_color_t * src_buf, uint8_t * dest_buf, lv_color_format_t dest_cf, uint32_t px_cnt);
void lv_color_from_native_alpha(const uint8_t * src_buf, uint8_t * dest_buf, lv_color_format_t dest_cf,
uint32_t px_cnt);
/**
* Get the pixel size of a color format in bits
* @param src_cf a color format (`LV_IMG_CF_...`)
* @return the pixel size in bits
*/
uint8_t lv_color_format_get_size(lv_color_format_t src_cf);
/**
* Check if a color format has alpha channel or not
* @param src_cf a color format (`LV_IMG_CF_...`)
* @return true: has alpha channel; false: doesn't have alpha channel
*/
bool lv_color_format_has_alpha(lv_color_format_t src_cf);
typedef enum {
LV_PALETTE_RED,
LV_PALETTE_PINK,
LV_PALETTE_PURPLE,
LV_PALETTE_DEEP_PURPLE,
LV_PALETTE_INDIGO,
LV_PALETTE_BLUE,
LV_PALETTE_LIGHT_BLUE,
LV_PALETTE_CYAN,
LV_PALETTE_TEAL,
LV_PALETTE_GREEN,
LV_PALETTE_LIGHT_GREEN,
LV_PALETTE_LIME,
LV_PALETTE_YELLOW,
LV_PALETTE_AMBER,
LV_PALETTE_ORANGE,
LV_PALETTE_DEEP_ORANGE,
LV_PALETTE_BROWN,
LV_PALETTE_BLUE_GREY,
LV_PALETTE_GREY,
_LV_PALETTE_LAST,
LV_PALETTE_NONE = 0xff,
} lv_palette_t;
2017-11-23 20:42:14 +01:00
/**********************
* GLOBAL PROTOTYPES
**********************/
static inline void lv_color8_set_int(lv_color8_t * c, uint8_t v)
2017-11-23 20:42:14 +01:00
{
*((uint8_t *)c) = v;
2017-11-23 20:42:14 +01:00
}
static inline void lv_color16_set_int(lv_color16_t * c, uint16_t v)
2017-11-23 20:42:14 +01:00
{
*((uint16_t *)c) = v;
}
static inline void lv_color24_set_int(lv_color24_t * c, uint32_t v)
{
lv_memcpy(c, &v, 3);
}
static inline void lv_color32_set_int(lv_color32_t * c, uint32_t v)
{
*(uint32_t *)c = v;
}
static inline void lv_color_set_int(lv_color_t * c, uint32_t v)
{
LV_CONCAT3(lv_color, LV_COLOR_DEPTH, _set_int(c, v));
}
static inline uint8_t lv_color8_to_int(lv_color8_t c)
{
return *((uint8_t *) &c);
}
static inline uint16_t lv_color16_to_int(lv_color16_t c)
{
uint16_t * p = (uint16_t *)&c;
return *p;
}
static inline uint32_t lv_color24_to_int(lv_color24_t c)
{
uint8_t * tmp = (uint8_t *) &c;
return tmp[0] + (tmp[1] << 8) + (tmp[2] << 16);
}
static inline uint32_t lv_color32_to_int(lv_color32_t c)
{
return *((uint32_t *) &c);
}
static inline uint32_t lv_color_to_int(lv_color_t c)
{
return LV_CONCAT3(lv_color, LV_COLOR_DEPTH, _to_int(c));
}
static inline lv_color8_t lv_color8_from_buf(const uint8_t * buf)
{
return *((lv_color8_t *) buf);
}
static inline lv_color16_t lv_color16_from_buf(const uint8_t * buf)
{
/*buf might be not aligned so craft the color byte-by-byte*/
lv_color16_t c16;
uint8_t * c16p = (uint8_t *) &c16;
c16p[0] = buf[0];
c16p[1] = buf[1];
return c16;
}
static inline lv_color24_t lv_color24_from_buf(const uint8_t * buf)
{
lv_color24_t c;
lv_color24_set_int(&c, buf[0] + (buf[1] << 8) + (buf[2] << 16));
return c;
}
static inline lv_color32_t lv_color32_from_buf(const uint8_t * buf)
{
return *((lv_color32_t *) buf);
}
static inline lv_color_t lv_color_from_buf(const uint8_t * buf)
{
return LV_CONCAT3(lv_color, LV_COLOR_DEPTH, _from_buf(buf));
}
static inline bool lv_color_eq(lv_color_t c1, lv_color_t c2)
{
return lv_color_to_int(c1) == lv_color_to_int(c2);
}
static inline lv_color8_t lv_color_to8(lv_color_t color)
{
#if LV_COLOR_DEPTH == 8
return color;
2017-11-23 21:28:36 +01:00
#elif LV_COLOR_DEPTH == 16
lv_color8_t ret;
LV_COLOR_SET_R8(ret, LV_COLOR_GET_R(color) >> 2); /*5 - 3 = 2*/
LV_COLOR_SET_G8(ret, LV_COLOR_GET_G(color) >> 3); /*6 - 3 = 3*/
LV_COLOR_SET_B8(ret, LV_COLOR_GET_B(color) >> 3); /*5 - 2 = 3*/
return ret;
#elif LV_COLOR_DEPTH == 32 || LV_COLOR_DEPTH == 24
2017-11-23 21:28:36 +01:00
lv_color8_t ret;
LV_COLOR_SET_R8(ret, LV_COLOR_GET_R(color) >> 5); /*8 - 3 = 5*/
LV_COLOR_SET_G8(ret, LV_COLOR_GET_G(color) >> 5); /*8 - 3 = 5*/
LV_COLOR_SET_B8(ret, LV_COLOR_GET_B(color) >> 6); /*8 - 2 = 6*/
return ret;
2017-11-23 20:42:14 +01:00
#endif
}
static inline lv_color16_t lv_color_to16(lv_color_t color)
2017-11-23 20:42:14 +01:00
{
#if LV_COLOR_DEPTH == 8
2017-11-23 21:28:36 +01:00
lv_color16_t ret;
LV_COLOR_SET_R16(ret, LV_COLOR_GET_R(color) >> 3);
LV_COLOR_SET_G16(ret, LV_COLOR_GET_G(color) >> 2);
LV_COLOR_SET_B16(ret, LV_COLOR_GET_B(color) >> 3);
return ret;
2017-11-23 21:28:36 +01:00
#elif LV_COLOR_DEPTH == 16
return color;
#elif LV_COLOR_DEPTH == 32 || LV_COLOR_DEPTH == 24
2017-11-23 21:28:36 +01:00
lv_color16_t ret;
LV_COLOR_SET_R16(ret, LV_COLOR_GET_R(color) >> 3); /*8 - 5 = 3*/
LV_COLOR_SET_G16(ret, LV_COLOR_GET_G(color) >> 2); /*8 - 6 = 2*/
LV_COLOR_SET_B16(ret, LV_COLOR_GET_B(color) >> 3); /*8 - 5 = 3*/
return ret;
2020-02-26 19:48:27 +01:00
#endif
2017-11-23 20:42:14 +01:00
}
static inline lv_color24_t lv_color_to24(lv_color_t color)
2017-11-23 20:42:14 +01:00
{
#if LV_COLOR_DEPTH == 8
lv_color24_t ret;
LV_COLOR_SET_R32(ret, LV_COLOR_GET_R(color));
LV_COLOR_SET_G32(ret, LV_COLOR_GET_G(color));
LV_COLOR_SET_B32(ret, LV_COLOR_GET_B(color));
return ret;
#elif LV_COLOR_DEPTH == 16
/**
* The floating point math for conversion is:
* valueto = valuefrom * ( (2^bitsto - 1) / (float)(2^bitsfrom - 1) )
* The faster integer math for conversion is:
* valueto = ( valuefrom * multiplier + adder ) >> divisor
* multiplier = FLOOR( ( (2^bitsto - 1) << divisor ) / (float)(2^bitsfrom - 1) )
*
* Find the first divisor where ( adder >> divisor ) <= 0
*
* 5-bit to 8-bit: ( 31 * multiplier + adder ) >> divisor = 255
* divisor multiplier adder min (0) max (31)
* 0 8 7 7 255
* 1 16 14 7 255
* 2 32 28 7 255
* 3 65 25 3 255
* 4 131 19 1 255
* 5 263 7 0 255
*
* 6-bit to 8-bit: 255 = ( 63 * multiplier + adder ) >> divisor
* divisor multiplier adder min (0) max (63)
* 0 4 3 3 255
* 1 8 6 3 255
* 2 16 12 3 255
* 3 32 24 3 255
* 4 64 48 3 255
* 5 129 33 1 255
* 6 259 3 0 255
*/
lv_color24_t ret;
LV_COLOR_SET_R32(ret, (LV_COLOR_GET_R(color) * 263 + 7) >> 5);
LV_COLOR_SET_G32(ret, (LV_COLOR_GET_G(color) * 259 + 3) >> 6);
LV_COLOR_SET_B32(ret, (LV_COLOR_GET_B(color) * 263 + 7) >> 5);
return ret;
#elif LV_COLOR_DEPTH == 24
return color;
#elif LV_COLOR_DEPTH == 32
lv_color24_t ret;
ret.red = color.red;
ret.green = color.green;
ret.blue = color.blue;
return ret;
#endif
}
static inline lv_color32_t lv_color_to32(lv_color_t color)
{
#if LV_COLOR_DEPTH == 8
lv_color32_t ret;
LV_COLOR_SET_R32(ret, LV_COLOR_GET_R(color));
LV_COLOR_SET_G32(ret, LV_COLOR_GET_G(color));
LV_COLOR_SET_B32(ret, LV_COLOR_GET_B(color));
LV_COLOR_SET_A32(ret, 0xFF);
return ret;
2017-11-23 21:28:36 +01:00
#elif LV_COLOR_DEPTH == 16
/**
2019-10-19 05:17:22 -07:00
* The floating point math for conversion is:
* valueto = valuefrom * ( (2^bitsto - 1) / (float)(2^bitsfrom - 1) )
* The faster integer math for conversion is:
* valueto = ( valuefrom * multiplier + adder ) >> divisor
* multiplier = FLOOR( ( (2^bitsto - 1) << divisor ) / (float)(2^bitsfrom - 1) )
2020-02-26 19:48:27 +01:00
*
2019-10-19 05:26:18 -07:00
* Find the first divisor where ( adder >> divisor ) <= 0
2020-02-26 19:48:27 +01:00
*
2019-10-19 05:17:22 -07:00
* 5-bit to 8-bit: ( 31 * multiplier + adder ) >> divisor = 255
* divisor multiplier adder min (0) max (31)
* 0 8 7 7 255
* 1 16 14 7 255
* 2 32 28 7 255
* 3 65 25 3 255
* 4 131 19 1 255
* 5 263 7 0 255
2020-02-26 19:48:27 +01:00
*
2019-10-19 05:17:22 -07:00
* 6-bit to 8-bit: 255 = ( 63 * multiplier + adder ) >> divisor
* divisor multiplier adder min (0) max (63)
* 0 4 3 3 255
* 1 8 6 3 255
* 2 16 12 3 255
* 3 32 24 3 255
* 4 64 48 3 255
* 5 129 33 1 255
* 6 259 3 0 255
*/
2020-04-17 08:58:34 +02:00
lv_color32_t ret;
2020-02-26 19:48:27 +01:00
LV_COLOR_SET_R32(ret, (LV_COLOR_GET_R(color) * 263 + 7) >> 5);
LV_COLOR_SET_G32(ret, (LV_COLOR_GET_G(color) * 259 + 3) >> 6);
LV_COLOR_SET_B32(ret, (LV_COLOR_GET_B(color) * 263 + 7) >> 5);
LV_COLOR_SET_A32(ret, 0xFF);
return ret;
#elif LV_COLOR_DEPTH == 24
lv_color32_t ret;
ret.red = color.red;
ret.green = color.green;
ret.blue = color.blue;
ret.alpha = 0xFF;
return ret;
#elif LV_COLOR_DEPTH == 32
return color;
2017-11-23 20:42:14 +01:00
#endif
}
2020-05-18 11:03:10 +02:00
//! @cond Doxygen_Suppress
2019-10-02 07:02:36 +02:00
/**
* Mix two colors with a given ratio.
2020-04-17 08:58:34 +02:00
* @param c1 the first color to mix (usually the foreground)
* @param c2 the second color to mix (usually the background)
2019-10-02 07:02:36 +02:00
* @param mix The ratio of the colors. 0: full `c2`, 255: full `c1`, 127: half `c1` and half`c2`
* @return the mixed color
*/
2020-04-29 08:38:59 +02:00
LV_ATTRIBUTE_FAST_MEM static inline lv_color_t lv_color_mix(lv_color_t c1, lv_color_t c2, uint8_t mix)
2017-11-23 20:42:14 +01:00
{
2017-11-23 21:28:36 +01:00
lv_color_t ret;
#if LV_COLOR_DEPTH == 16 && LV_COLOR_MIX_ROUND_OFS == 0
/*Source: https://stackoverflow.com/a/50012418/1999969*/
2023-03-16 17:49:05 +01:00
uint16_t c1_16 = lv_color_to_int(c1);
uint16_t c2_16 = lv_color_to_int(c2);
mix = (uint32_t)((uint32_t)mix + 4) >> 3;
2023-03-06 05:57:04 +01:00
/*0x7E0F81F = 0b00000111111000001111100000011111*/
uint32_t bg = (uint32_t)(c2_16 | ((uint32_t)c2_16 << 16)) & 0x7E0F81F;
uint32_t fg = (uint32_t)(c1_16 | ((uint32_t)c1_16 << 16)) & 0x7E0F81F;
uint32_t result = ((((fg - bg) * mix) >> 5) + bg) & 0x7E0F81F;
lv_color_set_int(&ret, (uint16_t)((result >> 16) | result));
#elif LV_COLOR_DEPTH == 8
LV_COLOR_SET_R(ret, LV_UDIV255((uint16_t)LV_COLOR_GET_R(c1) * mix + LV_COLOR_GET_R(c2) *
(255 - mix) + LV_COLOR_MIX_ROUND_OFS));
#else
/*LV_COLOR_DEPTH == 8, 16 or 32*/
LV_COLOR_SET_R(ret, LV_UDIV255((uint16_t)LV_COLOR_GET_R(c1) * mix + LV_COLOR_GET_R(c2) *
(255 - mix) + LV_COLOR_MIX_ROUND_OFS));
LV_COLOR_SET_G(ret, LV_UDIV255((uint16_t)LV_COLOR_GET_G(c1) * mix + LV_COLOR_GET_G(c2) *
(255 - mix) + LV_COLOR_MIX_ROUND_OFS));
LV_COLOR_SET_B(ret, LV_UDIV255((uint16_t)LV_COLOR_GET_B(c1) * mix + LV_COLOR_GET_B(c2) *
(255 - mix) + LV_COLOR_MIX_ROUND_OFS));
LV_COLOR_SET_A(ret, 0xFF);
#endif
2017-11-23 20:42:14 +01:00
return ret;
}
2020-04-29 08:38:59 +02:00
LV_ATTRIBUTE_FAST_MEM static inline void lv_color_premult(lv_color_t c, uint8_t mix, uint16_t * out)
2020-03-19 15:26:55 +01:00
{
out[0] = (uint16_t)LV_COLOR_GET_R(c) * mix;
out[1] = (uint16_t)LV_COLOR_GET_G(c) * mix;
out[2] = (uint16_t)LV_COLOR_GET_B(c) * mix;
2020-03-19 15:26:55 +01:00
}
/**
* Mix two colors with a given ratio. It runs faster than `lv_color_mix` but requires some pre computation.
* @param premult_c1 The first color. Should be preprocessed with `lv_color_premult(c1)`
2020-03-19 15:26:55 +01:00
* @param c2 The second color. As it is no pre computation required on it
* @param mix The ratio of the colors. 0: full `c1`, 255: full `c2`, 127: half `c1` and half `c2`.
2020-03-19 15:26:55 +01:00
* Should be modified like mix = `255 - mix`
* @return the mixed color
* @note 255 won't give clearly `c1`.
*/
2020-04-29 08:38:59 +02:00
LV_ATTRIBUTE_FAST_MEM static inline lv_color_t lv_color_mix_premult(uint16_t * premult_c1, lv_color_t c2, uint8_t mix)
2020-03-19 15:26:55 +01:00
{
lv_color_t ret;
/*LV_COLOR_DEPTH == 8 or 32*/
2021-01-23 23:50:00 +01:00
LV_COLOR_SET_R(ret, LV_UDIV255(premult_c1[0] + LV_COLOR_GET_R(c2) * mix + LV_COLOR_MIX_ROUND_OFS));
LV_COLOR_SET_G(ret, LV_UDIV255(premult_c1[1] + LV_COLOR_GET_G(c2) * mix + LV_COLOR_MIX_ROUND_OFS));
LV_COLOR_SET_B(ret, LV_UDIV255(premult_c1[2] + LV_COLOR_GET_B(c2) * mix + LV_COLOR_MIX_ROUND_OFS));
2020-03-19 15:26:55 +01:00
LV_COLOR_SET_A(ret, 0xFF);
return ret;
}
/**
* Mix two colors. Both color can have alpha value.
* @param bg_color background color
* @param bg_opa alpha of the background color
* @param fg_color foreground color
* @param fg_opa alpha of the foreground color
* @param res_color the result color
* @param res_opa the result opacity
*/
2020-05-01 11:17:43 +02:00
LV_ATTRIBUTE_FAST_MEM static inline void lv_color_mix_with_alpha(lv_color_t bg_color, lv_opa_t bg_opa,
lv_color_t fg_color, lv_opa_t fg_opa,
lv_color_t * res_color, lv_opa_t * res_opa)
{
/*Pick the foreground if it's fully opaque or the Background is fully transparent*/
2020-03-25 16:14:30 +01:00
if(fg_opa >= LV_OPA_MAX || bg_opa <= LV_OPA_MIN) {
*res_color = fg_color;
*res_opa = fg_opa;
}
/*Transparent foreground: use the Background*/
else if(fg_opa <= LV_OPA_MIN) {
*res_color = bg_color;
*res_opa = bg_opa;
}
/*Opaque background: use simple mix*/
else if(bg_opa >= LV_OPA_MAX) {
*res_color = LV_COLOR_MIX(fg_color, bg_color, fg_opa);
*res_opa = LV_OPA_COVER;
}
/*Both colors have alpha. Expensive calculation need to be applied*/
else {
/*Save the parameters and the result. If they will be asked again don't compute again*/
static lv_opa_t fg_opa_save = 0;
static lv_opa_t bg_opa_save = 0;
static lv_color_t fg_color_save = _LV_COLOR_ZERO_INITIALIZER;
static lv_color_t bg_color_save = _LV_COLOR_ZERO_INITIALIZER;
static lv_color_t res_color_saved = _LV_COLOR_ZERO_INITIALIZER;
static lv_opa_t res_opa_saved = 0;
if(fg_opa != fg_opa_save || bg_opa != bg_opa_save ||
!lv_color_eq(fg_color, fg_color_save) || !lv_color_eq(bg_color, bg_color_save)) {
fg_opa_save = fg_opa;
bg_opa_save = bg_opa;
fg_color_save = fg_color;
bg_color_save = bg_color;
/*Info:
* https://en.wikipedia.org/wiki/Alpha_compositing#Analytical_derivation_of_the_over_operator*/
res_opa_saved = 255 - ((uint16_t)((uint16_t)(255 - fg_opa) * (255 - bg_opa)) >> 8);
LV_ASSERT(res_opa_saved != 0);
lv_opa_t ratio = (uint16_t)((uint16_t)fg_opa * 255) / res_opa_saved;
res_color_saved = LV_COLOR_MIX(fg_color, bg_color, ratio);
}
*res_color = res_color_saved;
*res_opa = res_opa_saved;
}
}
2020-05-18 11:03:10 +02:00
//! @endcond
2017-11-23 20:42:14 +01:00
/**
* Get the brightness of a color
* @param color a color
* @return the brightness [0..255]
*/
2018-06-19 09:49:58 +02:00
static inline uint8_t lv_color_brightness(lv_color_t color)
2017-11-23 20:42:14 +01:00
{
lv_color32_t c32;
c32 = lv_color_to32(color);
2019-11-14 20:38:47 -05:00
uint16_t bright = (uint16_t)(3u * LV_COLOR_GET_R32(c32) + LV_COLOR_GET_B32(c32) + 4u * LV_COLOR_GET_G32(c32));
return (uint8_t)(bright >> 3);
2017-11-23 20:42:14 +01:00
}
2019-11-25 06:42:11 +01:00
static inline lv_color_t lv_color_make(uint8_t r, uint8_t g, uint8_t b)
2019-04-04 07:15:40 +02:00
{
2021-04-24 17:43:33 +02:00
return _LV_COLOR_MAKE_TYPE_HELPER LV_COLOR_MAKE(r, g, b);
}
2019-04-04 07:15:40 +02:00
static inline lv_color_t lv_color_hex(uint32_t c)
{
#if LV_COLOR_DEPTH == 16
lv_color_t r;
/* Convert a 4 bytes per pixel in format ARGB32 to R5G6B5 format
naive way (by calling lv_color_make with components):
r = ((c & 0xFF0000) >> 19)
g = ((c & 0xFF00) >> 10)
b = ((c & 0xFF) >> 3)
rgb565 = (r << 11) | (g << 5) | b
That's 3 mask, 5 bitshift and 2 or operations
A bit better:
r = ((c & 0xF80000) >> 8)
g = ((c & 0xFC00) >> 5)
b = ((c & 0xFF) >> 3)
rgb565 = r | g | b
That's 3 mask, 3 bitshifts and 2 or operations */
lv_color_set_int(&r, (uint16_t)(((c & 0xF80000) >> 8) | ((c & 0xFC00) >> 5) | ((c & 0xFF) >> 3)));
return r;
#elif LV_COLOR_DEPTH == 24
lv_color_t r;
lv_color_set_int(&r, c);
return r;
#elif LV_COLOR_DEPTH == 32
lv_color_t r;
lv_color_set_int(&r, c | 0xFF000000);
return r;
#else /*LV_COLOR_DEPTH == 8*/
2019-06-06 06:05:40 +02:00
return lv_color_make((uint8_t)((c >> 16) & 0xFF), (uint8_t)((c >> 8) & 0xFF), (uint8_t)(c & 0xFF));
#endif
}
2019-04-04 07:15:40 +02:00
static inline lv_color_t lv_color_hex3(uint32_t c)
{
2019-06-06 06:05:40 +02:00
return lv_color_make((uint8_t)(((c >> 4) & 0xF0) | ((c >> 8) & 0xF)), (uint8_t)((c & 0xF0) | ((c & 0xF0) >> 4)),
2019-04-04 07:15:40 +02:00
(uint8_t)((c & 0xF) | ((c & 0xF) << 4)));
}
2017-11-23 20:42:14 +01:00
static inline void lv_color_filter_dsc_init(lv_color_filter_dsc_t * dsc, lv_color_filter_cb_t cb)
{
dsc->filter_cb = cb;
}
2020-05-18 11:03:10 +02:00
//! @cond Doxygen_Suppress
//!
LV_ATTRIBUTE_FAST_MEM void lv_color_fill(lv_color_t * buf, lv_color_t color, uint32_t px_num);
2020-04-16 11:12:20 +02:00
2020-05-18 11:03:10 +02:00
//! @endcond
2020-01-20 16:11:38 +01:00
lv_color_t lv_color_lighten(lv_color_t c, lv_opa_t lvl);
lv_color_t lv_color_darken(lv_color_t c, lv_opa_t lvl);
2020-12-19 06:51:14 +01:00
lv_color_t lv_color_change_lightness(lv_color_t c, lv_opa_t lvl);
2017-11-23 20:42:14 +01:00
/**
* Convert a HSV color to RGB
* @param h hue [0..359]
* @param s saturation [0..100]
* @param v value [0..100]
2017-11-23 21:28:36 +01:00
* @return the given RGB color in RGB (with LV_COLOR_DEPTH depth)
2017-11-23 20:42:14 +01:00
*/
2017-11-23 21:28:36 +01:00
lv_color_t lv_color_hsv_to_rgb(uint16_t h, uint8_t s, uint8_t v);
2017-11-23 20:42:14 +01:00
/**
2019-10-22 13:07:01 -07:00
* Convert a 32-bit RGB color to HSV
* @param r8 8-bit red
* @param g8 8-bit green
* @param b8 8-bit blue
* @return the given RGB color in HSV
2017-11-23 20:42:14 +01:00
*/
2019-10-22 13:07:01 -07:00
lv_color_hsv_t lv_color_rgb_to_hsv(uint8_t r8, uint8_t g8, uint8_t b8);
2017-11-23 20:42:14 +01:00
2019-10-22 13:07:01 -07:00
/**
* Convert a color to HSV
* @param color color
* @return the given color in HSV
2017-11-23 20:42:14 +01:00
*/
lv_color_hsv_t lv_color_to_hsv(lv_color_t color);
2017-11-23 20:42:14 +01:00
/**
* Just a wrapper around LV_COLOR_CHROMA_KEY because it might be more convenient to use a function in some cases
* @return LV_COLOR_CHROMA_KEY
*/
static inline lv_color_t lv_color_chroma_key(void)
{
return LV_COLOR_CHROMA_KEY;
}
/**********************
* PREDEFINED COLORS
**********************/
/*Source: https://vuetifyjs.com/en/styles/colors/#material-colors*/
lv_color_t lv_palette_main(lv_palette_t p);
static inline lv_color_t lv_color_white(void)
{
return lv_color_make(0xff, 0xff, 0xff);
}
static inline lv_color_t lv_color_black(void)
{
return lv_color_make(0x00, 0x00, 0x00);
}
lv_color_t lv_palette_lighten(lv_palette_t p, uint8_t lvl);
lv_color_t lv_palette_darken(lv_palette_t p, uint8_t lvl);
2017-11-23 20:42:14 +01:00
/**********************
* MACROS
**********************/
#ifdef __cplusplus
} /*extern "C"*/
2017-11-23 20:42:14 +01:00
#endif
2017-11-26 23:57:39 +01:00
#endif /*LV_COLOR_H*/