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lvgl/docs/overview/file-system.md

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```eval_rst
.. include:: /header.rst
:github_url: |github_link_base|/overview/file-system.md
```
# File system
LVGL has a 'File system' abstraction module that enables you to attach any type of file systems.
The file system is identified by a drive letter.
For example, if the SD card is associated with the letter `'S'`, a file can be reached like `"S:path/to/file.txt"`.
## Add a driver
To add a driver, `lv_fs_drv_t` needs to be initialized like this:
```c
lv_fs_drv_t drv;
lv_fs_drv_init(&drv); /*Basic initialization*/
drv.letter = 'S'; /*An uppercase letter to identify the drive */
drv.file_size = sizeof(my_file_object); /*Size required to store a file object*/
drv.rddir_size = sizeof(my_dir_object); /*Size required to store a directory object (used by dir_open/close/read)*/
drv.ready_cb = my_ready_cb; /*Callback to tell if the drive is ready to use */
drv.open_cb = my_open_cb; /*Callback to open a file */
drv.close_cb = my_close_cb; /*Callback to close a file */
drv.read_cb = my_read_cb; /*Callback to read a file */
drv.write_cb = my_write_cb; /*Callback to write a file */
drv.seek_cb = my_seek_cb; /*Callback to seek in a file (Move cursor) */
drv.tell_cb = my_tell_cb; /*Callback to tell the cursor position */
drv.trunc_cb = my_trunc_cb; /*Callback to delete a file */
drv.size_cb = my_size_cb; /*Callback to tell a file's size */
drv.rename_cb = my_rename_cb; /*Callback to rename a file */
drv.dir_open_cb = my_dir_open_cb; /*Callback to open directory to read its content */
drv.dir_read_cb = my_dir_read_cb; /*Callback to read a directory's content */
drv.dir_close_cb = my_dir_close_cb; /*Callback to close a directory */
drv.free_space_cb = my_free_space_cb; /*Callback to tell free space on the drive */
drv.user_data = my_user_data; /*Any custom data if required*/
lv_fs_drv_register(&drv); /*Finally register the drive*/
```
Any of the callbacks can be `NULL` to indicate that operation is not supported.
As an example of how the callbacks are used, if you use `lv_fs_open(&file, "S:/folder/file.txt", LV_FS_MODE_WR)`, LVGL:
1. Verifies that a registered drive exists with the letter `'S'`.
2. Checks if it's `open_cb` is implemented (not `NULL`).
3. Calls the set `open_cb` with `"folder/file.txt"` path.
## Usage example
The example below shows how to read from a file:
```c
lv_fs_file_t f;
lv_fs_res_t res;
res = lv_fs_open(&f, "S:folder/file.txt", LV_FS_MODE_RD);
if(res != LV_FS_RES_OK) my_error_handling();
uint32_t read_num;
uint8_t buf[8];
res = lv_fs_read(&f, buf, 8, &read_num);
if(res != LV_FS_RES_OK || read_num != 8) my_error_handling();
lv_fs_close(&f);
```
*The mode in `lv_fs_open` can be `LV_FS_MODE_WR` to open for write or `LV_FS_MODE_RD | LV_FS_MODE_WR` for both*
This example shows how to read a directory's content. It's up to the driver how to mark the directories, but it can be a good practice to insert a `'/'` in front of the directory name.
```c
lv_fs_dir_t dir;
lv_fs_res_t res;
res = lv_fs_dir_open(&dir, "S:/folder");
if(res != LV_FS_RES_OK) my_error_handling();
char fn[256];
while(1) {
res = lv_fs_dir_read(&dir, fn);
if(res != LV_FS_RES_OK) {
my_error_handling();
break;
}
/*fn is empty, if not more files to read*/
if(strlen(fn) == 0) {
break;
}
printf("%s\n", fn);
}
lv_fs_dir_close(&dir);
```
## Use drivers for images
2021-05-17 16:17:20 +02:00
[Image](/widgets/core/img) objects can be opened from files too (besides variables stored in the flash).
To initialize the image, the following callbacks are required:
- open
- close
- read
- seek
- tell
## API
```eval_rst
.. doxygenfile:: lv_fs.h
:project: lvgl
```