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lvgl/src/lv_widgets/lv_keyboard.c

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/**
* @file lv_kb.c
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*
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*/
/*********************
* INCLUDES
*********************/
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#include "lv_keyboard.h"
#if LV_USE_KEYBOARD != 0
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#include "../lv_core/lv_debug.h"
#include "../lv_themes/lv_theme.h"
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#include "lv_textarea.h"
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/*********************
* DEFINES
*********************/
#define LV_OBJX_NAME "lv_keyboard"
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/**********************
* TYPEDEFS
**********************/
/**********************
* STATIC PROTOTYPES
**********************/
static lv_res_t lv_keyboard_signal(lv_obj_t * kb, lv_signal_t sign, void * param);
static void lv_keyboard_update_map(lv_obj_t * kb);
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/**********************
* STATIC VARIABLES
**********************/
static lv_signal_cb_t ancestor_signal;
/* clang-format off */
static const char * const default_kb_map_lc[] = {"1#", "q", "w", "e", "r", "t", "y", "u", "i", "o", "p", LV_SYMBOL_BACKSPACE, "\n",
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"ABC", "a", "s", "d", "f", "g", "h", "j", "k", "l", LV_SYMBOL_NEW_LINE, "\n",
"_", "-", "z", "x", "c", "v", "b", "n", "m", ".", ",", ":", "\n",
LV_SYMBOL_CLOSE, LV_SYMBOL_LEFT, " ", LV_SYMBOL_RIGHT, LV_SYMBOL_OK, ""
};
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static const lv_btnmatrix_ctrl_t default_kb_ctrl_lc_map[] = {
LV_KEYBOARD_CTRL_BTN_FLAGS | 5, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 7,
LV_KEYBOARD_CTRL_BTN_FLAGS | 6, 3, 3, 3, 3, 3, 3, 3, 3, 3, 7,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
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LV_KEYBOARD_CTRL_BTN_FLAGS | 2, 2, 6, 2, LV_KEYBOARD_CTRL_BTN_FLAGS | 2
};
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static const char * const default_kb_map_uc[] = {"1#", "Q", "W", "E", "R", "T", "Y", "U", "I", "O", "P", LV_SYMBOL_BACKSPACE, "\n",
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"abc", "A", "S", "D", "F", "G", "H", "J", "K", "L", LV_SYMBOL_NEW_LINE, "\n",
"_", "-", "Z", "X", "C", "V", "B", "N", "M", ".", ",", ":", "\n",
LV_SYMBOL_CLOSE, LV_SYMBOL_LEFT, " ", LV_SYMBOL_RIGHT, LV_SYMBOL_OK, ""
};
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static const lv_btnmatrix_ctrl_t default_kb_ctrl_uc_map[] = {
LV_KEYBOARD_CTRL_BTN_FLAGS | 5, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 7,
LV_KEYBOARD_CTRL_BTN_FLAGS | 6, 3, 3, 3, 3, 3, 3, 3, 3, 3, 7,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
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LV_KEYBOARD_CTRL_BTN_FLAGS | 2, 2, 6, 2, LV_KEYBOARD_CTRL_BTN_FLAGS | 2
};
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static const char * const default_kb_map_spec[] = {"0", "1", "2", "3", "4", "5", "6", "7", "8", "9", LV_SYMBOL_BACKSPACE, "\n",
"abc", "+", "-", "/", "*", "=", "%", "!", "?", "#", "<", ">", "\n",
"\\", "@", "$", "(", ")", "{", "}", "[", "]", ";", "\"", "'", "\n",
LV_SYMBOL_CLOSE, LV_SYMBOL_LEFT, " ", LV_SYMBOL_RIGHT, LV_SYMBOL_OK, ""
};
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static const lv_btnmatrix_ctrl_t default_kb_ctrl_spec_map[] = {
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, LV_KEYBOARD_CTRL_BTN_FLAGS | 2,
LV_KEYBOARD_CTRL_BTN_FLAGS | 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
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LV_KEYBOARD_CTRL_BTN_FLAGS | 2, 2, 6, 2, LV_KEYBOARD_CTRL_BTN_FLAGS | 2
};
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static const char * const default_kb_map_num[] = {"1", "2", "3", LV_SYMBOL_CLOSE, "\n",
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"4", "5", "6", LV_SYMBOL_OK, "\n",
"7", "8", "9", LV_SYMBOL_BACKSPACE, "\n",
"+/-", "0", ".", LV_SYMBOL_LEFT, LV_SYMBOL_RIGHT, ""
};
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static const lv_btnmatrix_ctrl_t default_kb_ctrl_num_map[] = {
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1, 1, 1, LV_KEYBOARD_CTRL_BTN_FLAGS | 2,
1, 1, 1, LV_KEYBOARD_CTRL_BTN_FLAGS | 2,
1, 1, 1, 2,
1, 1, 1, 1, 1
};
/* clang-format on */
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static const char * * kb_map[4] = {
(const char * *)default_kb_map_lc,
(const char * *)default_kb_map_uc,
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(const char * *)default_kb_map_spec,
(const char * *)default_kb_map_num
};
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static const lv_btnmatrix_ctrl_t * kb_ctrl[4] = {
default_kb_ctrl_lc_map,
default_kb_ctrl_uc_map,
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default_kb_ctrl_spec_map,
default_kb_ctrl_num_map
};
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/**********************
* MACROS
**********************/
/**********************
* GLOBAL FUNCTIONS
**********************/
/**
* Create a keyboard objects
* @param par pointer to an object, it will be the parent of the new keyboard
* @param copy pointer to a keyboard object, if not NULL then the new object will be copied from it
* @return pointer to the created keyboard
*/
lv_obj_t * lv_keyboard_create(lv_obj_t * par, const lv_obj_t * copy)
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{
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LV_LOG_TRACE("keyboard create started");
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/*Create the ancestor of keyboard*/
lv_obj_t * kb = lv_btnmatrix_create(par, copy);
LV_ASSERT_MEM(kb);
if(kb == NULL) return NULL;
if(ancestor_signal == NULL) ancestor_signal = lv_obj_get_signal_cb(kb);
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/*Allocate the keyboard type specific extended data*/
lv_keyboard_ext_t * ext = lv_obj_allocate_ext_attr(kb, sizeof(lv_keyboard_ext_t));
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LV_ASSERT_MEM(ext);
if(ext == NULL) {
lv_obj_del(kb);
return NULL;
}
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/*Initialize the allocated 'ext' */
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ext->ta = NULL;
ext->mode = LV_KEYBOARD_MODE_TEXT_LOWER;
ext->cursor_mng = 0;
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/*The signal and design functions are not copied so set them here*/
lv_obj_set_signal_cb(kb, lv_keyboard_signal);
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/*Init the new keyboard keyboard*/
if(copy == NULL) {
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/* Set a size which fits into the parent.
* Don't use `par` directly because if the window is created on a page it is moved to the
* scrollable so the parent has changed */
lv_obj_set_size(kb, lv_obj_get_width_fit(lv_obj_get_parent(kb)),
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lv_obj_get_height_fit(lv_obj_get_parent(kb)) / 2);
lv_obj_align(kb, NULL, LV_ALIGN_IN_BOTTOM_MID, 0, 0);
lv_obj_set_event_cb(kb, lv_keyboard_def_event_cb);
lv_obj_set_base_dir(kb, LV_BIDI_DIR_LTR);
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lv_obj_add_protect(kb, LV_PROTECT_CLICK_FOCUS);
lv_btnmatrix_set_map(kb, kb_map[ext->mode]);
lv_btnmatrix_set_ctrl_map(kb, kb_ctrl[ext->mode]);
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lv_theme_apply(kb, LV_THEME_KEYBOARD);
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}
/*Copy an existing keyboard*/
else {
lv_keyboard_ext_t * copy_ext = lv_obj_get_ext_attr(copy);
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ext->ta = copy_ext->ta;
ext->mode = copy_ext->mode;
ext->cursor_mng = copy_ext->cursor_mng;
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lv_btnmatrix_set_map(kb, kb_map[ext->mode]);
lv_btnmatrix_set_ctrl_map(kb, kb_ctrl[ext->mode]);
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/*Refresh the style with new signal function*/
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// lv_obj_refresh_style(new_kb);
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}
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LV_LOG_INFO("keyboard created");
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return kb;
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}
/*=====================
* Setter functions
*====================*/
/**
* Assign a Text Area to the Keyboard. The pressed characters will be put there.
* @param kb pointer to a Keyboard object
* @param ta pointer to a Text Area object to write there
*/
void lv_keyboard_set_ta(lv_obj_t * kb, lv_obj_t * ta)
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{
LV_ASSERT_OBJ(kb, LV_OBJX_NAME);
if(ta) LV_ASSERT_OBJ(ta, "lv_ta");
lv_keyboard_ext_t * ext = lv_obj_get_ext_attr(kb);
/*Hide the cursor of the old Text area if cursor management is enabled*/
if(ext->ta && ext->cursor_mng) {
lv_textarea_set_cursor_hidden(ext->ta, true);
}
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ext->ta = ta;
/*Show the cursor of the new Text area if cursor management is enabled*/
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if(ext->ta && ext->cursor_mng) {
lv_textarea_set_cursor_hidden(ext->ta, false);
}
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}
/**
* Set a new a mode (text or number map)
* @param kb pointer to a Keyboard object
* @param mode the mode from 'lv_keyboard_mode_t'
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*/
void lv_keyboard_set_mode(lv_obj_t * kb, lv_keyboard_mode_t mode)
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{
LV_ASSERT_OBJ(kb, LV_OBJX_NAME);
lv_keyboard_ext_t * ext = lv_obj_get_ext_attr(kb);
if(ext->mode == mode) return;
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ext->mode = mode;
lv_btnmatrix_set_map(kb, kb_map[mode]);
lv_btnmatrix_set_ctrl_map(kb, kb_ctrl[mode]);
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}
/**
* Automatically hide or show the cursor of Text Area
* @param kb pointer to a Keyboard object
* @param en true: show cursor on the current text area, false: hide cursor
*/
void lv_keyboard_set_cursor_manage(lv_obj_t * kb, bool en)
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{
LV_ASSERT_OBJ(kb, LV_OBJX_NAME);
lv_keyboard_ext_t * ext = lv_obj_get_ext_attr(kb);
if(ext->cursor_mng == en) return;
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ext->cursor_mng = en == false ? 0 : 1;
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if(ext->ta) {
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if(ext->cursor_mng) {
lv_textarea_set_cursor_hidden(ext->ta, false);
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}
else {
lv_textarea_set_cursor_hidden(ext->ta, true);
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}
}
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}
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/**
* Set a new map for the keyboard
* @param kb pointer to a Keyboard object
* @param mode keyboard map to alter 'lv_keyboard_mode_t'
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* @param map pointer to a string array to describe the map.
* See 'lv_btnmatrix_set_map()' for more info.
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*/
void lv_keyboard_set_map(lv_obj_t * kb, lv_keyboard_mode_t mode, const char * map[])
{
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kb_map[mode] = map;
lv_keyboard_update_map(kb);
}
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/**
* Set the button control map (hidden, disabled etc.) for the keyboard. The
* control map array will be copied and so may be deallocated after this
* function returns.
* @param kb pointer to a keyboard object
* @param mode keyboard ctrl map to alter 'lv_keyboard_mode_t'
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* @param ctrl_map pointer to an array of `lv_btn_ctrl_t` control bytes.
* See: `lv_btnmatrix_set_ctrl_map` for more details.
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*/
void lv_keyboard_set_ctrl_map(lv_obj_t * kb, lv_keyboard_mode_t mode, const lv_btnmatrix_ctrl_t ctrl_map[])
{
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kb_ctrl[mode] = ctrl_map;
lv_keyboard_update_map(kb);
}
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/*=====================
* Getter functions
*====================*/
/**
* Assign a Text Area to the Keyboard. The pressed characters will be put there.
* @param kb pointer to a Keyboard object
* @return pointer to the assigned Text Area object
*/
lv_obj_t * lv_keyboard_get_ta(const lv_obj_t * kb)
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{
LV_ASSERT_OBJ(kb, LV_OBJX_NAME);
lv_keyboard_ext_t * ext = lv_obj_get_ext_attr(kb);
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return ext->ta;
}
/**
* Set a new a mode (text or number map)
* @param kb pointer to a Keyboard object
* @return the current mode from 'lv_keyboard_mode_t'
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*/
lv_keyboard_mode_t lv_keyboard_get_mode(const lv_obj_t * kb)
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{
LV_ASSERT_OBJ(kb, LV_OBJX_NAME);
lv_keyboard_ext_t * ext = lv_obj_get_ext_attr(kb);
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return ext->mode;
}
/**
* Get the current cursor manage mode.
* @param kb pointer to a Keyboard object
* @return true: show cursor on the current text area, false: hide cursor
*/
bool lv_keyboard_get_cursor_manage(const lv_obj_t * kb)
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{
LV_ASSERT_OBJ(kb, LV_OBJX_NAME);
lv_keyboard_ext_t * ext = lv_obj_get_ext_attr(kb);
return ext->cursor_mng == 0 ? false : true;
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}
/*=====================
* Other functions
*====================*/
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/**
* Default keyboard event to add characters to the Text area and change the map.
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* If a custom `event_cb` is added to the keyboard this function be called from it to handle the
* button clicks
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* @param kb pointer to a keyboard
* @param event the triggering event
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*/
void lv_keyboard_def_event_cb(lv_obj_t * kb, lv_event_t event)
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{
LV_ASSERT_OBJ(kb, LV_OBJX_NAME);
if(event != LV_EVENT_VALUE_CHANGED) return;
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lv_keyboard_ext_t * ext = lv_obj_get_ext_attr(kb);
uint16_t btn_id = lv_btnmatrix_get_active_btn(kb);
if(btn_id == LV_BTNMATRIX_BTN_NONE) return;
if(lv_btnmatrix_get_btn_ctrl(kb, btn_id, LV_BTNMATRIX_CTRL_HIDDEN | LV_BTNMATRIX_CTRL_INACTIVE)) return;
if(lv_btnmatrix_get_btn_ctrl(kb, btn_id, LV_BTNMATRIX_CTRL_NO_REPEAT) && event == LV_EVENT_LONG_PRESSED_REPEAT) return;
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const char * txt = lv_btnmatrix_get_active_btn_text(kb);
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if(txt == NULL) return;
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/*Do the corresponding action according to the text of the button*/
if(strcmp(txt, "abc") == 0) {
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ext->mode = LV_KEYBOARD_MODE_TEXT_LOWER;
lv_btnmatrix_set_map(kb, kb_map[LV_KEYBOARD_MODE_TEXT_LOWER]);
lv_btnmatrix_set_ctrl_map(kb, kb_ctrl[LV_KEYBOARD_MODE_TEXT_LOWER]);
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return;
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}
else if(strcmp(txt, "ABC") == 0) {
ext->mode = LV_KEYBOARD_MODE_TEXT_UPPER;
lv_btnmatrix_set_map(kb, kb_map[LV_KEYBOARD_MODE_TEXT_UPPER]);
lv_btnmatrix_set_ctrl_map(kb, kb_ctrl[LV_KEYBOARD_MODE_TEXT_UPPER]);
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return;
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}
else if(strcmp(txt, "1#") == 0) {
ext->mode = LV_KEYBOARD_MODE_SPECIAL;
lv_btnmatrix_set_map(kb, kb_map[LV_KEYBOARD_MODE_SPECIAL]);
lv_btnmatrix_set_ctrl_map(kb, kb_ctrl[LV_KEYBOARD_MODE_SPECIAL]);
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return;
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}
else if(strcmp(txt, LV_SYMBOL_CLOSE) == 0) {
if(kb->event_cb != lv_keyboard_def_event_cb) {
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lv_res_t res = lv_event_send(kb, LV_EVENT_CANCEL, NULL);
if(res != LV_RES_OK) return;
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}
else {
lv_keyboard_set_ta(kb, NULL); /*De-assign the text area to hide it cursor if needed*/
lv_obj_del(kb);
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return;
}
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return;
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}
else if(strcmp(txt, LV_SYMBOL_OK) == 0) {
if(kb->event_cb != lv_keyboard_def_event_cb) {
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lv_res_t res = lv_event_send(kb, LV_EVENT_APPLY, NULL);
if(res != LV_RES_OK) return;
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}
else {
lv_keyboard_set_ta(kb, NULL); /*De-assign the text area to hide it cursor if needed*/
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}
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return;
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}
/*Add the characters to the text area if set*/
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if(ext->ta == NULL) return;
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if(strcmp(txt, "Enter") == 0 || strcmp(txt, LV_SYMBOL_NEW_LINE) == 0)
lv_textarea_add_char(ext->ta, '\n');
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else if(strcmp(txt, LV_SYMBOL_LEFT) == 0)
lv_textarea_cursor_left(ext->ta);
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else if(strcmp(txt, LV_SYMBOL_RIGHT) == 0)
lv_textarea_cursor_right(ext->ta);
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else if(strcmp(txt, LV_SYMBOL_BACKSPACE) == 0)
lv_textarea_del_char(ext->ta);
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else if(strcmp(txt, "+/-") == 0) {
uint16_t cur = lv_textarea_get_cursor_pos(ext->ta);
const char * ta_txt = lv_textarea_get_text(ext->ta);
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if(ta_txt[0] == '-') {
lv_textarea_set_cursor_pos(ext->ta, 1);
lv_textarea_del_char(ext->ta);
lv_textarea_add_char(ext->ta, '+');
lv_textarea_set_cursor_pos(ext->ta, cur);
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}
else if(ta_txt[0] == '+') {
lv_textarea_set_cursor_pos(ext->ta, 1);
lv_textarea_del_char(ext->ta);
lv_textarea_add_char(ext->ta, '-');
lv_textarea_set_cursor_pos(ext->ta, cur);
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}
else {
lv_textarea_set_cursor_pos(ext->ta, 0);
lv_textarea_add_char(ext->ta, '-');
lv_textarea_set_cursor_pos(ext->ta, cur + 1);
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}
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}
else {
lv_textarea_add_text(ext->ta, txt);
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}
}
/**********************
* STATIC FUNCTIONS
**********************/
/**
* Signal function of the keyboard
* @param kb pointer to a keyboard object
* @param sign a signal type from lv_signal_t enum
* @param param pointer to a signal specific variable
* @return LV_RES_OK: the object is not deleted in the function; LV_RES_INV: the object is deleted
*/
static lv_res_t lv_keyboard_signal(lv_obj_t * kb, lv_signal_t sign, void * param)
{
lv_res_t res;
/* Include the ancient signal function */
res = ancestor_signal(kb, sign, param);
if(res != LV_RES_OK) return res;
if(sign == LV_SIGNAL_GET_TYPE) return lv_obj_handle_get_type_signal(param, LV_OBJX_NAME);
if(sign == LV_SIGNAL_CLEANUP) {
/*Nothing to cleanup. (No dynamically allocated memory in 'ext')*/
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}
else if(sign == LV_SIGNAL_FOCUS) {
lv_keyboard_ext_t * ext = lv_obj_get_ext_attr(kb);
/*Show the cursor of the Text area if cursor management is enabled*/
if(ext->ta && ext->cursor_mng) {
lv_textarea_set_cursor_hidden(ext->ta, false);
}
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}
else if(sign == LV_SIGNAL_DEFOCUS) {
lv_keyboard_ext_t * ext = lv_obj_get_ext_attr(kb);
/*Show the cursor of the Text area if cursor management is enabled*/
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if(ext->ta && ext->cursor_mng) {
lv_textarea_set_cursor_hidden(ext->ta, true);
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}
}
return res;
}
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/**
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* Update the key map for the current mode
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* @param kb pointer to a keyboard object
*/
static void lv_keyboard_update_map(lv_obj_t * kb)
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{
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lv_keyboard_ext_t * ext = lv_obj_get_ext_attr(kb);
lv_btnmatrix_set_map(kb, kb_map[ext->mode]);
lv_btnmatrix_set_ctrl_map(kb, kb_ctrl[ext->mode]);
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}
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#endif