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lvgl/src/lv_draw/lv_draw_rect.c

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/**
* @file lv_draw_rect.c
*
*/
/*********************
* INCLUDES
*********************/
#include "lv_draw_rect.h"
#include "../lv_misc/lv_circ.h"
#include "../lv_misc/lv_math.h"
#include "../lv_core/lv_refr.h"
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#include "lv_blit.h"
#include "lv_mask.h"
/*********************
* DEFINES
*********************/
/**********************
* TYPEDEFS
**********************/
/**********************
* STATIC PROTOTYPES
**********************/
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static void draw_bg(const lv_area_t * coords, const lv_area_t * clip, const lv_style_t * style, lv_opa_t opa_scale);
/**********************
* STATIC VARIABLES
**********************/
/**********************
* MACROS
**********************/
/**********************
* GLOBAL FUNCTIONS
**********************/
/**
* Draw a rectangle
* @param coords the coordinates of the rectangle
* @param mask the rectangle will be drawn only in this mask
* @param style pointer to a style
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* @param opa_scale scale down all opacities by the factor
*/
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void lv_draw_rect(const lv_area_t * coords, const lv_area_t * clip, const lv_style_t * style, lv_opa_t opa_scale)
{
if(lv_area_get_height(coords) < 1 || lv_area_get_width(coords) < 1) return;
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draw_bg(coords, clip, style, opa_scale);
}
/**********************
* STATIC FUNCTIONS
**********************/
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static void draw_bg(const lv_area_t * coords, const lv_area_t * clip, const lv_style_t * style, lv_opa_t opa_scale)
{
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lv_opa_t opa = style->body.opa;
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if(opa < LV_OPA_MIN) return;
if(opa > LV_OPA_MAX) opa = LV_OPA_COVER;
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lv_area_t draw_a;
bool union_ok;
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/* Get the union of `coords` and `clip`*/
/* `clip` is already truncated to the `vdb` size
* in 'lv_refr_area' function */
union_ok = lv_area_intersect(&draw_a, coords, clip);
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/*If there are common part of `clip` and `vdb` then draw*/
if(union_ok == false) return;
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lv_disp_t * disp = lv_refr_get_disp_refreshing();
lv_disp_buf_t * vdb = lv_disp_get_buf(disp);
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/*Store the coordinates of the `draw_a` relative to the VDB */
lv_area_t draw_rel_a;
draw_rel_a.x1 = draw_a.x1 - vdb->area.x1;
draw_rel_a.y1 = draw_a.y1 - vdb->area.y1;
draw_rel_a.x2 = draw_a.x2 - vdb->area.x1;
draw_rel_a.y2 = draw_a.y2 - vdb->area.y1;
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lv_color_t * vdb_buf_tmp = vdb->buf_act;
uint32_t vdb_width = lv_area_get_width(&vdb->area);
uint32_t draw_a_width = lv_area_get_width(&draw_rel_a);
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/*Move the vdb_buf_tmp to the first row*/
vdb_buf_tmp += vdb_width * draw_rel_a.y1;
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lv_color_t line_buf[LV_HOR_RES_MAX];
lv_opa_t mask_buf[LV_HOR_RES_MAX];
lv_mask_line_param_t line_mask_param1;
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// lv_mask_line_points_init(&line_mask_param1, 100, 0, -50, 100, LV_LINE_MASK_SIDE_LEFT);
lv_mask_line_angle_init(&line_mask_param1, 0, 0, 60, LV_LINE_MASK_SIDE_LEFT);
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lv_mask_line_param_t line_mask_param2;
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lv_mask_line_points_init(&line_mask_param2, 100, 0, 0, 100, LV_LINE_MASK_SIDE_LEFT);
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// lv_mask_line_angle_init(&line_mask_param2, 0, 0, 45, LV_LINE_MASK_SIDE_LEFT);
lv_mask_radius_param_t param1;
lv_area_copy(&param1.rect, coords);
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param1.radius = 50;
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param1.inv = 0;
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lv_coord_t w = 20;
lv_mask_radius_param_t param2;
lv_area_copy(&param2.rect, coords);
param2.rect.x1 += w;
param2.rect.x2 -= w;
param2.rect.y1 += w;
param2.rect.y2 -= w;
param2.radius = param1.radius - w;
param2.inv = 1;
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lv_mask_angle_param_t pa;
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lv_mask_angle_init(&pa, coords->x1 + lv_area_get_width(coords) / 2, coords->y1 + lv_area_get_height(coords) / 2, 60, 30);
// lv_mask_angle_init(&pa, 0, 0, 60, 30);
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// line_mask_param1.origo.x = 0;
// line_mask_param1.origo.y = 0;
// line_mask_param1.steep = 300;
// line_mask_param1.flat = 1;
// line_mask_param1.side = LV_LINE_MASK_SIDE_RIGHT;
// line_mask_param1.inv = 0;
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/*Fill with a color line-by-line*/
lv_coord_t h;
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/*Fill the first row with 'color'*/
for(h = draw_rel_a.y1; h <= draw_rel_a.y2; h++) {
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if(style->body.main_color.full != style->body.grad_color.full) {
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// 3
lv_blit_color(line_buf, &vdb_buf_tmp[draw_rel_a.x1], draw_a_width, style->body.main_color, LV_BLIT_MODE_NORMAL);
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memset(mask_buf, LV_OPA_COVER, draw_a_width);
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// lv_mask_line(mask_buf, vdb->area.x1 + draw_rel_a.x1, vdb->area.y1 + h, draw_a_width, &line_mask_param1);
// lv_mask_line(mask_buf, vdb->area.x1 + draw_rel_a.x1, vdb->area.y1 + h, draw_a_width, &line_mask_param2);
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//4
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lv_mask_radius(mask_buf, vdb->area.x1 + draw_rel_a.x1, vdb->area.y1 + h, draw_a_width, &param1);
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lv_mask_radius(mask_buf, vdb->area.x1 + draw_rel_a.x1, vdb->area.y1 + h, draw_a_width, &param2);
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lv_mask_angle(mask_buf, vdb->area.x1 + draw_rel_a.x1, vdb->area.y1 + h, draw_a_width, &pa);
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//9
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lv_mask_apply(&vdb_buf_tmp[draw_rel_a.x1], line_buf, mask_buf, draw_a_width);
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// memcpy(&vdb_buf_tmp[draw_rel_a.x1], line_buf, draw_a_width * sizeof(lv_color_t));
} else {
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//1
lv_blit_color(&vdb_buf_tmp[draw_rel_a.x1], &vdb_buf_tmp[draw_rel_a.x1], draw_a_width, style->body.main_color, LV_BLIT_MODE_NORMAL);
// memcpy(&vdb_buf_tmp[draw_rel_a.x1], line_buf, draw_a_width * sizeof(lv_color_t));
}
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vdb_buf_tmp += vdb_width;
}
}