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lvgl/lv_app/lv_app_util/lv_app_notice.c

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/**
* @file lv_app_notice.c
*
*/
/*********************
* INCLUDES
*********************/
#include "lv_app_notice.h"
#if LV_APP_ENABLE != 0
#include "lvgl/lv_objx/lv_rect.h"
#include "lvgl/lv_objx/lv_label.h"
#include "lvgl/lv_misc/anim.h"
/*********************
* DEFINES
*********************/
/**********************
* TYPEDEFS
**********************/
/**********************
* STATIC PROTOTYPES
**********************/
static lv_action_res_t notice_rel_action(lv_obj_t * n, lv_dispi_t * dispi);
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/**********************
* STATIC VARIABLES
**********************/
static lv_obj_t * notice_h;
static lv_btns_t notice_btns;
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static lv_labels_t notice_labels;
/**********************
* MACROS
**********************/
/**********************
* GLOBAL FUNCTIONS
**********************/
/**
* Initialize the Notifications
*/
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void lv_app_notice_init(void)
{
lv_app_style_t * app_style = lv_app_style_get();
memcpy(&notice_btns, &app_style->menu_style, sizeof(lv_rects_t));
notice_btns.rects.round = 5 * LV_DOWNSCALE;
notice_btns.bcolor[LV_BTN_STATE_REL] = COLOR_WHITE;
notice_btns.mcolor[LV_BTN_STATE_REL] = COLOR_BLACK;
notice_btns.gcolor[LV_BTN_STATE_REL] = COLOR_BLACK;
notice_btns.bcolor[LV_BTN_STATE_PR] = COLOR_WHITE;
notice_btns.mcolor[LV_BTN_STATE_PR] = COLOR_GRAY;
notice_btns.gcolor[LV_BTN_STATE_PR] = COLOR_GRAY;
notice_btns.rects.bwidth = 1 * LV_DOWNSCALE;
notice_btns.rects.bopa = 90;
notice_btns.rects.light = 5 * LV_DOWNSCALE;
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memcpy(&notice_labels, &app_style->menu_btn_label_style, sizeof(lv_labels_t));
notice_labels.mid = 0;
notice_labels.font = LV_APP_FONT_MEDIUM;
notice_h = lv_rect_create(lv_scr_act(), NULL);
lv_obj_set_size(notice_h, LV_HOR_RES, LV_VER_RES - app_style->menu_h);
lv_obj_set_y(notice_h, app_style->menu_h);
lv_obj_set_click(notice_h, false);
lv_obj_set_style(notice_h, lv_rects_get(LV_RECTS_TRANSP, NULL));
lv_rect_set_layout(notice_h, LV_RECT_LAYOUT_COL_R);
}
/**
* Add a notification with a given text
* @param txt the text of the notification
*/
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void lv_app_notice_add(const char * txt)
{
lv_app_style_t * app_style = lv_app_style_get();
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lv_obj_t * n;
n = lv_btn_create(notice_h, NULL);
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lv_rect_set_fit(n, true, true);
lv_obj_set_style(n, &notice_btns);
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lv_obj_set_opa(n, app_style->menu_opa);
lv_btn_set_rel_action(n, notice_rel_action);
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lv_obj_t * l;
l = lv_label_create(n, NULL);
lv_label_set_text(l, txt);
lv_obj_set_style(l, &notice_labels);
lv_obj_set_parent(notice_h, lv_scr_act());
lv_rect_set_fit(n, false, false);
#if LV_APP_EFFECT_ANIM != 0 && LV_APP_ANIM_NOTICE != 0
anim_t a;
a.var = n;
a.path = anim_get_path(ANIM_PATH_LIN);
a.time = LV_APP_ANIM_NOTICE;
a.act_time = - LV_APP_NOTICE_SHOW_TIME;
a.playback = 0;
a.playback_pause = 0;
a.repeat = 0;
a.repeat_pause = 0;
a.end_cb = NULL;
#if LV_APP_EFFECT_OPA_ANIM != 0
a.fp = (anim_fp_t) lv_obj_set_opar;
a.start = lv_obj_get_opa(n);
a.end = OPA_TRANSP;
anim_create(&a);
/*Restore the label opacity because the opar anim changes it*/
lv_obj_set_opa(l, OPA_COVER);
a.act_time = - LV_APP_NOTICE_SHOW_TIME - LV_APP_ANIM_NOTICE; /*Do the next animation after the opa animation*/
#endif
a.fp = (anim_fp_t) lv_obj_set_height;
a.start = lv_obj_get_height(n);
a.end = 0;
a.end_cb = (anim_cb_t)lv_obj_del;
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anim_create(&a);
#else
anim_t a;
a.var = n;
a.path = anim_get_path(ANIM_PATH_STEP);
a.time = LV_APP_ANIM_NOTICE;
a.act_time = - LV_APP_NOTICE_SHOW_TIME + LV_APP_ANIM_NOTICE;
a.playback = 0;
a.playback_pause = 0;
a.repeat = 0;
a.repeat_pause = 0;
a.fp = (anim_fp_t) lv_obj_set_height;
a.start = lv_obj_get_height(n);
a.end = lv_obj_get_height(n);
a.end_cb = lv_obj_del;
anim_create(&a);
#endif
}
/**********************
* STATIC FUNCTIONS
**********************/
static lv_action_res_t notice_rel_action(lv_obj_t * n, lv_dispi_t * dispi)
{
lv_obj_del(n);
return LV_ACTION_RES_INV;
}
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#endif