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chore: fix typos in libs (#7516)
Signed-off-by: bjsylvia <bjsylvia@163.com>
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@ -345,7 +345,7 @@ static lv_freetype_outline_t outline_create(
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lv_freetype_outline_event_param_t param;
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lv_memzero(¶m, sizeof(param));
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/*Calculate Total Segmenets Before decompose */
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/*Calculate Total Segments Before decompose */
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int32_t tag_size = face->glyph->outline.n_points;
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int32_t segments = 0;
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int32_t vectors = 0;
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@ -842,7 +842,7 @@ typedef struct LodePNGEncoderSettings {
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const unsigned char * predefined_filters;
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/*force creating a PLTE chunk if colortype is 2 or 6 (= a suggested palette).
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If colortype is 3, PLTE is always created. If color type is explicitely set
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If colortype is 3, PLTE is always created. If color type is explicitly set
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to a grayscale type (1 or 4), this is not done and is ignored. If enabling this,
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a palette must be present in the info_png.
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NOTE: enabling this may worsen compression if auto_convert is used to choose
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@ -1007,7 +1007,7 @@ unsigned lodepng_chunk_append(unsigned char ** out, size_t * outsize, const unsi
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Appends new chunk to out. The chunk to append is given by giving its length, type
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and data separately. The type is a 4-letter string.
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The out variable and outsize are updated to reflect the new reallocated buffer.
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Returne error code (0 if it went ok)
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Return error code (0 if it went ok)
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*/
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unsigned lodepng_chunk_create(unsigned char ** out, size_t * outsize, size_t length,
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const char * type, const unsigned char * data);
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@ -1890,7 +1890,7 @@ state.decoder.remember_unknown_chunks: whether to read in unknown chunks
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state.info_raw.colortype: desired color type for decoded image
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state.info_raw.bitdepth: desired bit depth for decoded image
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state.info_raw....: more color settings, see struct LodePNGColorMode
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state.info_png....: no settings for decoder but ouput, see struct LodePNGInfo
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state.info_png....: no settings for decoder but output, see struct LodePNGInfo
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For encoding:
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