2019-08-21 15:44:35 +02:00
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/**
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* @file lv_blend.c
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*
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*/
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/*********************
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* INCLUDES
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*********************/
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#include "lv_blend.h"
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2019-08-24 15:59:19 +02:00
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#include "../lv_misc/lv_math.h"
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2019-08-27 06:11:33 +02:00
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#include "../lv_hal/lv_hal_disp.h"
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#include "../lv_core/lv_refr.h"
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2019-08-21 15:44:35 +02:00
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/*********************
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* DEFINES
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*********************/
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2019-08-24 15:59:19 +02:00
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#define FILL_DIRECT_LEN 32
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#define FILL_DIRECT_MASK 0x1F
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2019-08-21 15:44:35 +02:00
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/**********************
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* TYPEDEFS
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**********************/
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/**********************
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* STATIC PROTOTYPES
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**********************/
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/**********************
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* STATIC VARIABLES
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**********************/
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/**********************
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* MACROS
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**********************/
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/**********************
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* GLOBAL FUNCTIONS
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**********************/
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2019-08-23 10:53:38 +02:00
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/**
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*
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* @param disp_area
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* @param clip_area already truncated to disp_arae
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* @param fill_area
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* @param disp_buf
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* @param cf
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* @param color
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* @param mask
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* @param mask_res
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* @param opa
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* @param mode
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*/
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void lv_blend_fill(const lv_area_t * disp_area, const lv_area_t * clip_area, const lv_area_t * fill_area,
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lv_color_t * disp_buf, lv_img_cf_t cf, lv_color_t color,
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lv_opa_t * mask, lv_mask_res_t mask_res, lv_opa_t opa, lv_blend_mode_t mode)
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{
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/*Do not draw transparent things*/
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if(opa < LV_OPA_MIN) return;
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if(mask_res == LV_MASK_RES_FULL_TRANSP) return;
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/* Get clipped fill area which is the real draw area.
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* It is always the same or inside `fill_area` */
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lv_area_t draw_area;
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bool is_common;
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is_common = lv_area_intersect(&draw_area, clip_area, fill_area);
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if(!is_common) return;
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/* Now `draw_area` has absolute coordinates.
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* Make it relative to `disp_area` to simplify draw to `disp_buf`*/
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draw_area.x1 -= disp_area->x1;
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draw_area.y1 -= disp_area->y1;
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draw_area.x2 -= disp_area->x1;
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draw_area.y2 -= disp_area->y1;
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/*Get the width of the `disp_area` it will be used to go to the next line*/
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lv_coord_t disp_w = lv_area_get_width(disp_area);
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/*Create a temp. disp_buf which always point to current line to draw*/
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lv_color_t * disp_buf_tmp = disp_buf + disp_w * draw_area.y1;
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lv_coord_t x;
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lv_coord_t y;
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/*Simple fill (maybe with opacity), no masking*/
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if(mask_res == LV_MASK_RES_FULL_COVER) {
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if(opa > LV_OPA_MAX) {
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2019-08-24 15:59:19 +02:00
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lv_coord_t draw_area_w = lv_area_get_width(&draw_area);
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lv_color_t * disp_buf_tmp_ori = disp_buf_tmp;
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/*Fill the first line. Use `memcpy` because it's faster then simple value assignment*/
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/*Set the first pixels manually*/
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lv_coord_t direct_fill_end = LV_MATH_MIN(draw_area.x2, draw_area.x1 + FILL_DIRECT_LEN + (draw_area_w & FILL_DIRECT_MASK) - 1);
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for(x = draw_area.x1; x <= direct_fill_end ; x++) {
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disp_buf_tmp[x].full = color.full;
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}
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for(; x <= draw_area.x2; x += FILL_DIRECT_LEN) {
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memcpy(&disp_buf_tmp[x], &disp_buf_tmp[draw_area.x1], FILL_DIRECT_LEN * sizeof(lv_color_t));
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}
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disp_buf_tmp += disp_w;
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for(y = draw_area.y1 + 1; y <= draw_area.y2; y++) {
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memcpy(&disp_buf_tmp[draw_area.x1], &disp_buf_tmp_ori[draw_area.x1], draw_area_w * sizeof(lv_color_t));
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2019-08-23 10:53:38 +02:00
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disp_buf_tmp += disp_w;
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}
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}
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else {
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2019-08-27 07:05:51 +02:00
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lv_color_t last_dest_color = LV_COLOR_BLACK;
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lv_color_t last_res_color = lv_color_mix(color, last_dest_color, opa);
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2019-08-23 10:53:38 +02:00
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for(y = draw_area.y1; y <= draw_area.y2; y++) {
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for(x = draw_area.x1; x <= draw_area.x2; x++) {
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2019-08-27 07:05:51 +02:00
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if(last_dest_color.full != disp_buf_tmp[x].full) {
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last_dest_color = disp_buf_tmp[x];
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last_res_color = lv_color_mix(color, disp_buf_tmp[x], opa);
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}
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disp_buf_tmp[x] = last_res_color;
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2019-08-23 10:53:38 +02:00
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}
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disp_buf_tmp += disp_w;
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}
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}
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}
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/*Masked*/
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else {
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2019-08-24 15:59:19 +02:00
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/*Get the width of the `draw_area` it will be used to go to the next line of the mask*/
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lv_coord_t draw_area_w = lv_area_get_width(&draw_area);
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2019-08-23 10:53:38 +02:00
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2019-08-24 15:59:19 +02:00
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/* The mask is relative to the clipped area.
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* In the cycles below mask will be indexed from `draw_area.x1`
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* but it corresponds to zero index. So prepare `mask_tmp` accordingly. */
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lv_opa_t * mask_tmp = mask - draw_area.x1;
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2019-08-23 10:53:38 +02:00
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/*Buffer the result color to avoid recalculating the same color*/
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lv_color_t last_dest_color;
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lv_color_t last_res_color;
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lv_opa_t last_mask = LV_OPA_TRANSP;
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last_dest_color.full = disp_buf_tmp[0].full;
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last_res_color.full = disp_buf_tmp[0].full;
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/*Only the mask matters*/
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if(opa > LV_OPA_MAX) {
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for(y = draw_area.y1; y <= draw_area.y2; y++) {
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for(x = draw_area.x1; x <= draw_area.x2; x++) {
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2019-08-24 15:59:19 +02:00
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if(mask_tmp[x] == 0) continue;
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2019-08-23 10:53:38 +02:00
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if(mask_tmp[x] != last_mask || last_dest_color.full != disp_buf_tmp[x].full) {
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if(mask_tmp[x] > LV_OPA_MAX) last_res_color = color;
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else if(mask_tmp[x] < LV_OPA_MIN) last_res_color = disp_buf_tmp[x];
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else last_res_color = lv_color_mix(color, disp_buf_tmp[x], mask_tmp[x]);
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last_mask = mask_tmp[x];
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last_dest_color.full = disp_buf_tmp[x].full;
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}
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disp_buf_tmp[x] = last_res_color;
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}
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disp_buf_tmp += disp_w;
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2019-08-24 15:59:19 +02:00
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mask_tmp += draw_area_w;
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2019-08-23 10:53:38 +02:00
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}
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}
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/*Handle opa and mask values too*/
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else {
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for(y = draw_area.y1; y <= draw_area.y2; y++) {
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for(x = draw_area.x1; x <= draw_area.x2; x++) {
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2019-08-24 15:59:19 +02:00
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if(mask_tmp[x] == 0) continue;
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if(mask_tmp[x] != last_mask || last_dest_color.full != disp_buf_tmp[x].full) {
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2019-08-23 10:53:38 +02:00
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lv_opa_t opa_tmp = (uint16_t)((uint16_t)mask_tmp[x] * opa) >> 8;
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if(opa_tmp > LV_OPA_MAX) last_res_color = color;
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else if(opa_tmp < LV_OPA_MIN) last_res_color = disp_buf_tmp[x];
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else last_res_color = lv_color_mix(color, disp_buf_tmp[x],opa_tmp);
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2019-08-26 05:06:49 +02:00
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last_mask = mask_tmp[x];
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2019-08-23 10:53:38 +02:00
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last_dest_color.full = disp_buf_tmp[x].full;
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}
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disp_buf_tmp[x] = last_res_color;
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}
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disp_buf_tmp += disp_w;
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2019-08-24 15:59:19 +02:00
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mask_tmp += draw_area_w;
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2019-08-23 10:53:38 +02:00
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}
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}
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}
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}
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2019-08-27 06:11:33 +02:00
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void lv_blend_map(const lv_area_t * clip_area, const lv_area_t * map_area, const lv_color_t * map_buf,
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const lv_opa_t * mask, lv_mask_res_t mask_res,
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lv_opa_t opa, lv_blend_mode_t mode)
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{
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/*Do not draw transparent things*/
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if(opa < LV_OPA_MIN) return;
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if(mask_res == LV_MASK_RES_FULL_TRANSP) return;
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/* Get clipped fill area which is the real draw area.
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* It is always the same or inside `fill_area` */
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lv_area_t draw_area;
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bool is_common;
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is_common = lv_area_intersect(&draw_area, clip_area, map_area);
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if(!is_common) return;
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lv_disp_t * disp = lv_refr_get_disp_refreshing();
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lv_disp_buf_t * vdb = lv_disp_get_buf(disp);
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const lv_area_t * disp_area = &vdb->area;
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lv_color_t * disp_buf = vdb->buf_act;
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lv_img_cf_t cf = LV_IMG_CF_TRUE_COLOR;
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/* Now `draw_area` has absolute coordinates.
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* Make it relative to `disp_area` to simplify draw to `disp_buf`*/
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draw_area.x1 -= disp_area->x1;
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draw_area.y1 -= disp_area->y1;
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draw_area.x2 -= disp_area->x1;
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draw_area.y2 -= disp_area->y1;
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/*Get the width of the `disp_area` it will be used to go to the next line*/
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lv_coord_t disp_w = lv_area_get_width(disp_area);
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/*Get the width of the `mask_area` it will be used to go to the next line*/
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lv_coord_t map_w = lv_area_get_width(map_area);
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/*Create a temp. disp_buf which always point to current line to draw*/
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lv_color_t * disp_buf_tmp = disp_buf + disp_w * draw_area.y1;
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/*Create a temp. map_buf which always point to current line to draw*/
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const lv_color_t * map_buf_tmp = map_buf + map_w * (draw_area.y1 - (map_area->y1 - disp_area->y1));
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lv_coord_t x;
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lv_coord_t y;
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/*Simple fill (maybe with opacity), no masking*/
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if(mask_res == LV_MASK_RES_FULL_COVER) {
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/*Go to the first px of the map*/
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map_buf_tmp += (draw_area.x1 - (map_area->x1 - disp_area->x1));
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if(opa > LV_OPA_MAX) {
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lv_coord_t draw_area_w = lv_area_get_width(&draw_area);
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for(y = draw_area.y1; y <= draw_area.y2; y++) {
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memcpy(&disp_buf_tmp[draw_area.x1], map_buf_tmp, draw_area_w * sizeof(lv_color_t));
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disp_buf_tmp += disp_w;
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map_buf_tmp += map_w;
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}
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}
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else {
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}
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}
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/*Masked*/
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else {
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/*Get the width of the `draw_area` it will be used to go to the next line of the mask*/
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lv_coord_t draw_area_w = lv_area_get_width(&draw_area);
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/* The mask is relative to the clipped area.
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* In the cycles below mask will be indexed from `draw_area.x1`
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* but it corresponds to zero index. So prepare `mask_tmp` accordingly. */
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2019-08-27 15:16:05 +02:00
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const lv_opa_t * mask_tmp = mask - draw_area.x1;
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2019-08-27 06:11:33 +02:00
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/*Buffer the result color to avoid recalculating the same color*/
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lv_color_t last_dest_color;
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2019-08-27 07:05:51 +02:00
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lv_color_t last_map_color;
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2019-08-27 06:11:33 +02:00
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lv_color_t last_res_color;
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lv_opa_t last_mask = LV_OPA_TRANSP;
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last_dest_color.full = disp_buf_tmp[0].full;
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2019-08-27 07:05:51 +02:00
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last_map_color.full = disp_buf_tmp[0].full;
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2019-08-27 06:11:33 +02:00
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last_res_color.full = disp_buf_tmp[0].full;
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/*Only the mask matters*/
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if(opa > LV_OPA_MAX) {
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map_buf_tmp += (draw_area.x1 - (map_area->x1 - disp_area->x1)) - draw_area.x1;
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for(y = draw_area.y1; y <= draw_area.y2; y++) {
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for(x = draw_area.x1; x <= draw_area.x2; x++) {
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2019-08-27 07:05:51 +02:00
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if(mask_tmp[x] == 0) continue;
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if(mask_tmp[x] != last_mask || last_dest_color.full != disp_buf_tmp[x].full || last_map_color.full != map_buf_tmp[x].full) {
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if(mask_tmp[x] > LV_OPA_MAX) last_res_color = map_buf_tmp[x];
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else if(mask_tmp[x] < LV_OPA_MIN) last_res_color = disp_buf_tmp[x];
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else last_res_color = lv_color_mix(map_buf_tmp[x], disp_buf_tmp[x], mask_tmp[x]);
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last_mask = mask_tmp[x];
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last_dest_color.full = disp_buf_tmp[x].full;
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last_map_color.full = map_buf_tmp[x].full;
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}
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disp_buf_tmp[x] = last_res_color;
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2019-08-27 06:11:33 +02:00
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}
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disp_buf_tmp += disp_w;
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mask_tmp += draw_area_w;
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map_buf_tmp += map_w;
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}
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}
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/*Handle opa and mask values too*/
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else {
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2019-08-27 15:16:05 +02:00
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2019-08-27 06:11:33 +02:00
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}
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}
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}
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2019-08-23 10:53:38 +02:00
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2019-08-21 15:44:35 +02:00
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/**********************
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* STATIC FUNCTIONS
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**********************/
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