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lvgl/lv_obj/lv_refr.c

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/**
* @file lv_refr.c
*
*/
/*********************
* INCLUDES
*********************/
#include <stddef.h>
#include "lv_conf.h"
#include "misc/os/ptask.h"
#include "misc/mem/fifo.h"
#include "lv_refr.h"
#include "lv_vdb.h"
/*********************
* DEFINES
*********************/
/**********************
* TYPEDEFS
**********************/
typedef struct
{
area_t area;
uint8_t joined;
}lv_join_t;
/**********************
* STATIC PROTOTYPES
**********************/
static void lv_refr_task(void);
static void lv_refr_join_area(lv_join_t * area_a, uint32_t inv_num);
static void lv_refr_areas(lv_join_t * area_a, uint32_t area_num);
#if LV_VDB_SIZE == 0
static void lv_refr_area_no_vdb(const area_t * area_p);
#else
static void lv_refr_area_with_vdb(const area_t * area_p);
static void lv_refr_area_part_vdb(const area_t * area_p);
#endif
static lv_obj_t* lv_refr_get_top_obj(const area_t * area_p, lv_obj_t* obj_dp);
static void lv_refr_make(lv_obj_t* top_p, const area_t * mask_p);
static void lv_refr_obj(lv_obj_t* obj_dp, const area_t * mask_ori_p);
/**********************
* STATIC VARIABLES
**********************/
fifo_t fifo_inv;
area_t fifo_inv_buf[LV_INV_FIFO_SIZE];
/**********************
* MACROS
**********************/
/**********************
* GLOBAL FUNCTIONS
**********************/
/**
* Initialize the screen refresh subsystem
*/
void lv_refr_init(void)
{
fifo_init(&fifo_inv, fifo_inv_buf, sizeof(area_t), LV_INV_FIFO_SIZE);
ptask_t* task;
task = ptask_create(lv_refr_task, LV_REFR_PERIOD, PTASK_PRIO_MID);
dm_assert(task);
}
/**
* Invalidate an area
* @param area_p pointer to area which should be invalidated
*/
void lv_inv_area(const area_t * area_p)
{
area_t scr_area;
scr_area.x1 = 0;
scr_area.y1 = 0;
scr_area.x2 = LV_HOR_RES - 1;
scr_area.y2 = LV_VER_RES - 1;
area_t com_area;
bool suc;
suc = area_union(&com_area, area_p, &scr_area);
/*The area is truncated to the screen*/
if(suc != false)
{
#if LV_DOWNSCALE == 2
/*Rounding*/
com_area.x1 = com_area.x1 & (~0x1);
com_area.y1 = com_area.y1 & (~0x1);
com_area.x2 = com_area.x2 | 0x1;
com_area.y2 = com_area.y2 | 0x1;
#elif LV_DOWNSCALE == 4
com_area.x1 = com_area.x1 & (~0x3);
com_area.y1 = com_area.y1 & (~0x3);
com_area.x2 = com_area.x2 | 0x3;
com_area.y2 = com_area.y2 | 0x3;
#endif
/*Save the area*/
suc = fifo_push(&fifo_inv, &com_area);
/* There is no place for the new area
* clear the fifo and add the whole screen*/
if(suc == false)
{
fifo_clear(&fifo_inv);
fifo_push(&fifo_inv, &scr_area);
}
}
}
/**********************
* STATIC FUNCTIONS
**********************/
/**
* Called periodically to handle the refreshing
*/
static void lv_refr_task(void)
{
lv_join_t area_tmp[LV_INV_FIFO_SIZE];
memset(area_tmp, 0, sizeof(area_tmp));
/*Read all data from the fifo_inv*/
uint32_t inv_num;
bool suc;
for(inv_num = 0; inv_num < LV_INV_FIFO_SIZE; inv_num++)
{
suc = fifo_pop(&fifo_inv, &area_tmp[inv_num].area);
if(suc == false) /*Break id the fifo is empty*/
{
break;
}
}
lv_refr_join_area(area_tmp, inv_num);
lv_refr_areas(area_tmp, inv_num);
}
/**
* Join the areas which has got common parts
* @param join_a an array of areas to join
* @param inv_num item number of the array
*/
static void lv_refr_join_area(lv_join_t * area_a, uint32_t area_num)
{
uint32_t join_from;
uint32_t join_in;
area_t joined_area;
for(join_in = 0; join_in < area_num; join_in++) {
if(area_a[join_in].joined != 0) continue;
/*Check all areas to join them in 'join_in'*/
for(join_from = 0; join_from < area_num; join_from++) {
/*Handle only unjoined areas and ignore itself*/
if(area_a[join_from].joined != 0 || join_in == join_from) {
continue;
}
/*Check if the areas are on each other*/
if(area_is_on(&area_a[join_in].area,
&area_a[join_from].area) == false)
{
continue;
}
area_join(&joined_area, &area_a[join_in].area,
&area_a[join_from].area);
/*Join two area only if the joined area size is smaller*/
if(area_get_size(&joined_area) <
(area_get_size(&area_a[join_in].area) + area_get_size(&area_a[join_from].area))) {
area_cpy(&area_a[join_in].area, &joined_area);
/*Mark 'join_form' is joined into 'join_in'*/
area_a[join_from].joined = 1;
}
}
}
}
/**
* Refresh the joined areas
* @param area_a array of joined invalid areas
* @param area_num item number of the array
*/
static void lv_refr_areas(lv_join_t * area_a, uint32_t area_num)
{
uint32_t i;
for(i = 0; i < area_num; i++) {
/*Refresh the unjoined areas*/
if(area_a[i].joined == 0) {
/*If there is no VDB do simple drawing*/
#if LV_VDB_SIZE == 0
lv_refr_area_no_vdb(&area_a[i].area);
#else
/*If VDB is used...*/
lv_refr_area_with_vdb(&area_a[i].area);
#endif
}
}
}
#if LV_VDB_SIZE == 0
/**
* Refresh an area if there is no Virtual Display Buffer
* @param area_p pointer to an area to refresh
*/
static void lv_refr_area_no_vdb(const area_t * area_p)
{
lv_obj_t* top_p;
/*Get top object which is not covered by others*/
top_p = lv_refr_get_top_obj(area_p, lv_scr_act());
/*Do the refreshing*/
lv_refr_make(top_p, area_p);
}
#else
/**
* Refresh an area if there is Virtual Display Buffer
* @param area_p pointer to an area to refresh
*/
static void lv_refr_area_with_vdb(const area_t * area_p)
{
lv_vdb_t * vdb_p = lv_vdb_get();
/*Always use the full row*/
vdb_p->vdb_area.x1 = area_p->x1;
vdb_p->vdb_area.y1 = area_p->y1;
vdb_p->vdb_area.x2 = area_p->x2;
/*Calculate the max row num*/
uint32_t max_row = (uint32_t) LV_VDB_SIZE / (vdb_p->vdb_area.x2 - vdb_p->vdb_area.x1 + 1);
if(max_row > area_get_height(area_p)) max_row = area_get_height(area_p);
/*Round the row number with downscale*/
#if LV_DOWNSCALE == 2
max_row &= (~0x1);
#elif LV_DOWNSCALE == 4
max_row &= (~0x3);
#endif
/*Refresh all rows*/
cord_t row = area_p->y1;
for(row = area_p->y1; row + max_row - 1 <= area_p->y2; row += max_row) {
/*Calc. the next y coordinates of VDB*/
vdb_p->vdb_area.y1 = row;
vdb_p->vdb_area.y2 = row + max_row - 1;
lv_refr_area_part_vdb(area_p);
}
/*If the last y coordinates are not handled yet ...*/
if(area_p->y2 != vdb_p->vdb_area.y2) {
/*Calc. the next y coordinates of VDB*/
vdb_p->vdb_area.y1 = row;
vdb_p->vdb_area.y2 = area_p->y2;
/*Refresh this part too*/
lv_refr_area_part_vdb(area_p);
}
}
/**
* Refresh a part of an area which is on the actual Virtual Display Buffer
* @param area_p pointer to an area to refresh
*/
static void lv_refr_area_part_vdb(const area_t * area_p)
{
lv_vdb_t * vdb_p = lv_vdb_get();
lv_obj_t* top_p;
/*Get the new mask from the original area and the act. VDB
It will be a part of 'area_p'*/
area_t start_mask;
area_union(&start_mask, area_p, &vdb_p->vdb_area);
/*Get the most top object which is not covered by others*/
top_p = lv_refr_get_top_obj(&start_mask, lv_scr_act());
/*Do the refreshing*/
lv_refr_make(top_p, &start_mask);
/*Flush the content of the VDB*/
lv_vdb_flush();
}
#endif /*LV_VDB_SIZE == 0*/
/**
* Search the most top object which fully covers an area
* @param area_p pointer to an area
* @param obj_dp the first object to start the searching (typically a screen)
* @return
*/
static lv_obj_t* lv_refr_get_top_obj(const area_t * area_p, lv_obj_t* obj_dp)
{
lv_obj_t* i;
lv_obj_t* found_p = NULL;
/*If this object is fully cover the draw area check the children too */
if(obj_dp->opa == OPA_COVER &&
obj_dp->hidden == 0 &&
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LV_SA(obj_dp, lv_objs_t)->transp == 0 &&
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obj_dp->design_f(obj_dp, area_p, LV_DESIGN_COVER_CHK) != false)
{
LL_READ(obj_dp->child_ll, i) {
found_p = lv_refr_get_top_obj(area_p, i);
/*If a children is ok then break*/
if(found_p != NULL) {
break;
}
}
/*If there is no better children use this object*/
if(found_p == NULL) {
found_p = obj_dp;
}
}
return found_p;
}
/**
* Make the refreshing from an object. Draw all its children and the yungers too.
* @param top_p pointer to an objects. Start the drawing from it.
* @param mask_p pointer to an area, the objects will be drawn only here
*/
static void lv_refr_make(lv_obj_t* top_p, const area_t * mask_p)
{
/* Normally always will be a top_obj (at least the screen)
* but in special cases (e.g. if the screen has alpha) it won't.
* In this case use the screen directly */
if(top_p == NULL) top_p = lv_scr_act();
/*Refresh the top object and its children*/
lv_refr_obj(top_p, mask_p);
/*Draw the 'younger' objects because they can be on top_obj */
lv_obj_t* par_dp;
lv_obj_t* i;
lv_obj_t* border_p = top_p;
par_dp = lv_obj_get_parent(top_p);
/*Do until not reach the screen*/
while(par_dp != NULL) {
/*object before border_p has to be redrawn*/
i = ll_get_prev(&(par_dp->child_ll), border_p);
while(i != NULL) {
/*Refresh the objects*/
lv_refr_obj(i, mask_p);
i = ll_get_prev(&(par_dp->child_ll), i);
}
/*The new border will be there last parents,
*so the 'younger' brothers of parent will be refreshed*/
border_p = par_dp;
/*Go a level deeper*/
par_dp = lv_obj_get_parent(par_dp);
}
}
/**
* Refresh an object an all of its children. (Called recursively)
* @param obj_dp pointer to an object to refresh
* @param mask_ori_p pointer to an area, the objects will be drawn only here
*/
static void lv_refr_obj(lv_obj_t* obj_dp, const area_t * mask_ori_p)
{
/*Do not refresh hidden objects*/
if(obj_dp->hidden != 0) return;
bool union_ok; /* Store the return value of area_union */
/* Truncate the original mask to the coordinates of the parent
* because the parent and its children are visible only here */
area_t mask_parent;
union_ok = area_union(&mask_parent, mask_ori_p, &obj_dp->cords);
/*Draw the parent and its children only if they ore on 'mask_parent'*/
if(union_ok != false) {
/* Redraw the object */
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if(obj_dp->opa != OPA_TRANSP && LV_SA(obj_dp, lv_objs_t)->transp == 0) {
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obj_dp->design_f(obj_dp, &mask_parent, LV_DESIGN_DRAW);
}
area_t mask_child; /*Mask from obj_dp and its child*/
lv_obj_t* child_p;
LL_READ_BACK(obj_dp->child_ll, child_p)
{
/* Get the union (common parts) of original mask (from obj_dp)
* and its child */
union_ok = area_union(&mask_child, &mask_parent, &child_p->cords);
/*If the parent and the child has common area then refresh the child */
if(union_ok) {
/*Refresh the next children*/
lv_refr_obj(child_p, &mask_child);
}
}
}
}