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lvgl/lv_objx/lv_tabview.c

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/**
* @file lv_tab.c
*
*/
/*********************
* INCLUDES
*********************/
#include "lv_conf.h"
#if USE_LV_TABVIEW != 0
#include <lvgl/lv_objx/lv_tabview.h>
#include "lv_btnm.h"
#include "misc/gfx/anim.h"
/*********************
* DEFINES
*********************/
/**********************
* TYPEDEFS
**********************/
/**********************
* STATIC PROTOTYPES
**********************/
#if 0 /*Unused*/
static bool lv_tab_design(lv_obj_t * tab, const area_t * mask, lv_design_mode_t mode);
#endif
static bool tabpage_signal(lv_obj_t * tab_page, lv_signal_t sign, void * param);
static bool tabscrl_signal(lv_obj_t * tab_scrl, lv_signal_t sign, void * param);
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static void tabpage_pressed_hadler(lv_obj_t * tabview, lv_obj_t * tabpage);
static void tabpage_pressing_hadler(lv_obj_t * tabview, lv_obj_t * tabpage);
static void tabpage_press_lost_hadler(lv_obj_t * tabview, lv_obj_t * tabpage);
static lv_res_t tab_btnm_action(lv_obj_t * tab_btnm, const char * tab_name);
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/**********************
* STATIC VARIABLES
**********************/
static lv_signal_func_t page_scrl_signal;
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static const char * tab_def[] = {""};
/**********************
* MACROS
**********************/
/**********************
* GLOBAL FUNCTIONS
**********************/
/*-----------------
* Create function
*-----------------*/
/**
* Create a Tab view object
* @param par pointer to an object, it will be the parent of the new tab
* @param copy pointer to a tab object, if not NULL then the new object will be copied from it
* @return pointer to the created tab
*/
lv_obj_t * lv_tabview_create(lv_obj_t * par, lv_obj_t * copy)
{
/*Create the ancestor of tab*/
lv_obj_t * new_tabview = lv_obj_create(par, copy);
dm_assert(new_tabview);
/*Allocate the tab type specific extended data*/
lv_tabview_ext_t * ext = lv_obj_allocate_ext_attr(new_tabview, sizeof(lv_tabview_ext_t));
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dm_assert(ext);
/*Initialize the allocated 'ext' */
ext->drag_h = 0;
ext->draging = 0;
ext->tab_cur = 0;
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ext->point_last.x = 0;
ext->point_last.y = 0;
ext->content = NULL;
ext->indic = NULL;
ext->tabs = NULL;
ext->tab_load_action = NULL;
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ext->anim_time = LV_TABVIEW_ANIM_TIME;
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ext->tab_name_ptr = dm_alloc(sizeof(char*));
ext->tab_name_ptr[0] = "";
/*The signal and design functions are not copied so set them here*/
lv_obj_set_signal_func(new_tabview, lv_tabview_signal);
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/*Init the new tab tab*/
if(copy == NULL) {
lv_obj_set_size(new_tabview, LV_HOR_RES, LV_VER_RES);
lv_obj_set_style(new_tabview, &lv_style_plain);
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ext->tabs = lv_btnm_create(new_tabview, NULL);
lv_obj_set_height(ext->tabs, 3 * LV_DPI / 4);
lv_obj_set_style(ext->tabs, &lv_style_transp_tight);
lv_btnm_set_map(ext->tabs, tab_def);
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lv_btnm_set_action(ext->tabs, tab_btnm_action);
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lv_btnm_set_toggle(ext->tabs, true, 0);
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ext->indic = lv_obj_create(ext->tabs, NULL);
lv_style_t * style_indic = lv_obj_get_style(ext->indic);
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lv_obj_set_size(ext->indic, LV_DPI, LV_DPI / 10);
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lv_obj_align(ext->indic, ext->tabs, LV_ALIGN_IN_BOTTOM_LEFT, 0, 0);
lv_obj_set_click(ext->indic, false);
ext->content = lv_cont_create(new_tabview, NULL);
lv_cont_set_fit(ext->content, true, false);
lv_cont_set_layout(ext->content, LV_CONT_LAYOUT_ROW_T);
lv_obj_set_height(ext->content, LV_VER_RES);
lv_obj_set_style(ext->content, &lv_style_transp_fit);
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lv_obj_align(ext->content, ext->tabs, LV_ALIGN_OUT_BOTTOM_LEFT, 0, 0);
}
/*Copy an existing tab*/
else {
lv_tabview_ext_t * copy_ext = lv_obj_get_ext_attr(copy);
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ext->point_last.x = 0;
ext->point_last.y = 0;
ext->tabs = lv_btnm_create(new_tabview, copy_ext->tabs);
ext->indic = lv_obj_create(ext->tabs, copy_ext->indic);
ext->content = lv_cont_create(new_tabview, copy_ext->content);
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ext->anim_time = copy_ext->anim_time;
ext->tab_load_action = copy_ext->tab_load_action;
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ext->tab_name_ptr = dm_alloc(sizeof(char*));
ext->tab_name_ptr[0] = "";
lv_btnm_set_map(ext->tabs, ext->tab_name_ptr);
uint16_t i;
for (i = 0; i < copy_ext->tab_cnt; i++) {
lv_tabview_add_tab(new_tabview, copy_ext->tab_name_ptr[i]);
}
/*Refresh the style with new signal function*/
lv_obj_refresh_style(new_tabview);
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}
return new_tabview;
}
/**
* Signal function of the Tab view
* @param tabview pointer to a Tab view object
* @param sign a signal type from lv_signal_t enum
* @param param pointer to a signal specific variable
* @return true: the object is still valid (not deleted), false: the object become invalid
*/
bool lv_tabview_signal(lv_obj_t * tabview, lv_signal_t sign, void * param)
{
bool valid;
/* Include the ancient signal function */
valid = lv_obj_signal(tabview, sign, param);
/* The object can be deleted so check its validity and then
* make the object specific signal handling */
if(valid != false) {
lv_tabview_ext_t * ext = lv_obj_get_ext_attr(tabview);
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if(sign == LV_SIGNAL_CLEANUP) {
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dm_free(ext->tab_name_ptr);
ext->tab_name_ptr = NULL;
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} else if(sign == LV_SIGNAL_CORD_CHG) {
if(ext->content != NULL &&
(lv_obj_get_width(tabview) != area_get_width(param) ||
lv_obj_get_height(tabview) != area_get_height(param)))
{
lv_tabview_realign(tabview);
}
}
}
return valid;
}
/*======================
* Add/remove functions
*=====================*/
/**
* Add a new tab with the given name
* @param tabview pointer to Tab view object where to ass the new tab
* @param name the text on the tab button
* @return pointer to page object (lv_page) which is the containter of the contet
*/
lv_obj_t * lv_tabview_add_tab(lv_obj_t * tabview, const char * name)
{
lv_tabview_ext_t * ext = lv_obj_get_ext_attr(tabview);
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/*Create the container page*/
lv_obj_t * h = lv_page_create(ext->content, NULL);
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lv_obj_set_size(h, lv_obj_get_width(tabview), lv_obj_get_height(tabview) - lv_obj_get_height(ext->tabs));
lv_obj_set_style(h, &lv_style_transp_fit);
lv_obj_set_style(lv_page_get_scrl(h), &lv_style_transp_fit);
lv_obj_set_signal_func(h, tabpage_signal);
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lv_page_set_sb_mode(h, LV_PAGE_SB_MODE_AUTO);
if(page_scrl_signal == NULL) page_scrl_signal = lv_obj_get_signal_func(lv_page_get_scrl(h));
lv_obj_set_signal_func(lv_page_get_scrl(h), tabscrl_signal);
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/*Extend the button matrix map with the new name*/
ext->tab_cnt++;
ext->tab_name_ptr = dm_realloc(ext->tab_name_ptr, sizeof(char *) * (ext->tab_cnt + 1));
ext->tab_name_ptr[ext->tab_cnt - 1] = name;
ext->tab_name_ptr[ext->tab_cnt] = "";
lv_btnm_set_map(ext->tabs, ext->tab_name_ptr);
/*Modify the indicator size*/
lv_style_t * style_tabs = lv_obj_get_style(ext->tabs);
cord_t indic_width = (lv_obj_get_width(tabview) - style_tabs->body.padding.inner * (ext->tab_cnt - 1) - 2 * style_tabs->body.padding.hor) / ext->tab_cnt;
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lv_obj_set_width(ext->indic, indic_width);
lv_obj_set_x(ext->indic, indic_width * ext->tab_cur + style_tabs->body.padding.inner * ext->tab_cur + style_tabs->body.padding.hor);
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/*Set the first tab as active*/
if(ext->tab_cnt == 1) {
ext->tab_cur = 0;
lv_tabview_set_act(tabview, 0, false);
}
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return h;
}
/*=====================
* Setter functions
*====================*/
/**
* Set a new tab
* @param tabview pointer to Tab view object
* @param id index of a tab to load
* @param anim_en true: set with sliding animation; false: set immediately
*/
void lv_tabview_set_act(lv_obj_t * tabview, uint16_t id, bool anim_en)
{
lv_tabview_ext_t * ext = lv_obj_get_ext_attr(tabview);
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lv_style_t * style = lv_obj_get_style(ext->content);
if(id >= ext->tab_cnt) id = ext->tab_cnt - 1;
if(ext->tab_load_action) ext->tab_load_action(tabview, id);
ext->tab_cur = id;
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cord_t cont_x = -(lv_obj_get_width(tabview) * id + style->body.padding.inner * id + style->body.padding.hor);
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if(ext->anim_time == 0 || anim_en == false) {
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lv_obj_set_x(ext->content, cont_x);
} else {
anim_t a;
a.var = ext->content;
a.start = lv_obj_get_x(ext->content);
a.end = cont_x;
a.fp = (anim_fp_t)lv_obj_set_x;
a.path = anim_get_path(ANIM_PATH_LIN);
a.end_cb = NULL;
a.act_time = 0;
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a.time = ext->anim_time;
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a.playback = 0;
a.playback_pause = 0;
a.repeat = 0;
a.repeat_pause = 0;
anim_create(&a);
}
/*Move the indicator*/
cord_t indic_width = lv_obj_get_width(ext->indic);
lv_style_t * tabs_style = lv_obj_get_style(ext->tabs);
cord_t indic_x = indic_width * id + tabs_style->body.padding.inner * id + tabs_style->body.padding.hor;
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if(ext->anim_time == 0 || anim_en == false ) {
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lv_obj_set_x(ext->indic, indic_x);
} else {
anim_t a;
a.var = ext->indic;
a.start = lv_obj_get_x(ext->indic);
a.end = indic_x;
a.fp = (anim_fp_t)lv_obj_set_x;
a.path = anim_get_path(ANIM_PATH_LIN);
a.end_cb = NULL;
a.act_time = 0;
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a.time = ext->anim_time;
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a.playback = 0;
a.playback_pause = 0;
a.repeat = 0;
a.repeat_pause = 0;
anim_create(&a);
}
lv_btnm_set_toggle(ext->tabs, true, ext->tab_cur);
}
/**
* Set an action to call when a tab is loaded (Good to create content only if required)
* lv_tabview_get_act() still gives the current (old) tab (to remove content from here)
* @param tabview pointer to a tabview object
* @param action pointer to a function to call when a tab is loaded
*/
void lv_tabview_set_tab_load_action(lv_obj_t *tabview, lv_tabview_action_t action)
{
lv_tabview_ext_t * ext = lv_obj_get_ext_attr(tabview);
ext->tab_load_action = action;
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}
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/**
* Set the animation time of tab view when a new tab is loaded
* @param tabview pointer to Tab view object
* @param anim_time_ms time of animation in milliseconds
*/
void lv_tabview_set_anim_time(lv_obj_t * tabview, uint16_t anim_time_ms)
{
lv_tabview_ext_t * ext = lv_obj_get_ext_attr(tabview);
ext->anim_time = anim_time_ms;
}
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/*=====================
* Getter functions
*====================*/
/**
* Get the index of the currently active tab
* @param tabview pointer to Tab view object
* @return the active tab index
*/
uint16_t lv_tabview_get_tab_act(lv_obj_t * tabview)
{
lv_tabview_ext_t * ext = lv_obj_get_ext_attr(tabview);
return ext->tab_cur;
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}
/**
* Get the number of tabs
* @param tabview pointer to Tab view object
* @return tab count
*/
uint16_t lv_tabview_get_tab_cnt(lv_obj_t * tabview)
{
lv_tabview_ext_t * ext = lv_obj_get_ext_attr(tabview);
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return ext->tab_cnt;
}
/**
* Get the page (content area) of a tab
* @param tabview pointer to Tab view object
* @param id index of the tab (>= 0)
* @return pointer to page (lv_page) object
*/
lv_obj_t * lv_tabview_get_tab_page(lv_obj_t * tabview, uint16_t id)
{
lv_tabview_ext_t * ext = lv_obj_get_ext_attr(tabview);
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uint16_t i = 0;
lv_obj_t * page = lv_obj_get_child_back(ext->content, NULL);
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while(page != NULL && i != id) {
i++;
page = lv_obj_get_child_back(ext->content, page);
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}
if(i == id) return page;
return NULL;
}
/**
* Get the tab button matrix (lv_btnm) of a Tab view
* @param tabview pointer to Tab view object
* @return pointer to button matrix (lv_btnm) object which is the tab buttons
*/
lv_obj_t * lv_tabview_get_tabs(lv_obj_t * tabview)
{
lv_tabview_ext_t * ext = lv_obj_get_ext_attr(tabview);
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return ext->tabs;
}
/**
* Get the indicator rectangle (lv_obj) of a Tab view
* @param tabview pointer to Tab view object
* @return pointer to Base object (lv_obj) which is the indicator rectangle on the tab buttons
*/
lv_obj_t * lv_tabview_get_indic(lv_obj_t * tabview)
{
lv_tabview_ext_t * ext = lv_obj_get_ext_attr(tabview);
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return ext->indic;
}
/**
* Get the tab load action
* @param tabview pointer to a tabview object
* @param return the current tab load action
*/
lv_tabview_action_t lv_tabview_get_tab_load_action(lv_obj_t *tabview)
{
lv_tabview_ext_t * ext = lv_obj_get_ext_attr(tabview);
return ext->tab_load_action;
}
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/**
* Get the animation time of tab view when a new tab is loaded
* @param tabview pointer to Tab view object
* @return time of animation in milliseconds
*/
uint16_t lv_tabview_get_anim_time(lv_obj_t * tabview, uint16_t anim_time_ms)
{
lv_tabview_ext_t * ext = lv_obj_get_ext_attr(tabview);
return ext->anim_time;
}
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/*=====================
* Other functions
*====================*/
/**
* Realign and resize the elements of Tab view
* @param tabview pointer to a Tab view object
*/
void lv_tabview_realign(lv_obj_t * tabview)
{
lv_tabview_ext_t * ext = lv_obj_get_ext_attr(tabview);
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lv_obj_set_width(ext->tabs, lv_obj_get_width(tabview));
lv_obj_set_height(ext->content, lv_obj_get_height(tabview) - lv_obj_get_height(ext->tabs));
lv_obj_align(ext->content, ext->tabs, LV_ALIGN_OUT_BOTTOM_LEFT, 0, 0);
lv_obj_t * pages = lv_obj_get_child(ext->content, NULL);
while(pages != NULL) {
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lv_obj_set_size(pages, lv_obj_get_width(tabview), 200);//lv_obj_get_height(tabview) - lv_obj_get_height(ext->tabs));
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pages = lv_obj_get_child(ext->content, pages);
}
if(ext->tab_cnt != 0) {
lv_style_t * style_tabs = lv_obj_get_style(ext->tabs);
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cord_t indic_width = (lv_obj_get_width(tabview) - style_tabs->body.padding.inner * (ext->tab_cnt - 1) -
2 * style_tabs->body.padding.hor) / ext->tab_cnt;
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lv_obj_set_width(ext->indic, indic_width);
}
lv_obj_align(ext->indic, ext->tabs, LV_ALIGN_IN_BOTTOM_LEFT, 0, 0);
lv_tabview_set_act(tabview, ext->tab_cur, false);
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}
/**********************
* STATIC FUNCTIONS
**********************/
#if 0 /*Unused*/
/**
* Handle the drawing related tasks of the tabs
* @param tab pointer to an object
* @param mask the object will be drawn only in this area
* @param mode LV_DESIGN_COVER_CHK: only check if the object fully covers the 'mask_p' area
* (return 'true' if yes)
* LV_DESIGN_DRAW: draw the object (always return 'true')
* LV_DESIGN_DRAW_POST: drawing after every children are drawn
* @param return true/false, depends on 'mode'
*/
static bool lv_tab_design(lv_obj_t * tab, const area_t * mask, lv_design_mode_t mode)
{
/*Return false if the object is not covers the mask_p area*/
if(mode == LV_DESIGN_COVER_CHK) {
return false;
}
/*Draw the object*/
else if(mode == LV_DESIGN_DRAW_MAIN) {
}
/*Post draw when the children are drawn*/
else if(mode == LV_DESIGN_DRAW_POST) {
}
return true;
}
#endif
/**
* Signal function of a tab's page
* @param tab pointer to a tab page object
* @param sign a signal type from lv_signal_t enum
* @param param pointer to a signal specific variable
* @return true: the object is still valid (not deleted), false: the object become invalid
*/
static bool tabpage_signal(lv_obj_t * tab_page, lv_signal_t sign, void * param)
{
bool valid;
/* Include the ancient signal function */
valid = lv_page_signal(tab_page, sign, param);
/* The object can be deleted so check its validity and then
* make the object specific signal handling */
if(valid != false) {
lv_obj_t * cont = lv_obj_get_parent(tab_page);
lv_obj_t * tab = lv_obj_get_parent(cont);
if(sign == LV_SIGNAL_PRESSED) {
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tabpage_pressed_hadler(tab, tab_page);
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}
else if(sign == LV_SIGNAL_PRESSING) {
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tabpage_pressing_hadler(tab, tab_page);
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}
else if(sign == LV_SIGNAL_RELEASED || sign == LV_SIGNAL_PRESS_LOST) {
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tabpage_press_lost_hadler(tab, tab_page);
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}
}
return valid;
}
/**
* Signal function of the tab page's scrollable object
* @param tab_scrl pointer to a tab page's scrollable object
* @param sign a signal type from lv_signal_t enum
* @param param pointer to a signal specific variable
* @return true: the object is still valid (not deleted), false: the object become invalid
*/
static bool tabscrl_signal(lv_obj_t * tab_scrl, lv_signal_t sign, void * param)
{
bool valid;
/* Include the ancient signal function */
valid = page_scrl_signal(tab_scrl, sign, param);
/* The object can be deleted so check its validity and then
* make the object specific signal handling */
if(valid != false) {
lv_obj_t * tab_page = lv_obj_get_parent(tab_scrl);
lv_obj_t * cont = lv_obj_get_parent(tab_page);
lv_obj_t * tab = lv_obj_get_parent(cont);
if(sign == LV_SIGNAL_PRESSED) {
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tabpage_pressed_hadler(tab, tab_page);
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}
else if(sign == LV_SIGNAL_PRESSING) {
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tabpage_pressing_hadler(tab, tab_page);
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}
else if(sign == LV_SIGNAL_RELEASED || sign == LV_SIGNAL_PRESS_LOST) {
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tabpage_press_lost_hadler(tab, tab_page);
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}
}
return valid;
}
/**
* Called when a tab's page or scrollable object is pressed
* @param tabview pointer to the tab view object
* @param tabpage pointer to the page of a tab
*/
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static void tabpage_pressed_hadler(lv_obj_t * tabview, lv_obj_t * tabpage)
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{
lv_tabview_ext_t * ext = lv_obj_get_ext_attr(tabview);
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lv_indev_t * indev = lv_indev_get_act();
lv_indev_get_point(indev, &ext->point_last);
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}
/**
* Called when a tab's page or scrollable object is being pressed
* @param tabview pointer to the tab view object
* @param tabpage pointer to the page of a tab
*/
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static void tabpage_pressing_hadler(lv_obj_t * tabview, lv_obj_t * tabpage)
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{
lv_tabview_ext_t * ext = lv_obj_get_ext_attr(tabview);
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lv_indev_t * indev = lv_indev_get_act();
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point_t point_act;
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lv_indev_get_point(indev, &point_act);
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cord_t x_diff = point_act.x - ext->point_last.x;
cord_t y_diff = point_act.y - ext->point_last.y;
if(ext->draging == 0) {
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if(x_diff >= LV_INDEV_DRAG_LIMIT || x_diff<= -LV_INDEV_DRAG_LIMIT) {
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ext->drag_h = 1;
ext->draging = 1;
lv_obj_set_drag(lv_page_get_scrl(tabpage), false);
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} else if(y_diff >= LV_INDEV_DRAG_LIMIT || y_diff <= -LV_INDEV_DRAG_LIMIT) {
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ext->drag_h = 0;
ext->draging = 1;
}
}
if(ext->drag_h != 0) {
lv_obj_set_x(ext->content, lv_obj_get_x(ext->content) + point_act.x - ext->point_last.x);
ext->point_last.x = point_act.x;
ext->point_last.y = point_act.y;
/*Move the indicator*/
cord_t indic_width = lv_obj_get_width(ext->indic);
lv_style_t * tabs_style = lv_obj_get_style(ext->tabs);
lv_style_t * indic_style = lv_obj_get_style(ext->indic);
cord_t p = ((tabpage->coords.x1 - tabview->coords.x1) * (indic_width + tabs_style->body.padding.inner)) / lv_obj_get_width(tabview);
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lv_obj_set_x(ext->indic, indic_width * ext->tab_cur + tabs_style->body.padding.inner * ext->tab_cur + indic_style->body.padding.hor - p);
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}
}
/**
* Called when a tab's page or scrollable object is released or the press id lost
* @param tabview pointer to the tab view object
* @param tabpage pointer to the page of a tab
*/
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static void tabpage_press_lost_hadler(lv_obj_t * tabview, lv_obj_t * tabpage)
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{
lv_tabview_ext_t * ext = lv_obj_get_ext_attr(tabview);
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ext->drag_h = 0;
ext->draging = 0;
lv_obj_set_drag(lv_page_get_scrl(tabpage), true);
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lv_indev_t * indev = lv_indev_get_act();
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point_t point_act;
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lv_indev_get_point(indev, &point_act);
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cord_t x_diff = point_act.x - ext->point_last.x;
cord_t x_predict = 0;
while(x_diff != 0) {
x_predict += x_diff;
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x_diff = x_diff * (100 - LV_INDEV_DRAG_THROW) / 100;
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}
cord_t page_x1 = tabpage->coords.x1 + x_predict;
cord_t page_x2 = tabpage->coords.x2 + x_predict;
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uint16_t tab_cur = ext->tab_cur;
if(page_x1 > (tabview->coords.x2 - tabview->coords.x1) / 2) {
if(tab_cur != 0) tab_cur--;
} else if(page_x2 < (tabview->coords.x2 - tabview->coords.x1) / 2) {
if(tab_cur < ext->tab_cnt - 1) tab_cur++;
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}
lv_tabview_set_act(tabview, tab_cur, true);
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}
/**
* Called when a tab button is released
* @param tab_btnm pointer to the tab's button matrix object
* @param id the id of the tab (>= 0)
* @return LV_ACTION_RES_OK because the button matrix in not deleted in the function
*/
static lv_res_t tab_btnm_action(lv_obj_t * tab_btnm, const char * tab_name)
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{
lv_obj_t * tab = lv_obj_get_parent(tab_btnm);
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const char ** tabs_map = lv_btnm_get_map(tab_btnm);
uint8_t i = 0;
while(tabs_map[i][0] != '\0') {
if(strcmp(tabs_map[i], tab_name) == 0) break;
i++;
}
lv_tabview_set_act(tab, i, true);
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return LV_RES_OK;
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}
#endif