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lvgl/lv_objx/lv_sw.c

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/**
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* @file lv_sw.c
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*
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*/
/*********************
* INCLUDES
*********************/
#include "lv_sw.h"
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#if USE_LV_SW != 0
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/*Testing of dependencies*/
#if USE_LV_SLIDER == 0
#error "lv_sw: lv_slider is required. Enable it in lv_conf.h (USE_LV_SLIDER 1) "
#endif
#include "../lv_themes/lv_theme.h"
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#include "../lv_misc/lv_math.h"
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/*********************
* DEFINES
*********************/
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/**********************
* TYPEDEFS
**********************/
/**********************
* STATIC PROTOTYPES
**********************/
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static lv_res_t lv_sw_signal(lv_obj_t * sw, lv_signal_t sign, void * param);
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/**********************
* STATIC VARIABLES
**********************/
static lv_signal_cb_t ancestor_signal;
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/**********************
* MACROS
**********************/
/**********************
* GLOBAL FUNCTIONS
**********************/
/**
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* Create a switch objects
* @param par pointer to an object, it will be the parent of the new switch
* @param copy pointer to a switch object, if not NULL then the new object will be copied from it
* @return pointer to the created switch
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*/
lv_obj_t * lv_sw_create(lv_obj_t * par, const lv_obj_t * copy)
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{
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LV_LOG_TRACE("switch create started");
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/*Create the ancestor of switch*/
lv_obj_t * new_sw = lv_slider_create(par, copy);
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lv_mem_assert(new_sw);
if(new_sw == NULL) return NULL;
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if(ancestor_signal == NULL) ancestor_signal = lv_obj_get_signal_func(new_sw);
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/*Allocate the switch type specific extended data*/
lv_sw_ext_t * ext = lv_obj_allocate_ext_attr(new_sw, sizeof(lv_sw_ext_t));
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lv_mem_assert(ext);
if(ext == NULL) return NULL;
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/*Initialize the allocated 'ext' */
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ext->changed = 0;
#if USE_LV_ANIMATION
ext->anim_time = 0;
#endif
ext->style_knob_off = ext->slider.style_knob;
ext->style_knob_on = ext->slider.style_knob;
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/*The signal and design functions are not copied so set them here*/
lv_obj_set_signal_cb(new_sw, lv_sw_signal);
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/*Init the new switch switch*/
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if(copy == NULL) {
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lv_obj_set_size(new_sw, 2 * LV_DPI / 3, LV_DPI / 3);
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lv_slider_set_knob_in(new_sw, true);
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lv_slider_set_range(new_sw, 0, LV_SW_MAX_VALUE);
/*Set the default styles*/
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lv_theme_t * th = lv_theme_get_current();
if(th) {
lv_sw_set_style(new_sw, LV_SW_STYLE_BG, th->style.sw.bg);
lv_sw_set_style(new_sw, LV_SW_STYLE_INDIC, th->style.sw.indic);
lv_sw_set_style(new_sw, LV_SW_STYLE_KNOB_OFF, th->style.sw.knob_off);
lv_sw_set_style(new_sw, LV_SW_STYLE_KNOB_ON, th->style.sw.knob_on);
} else {
/*Let the slider' style*/
}
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}
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/*Copy an existing switch*/
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else {
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lv_sw_ext_t * copy_ext = lv_obj_get_ext_attr(copy);
ext->style_knob_off = copy_ext->style_knob_off;
ext->style_knob_on = copy_ext->style_knob_on;
#if USE_LV_ANIMATION
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ext->anim_time = copy_ext->anim_time;
#endif
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if(lv_sw_get_state(new_sw)) lv_slider_set_style(new_sw, LV_SLIDER_STYLE_KNOB, ext->style_knob_on);
else lv_slider_set_style(new_sw, LV_SLIDER_STYLE_KNOB, ext->style_knob_off);
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/*Refresh the style with new signal function*/
lv_obj_refresh_style(new_sw);
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}
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LV_LOG_INFO("switch created");
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return new_sw;
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}
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/*=====================
* Setter functions
*====================*/
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/**
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* Turn ON the switch
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* @param sw pointer to a switch objec
* @param anim true: set the value with an animation; false: change the value immediatelly
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*/
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void lv_sw_on(lv_obj_t * sw, bool anim)
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{
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#if USE_LV_ANIMATION == 0
anim = false;
#endif
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lv_sw_ext_t * ext = lv_obj_get_ext_attr(sw);
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lv_slider_set_value(sw, LV_SW_MAX_VALUE, anim);
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lv_slider_set_style(sw, LV_SLIDER_STYLE_KNOB, ext->style_knob_on);
}
/**
* Turn OFF the switch
* @param sw pointer to a switch object
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* @param anim true: set the value with an animation; false: change the value immediatelly
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*/
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void lv_sw_off(lv_obj_t * sw, bool anim)
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{
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#if USE_LV_ANIMATION == 0
anim = false;
#endif
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lv_sw_ext_t * ext = lv_obj_get_ext_attr(sw);
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lv_slider_set_value(sw, 0, anim);
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lv_slider_set_style(sw, LV_SLIDER_STYLE_KNOB, ext->style_knob_off);
}
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/**
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* Toggle the position of the switch
* @param sw pointer to a switch object
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* @param anim true: set the value with an animation; false: change the value immediatelly
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* @return resulting state of the switch.
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*/
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bool lv_sw_toggle(lv_obj_t *sw, bool anim)
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{
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#if USE_LV_ANIMATION == 0
anim = false;
#endif
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bool state = lv_sw_get_state(sw);
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if(state) lv_sw_off(sw, anim);
else lv_sw_on(sw, anim);
return !state;
}
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/**
* Set a style of a switch
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* @param sw pointer to a switch object
* @param type which style should be set
* @param style pointer to a style
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*/
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void lv_sw_set_style(lv_obj_t * sw, lv_sw_style_t type, lv_style_t * style)
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{
lv_sw_ext_t * ext = lv_obj_get_ext_attr(sw);
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switch(type) {
case LV_SLIDER_STYLE_BG:
lv_slider_set_style(sw, LV_SLIDER_STYLE_BG, style);
break;
case LV_SLIDER_STYLE_INDIC:
lv_bar_set_style(sw, LV_SLIDER_STYLE_INDIC, style);
break;
case LV_SW_STYLE_KNOB_OFF:
ext->style_knob_off = style;
if(lv_sw_get_state(sw) == 0) lv_slider_set_style(sw, LV_SLIDER_STYLE_KNOB, style);
break;
case LV_SW_STYLE_KNOB_ON:
ext->style_knob_on = style;
if(lv_sw_get_state(sw) != 0) lv_slider_set_style(sw, LV_SLIDER_STYLE_KNOB, style);
break;
}
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}
void lv_sw_set_anim_time(lv_obj_t *sw, uint16_t anim_time)
{
#if USE_LV_ANIMATION
lv_sw_ext_t * ext = lv_obj_get_ext_attr(sw);
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ext->anim_time = anim_time;
#endif
}
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/*=====================
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* Getter functions
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*====================*/
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/**
* Get a style of a switch
* @param sw pointer to a switch object
* @param type which style should be get
* @return style pointer to a style
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*/
lv_style_t * lv_sw_get_style(const lv_obj_t * sw, lv_sw_style_t type)
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{
lv_style_t * style = NULL;
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lv_sw_ext_t * ext = lv_obj_get_ext_attr(sw);
switch(type) {
case LV_SW_STYLE_BG:
style = lv_slider_get_style(sw, LV_SLIDER_STYLE_BG);
break;
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case LV_SW_STYLE_INDIC:
style = lv_slider_get_style(sw, LV_SLIDER_STYLE_INDIC);
break;
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case LV_SW_STYLE_KNOB_OFF:
style = ext->style_knob_off;
break;
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case LV_SW_STYLE_KNOB_ON:
style = ext->style_knob_on;
break;
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default:
style = NULL;
break;
}
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return style;
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}
uint16_t lv_sw_get_anim_time(const lv_obj_t *sw)
{
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#if USE_LV_ANIMATION
lv_sw_ext_t * ext = lv_obj_get_ext_attr(sw);
return ext->anim_time;
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#else
return 0;
#endif
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}
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/**********************
* STATIC FUNCTIONS
**********************/
/**
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* Signal function of the switch
* @param sw pointer to a switch object
* @param sign a signal type from lv_signal_t enum
* @param param pointer to a signal specific variable
* @return LV_RES_OK: the object is not deleted in the function; LV_RES_INV: the object is deleted
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*/
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static lv_res_t lv_sw_signal(lv_obj_t * sw, lv_signal_t sign, void * param)
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{
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lv_sw_ext_t * ext = lv_obj_get_ext_attr(sw);
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/*Save the current (old) value before slider signal modifies it. It will be required in the later colcualtions*/
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int16_t old_val;
if(sign == LV_SIGNAL_PRESSING) old_val = ext->slider.drag_value;
else old_val = lv_slider_get_value(sw);
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/*Don't let the slider to call the action. Switch handles it differently*/
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lv_event_cb_t event_cb = sw->event_cb;
sw->event_cb = NULL;
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lv_res_t res;
/* Include the ancient signal function */
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res = ancestor_signal(sw, sign, param);
if(res != LV_RES_OK) return res;
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sw->event_cb = event_cb;
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if(sign == LV_SIGNAL_CLEANUP) {
/*Nothing to cleanup. (No dynamically allocated memory in 'ext')*/
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}
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else if(sign == LV_SIGNAL_PRESSED) {
/*Save the x coordinate of the pressed point to see if the switch was slid*/
lv_indev_t * indev = lv_indev_get_act();
if(indev) {
lv_point_t p;
lv_indev_get_point(indev, &p);
ext->start_x = p.x;
}
ext->slided = 0;
ext->changed = 0;
}
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else if(sign == LV_SIGNAL_PRESSING) {
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/*See if the switch was slid (moved at least a little)*/
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lv_indev_t * indev = lv_indev_get_act();
if(indev) {
lv_point_t p = {0,0};
lv_indev_get_point(indev, &p);
if(LV_MATH_ABS(p.x - ext->start_x) > LV_INDEV_DRAG_LIMIT) ext->slided = 1;
}
/*If didn't slide then revert the min/max value. So click without slide won't move the switch as a slider*/
if(ext->slided == 0) {
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if(lv_sw_get_state(sw)) ext->slider.drag_value = LV_SW_MAX_VALUE;
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else ext->slider.drag_value = 0;
}
/*If explicitly changed (by slide) don't need to be toggled on release*/
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int16_t threshold = LV_SW_MAX_VALUE / 2;
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if((old_val < threshold && ext->slider.drag_value > threshold) ||
(old_val > threshold && ext->slider.drag_value < threshold))
{
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ext->changed = 1;
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}
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}
else if(sign == LV_SIGNAL_PRESS_LOST) {
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if(lv_sw_get_state(sw)) {
lv_slider_set_style(sw, LV_SLIDER_STYLE_KNOB, ext->style_knob_on);
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lv_slider_set_value(sw, LV_SW_MAX_VALUE, true);
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lv_obj_send_event(sw, LV_EVENT_VALUE_CHANGED);
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}
else {
lv_slider_set_style(sw, LV_SLIDER_STYLE_KNOB, ext->style_knob_off);
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lv_slider_set_value(sw, 0, true);
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lv_obj_send_event(sw, LV_EVENT_VALUE_CHANGED);
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}
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}
else if(sign == LV_SIGNAL_RELEASED) {
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/*If not dragged then toggle the switch*/
if(ext->changed == 0) {
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if(lv_sw_get_state(sw)) lv_sw_off(sw, true);
else lv_sw_on(sw, true);
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}
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/*If the switch was dragged then calculate the new state based on the current position*/
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else {
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int16_t v = lv_slider_get_value(sw);
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if(v > LV_SW_MAX_VALUE / 2) lv_sw_on(sw, true);
else lv_sw_off(sw, true);
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lv_obj_send_event(sw, LV_EVENT_VALUE_CHANGED);
}
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} else if(sign == LV_SIGNAL_CONTROLL) {
char c = *((char *)param);
if(c == LV_GROUP_KEY_ENTER) {
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lv_sw_toggle(sw, true);
lv_obj_send_event(sw, LV_EVENT_VALUE_CHANGED);
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} else if(c == LV_GROUP_KEY_RIGHT || c == LV_GROUP_KEY_UP) {
lv_slider_set_value(sw, LV_SW_MAX_VALUE, true);
lv_obj_send_event(sw, LV_EVENT_VALUE_CHANGED);
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} else if(c == LV_GROUP_KEY_LEFT || c == LV_GROUP_KEY_DOWN) {
lv_slider_set_value(sw, 0, true);
lv_obj_send_event(sw, LV_EVENT_VALUE_CHANGED);
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}
} else if(sign == LV_SIGNAL_GET_EDITABLE) {
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bool * editable = (bool *)param;
*editable = false; /*The ancestor slider is editable the switch is not*/
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} else if(sign == LV_SIGNAL_GET_TYPE) {
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lv_obj_type_t * buf = param;
uint8_t i;
for(i = 0; i < LV_MAX_ANCESTOR_NUM - 1; i++) { /*Find the last set data*/
if(buf->type[i] == NULL) break;
}
buf->type[i] = "lv_sw";
}
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return res;
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}
#endif