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lvgl/src/lv_draw/lv_draw_blend.h

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/**
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* @file lv_draw_blend.h
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*
*/
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#ifndef LV_DRAW_BLEND_H
#define LV_DRAW_BLEND_H
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#ifdef __cplusplus
extern "C" {
#endif
/*********************
* INCLUDES
*********************/
#include "../lv_misc/lv_color.h"
#include "../lv_misc/lv_area.h"
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#include "lv_draw_mask.h"
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/*********************
* DEFINES
*********************/
/**********************
* TYPEDEFS
**********************/
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enum {
LV_BLEND_MODE_NORMAL,
LV_BLEND_MODE_ADDITIVE,
LV_BLEND_MODE_SUBTRACTIVE,
};
typedef uint8_t lv_blend_mode_t;
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/**********************
* GLOBAL PROTOTYPES
**********************/
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void lv_blend_fill(const lv_area_t * clip_area, const lv_area_t * fill_area, lv_color_t color,
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lv_opa_t * mask, lv_draw_mask_res_t mask_res, lv_opa_t opa, lv_blend_mode_t mode);
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void lv_blend_map(const lv_area_t * clip_area, const lv_area_t * map_area, const lv_color_t * map_buf,
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lv_opa_t * mask, lv_draw_mask_res_t mask_res, lv_opa_t opa, lv_blend_mode_t mode);
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/**********************
* MACROS
**********************/
#ifdef __cplusplus
} /* extern "C" */
#endif
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#endif /*LV_DRAW_BLEND_H*/