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Merge pull request #2313 from NXPmicro/nxp_pxp_vglite_v8-dev
Nxp pxp vglite v8 dev
This commit is contained in:
commit
13ed195354
2
Kconfig
2
Kconfig
@ -166,7 +166,7 @@ menu "LVGL configuration"
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1: Add default bare metal and FreeRTOS interrupt handling
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routines for PXP (lv_gpu_nxp_pxp_osa.c) and call
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lv_gpu_nxp_pxp_init() automatically during lv_init().
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Note that symbol FSL_RTOS_FREE_RTOS has to be defined in order
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Note that symbol SDK_OS_FREE_RTOS has to be defined in order
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to use FreeRTOS OSA, otherwise bare-metal implementation is
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selected.
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0: lv_gpu_nxp_pxp_init() has to be called manually before
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@ -122,7 +122,7 @@ e.g. "stm32f769xx.h" or "stm32f429xx.h"*/
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#define LV_USE_GPU_NXP_PXP 0
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#if LV_USE_GPU_NXP_PXP
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/*1: Add default bare metal and FreeRTOS interrupt handling routines for PXP (lv_gpu_nxp_pxp_osa.c)
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* and call lv_gpu_nxp_pxp_init() automatically during lv_init(). Note that symbol FSL_RTOS_FREE_RTOS
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* and call lv_gpu_nxp_pxp_init() automatically during lv_init(). Note that symbol SDK_OS_FREE_RTOS
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* has to be defined in order to use FreeRTOS OSA, otherwise bare-metal implementation is selected.
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*0: lv_gpu_nxp_pxp_init() has to be called manually before lv_init()
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*/
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@ -30,6 +30,11 @@
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#include "../gpu/lv_gpu_stm32_dma2d.h"
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#endif
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#if LV_USE_GPU_NXP_PXP && LV_USE_GPU_NXP_PXP_AUTO_INIT
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#include "../gpu/lv_gpu_nxp_pxp.h"
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#include "../gpu/lv_gpu_nxp_pxp_osa.h"
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#endif
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/*********************
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* DEFINES
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*********************/
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@ -105,6 +110,13 @@ void lv_init(void)
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lv_gpu_stm32_dma2d_init();
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#endif
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#if LV_USE_GPU_NXP_PXP && LV_USE_GPU_NXP_PXP_AUTO_INIT
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if(lv_gpu_nxp_pxp_init(&pxp_default_cfg) != LV_RES_OK) {
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LV_LOG_ERROR("PXP init error. STOP.\n");
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for(; ;) ;
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}
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#endif
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_lv_obj_style_init();
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_lv_ll_init(&LV_GC_ROOT(_lv_disp_ll), sizeof(lv_disp_t));
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_lv_ll_init(&LV_GC_ROOT(_lv_indev_ll), sizeof(lv_indev_t));
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@ -701,8 +701,8 @@ LV_ATTRIBUTE_FAST_MEM static void map_normal(const lv_area_t * disp_area, lv_col
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blit.src_stride = lv_area_get_width(map_area) * sizeof(lv_color_t);
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blit.src_area.x1 = (draw_area->x1 - (map_area->x1 - disp_area->x1));
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blit.src_area.y1 = (draw_area->y1 - (map_area->y1 - disp_area->y1));
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blit.src_area.x2 = blit.src_area.x1 + draw_area_w;
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blit.src_area.y2 = blit.src_area.y1 + draw_area_h;
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blit.src_area.x2 = blit.src_area.x1 + draw_area_w - 1;
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blit.src_area.y2 = blit.src_area.y1 + draw_area_h - 1;
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blit.dst = disp_buf;
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blit.dst_width = lv_area_get_width(disp_area);
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@ -710,8 +710,8 @@ LV_ATTRIBUTE_FAST_MEM static void map_normal(const lv_area_t * disp_area, lv_col
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blit.dst_stride = lv_area_get_width(disp_area) * sizeof(lv_color_t);
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blit.dst_area.x1 = draw_area->x1;
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blit.dst_area.y1 = draw_area->y1;
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blit.dst_area.x2 = blit.dst_area.x1 + draw_area_w;
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blit.dst_area.y2 = blit.dst_area.y1 + draw_area_h;
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blit.dst_area.x2 = blit.dst_area.x1 + draw_area_w - 1;
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blit.dst_area.y2 = blit.dst_area.y1 + draw_area_h - 1;
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blit.opa = opa;
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@ -751,8 +751,8 @@ LV_ATTRIBUTE_FAST_MEM static void map_normal(const lv_area_t * disp_area, lv_col
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blit.src_stride = lv_area_get_width(map_area) * sizeof(lv_color_t);
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blit.src_area.x1 = (draw_area->x1 - (map_area->x1 - disp_area->x1));
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blit.src_area.y1 = (draw_area->y1 - (map_area->y1 - disp_area->y1));
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blit.src_area.x2 = blit.src_area.x1 + draw_area_w;
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blit.src_area.y2 = blit.src_area.y1 + draw_area_h;
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blit.src_area.x2 = blit.src_area.x1 + draw_area_w - 1;
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blit.src_area.y2 = blit.src_area.y1 + draw_area_h - 1;
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blit.dst = disp_buf;
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blit.dst_width = lv_area_get_width(disp_area);
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@ -760,8 +760,8 @@ LV_ATTRIBUTE_FAST_MEM static void map_normal(const lv_area_t * disp_area, lv_col
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blit.dst_stride = lv_area_get_width(disp_area) * sizeof(lv_color_t);
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blit.dst_area.x1 = draw_area->x1;
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blit.dst_area.y1 = draw_area->y1;
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blit.dst_area.x2 = blit.dst_area.x1 + draw_area_w;
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blit.dst_area.y2 = blit.dst_area.y1 + draw_area_h;
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blit.dst_area.x2 = blit.dst_area.x1 + draw_area_w - 1;
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blit.dst_area.y2 = blit.dst_area.y1 + draw_area_h - 1;
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blit.opa = opa;
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@ -71,8 +71,6 @@ static void lv_gpu_nxp_pxp_run(void);
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static void lv_gpu_nxp_pxp_blit_recolor(lv_color_t * dest, lv_coord_t dest_width, const lv_color_t * src,
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lv_coord_t src_width,
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lv_coord_t copy_width, lv_coord_t copy_height, lv_opa_t opa, lv_color_t recolor, lv_opa_t recolorOpa);
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static void lv_gpu_nxp_invalidate_cache(uint32_t address, uint32_t width, uint32_t height, uint32_t stride,
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uint32_t pxSize);
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/**********************
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* STATIC VARIABLES
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@ -160,8 +158,7 @@ void lv_gpu_nxp_pxp_fill(lv_color_t * dest_buf, lv_coord_t dest_width, const lv_
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.width = fill_area->x2 - fill_area->x1 + 1,
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.height = fill_area->y2 - fill_area->y1 + 1,
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};
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lv_gpu_nxp_invalidate_cache(outputConfig.buffer0Addr, outputConfig.width, outputConfig.height, outputConfig.pitchBytes,
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sizeof(lv_color_t));
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PXP_SetOutputBufferConfig(LV_GPU_NXP_PXP_ID, &outputConfig);
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if(opa > LV_OPA_MAX) {
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@ -272,9 +269,6 @@ void lv_gpu_nxp_pxp_blit(lv_color_t * dest, lv_coord_t dest_width, const lv_colo
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PXP_SetAlphaSurfacePosition(LV_GPU_NXP_PXP_ID, 0U, 0U, copy_width - 1U, copy_height - 1U);
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PXP_SetAlphaSurfaceBlendConfig(LV_GPU_NXP_PXP_ID, &asBlendConfig);
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lv_gpu_nxp_invalidate_cache(asBufferConfig.bufferAddr, copy_width, copy_height, asBufferConfig.pitchBytes,
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sizeof(lv_color_t));
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if(colorKeyEnabled) {
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PXP_SetAlphaSurfaceOverlayColorKey(LV_GPU_NXP_PXP_ID, colorKey, colorKey);
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}
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@ -290,10 +284,7 @@ void lv_gpu_nxp_pxp_blit(lv_color_t * dest, lv_coord_t dest_width, const lv_colo
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outputBufferConfig.height = copy_height;
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PXP_SetOutputBufferConfig(LV_GPU_NXP_PXP_ID, &outputBufferConfig);
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lv_gpu_nxp_invalidate_cache(outputBufferConfig.buffer0Addr, outputBufferConfig.width, outputBufferConfig.height,
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outputBufferConfig.pitchBytes, sizeof(lv_color_t));
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lv_gpu_nxp_pxp_run(); /*Start PXP task*/
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lv_gpu_nxp_pxp_run(); /* Start PXP task */
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}
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/**
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@ -349,6 +340,12 @@ void lv_gpu_nxp_pxp_disable_recolor(void)
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*/
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static void lv_gpu_nxp_pxp_run(void)
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{
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lv_disp_t * disp = _lv_refr_get_disp_refreshing();
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if(disp && disp->driver->clean_dcache_cb) { /* Clean & invalidate cache */
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disp->driver->clean_dcache_cb(disp->driver);
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}
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pxp_cfg.pxp_run();
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}
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@ -396,9 +393,6 @@ static void lv_gpu_nxp_pxp_blit_recolor(lv_color_t * dest, lv_coord_t dest_width
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PXP_SetAlphaSurfaceBufferConfig(LV_GPU_NXP_PXP_ID, &asBufferConfig);
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PXP_SetAlphaSurfacePosition(LV_GPU_NXP_PXP_ID, 0U, 0U, copy_width - 1U, copy_height - 1U);
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lv_gpu_nxp_invalidate_cache(asBufferConfig.bufferAddr, copy_width, copy_height, asBufferConfig.pitchBytes,
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sizeof(lv_color_t));
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/*Disable PS buffer, use as color generator*/
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PXP_SetProcessSurfacePosition(LV_GPU_NXP_PXP_ID, 0xFFFFU, 0xFFFFU, 0U, 0U);
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PXP_SetProcessSurfaceBackGroundColor(LV_GPU_NXP_PXP_ID, lv_color_to32(recolor));
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@ -413,9 +407,6 @@ static void lv_gpu_nxp_pxp_blit_recolor(lv_color_t * dest, lv_coord_t dest_width
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outputBufferConfig.height = copy_height;
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PXP_SetOutputBufferConfig(LV_GPU_NXP_PXP_ID, &outputBufferConfig);
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lv_gpu_nxp_invalidate_cache(outputBufferConfig.buffer0Addr, outputBufferConfig.width, outputBufferConfig.height,
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outputBufferConfig.pitchBytes, sizeof(lv_color_t));
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pxp_porter_duff_config_t pdConfig;
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/*Configure Porter-Duff blending - For RGB 565 only!*/
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@ -454,23 +445,4 @@ static void lv_gpu_nxp_pxp_blit_recolor(lv_color_t * dest, lv_coord_t dest_width
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}
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}
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/**
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* @brief Invalidate cache for rectangular area of memory
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*
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* @param[in] address starting address of area
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* @param[in] width width of area in pixels
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* @param[in] height height of area in pixels
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* @param[in] stride stride in bytes
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* @param[in] pxSize pixel size in bytes
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*/
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static void lv_gpu_nxp_invalidate_cache(uint32_t address, uint32_t width, uint32_t height, uint32_t stride,
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uint32_t pxSize)
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{
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int y;
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for(y = 0; y < height; y++) {
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DCACHE_CleanInvalidateByRange(address, width * pxSize);
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address += stride;
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}
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}
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#endif /*LV_USE_GPU && LV_USE_GPU_NXP_PXP*/
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#endif /* LV_USE_GPU_NXP_PXP */
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@ -61,6 +61,11 @@ extern "C" {
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#define LV_GPU_NXP_PXP_BLIT_OPA_SIZE_LIMIT 16
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#endif
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#ifndef LV_GPU_NXP_PXP_BUFF_SYNC_BLIT_SIZE_LIMIT
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/** Minimum invalidated area (in pixels) to be synchronized by PXP during buffer sync */
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#define LV_GPU_NXP_PXP_BUFF_SYNC_BLIT_SIZE_LIMIT 32
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#endif
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#ifndef LV_GPU_NXP_PXP_FILL_SIZE_LIMIT
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/** Minimum area (in pixels) to be filled by PXP with 100% opacity*/
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#define LV_GPU_NXP_PXP_FILL_SIZE_LIMIT 64
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@ -32,13 +32,14 @@
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*********************/
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#include "../lv_conf_internal.h"
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#include "../misc/lv_log.h"
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#if LV_USE_GPU_NXP_PXP && LV_USE_GPU_NXP_PXP_AUTO_INIT
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#include "lv_gpu_nxp_pxp.h"
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#include "fsl_pxp.h"
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#if defined(FSL_RTOS_FREE_RTOS)
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#if defined(SDK_OS_FREE_RTOS)
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#include "FreeRTOS.h"
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#include "semphr.h"
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#endif
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@ -62,7 +63,7 @@ static void _lv_gpu_nxp_pxp_run(void);
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* STATIC VARIABLES
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**********************/
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#if defined(FSL_RTOS_FREE_RTOS)
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#if defined(SDK_OS_FREE_RTOS)
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static SemaphoreHandle_t s_pxpIdle;
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#else
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static volatile bool s_pxpIdle;
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@ -81,13 +82,13 @@ static void _lv_gpu_nxp_pxp_run(void);
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*/
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void PXP_IRQHandler(void)
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{
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#if defined(FSL_RTOS_FREE_RTOS)
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#if defined(SDK_OS_FREE_RTOS)
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BaseType_t taskAwake = pdFALSE;
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#endif
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if(kPXP_CompleteFlag & PXP_GetStatusFlags(LV_GPU_NXP_PXP_ID)) {
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PXP_ClearStatusFlags(LV_GPU_NXP_PXP_ID, kPXP_CompleteFlag);
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#if defined(FSL_RTOS_FREE_RTOS)
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#if defined(SDK_OS_FREE_RTOS)
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xSemaphoreGiveFromISR(s_pxpIdle, &taskAwake);
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portYIELD_FROM_ISR(taskAwake);
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#else
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@ -106,7 +107,7 @@ void PXP_IRQHandler(void)
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*/
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static lv_res_t _lv_gpu_nxp_pxp_interrupt_init(void)
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{
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#if defined(FSL_RTOS_FREE_RTOS)
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#if defined(SDK_OS_FREE_RTOS)
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s_pxpIdle = xSemaphoreCreateBinary();
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if(s_pxpIdle == NULL) {
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return LV_RES_INV;
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@ -128,7 +129,7 @@ static lv_res_t _lv_gpu_nxp_pxp_interrupt_init(void)
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static void _lv_gpu_nxp_pxp_interrupt_deinit(void)
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{
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NVIC_DisableIRQ(LV_GPU_NXP_PXP_IRQ_ID);
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#if defined(FSL_RTOS_FREE_RTOS)
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#if defined(SDK_OS_FREE_RTOS)
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vSemaphoreDelete(s_pxpIdle);
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#endif
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}
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@ -138,14 +139,14 @@ static void _lv_gpu_nxp_pxp_interrupt_deinit(void)
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*/
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static void _lv_gpu_nxp_pxp_run(void)
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{
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#if !defined(FSL_RTOS_FREE_RTOS)
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#if !defined(SDK_OS_FREE_RTOS)
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s_pxpIdle = false;
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#endif
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PXP_EnableInterrupts(LV_GPU_NXP_PXP_ID, kPXP_CompleteInterruptEnable);
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PXP_Start(LV_GPU_NXP_PXP_ID);
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#if defined(FSL_RTOS_FREE_RTOS)
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#if defined(SDK_OS_FREE_RTOS)
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if(xSemaphoreTake(s_pxpIdle, portMAX_DELAY) != pdTRUE) {
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LV_LOG_ERROR("xSemaphoreTake error. Task halted.");
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for(; ;) ;
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@ -40,27 +40,78 @@
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#include "../misc/lv_log.h"
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#include "fsl_cache.h"
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#include "vg_lite.h"
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#include "fsl_debug_console.h"
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/*********************
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* DEFINES
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*********************/
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/**********************
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* TYPEDEFS
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**********************/
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#if LV_COLOR_DEPTH==16
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#define VGLITE_PX_FMT VG_LITE_RGB565
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#else
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#error Only 16bit color depth is supported. Set LV_COLOR_DEPTH to 16.
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#endif
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/* Enable BLIT quality degradation workaround for RT595 */
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#define RT595_BLIT_WRKRND_ENABLED 1
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/* If LV_HOR_RES_MAX/LV_VER_RES_MAX is higher than this value, workaround will be enabled */
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#define RT595_BLIT_WRKRND_THR 352
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/* Print detailed info to SDK console (NOT to LVGL log system) */
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#define BLIT_DBG_VERBOSE 0
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/* Draw rectangles around BLIT tiles */
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#define BLIT_DBG_AREAS 0
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/* Redirect PRINT to SDK PRINTF */
|
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#define PRINT PRINTF
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/* Verbose debug print */
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#if BLIT_DBG_VERBOSE
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#define PRINT_BLT PRINTF
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#else
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#define PRINT_BLT(...)
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#endif
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/* Internal compound symbol */
|
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#if (defined(CPU_MIMXRT595SFFOB) || defined(CPU_MIMXRT595SFFOB_cm33) || \
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defined(CPU_MIMXRT595SFFOC) || defined(CPU_MIMXRT595SFFOC_cm33)) && \
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((LV_HOR_RES_MAX > RT595_BLIT_WRKRND_THR) || (LV_VER_RES_MAX > RT595_BLIT_WRKRND_THR)) && \
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RT595_BLIT_WRKRND_ENABLED
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#define _BLIT_SPLIT_ENABLED 1
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#else
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#define _BLIT_SPLIT_ENABLED 0
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#endif
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/* BLIT split threshold - BLITs with width or height higher than this value will be done
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* in multiple steps. Value must be 16-aligned. Don't change.
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* */
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#define LV_GPU_NXP_VG_LITE_BLIT_SPLIT_THR 352
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/**********************
|
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* TYPEDEFS
|
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**********************/
|
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||||
/**********************
|
||||
* STATIC PROTOTYPES
|
||||
**********************/
|
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|
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static lv_res_t init_vg_buf(vg_lite_buffer_t * dst, uint32_t width, uint32_t height, uint32_t stride,
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const lv_color_t * ptr);
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static lv_res_t _init_vg_buf(vg_lite_buffer_t * dst, uint32_t width, uint32_t height, uint32_t stride,
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const lv_color_t * ptr, bool source);
|
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static lv_res_t _lv_gpu_nxp_vglite_blit_single(lv_gpu_nxp_vglite_blit_info_t * blit);
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#if _BLIT_SPLIT_ENABLED
|
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static void _align_x(lv_area_t * area, lv_color_t ** buf);
|
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static void _align_y(lv_area_t * area, lv_color_t ** buf, uint32_t stridePx);
|
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static void _sw_blit(lv_gpu_nxp_vglite_blit_info_t * blit);
|
||||
#if BLIT_DBG_AREAS
|
||||
static void _draw_rectangle(lv_color_t * dest_buf, lv_coord_t dest_width, lv_coord_t dest_height,
|
||||
lv_area_t * fill_area, lv_color_t color);
|
||||
#endif
|
||||
static lv_res_t _lv_gpu_nxp_vglite_check_blit(lv_gpu_nxp_vglite_blit_info_t * blit);
|
||||
#endif
|
||||
|
||||
/**********************
|
||||
* STATIC VARIABLES
|
||||
@ -70,6 +121,14 @@ static lv_res_t init_vg_buf(vg_lite_buffer_t * dst, uint32_t width, uint32_t hei
|
||||
* MACROS
|
||||
**********************/
|
||||
|
||||
#define CHECK(cond, txt) \
|
||||
do { \
|
||||
if (cond) { \
|
||||
PRINT("%s. STOP!\n", txt); \
|
||||
for ( ; ; ); \
|
||||
} \
|
||||
} while(0)
|
||||
|
||||
/**********************
|
||||
* GLOBAL FUNCTIONS
|
||||
**********************/
|
||||
@ -94,25 +153,37 @@ lv_res_t lv_gpu_nxp_vglite_fill(lv_color_t * dest_buf, lv_coord_t dest_width, lv
|
||||
lv_color32_t col32 = {.full = lv_color_to32(color)}; /*Convert color to RGBA8888*/
|
||||
lv_disp_t * disp = _lv_refr_get_disp_refreshing();
|
||||
|
||||
if(init_vg_buf(&rt, dest_width, dest_height, dest_width * sizeof(lv_color_t), dest_buf) != LV_RES_OK) {
|
||||
if(_init_vg_buf(&rt, (uint32_t) dest_width, (uint32_t) dest_height, (uint32_t) dest_width * sizeof(lv_color_t), (const lv_color_t *) dest_buf, false) != LV_RES_OK) {
|
||||
#if LV_GPU_NXP_VG_LITE_LOG_ERRORS
|
||||
LV_LOG_ERROR("init_vg_buf reported error. Fill failed.");
|
||||
#endif
|
||||
return LV_RES_INV;
|
||||
}
|
||||
|
||||
if(opa >= LV_OPA_MAX) { /*Opaque fill*/
|
||||
if(opa >= (lv_opa_t) LV_OPA_MAX) { /*Opaque fill*/
|
||||
rect.x = fill_area->x1;
|
||||
rect.y = fill_area->y1;
|
||||
rect.width = (fill_area->x2 - fill_area->x1) + 1;
|
||||
rect.height = (fill_area->y2 - fill_area->y1) + 1;
|
||||
rect.width = (int32_t) fill_area->x2 - (int32_t) fill_area->x1 + 1;
|
||||
rect.height = (int32_t) fill_area->y2 - (int32_t) fill_area->y1 + 1;
|
||||
|
||||
if(disp && disp->driver->clean_dcache_cb) { /*Clean & invalidate cache*/
|
||||
if(disp != NULL && disp->driver->clean_dcache_cb != NULL) { /*Clean & invalidate cache*/
|
||||
disp->driver->clean_dcache_cb(disp->driver);
|
||||
}
|
||||
|
||||
err |= vg_lite_clear(&rt, &rect, col32.full);
|
||||
err |= vg_lite_finish();
|
||||
err = vg_lite_clear(&rt, &rect, col32.full);
|
||||
if (err != VG_LITE_SUCCESS) {
|
||||
#if LV_GPU_NXP_VG_LITE_LOG_ERRORS
|
||||
LV_LOG_ERROR("vg_lite_clear reported error. Fill failed.");
|
||||
#endif
|
||||
return LV_RES_INV;
|
||||
}
|
||||
err = vg_lite_finish();
|
||||
if (err != VG_LITE_SUCCESS) {
|
||||
#if LV_GPU_NXP_VG_LITE_LOG_ERRORS
|
||||
LV_LOG_ERROR("vg_lite_finish reported error. Fill failed.");
|
||||
#endif
|
||||
return LV_RES_INV;
|
||||
}
|
||||
}
|
||||
else { /*fill with transparency*/
|
||||
|
||||
@ -127,8 +198,8 @@ lv_res_t lv_gpu_nxp_vglite_fill(lv_color_t * dest_buf, lv_coord_t dest_width, lv
|
||||
VLC_OP_END
|
||||
};
|
||||
|
||||
err |= vg_lite_init_path(&path, VG_LITE_S16, VG_LITE_LOW, sizeof(path_data), path_data,
|
||||
fill_area->x1, fill_area->y1, fill_area->x2 + 1, fill_area->y2 + 1);
|
||||
err = vg_lite_init_path(&path, VG_LITE_S16, VG_LITE_LOW, sizeof(path_data), path_data,
|
||||
(vg_lite_float_t) fill_area->x1, (vg_lite_float_t) fill_area->y1, ((vg_lite_float_t) fill_area->x2) + 1.0f, ((vg_lite_float_t) fill_area->y2) + 1.0f);
|
||||
if(err != VG_LITE_SUCCESS) {
|
||||
#if LV_GPU_NXP_VG_LITE_LOG_ERRORS
|
||||
LV_LOG_ERROR("vg_lite_init_path() failed.");
|
||||
@ -136,12 +207,12 @@ lv_res_t lv_gpu_nxp_vglite_fill(lv_color_t * dest_buf, lv_coord_t dest_width, lv
|
||||
return LV_RES_INV;
|
||||
}
|
||||
|
||||
colMix.ch.red = ((uint16_t)col32.ch.red * opa) >> 8; /*Pre-multiply color*/
|
||||
colMix.ch.green = ((uint16_t)col32.ch.green * opa) >> 8;
|
||||
colMix.ch.blue = ((uint16_t)col32.ch.blue * opa) >> 8;
|
||||
colMix.ch.red = (uint8_t)(((uint16_t)col32.ch.red * opa) >> 8); /*Pre-multiply color*/
|
||||
colMix.ch.green = (uint8_t)(((uint16_t)col32.ch.green * opa) >> 8);
|
||||
colMix.ch.blue = (uint8_t)(((uint16_t)col32.ch.blue * opa) >> 8);
|
||||
colMix.ch.alpha = opa;
|
||||
|
||||
if(disp && disp->driver->clean_dcache_cb) { /*Clean & invalidate cache*/
|
||||
if((disp != NULL) && (disp->driver->clean_dcache_cb != NULL)) { /*Clean & invalidate cache*/
|
||||
disp->driver->clean_dcache_cb(disp->driver);
|
||||
}
|
||||
|
||||
@ -149,8 +220,8 @@ lv_res_t lv_gpu_nxp_vglite_fill(lv_color_t * dest_buf, lv_coord_t dest_width, lv
|
||||
vg_lite_identity(&matrix);
|
||||
|
||||
/*Draw rectangle*/
|
||||
err |= vg_lite_draw(&rt, &path, VG_LITE_FILL_EVEN_ODD, &matrix, VG_LITE_BLEND_SRC_OVER, colMix.full);
|
||||
if(err) {
|
||||
err = vg_lite_draw(&rt, &path, VG_LITE_FILL_EVEN_ODD, &matrix, VG_LITE_BLEND_SRC_OVER, colMix.full);
|
||||
if(err != VG_LITE_SUCCESS) {
|
||||
#if LV_GPU_NXP_VG_LITE_LOG_ERRORS
|
||||
LV_LOG_ERROR("vg_lite_draw() failed.");
|
||||
#endif
|
||||
@ -158,8 +229,21 @@ lv_res_t lv_gpu_nxp_vglite_fill(lv_color_t * dest_buf, lv_coord_t dest_width, lv
|
||||
return LV_RES_INV;
|
||||
}
|
||||
|
||||
err |= vg_lite_finish();
|
||||
err |= vg_lite_clear_path(&path);
|
||||
err = vg_lite_finish();
|
||||
if(err != VG_LITE_SUCCESS) {
|
||||
#if LV_GPU_NXP_VG_LITE_LOG_ERRORS
|
||||
LV_LOG_ERROR("vg_lite_finish() failed.");
|
||||
#endif
|
||||
return LV_RES_INV;
|
||||
}
|
||||
|
||||
err = vg_lite_clear_path(&path);
|
||||
if(err != VG_LITE_SUCCESS) {
|
||||
#if LV_GPU_NXP_VG_LITE_LOG_ERRORS
|
||||
LV_LOG_ERROR("vg_lite_clear_path() failed.");
|
||||
#endif
|
||||
return LV_RES_INV;
|
||||
}
|
||||
}
|
||||
|
||||
if(err == VG_LITE_SUCCESS) {
|
||||
@ -180,63 +264,255 @@ lv_res_t lv_gpu_nxp_vglite_fill(lv_color_t * dest_buf, lv_coord_t dest_width, lv
|
||||
* @retval LV_RES_INV Error occurred (\see LV_GPU_NXP_VG_LITE_LOG_ERRORS)
|
||||
*/
|
||||
lv_res_t lv_gpu_nxp_vglite_blit(lv_gpu_nxp_vglite_blit_info_t * blit)
|
||||
{
|
||||
#if _BLIT_SPLIT_ENABLED
|
||||
|
||||
lv_res_t rv = LV_RES_INV;
|
||||
|
||||
if(_lv_gpu_nxp_vglite_check_blit(blit) != LV_RES_OK) {
|
||||
PRINT_BLT("Blit check failed\n");
|
||||
return LV_RES_INV;
|
||||
}
|
||||
|
||||
PRINT_BLT("BLIT from: "
|
||||
"Area: %03d,%03d - %03d,%03d "
|
||||
"Addr: %d\n\n",
|
||||
blit->src_area.x1, blit->src_area.y1,
|
||||
blit->src_area.x2, blit->src_area.y2,
|
||||
(uintptr_t) blit->src);
|
||||
|
||||
PRINT_BLT("BLIT to: "
|
||||
"Area: %03d,%03d - %03d,%03d "
|
||||
"Addr: %d\n\n",
|
||||
blit->dst_area.x1, blit->dst_area.y1,
|
||||
blit->dst_area.x2, blit->dst_area.y2,
|
||||
(uintptr_t) blit->src);
|
||||
|
||||
/* Stage 1: Move starting pointers as close as possible to [x1, y1], so coordinates are as small as possible. */
|
||||
_align_x(&blit->src_area, (lv_color_t **)&blit->src);
|
||||
_align_y(&blit->src_area, (lv_color_t **)&blit->src, blit->src_stride / sizeof(lv_color_t));
|
||||
_align_x(&blit->dst_area, (lv_color_t **)&blit->dst);
|
||||
_align_y(&blit->dst_area, (lv_color_t **)&blit->dst, blit->dst_stride / sizeof(lv_color_t));
|
||||
|
||||
/* Stage 2: If we're in limit, do a single BLIT */
|
||||
if((blit->src_area.x2 < LV_GPU_NXP_VG_LITE_BLIT_SPLIT_THR) &&
|
||||
(blit->src_area.y2 < LV_GPU_NXP_VG_LITE_BLIT_SPLIT_THR)) {
|
||||
PRINT_BLT("Simple blit!\n");
|
||||
return _lv_gpu_nxp_vglite_blit_single(blit);
|
||||
};
|
||||
|
||||
/* Stage 3: Split the BLIT into multiple tiles */
|
||||
PRINT_BLT("Split blit!\n");
|
||||
|
||||
PRINT_BLT("Blit "
|
||||
"([%03d,%03d], [%03d,%03d]) -> "
|
||||
"([%03d,%03d], [%03d,%03d]) | "
|
||||
"([%03dx%03d] -> [%03dx%03d]) | "
|
||||
"A:(%d -> %d)\n",
|
||||
blit->src_area.x1, blit->src_area.y1, blit->src_area.x2, blit->src_area.y2,
|
||||
blit->dst_area.x1, blit->dst_area.y1, blit->dst_area.x2, blit->dst_area.y2,
|
||||
lv_area_get_width(&blit->src_area), lv_area_get_height(&blit->src_area),
|
||||
lv_area_get_width(&blit->dst_area), lv_area_get_height(&blit->dst_area),
|
||||
(uintptr_t) blit->src, (uintptr_t) blit->dst);
|
||||
|
||||
|
||||
uint32_t totalWidth = lv_area_get_width(&blit->src_area);
|
||||
uint32_t totalHeight = lv_area_get_height(&blit->src_area);
|
||||
|
||||
lv_gpu_nxp_vglite_blit_info_t tileBlit;
|
||||
|
||||
/* Number of tiles needed */
|
||||
int totalTilesX = (blit->src_area.x1 + totalWidth + LV_GPU_NXP_VG_LITE_BLIT_SPLIT_THR - 1) /
|
||||
LV_GPU_NXP_VG_LITE_BLIT_SPLIT_THR;
|
||||
int totalTilesY = (blit->src_area.y1 + totalHeight + LV_GPU_NXP_VG_LITE_BLIT_SPLIT_THR - 1) /
|
||||
LV_GPU_NXP_VG_LITE_BLIT_SPLIT_THR;
|
||||
|
||||
/* src and dst buffer shift against each other. Src buffer real data [0,0] may start actually at [3,0] in buffer, as
|
||||
* the buffer pointer has to be aligned, while dst buffer real data [0,0] may start at [1,0] in buffer. alignment may be
|
||||
* different */
|
||||
int shiftSrcX = (blit->src_area.x1 > blit->dst_area.x1) ? (blit->src_area.x1 - blit->dst_area.x1) : 0;
|
||||
int shiftDstX = (blit->src_area.x1 < blit->dst_area.x1) ? (blit->dst_area.x1 - blit->src_area.x1) : 0;
|
||||
|
||||
PRINT_BLT("\n");
|
||||
PRINT_BLT("Align shift: src: %d, dst: %d\n", shiftSrcX, shiftDstX);
|
||||
|
||||
tileBlit = *blit;
|
||||
|
||||
for(int tileY = 0; tileY < totalTilesY; tileY++) {
|
||||
|
||||
tileBlit.src_area.y1 = 0; /* no vertical alignment, always start from 0 */
|
||||
tileBlit.src_area.y2 = totalHeight - tileY * LV_GPU_NXP_VG_LITE_BLIT_SPLIT_THR - 1;
|
||||
if(tileBlit.src_area.y2 >= LV_GPU_NXP_VG_LITE_BLIT_SPLIT_THR) {
|
||||
tileBlit.src_area.y2 = LV_GPU_NXP_VG_LITE_BLIT_SPLIT_THR - 1; /* Should never happen */
|
||||
}
|
||||
tileBlit.src = blit->src + tileY * LV_GPU_NXP_VG_LITE_BLIT_SPLIT_THR * blit->src_stride / sizeof(
|
||||
lv_color_t); /* stride in px! */
|
||||
|
||||
tileBlit.dst_area.y1 = tileBlit.src_area.y1; /* y has no alignment, always in sync with src */
|
||||
tileBlit.dst_area.y2 = tileBlit.src_area.y2;
|
||||
|
||||
tileBlit.dst = blit->dst + tileY * LV_GPU_NXP_VG_LITE_BLIT_SPLIT_THR * blit->dst_stride / sizeof(
|
||||
lv_color_t); /* stride in px! */
|
||||
|
||||
for(int tileX = 0; tileX < totalTilesX; tileX++) {
|
||||
|
||||
if(tileX == 0) {
|
||||
/* 1st tile is special - there may be a gap between buffer start pointer
|
||||
* and area.x1 value, as the pointer has to be aligned.
|
||||
* tileBlit.src pointer - keep init value from Y-loop.
|
||||
* Also, 1st tile start is not shifted! shift is applied from 2nd tile */
|
||||
tileBlit.src_area.x1 = blit->src_area.x1;
|
||||
tileBlit.dst_area.x1 = blit->dst_area.x1;
|
||||
}
|
||||
else {
|
||||
/* subsequent tiles always starts from 0, but shifted*/
|
||||
tileBlit.src_area.x1 = 0 + shiftSrcX;
|
||||
tileBlit.dst_area.x1 = 0 + shiftDstX;
|
||||
/* and advance start pointer + 1 tile size */
|
||||
tileBlit.src += LV_GPU_NXP_VG_LITE_BLIT_SPLIT_THR;
|
||||
tileBlit.dst += LV_GPU_NXP_VG_LITE_BLIT_SPLIT_THR;
|
||||
}
|
||||
|
||||
/* Clip tile end coordinates */
|
||||
tileBlit.src_area.x2 = totalWidth + blit->src_area.x1 - tileX * LV_GPU_NXP_VG_LITE_BLIT_SPLIT_THR - 1;
|
||||
if(tileBlit.src_area.x2 >= LV_GPU_NXP_VG_LITE_BLIT_SPLIT_THR) {
|
||||
tileBlit.src_area.x2 = LV_GPU_NXP_VG_LITE_BLIT_SPLIT_THR - 1;
|
||||
}
|
||||
|
||||
tileBlit.dst_area.x2 = totalWidth + blit->dst_area.x1 - tileX * LV_GPU_NXP_VG_LITE_BLIT_SPLIT_THR - 1;
|
||||
if(tileBlit.dst_area.x2 >= LV_GPU_NXP_VG_LITE_BLIT_SPLIT_THR) {
|
||||
tileBlit.dst_area.x2 = LV_GPU_NXP_VG_LITE_BLIT_SPLIT_THR - 1;
|
||||
}
|
||||
|
||||
if(tileX < (totalTilesX - 1)) {
|
||||
/* And adjust end coords if shifted, but not for last tile! */
|
||||
tileBlit.src_area.x2 += shiftSrcX;
|
||||
tileBlit.dst_area.x2 += shiftDstX;
|
||||
}
|
||||
|
||||
rv = _lv_gpu_nxp_vglite_blit_single(&tileBlit);
|
||||
|
||||
#if BLIT_DBG_AREAS
|
||||
_draw_rectangle((lv_color_t *) tileBlit.dst, tileBlit.dst_width, tileBlit.dst_height, &tileBlit.dst_area, LV_COLOR_RED);
|
||||
_draw_rectangle((lv_color_t *) tileBlit.src, tileBlit.src_width, tileBlit.src_height, &tileBlit.src_area,
|
||||
LV_COLOR_GREEN);
|
||||
#endif
|
||||
|
||||
PRINT_BLT("Tile [%d, %d]: "
|
||||
"([%d,%d], [%d,%d]) -> "
|
||||
"([%d,%d], [%d,%d]) | "
|
||||
"([%dx%d] -> [%dx%d]) | "
|
||||
"A:(0x%8X -> 0x%8X) %s\n",
|
||||
tileX, tileY,
|
||||
tileBlit.src_area.x1, tileBlit.src_area.y1, tileBlit.src_area.x2, tileBlit.src_area.y2,
|
||||
tileBlit.dst_area.x1, tileBlit.dst_area.y1, tileBlit.dst_area.x2, tileBlit.dst_area.y2,
|
||||
lv_area_get_width(&tileBlit.src_area), lv_area_get_height(&tileBlit.src_area),
|
||||
lv_area_get_width(&tileBlit.dst_area), lv_area_get_height(&tileBlit.dst_area),
|
||||
(uintptr_t) tileBlit.src, (uintptr_t) tileBlit.dst,
|
||||
rv == LV_RES_OK ? "OK!" : "!!! FAILED !!!");
|
||||
|
||||
if(rv != LV_RES_OK) { /* if anything goes wrong... */
|
||||
#if LV_GPU_NXP_VG_LITE_LOG_ERRORS
|
||||
LV_LOG_ERROR("Split BLIT failed. Trying SW BLIT instead.");
|
||||
#endif
|
||||
_sw_blit(&tileBlit);
|
||||
rv = LV_RES_OK; /* Don't report error, as SW BLIT was performed */
|
||||
}
|
||||
|
||||
}
|
||||
PRINT_BLT(" \n");
|
||||
}
|
||||
|
||||
return rv; /* should never fail */
|
||||
|
||||
#else /* non RT595 */
|
||||
/* Just pass down */
|
||||
return _lv_gpu_nxp_vglite_blit_single(blit);
|
||||
#endif
|
||||
}
|
||||
|
||||
/**********************
|
||||
* STATIC FUNCTIONS
|
||||
**********************/
|
||||
|
||||
/***
|
||||
* BLock Image Transfer - single direct BLIT.
|
||||
* @param[in] blit Description of the transfer
|
||||
* @retval LV_RES_OK Transfer complete
|
||||
* @retval LV_RES_INV Error occurred (\see LV_GPU_NXP_VG_LITE_LOG_ERRORS)
|
||||
*/
|
||||
static lv_res_t _lv_gpu_nxp_vglite_blit_single(lv_gpu_nxp_vglite_blit_info_t * blit)
|
||||
{
|
||||
vg_lite_buffer_t src_vgbuf, dst_vgbuf;
|
||||
vg_lite_error_t err = VG_LITE_SUCCESS;
|
||||
uint32_t rect[4];
|
||||
lv_disp_t * disp = _lv_refr_get_disp_refreshing();
|
||||
|
||||
if(blit->opa < LV_OPA_MIN) {
|
||||
if(blit == NULL) {
|
||||
/*Wrong parameter*/
|
||||
return LV_RES_INV;
|
||||
}
|
||||
|
||||
if(blit->opa < (lv_opa_t) LV_OPA_MIN) {
|
||||
return LV_RES_OK; /*Nothing to BLIT*/
|
||||
}
|
||||
|
||||
if(!blit) {
|
||||
/*Wrong parameter*/
|
||||
return LV_RES_INV;
|
||||
}
|
||||
|
||||
/*Wrap src/dst buffer into VG-Lite buffer*/
|
||||
if(init_vg_buf(&src_vgbuf, blit->src_width, blit->src_height, blit->src_stride, blit->src) != LV_RES_OK) {
|
||||
if(_init_vg_buf(&src_vgbuf, (uint32_t) blit->src_width, (uint32_t) blit->src_height, (uint32_t) blit->src_stride, blit->src, true) != LV_RES_OK) {
|
||||
#if LV_GPU_NXP_VG_LITE_LOG_ERRORS
|
||||
LV_LOG_ERROR("init_vg_buf reported error. BLIT failed.");
|
||||
#endif
|
||||
return LV_RES_INV;
|
||||
}
|
||||
|
||||
if(init_vg_buf(&dst_vgbuf, blit->dst_width, blit->dst_height, blit->dst_stride, blit->dst) != LV_RES_OK) {
|
||||
if(_init_vg_buf(&dst_vgbuf, (uint32_t) blit->dst_width, (uint32_t) blit->dst_height, (uint32_t) blit->dst_stride, blit->dst, false) != LV_RES_OK) {
|
||||
#if LV_GPU_NXP_VG_LITE_LOG_ERRORS
|
||||
LV_LOG_ERROR("init_vg_buf reported error. BLIT failed.");
|
||||
#endif
|
||||
return LV_RES_INV;
|
||||
}
|
||||
|
||||
rect[0] = 0; /*Crop*/
|
||||
rect[1] = 0;
|
||||
rect[2] = blit->src_width;
|
||||
rect[3] = blit->src_height;
|
||||
rect[0] = (uint32_t) blit->src_area.x1; /* start x */
|
||||
rect[1] = (uint32_t) blit->src_area.y1; /* start y */
|
||||
rect[2] = (uint32_t) blit->src_area.x2 - (uint32_t) blit->src_area.x1 + 1U; /* width */
|
||||
rect[3] = (uint32_t) blit->src_area.y2 - (uint32_t) blit->src_area.y1 + 1U; /* height */
|
||||
|
||||
vg_lite_matrix_t matrix;
|
||||
vg_lite_identity(&matrix);
|
||||
vg_lite_translate(blit->dst_area.x1, blit->dst_area.y1, &matrix);
|
||||
vg_lite_translate((vg_lite_float_t)blit->dst_area.x1, (vg_lite_float_t)blit->dst_area.y1, &matrix);
|
||||
|
||||
if(disp && disp->driver->clean_dcache_cb) { /*Clean & invalidate cache*/
|
||||
if((disp != NULL) && (disp->driver->clean_dcache_cb != NULL)) { /*Clean & invalidate cache*/
|
||||
disp->driver->clean_dcache_cb(disp->driver);
|
||||
}
|
||||
|
||||
uint32_t color;
|
||||
vg_lite_blend_t blend;
|
||||
if(blit->opa >= LV_OPA_MAX) {
|
||||
if(blit->opa >= (uint8_t) LV_OPA_MAX) {
|
||||
color = 0x0;
|
||||
blend = VG_LITE_BLEND_NONE;
|
||||
}
|
||||
else {
|
||||
color = ((blit->opa) << 24) | ((blit->opa) << 16) | ((blit->opa) << 8) | (blit->opa);
|
||||
uint32_t opa = (uint32_t) blit->opa;
|
||||
color = (opa << 24) | (opa << 16) | (opa << 8) | opa;
|
||||
blend = VG_LITE_BLEND_SRC_OVER;
|
||||
src_vgbuf.image_mode = VG_LITE_MULTIPLY_IMAGE_MODE;
|
||||
}
|
||||
err |= vg_lite_blit_rect(&dst_vgbuf, &src_vgbuf, rect, &matrix, blend, color, VG_LITE_FILTER_POINT);
|
||||
|
||||
err |= vg_lite_finish();
|
||||
err = vg_lite_blit_rect(&dst_vgbuf, &src_vgbuf, rect, &matrix, blend, color, VG_LITE_FILTER_POINT);
|
||||
if(err != VG_LITE_SUCCESS) {
|
||||
#if LV_GPU_NXP_VG_LITE_LOG_ERRORS
|
||||
LV_LOG_ERROR("vg_lite_blit_rect() failed.");
|
||||
#endif
|
||||
return LV_RES_INV;
|
||||
}
|
||||
|
||||
err = vg_lite_finish();
|
||||
if(err != VG_LITE_SUCCESS) {
|
||||
#if LV_GPU_NXP_VG_LITE_LOG_ERRORS
|
||||
LV_LOG_ERROR("vg_lite_finish() failed.");
|
||||
#endif
|
||||
return LV_RES_INV;
|
||||
}
|
||||
|
||||
if(err == VG_LITE_SUCCESS) {
|
||||
return LV_RES_OK;
|
||||
@ -249,10 +525,6 @@ lv_res_t lv_gpu_nxp_vglite_blit(lv_gpu_nxp_vglite_blit_info_t * blit)
|
||||
}
|
||||
}
|
||||
|
||||
/**********************
|
||||
* STATIC FUNCTIONS
|
||||
**********************/
|
||||
|
||||
/***
|
||||
* Fills vg_lite_buffer_t structure according given parameters.
|
||||
* @param[out] dst Buffer structure to be filled
|
||||
@ -261,19 +533,19 @@ lv_res_t lv_gpu_nxp_vglite_blit(lv_gpu_nxp_vglite_blit_info_t * blit)
|
||||
* @param[in] stride Stride of the buffer in bytes
|
||||
* @param[in] ptr Pointer to the buffer (must be aligned according VG-Lite requirements)
|
||||
*/
|
||||
static lv_res_t init_vg_buf(vg_lite_buffer_t * dst, uint32_t width, uint32_t height, uint32_t stride,
|
||||
const lv_color_t * ptr)
|
||||
static lv_res_t _init_vg_buf(vg_lite_buffer_t * dst, uint32_t width, uint32_t height, uint32_t stride,
|
||||
const lv_color_t * ptr, bool source)
|
||||
{
|
||||
if((((uintptr_t)ptr) % LV_ATTRIBUTE_MEM_ALIGN_SIZE) != 0x0) { /*Test for alignment*/
|
||||
if((((uintptr_t)ptr) % (uintptr_t)LV_ATTRIBUTE_MEM_ALIGN_SIZE) != 0x0U) { /*Test for alignment*/
|
||||
#if LV_GPU_NXP_VG_LITE_LOG_ERRORS
|
||||
LV_LOG_ERROR("ptr (0x%X) not aligned to %d.", (size_t) ptr, LV_ATTRIBUTE_MEM_ALIGN_SIZE);
|
||||
#endif
|
||||
return LV_RES_INV;
|
||||
}
|
||||
|
||||
if((stride % LV_GPU_NXP_VG_LITE_STRIDE_ALIGN_PX) != 0x0) { /*Test for stride alignment*/
|
||||
if(source && (stride % (LV_GPU_NXP_VG_LITE_STRIDE_ALIGN_PX * sizeof(lv_color_t))) != 0x0U) { /*Test for stride alignment*/
|
||||
#if LV_GPU_NXP_VG_LITE_LOG_ERRORS
|
||||
LV_LOG_ERROR("Buffer stride (%d px) not aligned to %d px.", stride, LV_GPU_NXP_VG_LITE_STRIDE_ALIGN_PX);
|
||||
LV_LOG_ERROR("Buffer stride (%d px) not aligned to %d bytes.", stride, LV_GPU_NXP_VG_LITE_STRIDE_ALIGN_PX * sizeof(lv_color_t));
|
||||
#endif
|
||||
return LV_RES_INV;
|
||||
}
|
||||
@ -283,17 +555,205 @@ static lv_res_t init_vg_buf(vg_lite_buffer_t * dst, uint32_t width, uint32_t hei
|
||||
dst->image_mode = VG_LITE_NORMAL_IMAGE_MODE;
|
||||
dst->transparency_mode = VG_LITE_IMAGE_OPAQUE;
|
||||
|
||||
dst->width = width;
|
||||
dst->height = height;
|
||||
dst->stride = stride;
|
||||
dst->width = (int32_t) width;
|
||||
dst->height = (int32_t) height;
|
||||
dst->stride = (int32_t) stride;
|
||||
|
||||
memset(&dst->yuv, 0, sizeof(dst->yuv));
|
||||
void *r_ptr = memset(&dst->yuv, 0, sizeof(dst->yuv));
|
||||
if (r_ptr == NULL) {
|
||||
return LV_RES_INV;
|
||||
}
|
||||
|
||||
dst->memory = (void *)ptr;
|
||||
dst->address = (uint32_t) dst->memory;
|
||||
dst->handle = 0x0;
|
||||
dst->handle = NULL;
|
||||
|
||||
return LV_RES_OK;
|
||||
}
|
||||
|
||||
#if _BLIT_SPLIT_ENABLED
|
||||
|
||||
/**
|
||||
* Software BLIT as a fall-back scenario
|
||||
* @param[in] blit BLIT configuration
|
||||
*/
|
||||
static void _sw_blit(lv_gpu_nxp_vglite_blit_info_t * blit)
|
||||
{
|
||||
int x, y;
|
||||
|
||||
lv_coord_t w = lv_area_get_width(&blit->src_area);
|
||||
lv_coord_t h = lv_area_get_height(&blit->src_area);
|
||||
|
||||
uint32_t srcStridePx = blit->src_stride / sizeof(lv_color_t);
|
||||
uint32_t dstStridePx = blit->dst_stride / sizeof(lv_color_t);
|
||||
|
||||
lv_color_t * src = (lv_color_t *)blit->src + blit->src_area.y1 * srcStridePx + blit->src_area.x1;
|
||||
lv_color_t * dst = (lv_color_t *)blit->dst + blit->dst_area.y1 * dstStridePx + blit->dst_area.x1;
|
||||
|
||||
if(blit->opa >= LV_OPA_MAX) {
|
||||
/* simple copy */
|
||||
for(y = 0; y < h; y++) {
|
||||
_lv_memcpy(dst, src, w * sizeof(lv_color_t));
|
||||
src += srcStridePx;
|
||||
dst += dstStridePx;
|
||||
}
|
||||
}
|
||||
else if(blit->opa >= LV_OPA_MIN) {
|
||||
/* alpha blending */
|
||||
for(y = 0; y < h; y++) {
|
||||
for(x = 0; x < w; x++) {
|
||||
dst[x] = lv_color_mix(src[x], dst[x], blit->opa);
|
||||
}
|
||||
src += srcStridePx;
|
||||
dst += dstStridePx;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Verify BLIT structure - widths, stride, pointer alignment
|
||||
* @param[in] blit
|
||||
* @return
|
||||
*/
|
||||
static lv_res_t _lv_gpu_nxp_vglite_check_blit(lv_gpu_nxp_vglite_blit_info_t * blit)
|
||||
{
|
||||
|
||||
if(lv_area_get_width(&blit->src_area) < LV_GPU_NXP_VG_LITE_STRIDE_ALIGN_PX) { /* Test for minimal width */
|
||||
#if LV_GPU_NXP_VG_LITE_LOG_ERRORS
|
||||
LV_LOG_ERROR("source area width (%d) is smaller than required (%d).", lv_area_get_width(&blit->src_area),
|
||||
LV_GPU_NXP_VG_LITE_STRIDE_ALIGN_PX);
|
||||
#endif
|
||||
return LV_RES_INV;
|
||||
}
|
||||
|
||||
if(lv_area_get_width(&blit->dst_area) < LV_GPU_NXP_VG_LITE_STRIDE_ALIGN_PX) { /* Test for minimal width */
|
||||
#if LV_GPU_NXP_VG_LITE_LOG_ERRORS
|
||||
LV_LOG_ERROR("destination area width (%d) is smaller than required (%d).", lv_area_get_width(&blit->dst_area),
|
||||
LV_GPU_NXP_VG_LITE_STRIDE_ALIGN_PX);
|
||||
#endif
|
||||
return LV_RES_INV;
|
||||
}
|
||||
|
||||
if((((uintptr_t) blit->src) % LV_ATTRIBUTE_MEM_ALIGN_SIZE) != 0x0) { /* Test for pointer alignment */
|
||||
#if LV_GPU_NXP_VG_LITE_LOG_ERRORS
|
||||
LV_LOG_ERROR("source buffer ptr (0x%X) not aligned to %d.", (size_t) blit->src, LV_ATTRIBUTE_MEM_ALIGN_SIZE);
|
||||
#endif
|
||||
return LV_RES_INV;
|
||||
}
|
||||
/* No alignment requirement for destination pixel buffer when using mode VG_LITE_LINEAR */
|
||||
|
||||
if((blit->src_stride % (LV_GPU_NXP_VG_LITE_STRIDE_ALIGN_PX * LV_COLOR_DEPTH / 8)) != 0x0) { /* Test for stride alignment */
|
||||
#if LV_GPU_NXP_VG_LITE_LOG_ERRORS
|
||||
LV_LOG_ERROR("source buffer stride (%d px) not aligned to %d px.", blit->src_stride, LV_GPU_NXP_VG_LITE_STRIDE_ALIGN_PX);
|
||||
#endif
|
||||
return LV_RES_INV;
|
||||
}
|
||||
|
||||
if((blit->dst_stride % (LV_GPU_NXP_VG_LITE_STRIDE_ALIGN_PX * LV_COLOR_DEPTH / 8)) != 0x0) { /* Test for stride alignment */
|
||||
#if LV_GPU_NXP_VG_LITE_LOG_ERRORS
|
||||
LV_LOG_ERROR("destination buffer stride (%d px) not aligned to %d px.", blit->dst_stride, LV_GPU_NXP_VG_LITE_STRIDE_ALIGN_PX);
|
||||
#endif
|
||||
return LV_RES_INV;
|
||||
}
|
||||
|
||||
if((lv_area_get_width(&blit->src_area) != lv_area_get_width(&blit->dst_area)) ||
|
||||
(lv_area_get_height(&blit->src_area) != lv_area_get_height(&blit->dst_area))) {
|
||||
#if LV_GPU_NXP_VG_LITE_LOG_ERRORS
|
||||
LV_LOG_ERROR("source and destination buffer areas are not equal.");
|
||||
#endif
|
||||
return LV_RES_INV;
|
||||
}
|
||||
|
||||
return LV_RES_OK;
|
||||
}
|
||||
|
||||
/***
|
||||
* Move buffer pointer as close as possible to area, but with respect to alignment requirements. X-axis only.
|
||||
* @param[in,out] area Area to be updated
|
||||
* @param[in,out] buf Pointer to be updated
|
||||
*/
|
||||
static void _align_x(lv_area_t * area, lv_color_t ** buf)
|
||||
{
|
||||
|
||||
int alignedAreaStartPx = area->x1 - (area->x1 % (LV_ATTRIBUTE_MEM_ALIGN_SIZE * 8 / LV_COLOR_DEPTH) );
|
||||
CHECK(alignedAreaStartPx < 0, "Should never happen.");
|
||||
|
||||
area->x1 -= alignedAreaStartPx;
|
||||
area->x2 -= alignedAreaStartPx;
|
||||
*buf += alignedAreaStartPx;
|
||||
}
|
||||
|
||||
/***
|
||||
* Move buffer pointer to the area start and update variables, Y-axis only.
|
||||
* @param[in,out] area Area to be updated
|
||||
* @param[in,out] buf Pointer to be updated
|
||||
* @param[in] stridePx Buffer stride in pixels
|
||||
*/
|
||||
static void _align_y(lv_area_t * area, lv_color_t ** buf, uint32_t stridePx)
|
||||
{
|
||||
int LineToAlignMem;
|
||||
int alignedAreaStartPy;
|
||||
/* find how many lines of pixels will respect memory alignment requirement */
|
||||
if(stridePx % LV_ATTRIBUTE_MEM_ALIGN_SIZE == 0) {
|
||||
alignedAreaStartPy = area->y1;
|
||||
} else {
|
||||
LineToAlignMem = LV_ATTRIBUTE_MEM_ALIGN_SIZE / (sizeof(lv_color_t) * LV_GPU_NXP_VG_LITE_STRIDE_ALIGN_PX);
|
||||
CHECK(LV_ATTRIBUTE_MEM_ALIGN_SIZE % (sizeof(lv_color_t) * LV_GPU_NXP_VG_LITE_STRIDE_ALIGN_PX) != 0, "Complex case: need gcd function.");
|
||||
alignedAreaStartPy = area->y1 - (area->y1 % LineToAlignMem);
|
||||
CHECK(alignedAreaStartPy < 0, "Should never happen.");
|
||||
}
|
||||
|
||||
area->y1 -= alignedAreaStartPy;
|
||||
area->y2 -= alignedAreaStartPy;
|
||||
*buf += alignedAreaStartPy * stridePx;
|
||||
}
|
||||
|
||||
#if BLIT_DBG_AREAS
|
||||
/***
|
||||
* Draws a simple rectangle, 1 px line width.
|
||||
* @param dest_buf Destination buffer
|
||||
* @param dest_width Destination buffer width (must be aligned on 16px)
|
||||
* @param dest_height Destination buffer height
|
||||
* @param fill_area Rectangle coordinates
|
||||
* @param color Rectangle color
|
||||
*/
|
||||
static void _draw_rectangle(lv_color_t * dest_buf, lv_coord_t dest_width, lv_coord_t dest_height,
|
||||
lv_area_t * fill_area, lv_color_t color)
|
||||
{
|
||||
|
||||
lv_area_t a;
|
||||
|
||||
/* top line */
|
||||
a.x1 = fill_area->x1;
|
||||
a.x2 = fill_area->x2;
|
||||
a.y1 = fill_area->y1;
|
||||
a.y2 = fill_area->y1;
|
||||
lv_gpu_nxp_vglite_fill(dest_buf, dest_width, dest_height, &a, color, LV_OPA_COVER);
|
||||
|
||||
|
||||
/* bottom line */
|
||||
a.x1 = fill_area->x1;
|
||||
a.x2 = fill_area->x2;
|
||||
a.y1 = fill_area->y2;
|
||||
a.y2 = fill_area->y2;
|
||||
lv_gpu_nxp_vglite_fill(dest_buf, dest_width, dest_height, &a, color, LV_OPA_COVER);
|
||||
|
||||
/* left line */
|
||||
a.x1 = fill_area->x1;
|
||||
a.x2 = fill_area->x1;
|
||||
a.y1 = fill_area->y1;
|
||||
a.y2 = fill_area->y2;
|
||||
lv_gpu_nxp_vglite_fill(dest_buf, dest_width, dest_height, &a, color, LV_OPA_COVER);
|
||||
|
||||
/* right line */
|
||||
a.x1 = fill_area->x2;
|
||||
a.x2 = fill_area->x2;
|
||||
a.y1 = fill_area->y1;
|
||||
a.y2 = fill_area->y2;
|
||||
lv_gpu_nxp_vglite_fill(dest_buf, dest_width, dest_height, &a, color, LV_OPA_COVER);
|
||||
}
|
||||
#endif /* BLIT_DBG_AREAS */
|
||||
|
||||
#endif /* _BLIT_SPLIT_ENABLED */
|
||||
|
||||
#endif /*LV_USE_GPU_NXP_VG_LITE*/
|
||||
|
@ -43,8 +43,11 @@ extern "C" {
|
||||
* DEFINES
|
||||
*********************/
|
||||
|
||||
/** Stride in px required by VG-Lite HW. Don't change this.*/
|
||||
#define LV_GPU_NXP_VG_LITE_STRIDE_ALIGN_PX 16
|
||||
/** Use this symbol as limit to disable feature (value has to be larger than supported resolution) */
|
||||
#define LV_GPU_NXP_VG_LITE_FEATURE_DISABLED (1920*1080+1)
|
||||
|
||||
/** Stride in px required by VG-Lite HW. Don't change this. */
|
||||
#define LV_GPU_NXP_VG_LITE_STRIDE_ALIGN_PX 16U
|
||||
|
||||
#ifndef LV_GPU_NXP_VG_LITE_FILL_SIZE_LIMIT
|
||||
/** Minimum area (in pixels) to be filled by VG-Lite with 100% opacity*/
|
||||
@ -61,6 +64,11 @@ extern "C" {
|
||||
#define LV_GPU_NXP_VG_LITE_BLIT_SIZE_LIMIT 32
|
||||
#endif
|
||||
|
||||
#ifndef LV_GPU_NXP_VG_LITE_BUFF_SYNC_BLIT_SIZE_LIMIT
|
||||
/** Minimum invalidated area (in pixels) to be synchronized by VG-Lite during buffer sync */
|
||||
#define LV_GPU_NXP_VG_LITE_BUFF_SYNC_BLIT_SIZE_LIMIT 32
|
||||
#endif
|
||||
|
||||
#ifndef LV_GPU_NXP_VG_LITE_BLIT_OPA_SIZE_LIMIT
|
||||
/** Minimum area (in pixels) for image copy with transparency to be handled by VG-Lite*/
|
||||
#define LV_GPU_NXP_VG_LITE_BLIT_OPA_SIZE_LIMIT 32
|
||||
|
@ -307,7 +307,7 @@ e.g. "stm32f769xx.h" or "stm32f429xx.h"*/
|
||||
#endif
|
||||
#if LV_USE_GPU_NXP_PXP
|
||||
/*1: Add default bare metal and FreeRTOS interrupt handling routines for PXP (lv_gpu_nxp_pxp_osa.c)
|
||||
* and call lv_gpu_nxp_pxp_init() automatically during lv_init(). Note that symbol FSL_RTOS_FREE_RTOS
|
||||
* and call lv_gpu_nxp_pxp_init() automatically during lv_init(). Note that symbol SDK_OS_FREE_RTOS
|
||||
* has to be defined in order to use FreeRTOS OSA, otherwise bare-metal implementation is selected.
|
||||
*0: lv_gpu_nxp_pxp_init() has to be called manually before lv_init()
|
||||
*/
|
||||
|
Loading…
x
Reference in New Issue
Block a user