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Add const qualifier to lv_btnm_set_map / static functions
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@ -35,8 +35,8 @@ static bool button_is_inactive(lv_btn_ctrl_t ctrl_bits);
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const char * cut_ctrl_byte(const char * btn_str);
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static uint16_t get_button_from_point(lv_obj_t * btnm, lv_point_t * p);
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static uint16_t get_button_text(lv_obj_t * btnm, uint16_t btn_id);
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static void parse_control_bytes(lv_obj_t * btnm, const char ** map);
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static void allocate_btn_areas_and_controls(lv_obj_t * btnm, const char ** map);
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static void parse_control_bytes(const lv_obj_t * btnm, const char ** map);
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static void allocate_btn_areas_and_controls(const lv_obj_t * btnm, const char ** map);
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static void invalidate_button_area(const lv_obj_t * btnm, uint16_t btn_idx);
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static bool maps_are_identical(const char ** map1, const char ** map2);
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@ -153,7 +153,7 @@ lv_obj_t * lv_btnm_create(lv_obj_t * par, const lv_obj_t * copy)
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* Example (practically use octal numbers): "\224abc": "abc" text
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* with 4 width and no long press.
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*/
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void lv_btnm_set_map(lv_obj_t * btnm, const char ** map)
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void lv_btnm_set_map(const lv_obj_t * btnm, const char ** map)
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{
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if(map == NULL) return;
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@ -874,7 +874,7 @@ static lv_res_t lv_btnm_signal(lv_obj_t * btnm, lv_signal_t sign, void * param)
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* @param btnm pointer to button matrix object
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* @param map_p pointer to a string array
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*/
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static void allocate_btn_areas_and_controls(lv_obj_t * btnm, const char ** map)
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static void allocate_btn_areas_and_controls(const lv_obj_t * btnm, const char ** map)
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{
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/*Count the buttons in the map*/
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uint16_t btn_cnt = 0;
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@ -911,7 +911,7 @@ static void allocate_btn_areas_and_controls(lv_obj_t * btnm, const char ** map)
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* @param btnm pointer to button matrix object
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* @param map_p pointer to a string array
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*/
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static void parse_control_bytes(lv_obj_t * btnm, const char ** map)
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static void parse_control_bytes(const lv_obj_t * btnm, const char ** map)
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{
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lv_btnm_ext_t * ext = lv_obj_get_ext_attr(btnm);
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@ -114,7 +114,7 @@ lv_obj_t * lv_btnm_create(lv_obj_t * par, const lv_obj_t * copy);
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* - bit 2..0: button relative width
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* Example (practically use octal numbers): "\224abc": "abc" text with 4 width and no long press
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*/
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void lv_btnm_set_map(lv_obj_t * btnm, const char ** map);
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void lv_btnm_set_map(const lv_obj_t * btnm, const char ** map);
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/**
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* Set the button control map (hidden, disabled etc.) for a button matrix. The
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