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lvgl/src/lv_draw/lv_draw_label.h

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/**
* @file lv_draw_label.h
*
*/
#ifndef LV_DRAW_LABEL_H
#define LV_DRAW_LABEL_H
#ifdef __cplusplus
extern "C" {
#endif
/*********************
* INCLUDES
*********************/
#include "lv_draw.h"
/*********************
* DEFINES
*********************/
/**********************
* TYPEDEFS
**********************/
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/** Store some info to speed up drawing of very large texts
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* It takes a lot of time to get the first visible character because
* all the previous characters needs to be checked to calculate the positions.
* This structure stores an earlier (e.g. at -1000 px) coordinate and the index of that line.
* Therefore the calculations can start from here.*/
typedef struct {
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/** Index of the line at `y` coordinate*/
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int32_t line_start;
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/** Give the `y` coordinate of the first letter at `line start` index. Relative to the label's coordinates*/
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int32_t y;
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/** The 'y1' coordinate of the label when the hint was saved.
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* Used to invalidate the hint if the label has moved too much. */
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int32_t coord_y;
}lv_draw_label_hint_t;
/**********************
* GLOBAL PROTOTYPES
**********************/
/**
* Write a text
* @param coords coordinates of the label
* @param mask the label will be drawn only in this area
* @param style pointer to a style
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* @param opa_scale scale down all opacities by the factor
* @param txt 0 terminated text to write
* @param flag settings for the text from 'txt_flag_t' enum
* @param offset text offset in x and y direction (NULL if unused)
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* @param sel_start start index of selected area (`LV_LABEL_TXT_SEL_OFF` if none)
* @param sel_end end index of selected area (`LV_LABEL_TXT_SEL_OFF` if none)
*/
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void lv_draw_label(const lv_area_t * coords, const lv_area_t * mask, const lv_style_t * style, lv_opa_t opa_scale,
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const char * txt, lv_txt_flag_t flag, lv_point_t * offset, uint16_t sel_start, uint16_t sel_end, lv_draw_label_hint_t * hint);
/**********************
* MACROS
**********************/
#ifdef __cplusplus
} /* extern "C" */
#endif
#endif /*LV_DRAW_LABEL_H*/