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fix(group): be sure the default group pointer points to a proper place (#3605)
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2a7f63e76f
commit
200440fa57
@ -92,6 +92,9 @@ void lv_group_del(lv_group_t * group)
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indev = lv_indev_get_next(indev);
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}
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/*If the group is the default group, set the default group as NULL*/
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if(group == lv_group_get_default()) lv_group_set_default(NULL);
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_lv_ll_clear(&(group->obj_ll));
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_lv_ll_remove(&LV_GC_ROOT(_lv_group_ll), group);
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lv_free(group);
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@ -309,7 +309,7 @@
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#if LV_USE_DRAW_SW
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/*Enable complex draw engine.
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*Required to draw shadow, gradient, rounded corners, circles, arc, skew lines, image transformations or any masks*/
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*Required to draw shadow, gradient, rounded corners, circles, arc, skew lines, image transformations or any masks*/
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#ifndef LV_DRAW_SW_COMPLEX
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#ifdef _LV_KCONFIG_PRESENT
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#ifdef CONFIG_LV_DRAW_SW_COMPLEX
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@ -323,9 +323,9 @@
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#endif
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/* If a widget has `style_opa < 255` (not `bg_opa`, `text_opa` etc) or not NORMAL blend mode
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* it is buffered into a "simple" layer before rendering. The widget can be buffered in smaller chunks.
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* "Transformed layers" (if `transform_angle/zoom` are set) use larger buffers
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* and can't be drawn in chunks. */
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* it is buffered into a "simple" layer before rendering. The widget can be buffered in smaller chunks.
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* "Transformed layers" (if `transform_angle/zoom` are set) use larger buffers
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* and can't be drawn in chunks. */
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/*The target buffer size for simple layer chunks.*/
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#ifndef LV_DRAW_SW_LAYER_SIMPLE_BUF_SIZE
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@ -369,10 +369,10 @@
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#endif
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/*Default gradient buffer size.
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*When LVGL calculates the gradient "maps" it can save them into a cache to avoid calculating them again.
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*LV_DRAW_SW_GRADIENT_CACHE_DEF_SIZE sets the size of this cache in bytes.
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*If the cache is too small the map will be allocated only while it's required for the drawing.
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*0 mean no caching.*/
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*When LVGL calculates the gradient "maps" it can save them into a cache to avoid calculating them again.
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*LV_DRAW_SW_GRADIENT_CACHE_DEF_SIZE sets the size of this cache in bytes.
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*If the cache is too small the map will be allocated only while it's required for the drawing.
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*0 mean no caching.*/
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#ifndef LV_DRAW_SW_GRADIENT_CACHE_DEF_SIZE
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#ifdef CONFIG_LV_DRAW_SW_GRADIENT_CACHE_DEF_SIZE
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#define LV_DRAW_SW_GRADIENT_CACHE_DEF_SIZE CONFIG_LV_DRAW_SW_GRADIENT_CACHE_DEF_SIZE
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@ -382,8 +382,8 @@
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#endif
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/*Allow dithering the gradients (to achieve visual smooth color gradients on limited color depth display)
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*LV_DRAW_SW_GRADIENT_DITHER implies allocating one or two more lines of the object's rendering surface
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*The increase in memory consumption is (32 bits * object width) plus 24 bits * object width if using error diffusion */
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*LV_DRAW_SW_GRADIENT_DITHER implies allocating one or two more lines of the object's rendering surface
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*The increase in memory consumption is (32 bits * object width) plus 24 bits * object width if using error diffusion */
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#ifndef LV_DRAW_SW_GRADIENT_DITHER
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#ifdef CONFIG_LV_DRAW_SW_GRADIENT_DITHER
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#define LV_DRAW_SW_GRADIENT_DITHER CONFIG_LV_DRAW_SW_GRADIENT_DITHER
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@ -393,8 +393,8 @@
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#endif
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#if LV_DRAW_SW_GRADIENT_DITHER
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/*Add support for error diffusion dithering.
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*Error diffusion dithering gets a much better visual result, but implies more CPU consumption and memory when drawing.
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*The increase in memory consumption is (24 bits * object's width)*/
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*Error diffusion dithering gets a much better visual result, but implies more CPU consumption and memory when drawing.
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*The increase in memory consumption is (24 bits * object's width)*/
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#ifndef LV_DRAW_SW_GRADIENT_DITHER_ERROR_DIFFUSION
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#ifdef CONFIG_LV_DRAW_SW_GRADIENT_DITHER_ERROR_DIFFUSION
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#define LV_DRAW_SW_GRADIENT_DITHER_ERROR_DIFFUSION CONFIG_LV_DRAW_SW_GRADIENT_DITHER_ERROR_DIFFUSION
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@ -585,7 +585,7 @@
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#endif
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/*1: Enable print timestamp;
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*0: Disable print timestamp*/
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*0: Disable print timestamp*/
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#ifndef LV_LOG_USE_TIMESTAMP
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#ifdef _LV_KCONFIG_PRESENT
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#ifdef CONFIG_LV_LOG_USE_TIMESTAMP
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