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add btnmatrix type 2 style
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d96a2c890c
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@ -40,6 +40,7 @@ static bool button_is_inactive(lv_btnmatrix_ctrl_t ctrl_bits);
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static bool button_is_click_trig(lv_btnmatrix_ctrl_t ctrl_bits);
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static bool button_is_tgl_enabled(lv_btnmatrix_ctrl_t ctrl_bits);
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static bool button_get_checked(lv_btnmatrix_ctrl_t ctrl_bits);
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static bool button_is_type2(lv_btnmatrix_ctrl_t ctrl_bits);
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static uint16_t get_button_from_point(lv_obj_t * btnm, lv_point_t * p);
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static void allocate_btn_areas_and_controls(const lv_obj_t * btnm, const char ** map);
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static void invalidate_button_area(const lv_obj_t * btnm, uint16_t btn_idx);
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@ -98,6 +99,7 @@ lv_obj_t * lv_btnmatrix_create(lv_obj_t * par, const lv_obj_t * copy)
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ext->recolor = 0;
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ext->one_check = 0;
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lv_style_list_init(&ext->style_btn);
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lv_style_list_init(&ext->style_btn2);
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ext->style_btn.ignore_trans = 1;
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if(ancestor_design_f == NULL) ancestor_design_f = lv_obj_get_design_cb(btnm);
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@ -198,21 +200,23 @@ void lv_btnmatrix_set_map(lv_obj_t * btnm, const char * map[])
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/*Set the button size and positions*/
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lv_coord_t max_w_no_gap = max_w - (col_gap * (btn_cnt - 1));
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if(max_w_no_gap < 0) max_w_no_gap = 0;
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uint32_t row_unit_cnt = 0; /*The current unit position in the row*/
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uint32_t btn;
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for(btn = 0; btn < btn_cnt; btn++, btn_tot_i++, txt_tot_i++) {
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uint32_t btn_u = get_button_width(ext->ctrl_bits[btn_tot_i]);
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lv_coord_t btn_x1 = (max_w_no_gap * row_unit_cnt) / unit_cnt + btn * col_gap;
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lv_coord_t btn_x2 = (max_w_no_gap * (row_unit_cnt + btn_u)) / unit_cnt + btn * col_gap;
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lv_coord_t btn_x1 = left + (max_w_no_gap * row_unit_cnt) / unit_cnt + btn * col_gap;
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lv_coord_t btn_x2 = left + (max_w_no_gap * (row_unit_cnt + btn_u)) / unit_cnt + btn * col_gap;
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/*If RTL start from the right*/
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if(base_dir == LV_BIDI_DIR_RTL) {
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lv_coord_t tmp = btn_x1;
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btn_x1 = btn_x2;
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btn_x2 = tmp;
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btn_x1 = left + max_w - btn_x1;
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btn_x2 = left + max_w - btn_x2;
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btn_x1 = max_w - btn_x1;
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btn_x2 = max_w - btn_x2;
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}
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lv_area_set(&ext->button_areas[btn_tot_i], btn_x1, row_y1, btn_x2, row_y2);
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@ -288,7 +292,7 @@ void lv_btnmatrix_set_recolor(const lv_obj_t * btnm, bool en)
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* @param btnm pointer to button matrix object
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* @param btn_id 0 based index of the button to modify. (Not counting new lines)
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*/
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void lv_btnmatrix_set_btn_ctrl(const lv_obj_t * btnm, uint16_t btn_id, lv_btnmatrix_ctrl_t ctrl)
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void lv_btnmatrix_set_btn_ctrl(lv_obj_t * btnm, uint16_t btn_id, lv_btnmatrix_ctrl_t ctrl)
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{
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LV_ASSERT_OBJ(btnm, LV_OBJX_NAME);
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@ -296,6 +300,10 @@ void lv_btnmatrix_set_btn_ctrl(const lv_obj_t * btnm, uint16_t btn_id, lv_btnmat
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if(btn_id >= ext->btn_cnt) return;
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if(ext->one_check && (ctrl & LV_BTNMATRIX_CTRL_CHECKED)) {
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lv_btnmatrix_clear_btn_ctrl_all(btnm, LV_BTNMATRIX_CTRL_CHECKED);
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}
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ext->ctrl_bits[btn_id] |= ctrl;
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invalidate_button_area(btnm, btn_id);
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}
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@ -672,12 +680,13 @@ static lv_design_res_t lv_btnmatrix_design(lv_obj_t * btnm, const lv_area_t * cl
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btn_state |= LV_STATE_FOCUSED;
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if(state_ori & LV_STATE_EDITED) btn_state |= LV_STATE_EDITED;
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}
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bool type2 = button_is_type2(ext->ctrl_bits[btn_i]);
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if(btn_state == LV_STATE_DEFAULT) {
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if(btn_state == LV_STATE_DEFAULT && type2 == false) {
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draw_rect_dsc_act = &draw_rect_rel_dsc;
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draw_label_dsc_act = &draw_label_rel_dsc;
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}
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else if(btn_state == LV_STATE_CHECKED) {
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else if(btn_state == LV_STATE_CHECKED && type2 == false) {
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if(!chk_inited) {
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btnm->state = LV_STATE_CHECKED;
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_lv_obj_disable_style_caching(btnm, true);
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@ -693,7 +702,7 @@ static lv_design_res_t lv_btnmatrix_design(lv_obj_t * btnm, const lv_area_t * cl
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draw_rect_dsc_act = &draw_rect_chk_dsc;
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draw_label_dsc_act = &draw_label_chk_dsc;
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}
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else if(btn_state == LV_STATE_DISABLED) {
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else if(btn_state == LV_STATE_DISABLED && type2 == false) {
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if(!disabled_inited) {
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btnm->state = LV_STATE_DISABLED;
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_lv_obj_disable_style_caching(btnm, true);
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@ -715,8 +724,8 @@ static lv_design_res_t lv_btnmatrix_design(lv_obj_t * btnm, const lv_area_t * cl
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_lv_obj_disable_style_caching(btnm, true);
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lv_draw_rect_dsc_init(&draw_rect_tmp_dsc);
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lv_draw_label_dsc_init(&draw_label_tmp_dsc);
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lv_obj_init_draw_rect_dsc(btnm, LV_BTNMATRIX_PART_BTN, &draw_rect_tmp_dsc);
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lv_obj_init_draw_label_dsc(btnm, LV_BTNMATRIX_PART_BTN, &draw_label_tmp_dsc);
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lv_obj_init_draw_rect_dsc(btnm, type2 ? LV_BTNMATRIX_PART_BTN_2 : LV_BTNMATRIX_PART_BTN, &draw_rect_tmp_dsc);
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lv_obj_init_draw_label_dsc(btnm, type2 ? LV_BTNMATRIX_PART_BTN_2 : LV_BTNMATRIX_PART_BTN, &draw_label_tmp_dsc);
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draw_label_tmp_dsc.flag = txt_flag;
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draw_rect_dsc_act = &draw_rect_tmp_dsc;
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draw_label_dsc_act = &draw_label_tmp_dsc;
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@ -901,7 +910,6 @@ static lv_res_t lv_btnmatrix_signal(lv_obj_t * btnm, lv_signal_t sign, void * pa
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invalidate_button_area(btnm, ext->btn_id_pr);
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invalidate_button_area(btnm, ext->btn_id_focused);
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lv_indev_type_t indev_type = lv_indev_get_type(lv_indev_get_act());
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if(indev_type == LV_INDEV_TYPE_KEYPAD || indev_type == LV_INDEV_TYPE_ENCODER) {
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ext->btn_id_focused = ext->btn_id_pr;
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@ -947,7 +955,7 @@ static lv_res_t lv_btnmatrix_signal(lv_obj_t * btnm, lv_signal_t sign, void * pa
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/*In navigation mode don't select any button but in edit mode select the fist*/
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if(lv_group_get_editing(lv_obj_get_group(btnm))) {
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ext->btn_id_focused = 0;
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ext->btn_id_act = ext->btn_id_focused;
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ext->btn_id_act = 0;
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}
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else {
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ext->btn_id_focused = LV_BTNMATRIX_BTN_NONE;
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@ -955,7 +963,7 @@ static lv_res_t lv_btnmatrix_signal(lv_obj_t * btnm, lv_signal_t sign, void * pa
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}
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else if(indev_type == LV_INDEV_TYPE_KEYPAD) {
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ext->btn_id_focused = 0;
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ext->btn_id_act = ext->btn_id_focused;
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ext->btn_id_act = 0;
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}
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#endif
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@ -1069,6 +1077,9 @@ static lv_style_list_t * lv_btnmatrix_get_style(lv_obj_t * btnm, uint8_t part)
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case LV_BTNMATRIX_PART_BTN:
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style_dsc_p = &ext->style_btn;
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break;
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case LV_BTNMATRIX_PART_BTN_2:
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style_dsc_p = &ext->style_btn2;
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break;
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default:
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style_dsc_p = NULL;
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}
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@ -1156,6 +1167,12 @@ static bool button_get_checked(lv_btnmatrix_ctrl_t ctrl_bits)
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return (ctrl_bits & LV_BTNMATRIX_CTRL_CHECKED) ? true : false;
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}
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static bool button_is_type2(lv_btnmatrix_ctrl_t ctrl_bits)
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{
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return (ctrl_bits & LV_BTNMATRIX_CTRL_TYPE_2) ? true : false;
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}
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/**
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* Gives the button id of a button under a given point
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* @param btnm pointer to a button matrix object
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@ -42,6 +42,7 @@ enum {
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LV_BTNMATRIX_CTRL_CHECKABLE = 0x0040, /**< Button *can* be toggled. */
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LV_BTNMATRIX_CTRL_CHECKED = 0x0080, /**< Button is currently toggled (e.g. checked). */
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LV_BTNMATRIX_CTRL_CLICK_TRIG = 0x0100, /**< 1: Send LV_EVENT_VALUE_CHANGE on CLICK, 0: Send LV_EVENT_VALUE_CHANGE on PRESS*/
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LV_BTNMATRIX_CTRL_TYPE_2 = 0x0200, /**< Render the button with `LV_BTNMATRIX_PART_BTN2` style*/
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};
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typedef uint16_t lv_btnmatrix_ctrl_t;
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@ -52,7 +53,8 @@ typedef struct {
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const char ** map_p; /*Pointer to the current map*/
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lv_area_t * button_areas; /*Array of areas of buttons*/
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lv_btnmatrix_ctrl_t * ctrl_bits; /*Array of control bytes*/
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lv_style_list_t style_btn; /*Styles of buttons in each state*/
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lv_style_list_t style_btn; /*Styles of buttons in each state*/
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lv_style_list_t style_btn2; /*Styles of buttons in each state with LV_BTNMATRIX_CTRL_TYPE_2 control*/
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uint16_t btn_cnt; /*Number of button in 'map_p'(Handled by the library)*/
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uint16_t btn_id_pr; /*Index of the currently pressed button or LV_BTNMATRIX_BTN_NONE*/
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uint16_t btn_id_focused; /*Index of the currently focused button or LV_BTNMATRIX_BTN_NONE*/
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@ -65,6 +67,7 @@ typedef struct {
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enum {
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LV_BTNMATRIX_PART_MAIN,
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LV_BTNMATRIX_PART_BTN,
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LV_BTNMATRIX_PART_BTN_2,
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};
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typedef uint8_t lv_btnmatrix_part_t;
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@ -127,7 +130,7 @@ void lv_btnmatrix_set_recolor(const lv_obj_t * btnm, bool en);
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* @param btnm pointer to button matrix object
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* @param btn_id 0 based index of the button to modify. (Not counting new lines)
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*/
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void lv_btnmatrix_set_btn_ctrl(const lv_obj_t * btnm, uint16_t btn_id, lv_btnmatrix_ctrl_t ctrl);
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void lv_btnmatrix_set_btn_ctrl(lv_obj_t * btnm, uint16_t btn_id, lv_btnmatrix_ctrl_t ctrl);
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/**
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* Clear the attributes of a button of the button matrix
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