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lvgl/src/lv_draw/lv_img_cache.c

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/**
* @file lv_img_cache.c
*
*/
/*********************
* INCLUDES
*********************/
#include "lv_img_cache.h"
#include "../lv_hal/lv_hal_tick.h"
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#include "../lv_misc/lv_gc.h"
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#if defined(LV_GC_INCLUDE)
#include LV_GC_INCLUDE
#endif /* LV_ENABLE_GC */
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/*********************
* DEFINES
*********************/
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/*Decrement life with this value in every open*/
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#define LV_IMG_CACHE_AGING 1
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/*Boost life by this factor (multiply time_to_open with this value)*/
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#define LV_IMG_CACHE_LIFE_GAIN 1
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/*Don't let life to be greater than this limit because it would require a lot of time to
* "die" from very high values */
#define LV_IMG_CACHE_LIFE_LIMIT 1000
#if LV_IMG_CACHE_DEF_SIZE < 1
#error "LV_IMG_CACHE_DEF_SIZE must be >= 1. See lv_conf.h"
#endif
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/**********************
* TYPEDEFS
**********************/
/**********************
* STATIC PROTOTYPES
**********************/
/**********************
* STATIC VARIABLES
**********************/
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static uint16_t entry_cnt;
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/**********************
* MACROS
**********************/
/**********************
* GLOBAL FUNCTIONS
**********************/
/**
* Open an image using the image decoder interface and cache it.
* The image will be left open meaning if the image decoder open callback allocated memory then it will remain.
* The image is closed if a new image is opened and the new image takes its place in the cache.
* @param src source of the image. Path to file or pointer to an `lv_img_dsc_t` variable
* @param style style of the image
* @return pointer to the cache entry or NULL if can open the image
*/
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lv_img_cache_entry_t * lv_img_cache_open(const void * src, const lv_style_t * style)
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{
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if(entry_cnt == 0) {
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LV_LOG_WARN("lv_img_cache_open: the cache size is 0");
return NULL;
}
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lv_img_cache_entry_t * cache = LV_GC_ROOT(_lv_img_cache_array);
/*Decrement all lifes. Make the entries older*/
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uint16_t i;
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for(i = 0; i < entry_cnt; i++) {
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if(cache[i].life > INT32_MIN + LV_IMG_CACHE_AGING) {
cache[i].life -= LV_IMG_CACHE_AGING;
}
}
/*Is the image cached?*/
lv_img_cache_entry_t * cached_src = NULL;
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for(i = 0; i < entry_cnt; i++) {
if(cache[i].dec_dsc.src == src) {
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/* If opened increment its life.
* Image difficult to open should live longer to keep avoid frequent their recaching.
* Therefore increase `life` with `time_to_open`*/
cached_src = &cache[i];
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cached_src->life += cached_src->dec_dsc.time_to_open * LV_IMG_CACHE_LIFE_GAIN;
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if(cached_src->life > LV_IMG_CACHE_LIFE_LIMIT) cached_src->life = LV_IMG_CACHE_LIFE_LIMIT;
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LV_LOG_TRACE("image draw: image found in the cache");
break;
}
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}
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/*The image is not cached then cache it now*/
if(cached_src == NULL) {
/*Find an entry to reuse. Select the entry with the least life*/
cached_src = &cache[0];
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for(i = 1; i < entry_cnt; i++) {
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if(cache[i].life < cached_src->life) {
cached_src = &cache[i];
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}
}
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/*Close the decoder to reuse if it was opened (has a valid source)*/
if(cached_src->dec_dsc.src) {
lv_img_decoder_close(&cached_src->dec_dsc);
LV_LOG_INFO("image draw: cache miss, close and reuse an entry");
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} else {
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LV_LOG_INFO("image draw: cache miss, cached to an empty entry");
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}
/*Open the image and measure the time to open*/
uint32_t t_start;
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t_start = lv_tick_get();
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cached_src->dec_dsc.time_to_open = 0;
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lv_res_t open_res = lv_img_decoder_open(&cached_src->dec_dsc, src, style);
if(open_res == LV_RES_INV) {
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LV_LOG_WARN("Image draw cannot open the image resource");
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lv_img_decoder_close(&cached_src->dec_dsc);
memset(&cached_src->dec_dsc, 0, sizeof(lv_img_decoder_dsc_t));
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memset(&cached_src, 0, sizeof(lv_img_cache_entry_t));
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cached_src->life = INT32_MIN; /*Make the empty entry very "weak" to force its use */
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return NULL;
}
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cached_src->life = 0;
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/*If `time_to_open` was not set in the open function set it here*/
if(cached_src->dec_dsc.time_to_open == 0) {
cached_src->dec_dsc.time_to_open = lv_tick_elaps(t_start);
}
if(cached_src->dec_dsc.time_to_open == 0) cached_src->dec_dsc.time_to_open = 1;
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}
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return cached_src;
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}
/**
* Set the number of images to be cached.
* More cached images mean more opened image at same time which might mean more memory usage.
* E.g. if 20 PNG or JPG images are open in the RAM they consume memory while opened in the cache.
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* @param new_entry_cnt number of image to cache
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*/
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void lv_img_cache_set_size(uint16_t new_entry_cnt)
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{
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if(LV_GC_ROOT(_lv_img_cache_array) != NULL) {
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/*Clean the cache before free it*/
lv_img_cache_invalidate_src(NULL);
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lv_mem_free(LV_GC_ROOT(_lv_img_cache_array));
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}
/*Reallocate the cache*/
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LV_GC_ROOT(_lv_img_cache_array) = lv_mem_alloc(sizeof(lv_img_cache_entry_t) * new_entry_cnt);
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lv_mem_assert(LV_GC_ROOT(_lv_img_cache_array));
if(LV_GC_ROOT(_lv_img_cache_array) == NULL) {
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entry_cnt = 0;
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return;
}
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entry_cnt = new_entry_cnt;
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/*Clean the cache*/
uint16_t i;
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for(i = 0; i < entry_cnt; i++) {
memset(&LV_GC_ROOT(_lv_img_cache_array)[i].dec_dsc, 0, sizeof(lv_img_decoder_dsc_t));
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memset(&LV_GC_ROOT(_lv_img_cache_array)[i], 0, sizeof(lv_img_cache_entry_t));
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}
}
/**
* Invalidate an image source in the cache.
* Useful if the image source is updated therefore it needs to be cached again.
* @param src an image source path to a file or pointer to an `lv_img_dsc_t` variable.
*/
void lv_img_cache_invalidate_src(const void * src)
{
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lv_img_cache_entry_t * cache = LV_GC_ROOT(_lv_img_cache_array);
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uint16_t i;
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for(i = 0; i < entry_cnt; i++) {
if(cache[i].dec_dsc.src == src || src == NULL) {
if(cache[i].dec_dsc.src != NULL) {
lv_img_decoder_close(&cache[i].dec_dsc);
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}
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memset(&cache[i].dec_dsc, 0, sizeof(lv_img_decoder_dsc_t));
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memset(&cache[i], 0, sizeof(lv_img_cache_entry_t));
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}
}
}
/**********************
* STATIC FUNCTIONS
**********************/