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lvgl/lv_objx/lv_kb.h

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/**
* @file lv_kb.h
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*
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*/
#ifndef LV_KB_H
#define LV_KB_H
#ifdef __cplusplus
extern "C" {
#endif
/*********************
* INCLUDES
*********************/
#ifdef LV_CONF_INCLUDE_SIMPLE
#include "lv_conf.h"
#else
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#include "../../lv_conf.h"
#endif
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#if USE_LV_KB != 0
/*Testing of dependencies*/
#if USE_LV_BTNM == 0
#error "lv_kb: lv_btnm is required. Enable it in lv_conf.h (USE_LV_BTNM 1) "
#endif
#if USE_LV_TA == 0
#error "lv_kb: lv_ta is required. Enable it in lv_conf.h (USE_LV_TA 1) "
#endif
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#include "../lv_core/lv_obj.h"
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#include "lv_btnm.h"
/*********************
* DEFINES
*********************/
/**********************
* TYPEDEFS
**********************/
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enum {
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LV_KB_MODE_TEXT,
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LV_KB_MODE_NUM,
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};
typedef uint8_t lv_kb_mode_t;
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/*Data of keyboard*/
typedef struct {
lv_btnm_ext_t btnm; /*Ext. of ancestor*/
/*New data for this type */
lv_obj_t *ta; /*Pointer to the assigned text area*/
lv_kb_mode_t mode; /*Key map type*/
uint8_t cursor_mng :1; /*1: automatically show/hide cursor when a text area is assigned or left*/
lv_action_t ok_action; /*Called when the "Ok" button is clicked*/
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lv_action_t hide_action; /*Called when the "Hide" button is clicked*/
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} lv_kb_ext_t;
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enum {
LV_KB_STYLE_BG,
LV_KB_STYLE_BTN_REL,
LV_KB_STYLE_BTN_PR,
LV_KB_STYLE_BTN_TGL_REL,
LV_KB_STYLE_BTN_TGL_PR,
LV_KB_STYLE_BTN_INA,
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};
typedef uint8_t lv_kb_style_t;
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/**********************
* GLOBAL PROTOTYPES
**********************/
/**
* Create a keyboard objects
* @param par pointer to an object, it will be the parent of the new keyboard
* @param copy pointer to a keyboard object, if not NULL then the new object will be copied from it
* @return pointer to the created keyboard
*/
lv_obj_t * lv_kb_create(lv_obj_t * par, const lv_obj_t * copy);
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/*=====================
* Setter functions
*====================*/
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/**
* Assign a Text Area to the Keyboard. The pressed characters will be put there.
* @param kb pointer to a Keyboard object
* @param ta pointer to a Text Area object to write there
*/
void lv_kb_set_ta(lv_obj_t * kb, lv_obj_t * ta);
/**
* Set a new a mode (text or number map)
* @param kb pointer to a Keyboard object
* @param mode the mode from 'lv_kb_mode_t'
*/
void lv_kb_set_mode(lv_obj_t * kb, lv_kb_mode_t mode);
/**
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* Automatically hide or show the cursor of the current Text Area
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* @param kb pointer to a Keyboard object
* @param en true: show cursor on the current text area, false: hide cursor
*/
void lv_kb_set_cursor_manage(lv_obj_t * kb, bool en);
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/**
* Set call back to call when the "Ok" button is pressed
* @param kb pointer to Keyboard object
* @param action a callback with 'lv_action_t' type
*/
void lv_kb_set_ok_action(lv_obj_t * kb, lv_action_t action);
/**
* Set call back to call when the "Hide" button is pressed
* @param kb pointer to Keyboard object
* @param action a callback with 'lv_action_t' type
*/
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void lv_kb_set_hide_action(lv_obj_t * kb, lv_action_t action);
/**
* Set a new map for the keyboard
* @param kb pointer to a Keyboard object
* @param map pointer to a string array to describe the map.
* See 'lv_btnm_set_map()' for more info.
*/
static inline void lv_kb_set_map(lv_obj_t *kb, const char ** map)
{
lv_btnm_set_map(kb, map);
}
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/**
* Set a style of a keyboard
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* @param kb pointer to a keyboard object
* @param type which style should be set
* @param style pointer to a style
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*/
void lv_kb_set_style(lv_obj_t *kb, lv_kb_style_t type, lv_style_t *style);
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/*=====================
* Getter functions
*====================*/
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/**
* Assign a Text Area to the Keyboard. The pressed characters will be put there.
* @param kb pointer to a Keyboard object
* @return pointer to the assigned Text Area object
*/
lv_obj_t * lv_kb_get_ta(const lv_obj_t * kb);
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/**
* Set a new a mode (text or number map)
* @param kb pointer to a Keyboard object
* @return the current mode from 'lv_kb_mode_t'
*/
lv_kb_mode_t lv_kb_get_mode(const lv_obj_t * kb);
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/**
* Get the current cursor manage mode.
* @param kb pointer to a Keyboard object
* @return true: show cursor on the current text area, false: hide cursor
*/
bool lv_kb_get_cursor_manage(const lv_obj_t * kb);
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/**
* Get the callback to call when the "Ok" button is pressed
* @param kb pointer to Keyboard object
* @return the ok callback
*/
lv_action_t lv_kb_get_ok_action(const lv_obj_t * kb);
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/**
* Get the callback to call when the "Hide" button is pressed
* @param kb pointer to Keyboard object
* @return the close callback
*/
lv_action_t lv_kb_get_hide_action(const lv_obj_t * kb);
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/**
* Get a style of a keyboard
* @param kb pointer to a keyboard object
* @param type which style should be get
* @return style pointer to a style
*/
lv_style_t * lv_kb_get_style(const lv_obj_t *kb, lv_kb_style_t type);
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/**********************
* MACROS
**********************/
#endif /*USE_LV_KB*/
#ifdef __cplusplus
} /* extern "C" */
#endif
#endif /*LV_KB_H*/