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```eval_rst
.. include:: /header.rst
:github_url: |github_link_base|/get-started/arduino.md
```
# Arduino
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The [core LVGL library ](https://github.com/lvgl/lvgl ) and the [demos ](https://github.com/lvgl/lv_demos ) are directly available as Arduino libraries.
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Note that you need to choose a powerful enough board to run LVGL and your GUI. See the [requirements of LVGL ](https://docs.lvgl.io/latest/en/html/intro/index.html#requirements ).
For example ESP32 is a good candidate to create your UI with LVGL.
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## Get the LVGL Arduino library
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LVGL can be installed via the Arduino IDE Library Manager or as a .ZIP library.
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## Set up drivers
To get started it's recommended to use [TFT_eSPI ](https://github.com/Bodmer/TFT_eSPI ) library as a TFT driver to simplify testing.
To make it work setup `TFT_eSPI` according to your TFT display type via editing either
- `User_Setup.h`
- or by selecting a configuration in the `User_Setup_Select.h`
Both files are located in `TFT_eSPI` library's folder.
## Configure LVGL
LVGL has its own configuration file called `lv_conf.h` . When LVGL is installed the followings needs to be done to configure it:
1. Go to directory of the installed Arduino libraries
2. Go to `lvgl` and copy `lv_conf_template.h` as `lv_conf.h` into the Arduino Libraries directory next to the `lvgl` library folder.
3. Open `lv_conf.h` and change the first `#if 0` to `#if 1`
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4. Set the color depth of you display in `LV_COLOR_DEPTH`
5. Set `LV_TICK_CUSTOM 1`
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## Initialize LVGL and run an example
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Take a look at [LVGL_Arduino.ino ](https://github.com/lvgl/lvgl/blob/master/examples/arduino/LVGL_Arduino/LVGL_Arduino.ino ) to see how to initialize LVGL.
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TFT_eSPI is used as the display driver.
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In the INO file you can see how to register a display and a touch pad for LVGL and call an example.
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Note that, there is no dedicated INO file for every example but you can call functions like `lv_example_btn_1()` or `lv_example_slider_1()` to run an example.
Most of the examples are available in the [`lvgl/examples` ](https://github.com/lvgl/lvgl/tree/master/examples ) folder. Some are also available in [`lv_demos` ](https://github.com/lvgl/lv_demos ), which needs to be installed and configured separately.
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## Debugging and logging
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In case of trouble LVGL can display debug information.
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In the `LVGL_Arduino.ino` example there is `my_print` method, which allow to send this debug information to the serial interface.
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To enable this feature you have to edit `lv_conf.h` file and enable logging in the section `log settings` :
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```c
/*Log settings*/
#define USE_LV_LOG 1 /*Enable/disable the log module*/
#if LV_USE_LOG
/* How important log should be added:
* LV_LOG_LEVEL_TRACE A lot of logs to give detailed information
* LV_LOG_LEVEL_INFO Log important events
* LV_LOG_LEVEL_WARN Log if something unwanted happened but didn't cause a problem
* LV_LOG_LEVEL_ERROR Only critical issue, when the system may fail
* LV_LOG_LEVEL_NONE Do not log anything
*/
# define LV_LOG_LEVEL LV_LOG_LEVEL_WARN
```
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After enabling the log module and setting LV_LOG_LEVEL accordingly the output log is sent to the `Serial` port @ 115200 bps.
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