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lvgl/src/lv_objx/lv_bar.c

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/**
* @file lv_bar.c
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*
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*/
/*********************
* INCLUDES
*********************/
#include "lv_bar.h"
#if LV_USE_BAR != 0
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#include "../lv_core/lv_debug.h"
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#include "../lv_draw/lv_draw.h"
#include "../lv_themes/lv_theme.h"
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#include "../lv_misc/lv_anim.h"
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#include "../lv_misc/lv_math.h"
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#include <stdio.h>
/*********************
* DEFINES
*********************/
#define LV_OBJX_NAME "lv_bar"
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#define LV_BAR_SIZE_MIN 4 /*hor. pad and ver. pad cannot make the indicator smaller then this [px]*/
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/**********************
* TYPEDEFS
**********************/
/**********************
* STATIC PROTOTYPES
**********************/
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static lv_design_res_t lv_bar_design(lv_obj_t * bar, const lv_area_t * clip_area, lv_design_mode_t mode);
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static lv_res_t lv_bar_signal(lv_obj_t * bar, lv_signal_t sign, void * param);
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static void lv_bar_set_value_with_anim(lv_obj_t * bar, int16_t new_value, int16_t *value_ptr, lv_bar_anim_t *anim_info, lv_anim_enable_t en);
static void lv_bar_init_anim(lv_obj_t * bar, lv_bar_anim_t * bar_anim);
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static void draw_bg(lv_obj_t * bar, const lv_area_t * clip_area, lv_design_mode_t mode, lv_opa_t opa);
static void draw_indic(lv_obj_t * bar, const lv_area_t * clip_area, lv_design_mode_t mode, lv_opa_t opa);
#if LV_USE_ANIMATION
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static void lv_bar_anim(lv_bar_anim_t * bar, lv_anim_value_t value);
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static void lv_bar_anim_ready(lv_anim_t * a);
#endif
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/**********************
* STATIC VARIABLES
**********************/
static lv_design_cb_t ancestor_design_f;
static lv_signal_cb_t ancestor_signal;
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/**********************
* MACROS
**********************/
/**********************
* GLOBAL FUNCTIONS
**********************/
/**
* Create a bar objects
* @param par pointer to an object, it will be the parent of the new bar
* @param copy pointer to a bar object, if not NULL then the new object will be copied from it
* @return pointer to the created bar
*/
lv_obj_t * lv_bar_create(lv_obj_t * par, const lv_obj_t * copy)
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{
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LV_LOG_TRACE("lv_bar create started");
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/*Create the ancestor basic object*/
lv_obj_t * new_bar = lv_obj_create(par, copy);
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LV_ASSERT_MEM(new_bar);
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if(new_bar == NULL) return NULL;
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if(ancestor_signal == NULL) ancestor_signal = lv_obj_get_signal_cb(new_bar);
if(ancestor_design_f == NULL) ancestor_design_f = lv_obj_get_design_cb(new_bar);
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/*Allocate the object type specific extended data*/
lv_bar_ext_t * ext = lv_obj_allocate_ext_attr(new_bar, sizeof(lv_bar_ext_t));
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LV_ASSERT_MEM(ext);
if(ext == NULL) {
lv_obj_del(new_bar);
return NULL;
}
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ext->min_value = 0;
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ext->start_value = 0;
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ext->max_value = 100;
ext->cur_value = 0;
#if LV_USE_ANIMATION
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ext->anim_time = 200;
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lv_bar_init_anim(new_bar, &ext->cur_value_anim);
lv_bar_init_anim(new_bar, &ext->start_value_anim);
#endif
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ext->type = LV_BAR_TYPE_NORMAL;
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ext->style_indic = &lv_style_pretty_color;
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lv_obj_set_signal_cb(new_bar, lv_bar_signal);
lv_obj_set_design_cb(new_bar, lv_bar_design);
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/*Init the new bar object*/
if(copy == NULL) {
lv_obj_set_click(new_bar, false);
lv_obj_set_size(new_bar, LV_DPI * 2, LV_DPI / 4);
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lv_bar_set_value(new_bar, ext->cur_value, false);
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lv_theme_t * th = lv_theme_get_current();
if(th) {
lv_bar_set_style(new_bar, LV_BAR_STYLE_BG, th->style.bar.bg);
lv_bar_set_style(new_bar, LV_BAR_STYLE_INDIC, th->style.bar.indic);
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} else {
lv_obj_set_style(new_bar, &lv_style_pretty);
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}
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} else {
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lv_bar_ext_t * ext_copy = lv_obj_get_ext_attr(copy);
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ext->min_value = ext_copy->min_value;
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ext->start_value = ext_copy->start_value;
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ext->max_value = ext_copy->max_value;
ext->cur_value = ext_copy->cur_value;
ext->style_indic = ext_copy->style_indic;
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ext->type = ext_copy->type;
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/*Refresh the style with new signal function*/
lv_obj_refresh_style(new_bar);
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lv_bar_set_value(new_bar, ext->cur_value, false);
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}
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LV_LOG_INFO("bar created");
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return new_bar;
}
/*=====================
* Setter functions
*====================*/
/**
* Set a new value on the bar
* @param bar pointer to a bar object
* @param value new value
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* @param anim LV_ANIM_ON: set the value with an animation; LV_ANIM_OFF: change the value immediatelly
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*/
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void lv_bar_set_value(lv_obj_t * bar, int16_t value, lv_anim_enable_t anim)
{
LV_ASSERT_OBJ(bar, LV_OBJX_NAME);
#if LV_USE_ANIMATION == 0
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anim = false;
#endif
lv_bar_ext_t * ext = lv_obj_get_ext_attr(bar);
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if(ext->cur_value == value) return;
int16_t new_value;
new_value = value > ext->max_value ? ext->max_value : value;
new_value = new_value < ext->min_value ? ext->min_value : new_value;
if(ext->cur_value == new_value) return;
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lv_bar_set_value_with_anim(bar, new_value, &ext->cur_value, &ext->cur_value_anim, anim);
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}
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/**
* Set a new start value on the bar
* @param bar pointer to a bar object
* @param value new start value
* @param anim LV_ANIM_ON: set the value with an animation; LV_ANIM_OFF: change the value immediatelly
*/
void lv_bar_set_start_value(lv_obj_t * bar, int16_t start_value, lv_anim_enable_t anim)
{
LV_ASSERT_OBJ(bar, LV_OBJX_NAME);
#if LV_USE_ANIMATION == 0
anim = false;
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#endif
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lv_bar_ext_t * ext = lv_obj_get_ext_attr(bar);
if(ext->start_value == start_value) return;
int16_t new_value;
new_value = start_value > ext->max_value ? ext->max_value : start_value;
new_value = new_value < ext->min_value ? ext->min_value : start_value;
if(ext->start_value == new_value) return;
lv_bar_set_value_with_anim(bar, start_value, &ext->start_value, &ext->start_value_anim, anim);
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}
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/**
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* Set minimum and the maximum values of a bar
* @param bar pointer to the bar object
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* @param min minimum value
* @param max maximum value
*/
void lv_bar_set_range(lv_obj_t * bar, int16_t min, int16_t max)
{
LV_ASSERT_OBJ(bar, LV_OBJX_NAME);
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lv_bar_ext_t * ext = lv_obj_get_ext_attr(bar);
if(ext->min_value == min && ext->max_value == max) return;
ext->max_value = max;
ext->min_value = min;
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dprintf("bar type %u\n", lv_bar_get_type(bar));
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if(lv_bar_get_type(bar) != LV_BAR_TYPE_CUSTOM)
ext->start_value = min;
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if(ext->cur_value > max) {
ext->cur_value = max;
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lv_bar_set_value(bar, ext->cur_value, false);
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}
if(ext->cur_value < min) {
ext->cur_value = min;
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lv_bar_set_value(bar, ext->cur_value, false);
}
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lv_obj_invalidate(bar);
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}
/**
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* Set the type of bar.
* @param bar pointer to bar object
* @param type bar type
*/
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void lv_bar_set_type(lv_obj_t * bar, lv_bar_type_t type)
{
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LV_ASSERT_OBJ(bar, LV_OBJX_NAME);
lv_bar_ext_t * ext = lv_obj_get_ext_attr(bar);
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ext->type = type;
if(ext->type != LV_BAR_TYPE_CUSTOM)
ext->start_value = ext->min_value;
lv_obj_invalidate(bar);
}
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/**
* Set the animation time of the bar
* @param bar pointer to a bar object
* @param anim_time the animation time in milliseconds.
*/
void lv_bar_set_anim_time(lv_obj_t * bar, uint16_t anim_time)
{
LV_ASSERT_OBJ(bar, LV_OBJX_NAME);
#if LV_USE_ANIMATION
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lv_bar_ext_t * ext = lv_obj_get_ext_attr(bar);
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ext->anim_time = anim_time;
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#else
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(void)bar; /*Unused*/
(void)anim_time; /*Unused*/
#endif
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}
/**
* Set a style of a bar
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* @param bar pointer to a bar object
* @param type which style should be set
* @param style pointer to a style
*/
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void lv_bar_set_style(lv_obj_t * bar, lv_bar_style_t type, const lv_style_t * style)
{
LV_ASSERT_OBJ(bar, LV_OBJX_NAME);
lv_bar_ext_t * ext = lv_obj_get_ext_attr(bar);
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switch(type) {
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case LV_BAR_STYLE_BG: lv_obj_set_style(bar, style); break;
case LV_BAR_STYLE_INDIC:
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ext->style_indic = style;
lv_obj_refresh_ext_draw_pad(bar);
break;
}
}
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/*=====================
* Getter functions
*====================*/
/**
* Get the value of a bar
* @param bar pointer to a bar object
* @return the value of the bar
*/
int16_t lv_bar_get_value(const lv_obj_t * bar)
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{
LV_ASSERT_OBJ(bar, LV_OBJX_NAME);
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lv_bar_ext_t * ext = lv_obj_get_ext_attr(bar);
/*If animated tell that it's already at the end value*/
#if LV_USE_ANIMATION
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if(ext->cur_value_anim.is_animating) return ext->cur_value_anim.anim_end;
#endif
/*No animation, simple return the current value*/
return ext->cur_value;
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}
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/**
* Get the start value of a bar
* @param bar pointer to a bar object
* @return the start value of the bar
*/
int16_t lv_bar_get_start_value(const lv_obj_t * bar)
{
LV_ASSERT_OBJ(bar, LV_OBJX_NAME);
lv_bar_ext_t * ext = lv_obj_get_ext_attr(bar);
if(ext->type != LV_BAR_TYPE_CUSTOM) return ext->min_value;
/*If animated tell that it's already at the end value*/
#if LV_USE_ANIMATION
if(ext->start_value_anim.is_animating) return ext->start_value_anim.anim_end;
#endif
/*No animation, simple return the current value*/
return ext->start_value;
}
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/**
* Get the minimum value of a bar
* @param bar pointer to a bar object
* @return the minimum value of the bar
*/
int16_t lv_bar_get_min_value(const lv_obj_t * bar)
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{
LV_ASSERT_OBJ(bar, LV_OBJX_NAME);
lv_bar_ext_t * ext = lv_obj_get_ext_attr(bar);
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return ext->min_value;
}
/**
* Get the maximum value of a bar
* @param bar pointer to a bar object
* @return the maximum value of the bar
*/
int16_t lv_bar_get_max_value(const lv_obj_t * bar)
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{
LV_ASSERT_OBJ(bar, LV_OBJX_NAME);
lv_bar_ext_t * ext = lv_obj_get_ext_attr(bar);
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return ext->max_value;
}
/**
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* Get the type of bar.
* @param bar pointer to bar object
* @return bar type
*/
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lv_bar_type_t lv_bar_get_type(lv_obj_t * bar) {
LV_ASSERT_OBJ(bar, LV_OBJX_NAME);
lv_bar_ext_t * ext = lv_obj_get_ext_attr(bar);
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return ext->type;
}
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/**
* Get the animation time of the bar
* @param bar pointer to a bar object
* @return the animation time in milliseconds.
*/
uint16_t lv_bar_get_anim_time(const lv_obj_t * bar)
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{
LV_ASSERT_OBJ(bar, LV_OBJX_NAME);
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#if LV_USE_ANIMATION
lv_bar_ext_t * ext = lv_obj_get_ext_attr(bar);
return ext->anim_time;
#else
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(void)bar; /*Unused*/
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return 0;
#endif
}
/**
* Get a style of a bar
* @param bar pointer to a bar object
* @param type which style should be get
* @return style pointer to a style
*/
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const lv_style_t * lv_bar_get_style(const lv_obj_t * bar, lv_bar_style_t type)
{
LV_ASSERT_OBJ(bar, LV_OBJX_NAME);
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const lv_style_t * style = NULL;
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lv_bar_ext_t * ext = lv_obj_get_ext_attr(bar);
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switch(type) {
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case LV_BAR_STYLE_BG: style = lv_obj_get_style(bar); break;
case LV_BAR_STYLE_INDIC: style = ext->style_indic; break;
default: style = NULL; break;
}
return style;
}
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/**********************
* STATIC FUNCTIONS
**********************/
/**
* Handle the drawing related tasks of the bars
* @param bar pointer to an object
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* @param clip_area the object will be drawn only in this area
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* @param mode LV_DESIGN_COVER_CHK: only check if the object fully covers the 'mask_p' area
* (return 'true' if yes)
* LV_DESIGN_DRAW: draw the object (always return 'true')
* LV_DESIGN_DRAW_POST: drawing after every children are drawn
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* @param return an element of `lv_design_res_t`
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*/
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static lv_design_res_t lv_bar_design(lv_obj_t * bar, const lv_area_t * clip_area, lv_design_mode_t mode)
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{
if(mode == LV_DESIGN_COVER_CHK) {
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/*Return false if the object is not covers the mask area*/
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return ancestor_design_f(bar, clip_area, mode);
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} else if(mode == LV_DESIGN_DRAW_MAIN) {
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lv_opa_t opa_scale = lv_obj_get_opa_scale(bar);
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draw_bg(bar, clip_area, mode, opa_scale);
draw_indic(bar, clip_area, mode, opa_scale);
#if LV_USE_GROUP
/*Draw the border*/
if(lv_obj_is_focused(bar)) {
const lv_style_t * style_bg = lv_bar_get_style(bar, LV_BAR_STYLE_BG);
lv_style_t style_tmp;
lv_style_copy(&style_tmp, style_bg);
style_tmp.body.opa = LV_OPA_TRANSP;
style_tmp.body.shadow.width = 0;
lv_draw_rect(&bar->coords, clip_area, &style_tmp, opa_scale);
}
#endif
} else if(mode == LV_DESIGN_DRAW_POST) {
}
return LV_DESIGN_RES_OK;
}
static void draw_bg(lv_obj_t * bar, const lv_area_t * clip_area, lv_design_mode_t mode, lv_opa_t opa)
{
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const lv_style_t * style_bg = lv_bar_get_style(bar, LV_BAR_STYLE_BG);
#if LV_USE_GROUP == 0
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/*Simply draw the background*/
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lv_draw_rect(&bar->coords, clip_area, style_bg, opa);
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#else
/* Draw the borders later if the bar is focused.
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* At value = 100% the indicator can cover to whole background and the focused style won't
* be visible*/
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if(lv_obj_is_focused(bar)) {
lv_style_t style_tmp;
lv_style_copy(&style_tmp, style_bg);
style_tmp.body.border.width = 0;
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lv_draw_rect(&bar->coords, clip_area, &style_tmp, opa);
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} else {
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lv_draw_rect(&bar->coords, clip_area, style_bg, opa);
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}
#endif
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}
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static void draw_indic(lv_obj_t * bar, const lv_area_t * clip_area, lv_design_mode_t mode, lv_opa_t opa)
{
(void) mode; /*Unused*/
lv_bar_ext_t * ext = lv_obj_get_ext_attr(bar);
lv_coord_t objw = lv_obj_get_width(bar);
lv_coord_t objh = lv_obj_get_height(bar);
int32_t range = ext->max_value - ext->min_value;
bool hor = objw >= objh ? true : false;
bool sym = false;
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if(ext->type == LV_BAR_TYPE_SYM && ext->min_value < 0 && ext->max_value > 0) sym = true;
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bool cur_value_anim = false;
#if LV_USE_ANIMATION
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if(ext->cur_value_anim.is_animating) cur_value_anim = true;
#endif
bool start_value_anim = false;
#if LV_USE_ANIMATION
if(ext->start_value_anim.is_animating) start_value_anim = true;
#endif
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/*Calculate the indicator area*/
lv_area_copy(&ext->indic_area, &bar->coords);
const lv_style_t * style_indic = lv_bar_get_style(bar, LV_BAR_STYLE_INDIC);
const lv_style_t * style_bg = lv_bar_get_style(bar, LV_BAR_STYLE_BG);
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/*Respect padding and minimum width/height too*/
ext->indic_area.x1 += style_indic->body.padding.left;
ext->indic_area.x2 -= style_indic->body.padding.right;
ext->indic_area.y1 += style_indic->body.padding.top;
ext->indic_area.y2 -= style_indic->body.padding.bottom;
if(hor && lv_area_get_height(&ext->indic_area) < LV_BAR_SIZE_MIN) {
ext->indic_area.y1 = bar->coords.y1 + (objh / 2) - (LV_BAR_SIZE_MIN / 2);
ext->indic_area.y2 = ext->indic_area.y1 + LV_BAR_SIZE_MIN;
} else if(!hor && lv_area_get_width(&ext->indic_area) < LV_BAR_SIZE_MIN) {
ext->indic_area.x1 = bar->coords.x1 + (objw / 2) - (LV_BAR_SIZE_MIN / 2);
ext->indic_area.x2 = ext->indic_area.x1 + LV_BAR_SIZE_MIN;
}
lv_coord_t indicw = lv_area_get_width(&ext->indic_area);
lv_coord_t indich = lv_area_get_height(&ext->indic_area);
/*Calculate the indicator length*/
lv_coord_t indic_length;
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lv_coord_t anim_cur_value, anim_start_value;
if(cur_value_anim) {
#if LV_USE_ANIMATION
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anim_cur_value = ext->cur_value_anim.anim_val;
#endif
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} else {
anim_cur_value = ext->cur_value;
}
if(start_value_anim) {
#if LV_USE_ANIMATION
anim_start_value = ext->start_value_anim.anim_val;
#endif
} else {
anim_start_value = ext->start_value;
}
indic_length = (int32_t)((int32_t)(hor ? indicw : indich) * ((anim_cur_value - ext->min_value) - (anim_start_value - ext->min_value))) /
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(ext->max_value - ext->min_value);
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/*Horizontal bar*/
if(hor) {
ext->indic_area.x2 = ext->indic_area.x1 + indic_length - 1;
if(sym) {
lv_coord_t zero;
zero = ext->indic_area.x1 + (-ext->min_value * indicw) / range;
if(ext->indic_area.x2 > zero)
ext->indic_area.x1 = zero;
else {
ext->indic_area.x1 = ext->indic_area.x2;
ext->indic_area.x2 = zero;
}
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} else {
lv_coord_t increment = ((anim_start_value-ext->min_value) * indicw) / range;
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ext->indic_area.x1 += increment;
ext->indic_area.x2 += increment;
}
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}
/*Vertical bar*/
else {
ext->indic_area.y1 = ext->indic_area.y2 - indic_length + 1;
if(sym) {
lv_coord_t zero;
zero = ext->indic_area.y2 - (-ext->min_value * objh) / range;
if(ext->indic_area.y1 < zero)
ext->indic_area.y2 = zero;
else {
ext->indic_area.y2 = ext->indic_area.y1;
ext->indic_area.y1 = zero;
}
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} else {
lv_coord_t increment = ((anim_start_value-ext->min_value) * objh) / range;
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ext->indic_area.y1 += increment;
ext->indic_area.y2 += increment;
}
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}
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/*Draw the indicator*/
/*Do not draw a zero length indicator*/
if(!sym && indic_length == 0) return;
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lv_style_t style_indic_tmp;
lv_style_copy(&style_indic_tmp, style_indic);
uint16_t bg_radius = style_bg->body.radius;
lv_coord_t short_side = LV_MATH_MIN(objw, objh);
if(bg_radius > short_side >> 1) bg_radius = short_side >> 1;
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/*Draw only the shadow*/
if((hor && lv_area_get_width(&ext->indic_area) > bg_radius * 2) ||
(!hor && lv_area_get_height(&ext->indic_area) > bg_radius * 2)) {
style_indic_tmp.body.opa = LV_OPA_TRANSP;
style_indic_tmp.body.border.width = 0;
lv_draw_rect(&ext->indic_area, clip_area, &style_indic_tmp, opa);
}
lv_draw_mask_radius_param_t mask_bg_param;
lv_draw_mask_radius_init(&mask_bg_param, &bar->coords, style_bg->body.radius, false);
int16_t mask_bg_id = lv_draw_mask_add(&mask_bg_param, NULL);
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/*Draw_only the background*/
style_indic_tmp.body.shadow.width = 0;
style_indic_tmp.body.opa = style_indic->body.opa;
/*Get the max possible indicator area. The gradient should be applied on this*/
lv_area_t mask_indic_max_area;
lv_area_copy(&mask_indic_max_area, &bar->coords);
mask_indic_max_area.x1 += style_indic->body.padding.left;
mask_indic_max_area.y1 += style_indic->body.padding.top;
mask_indic_max_area.x2 -= style_indic->body.padding.right;
mask_indic_max_area.y2 -= style_indic->body.padding.bottom;
/*Create a mask to the current indicator area to see only this part from the whole gradient.*/
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lv_draw_mask_radius_param_t mask_indic_param;
lv_draw_mask_radius_init(&mask_indic_param, &ext->indic_area, style_indic->body.radius, false);
int16_t mask_indic_id = lv_draw_mask_add(&mask_indic_param, NULL);
lv_draw_rect(&mask_indic_max_area, clip_area, &style_indic_tmp, opa);
/*Draw the border*/
style_indic_tmp.body.border.width = style_indic->body.border.width;
style_indic_tmp.body.opa = LV_OPA_TRANSP;
lv_draw_rect(&ext->indic_area, clip_area, &style_indic_tmp, opa);
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lv_draw_mask_remove_id(mask_indic_id);
lv_draw_mask_remove_id(mask_bg_id);
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}
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/**
* Signal function of the bar
* @param bar pointer to a bar object
* @param sign a signal type from lv_signal_t enum
* @param param pointer to a signal specific variable
* @return LV_RES_OK: the object is not deleted in the function; LV_RES_INV: the object is deleted
*/
static lv_res_t lv_bar_signal(lv_obj_t * bar, lv_signal_t sign, void * param)
{
lv_res_t res;
/* Include the ancient signal function */
res = ancestor_signal(bar, sign, param);
if(res != LV_RES_OK) return res;
if(sign == LV_SIGNAL_GET_TYPE) return lv_obj_handle_get_type_signal(param, LV_OBJX_NAME);
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if(sign == LV_SIGNAL_REFR_EXT_DRAW_PAD) {
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const lv_style_t * style_indic = lv_bar_get_style(bar, LV_BAR_STYLE_INDIC);
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const lv_style_t * style_bg = lv_bar_get_style(bar, LV_BAR_STYLE_BG);
lv_coord_t bg_size = style_bg->body.shadow.width + style_bg->body.shadow.spread;
bg_size += LV_MATH_MAX(LV_MATH_ABS(style_bg->body.shadow.offset.x), LV_MATH_ABS(style_bg->body.shadow.offset.y));
lv_coord_t indic_size = style_indic->body.shadow.width + style_indic->body.shadow.spread;
indic_size += LV_MATH_MAX(LV_MATH_ABS(style_indic->body.shadow.offset.x), LV_MATH_ABS(style_indic->body.shadow.offset.y));
bar->ext_draw_pad = LV_MATH_MAX(bar->ext_draw_pad, bg_size);
bar->ext_draw_pad = LV_MATH_MAX(bar->ext_draw_pad, indic_size);
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if(style_indic->body.shadow.width > bar->ext_draw_pad) bar->ext_draw_pad = style_indic->body.shadow.width;
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}
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if(sign == LV_SIGNAL_CLEANUP) {
lv_bar_ext_t * ext = lv_obj_get_ext_attr(bar);
lv_anim_del(&ext->cur_value_anim, NULL);
lv_anim_del(&ext->start_value_anim, NULL);
}
return res;
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}
#if LV_USE_ANIMATION
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static void lv_bar_anim(lv_bar_anim_t * var, lv_anim_value_t value)
{
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var->anim_val = value;
lv_obj_invalidate(var->bar);
}
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static void lv_bar_anim_ready(lv_anim_t * a)
{
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lv_bar_anim_t * var = a->var;
lv_bar_ext_t * ext = lv_obj_get_ext_attr(var->bar);
var->is_animating = false;
if(var == &ext->cur_value_anim)
ext->cur_value = var->anim_end;
else if(var == &ext->start_value_anim)
ext->start_value = var->anim_end;
lv_obj_invalidate(var->bar);
}
#endif
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static void lv_bar_set_value_with_anim(lv_obj_t * bar, int16_t new_value, int16_t *value_ptr, lv_bar_anim_t *anim_info, lv_anim_enable_t en) {
if(en == LV_ANIM_OFF) {
*value_ptr = new_value;
lv_obj_invalidate(bar);
} else {
#if LV_USE_ANIMATION
lv_bar_ext_t *ext = lv_obj_get_ext_attr(bar);
/*No animation in progress -> simply set the values*/
if(!anim_info->is_animating) {
anim_info->anim_start = *value_ptr;
anim_info->anim_end = new_value;
}
/*Animation in progress. Start from the animation end value*/
else {
anim_info->anim_start = anim_info->anim_end;
anim_info->anim_end = new_value;
}
/* Stop the previous animation if it exists */
lv_anim_del(anim_info, NULL);
lv_anim_t a;
a.var = anim_info;
a.start = anim_info->anim_start;
a.end = anim_info->anim_end;
a.exec_cb = (lv_anim_exec_xcb_t)lv_bar_anim;
a.path_cb = lv_anim_path_linear;
a.ready_cb = lv_bar_anim_ready;
a.act_time = 0;
a.time = ext->anim_time;
a.playback = 0;
a.playback_pause = 0;
a.repeat = 0;
a.repeat_pause = 0;
lv_anim_create(&a);
anim_info->is_animating = true;
#endif
}
}
static void lv_bar_init_anim(lv_obj_t * bar, lv_bar_anim_t * bar_anim)
{
bar_anim->bar = bar;
bar_anim->anim_start = 0;
bar_anim->anim_end = 0;
bar_anim->is_animating = false;
}
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#endif