diff --git a/src/lv_widgets/lv_btnmatrix.c b/src/lv_widgets/lv_btnmatrix.c index 4ef632efb..03ea05ed4 100644 --- a/src/lv_widgets/lv_btnmatrix.c +++ b/src/lv_widgets/lv_btnmatrix.c @@ -40,6 +40,7 @@ static bool button_is_inactive(lv_btnmatrix_ctrl_t ctrl_bits); static bool button_is_click_trig(lv_btnmatrix_ctrl_t ctrl_bits); static bool button_is_tgl_enabled(lv_btnmatrix_ctrl_t ctrl_bits); static bool button_get_checked(lv_btnmatrix_ctrl_t ctrl_bits); +static bool button_is_type2(lv_btnmatrix_ctrl_t ctrl_bits); static uint16_t get_button_from_point(lv_obj_t * btnm, lv_point_t * p); static void allocate_btn_areas_and_controls(const lv_obj_t * btnm, const char ** map); static void invalidate_button_area(const lv_obj_t * btnm, uint16_t btn_idx); @@ -98,6 +99,7 @@ lv_obj_t * lv_btnmatrix_create(lv_obj_t * par, const lv_obj_t * copy) ext->recolor = 0; ext->one_check = 0; lv_style_list_init(&ext->style_btn); + lv_style_list_init(&ext->style_btn2); ext->style_btn.ignore_trans = 1; if(ancestor_design_f == NULL) ancestor_design_f = lv_obj_get_design_cb(btnm); @@ -198,21 +200,23 @@ void lv_btnmatrix_set_map(lv_obj_t * btnm, const char * map[]) /*Set the button size and positions*/ lv_coord_t max_w_no_gap = max_w - (col_gap * (btn_cnt - 1)); + if(max_w_no_gap < 0) max_w_no_gap = 0; + uint32_t row_unit_cnt = 0; /*The current unit position in the row*/ uint32_t btn; for(btn = 0; btn < btn_cnt; btn++, btn_tot_i++, txt_tot_i++) { uint32_t btn_u = get_button_width(ext->ctrl_bits[btn_tot_i]); - lv_coord_t btn_x1 = (max_w_no_gap * row_unit_cnt) / unit_cnt + btn * col_gap; - lv_coord_t btn_x2 = (max_w_no_gap * (row_unit_cnt + btn_u)) / unit_cnt + btn * col_gap; + lv_coord_t btn_x1 = left + (max_w_no_gap * row_unit_cnt) / unit_cnt + btn * col_gap; + lv_coord_t btn_x2 = left + (max_w_no_gap * (row_unit_cnt + btn_u)) / unit_cnt + btn * col_gap; /*If RTL start from the right*/ if(base_dir == LV_BIDI_DIR_RTL) { lv_coord_t tmp = btn_x1; btn_x1 = btn_x2; btn_x2 = tmp; - btn_x1 = left + max_w - btn_x1; - btn_x2 = left + max_w - btn_x2; + btn_x1 = max_w - btn_x1; + btn_x2 = max_w - btn_x2; } lv_area_set(&ext->button_areas[btn_tot_i], btn_x1, row_y1, btn_x2, row_y2); @@ -288,7 +292,7 @@ void lv_btnmatrix_set_recolor(const lv_obj_t * btnm, bool en) * @param btnm pointer to button matrix object * @param btn_id 0 based index of the button to modify. (Not counting new lines) */ -void lv_btnmatrix_set_btn_ctrl(const lv_obj_t * btnm, uint16_t btn_id, lv_btnmatrix_ctrl_t ctrl) +void lv_btnmatrix_set_btn_ctrl(lv_obj_t * btnm, uint16_t btn_id, lv_btnmatrix_ctrl_t ctrl) { LV_ASSERT_OBJ(btnm, LV_OBJX_NAME); @@ -296,6 +300,10 @@ void lv_btnmatrix_set_btn_ctrl(const lv_obj_t * btnm, uint16_t btn_id, lv_btnmat if(btn_id >= ext->btn_cnt) return; + if(ext->one_check && (ctrl & LV_BTNMATRIX_CTRL_CHECKED)) { + lv_btnmatrix_clear_btn_ctrl_all(btnm, LV_BTNMATRIX_CTRL_CHECKED); + } + ext->ctrl_bits[btn_id] |= ctrl; invalidate_button_area(btnm, btn_id); } @@ -672,12 +680,13 @@ static lv_design_res_t lv_btnmatrix_design(lv_obj_t * btnm, const lv_area_t * cl btn_state |= LV_STATE_FOCUSED; if(state_ori & LV_STATE_EDITED) btn_state |= LV_STATE_EDITED; } + bool type2 = button_is_type2(ext->ctrl_bits[btn_i]); - if(btn_state == LV_STATE_DEFAULT) { + if(btn_state == LV_STATE_DEFAULT && type2 == false) { draw_rect_dsc_act = &draw_rect_rel_dsc; draw_label_dsc_act = &draw_label_rel_dsc; } - else if(btn_state == LV_STATE_CHECKED) { + else if(btn_state == LV_STATE_CHECKED && type2 == false) { if(!chk_inited) { btnm->state = LV_STATE_CHECKED; _lv_obj_disable_style_caching(btnm, true); @@ -693,7 +702,7 @@ static lv_design_res_t lv_btnmatrix_design(lv_obj_t * btnm, const lv_area_t * cl draw_rect_dsc_act = &draw_rect_chk_dsc; draw_label_dsc_act = &draw_label_chk_dsc; } - else if(btn_state == LV_STATE_DISABLED) { + else if(btn_state == LV_STATE_DISABLED && type2 == false) { if(!disabled_inited) { btnm->state = LV_STATE_DISABLED; _lv_obj_disable_style_caching(btnm, true); @@ -715,8 +724,8 @@ static lv_design_res_t lv_btnmatrix_design(lv_obj_t * btnm, const lv_area_t * cl _lv_obj_disable_style_caching(btnm, true); lv_draw_rect_dsc_init(&draw_rect_tmp_dsc); lv_draw_label_dsc_init(&draw_label_tmp_dsc); - lv_obj_init_draw_rect_dsc(btnm, LV_BTNMATRIX_PART_BTN, &draw_rect_tmp_dsc); - lv_obj_init_draw_label_dsc(btnm, LV_BTNMATRIX_PART_BTN, &draw_label_tmp_dsc); + lv_obj_init_draw_rect_dsc(btnm, type2 ? LV_BTNMATRIX_PART_BTN_2 : LV_BTNMATRIX_PART_BTN, &draw_rect_tmp_dsc); + lv_obj_init_draw_label_dsc(btnm, type2 ? LV_BTNMATRIX_PART_BTN_2 : LV_BTNMATRIX_PART_BTN, &draw_label_tmp_dsc); draw_label_tmp_dsc.flag = txt_flag; draw_rect_dsc_act = &draw_rect_tmp_dsc; draw_label_dsc_act = &draw_label_tmp_dsc; @@ -901,7 +910,6 @@ static lv_res_t lv_btnmatrix_signal(lv_obj_t * btnm, lv_signal_t sign, void * pa invalidate_button_area(btnm, ext->btn_id_pr); invalidate_button_area(btnm, ext->btn_id_focused); - lv_indev_type_t indev_type = lv_indev_get_type(lv_indev_get_act()); if(indev_type == LV_INDEV_TYPE_KEYPAD || indev_type == LV_INDEV_TYPE_ENCODER) { ext->btn_id_focused = ext->btn_id_pr; @@ -947,7 +955,7 @@ static lv_res_t lv_btnmatrix_signal(lv_obj_t * btnm, lv_signal_t sign, void * pa /*In navigation mode don't select any button but in edit mode select the fist*/ if(lv_group_get_editing(lv_obj_get_group(btnm))) { ext->btn_id_focused = 0; - ext->btn_id_act = ext->btn_id_focused; + ext->btn_id_act = 0; } else { ext->btn_id_focused = LV_BTNMATRIX_BTN_NONE; @@ -955,7 +963,7 @@ static lv_res_t lv_btnmatrix_signal(lv_obj_t * btnm, lv_signal_t sign, void * pa } else if(indev_type == LV_INDEV_TYPE_KEYPAD) { ext->btn_id_focused = 0; - ext->btn_id_act = ext->btn_id_focused; + ext->btn_id_act = 0; } #endif @@ -1069,6 +1077,9 @@ static lv_style_list_t * lv_btnmatrix_get_style(lv_obj_t * btnm, uint8_t part) case LV_BTNMATRIX_PART_BTN: style_dsc_p = &ext->style_btn; break; + case LV_BTNMATRIX_PART_BTN_2: + style_dsc_p = &ext->style_btn2; + break; default: style_dsc_p = NULL; } @@ -1156,6 +1167,12 @@ static bool button_get_checked(lv_btnmatrix_ctrl_t ctrl_bits) return (ctrl_bits & LV_BTNMATRIX_CTRL_CHECKED) ? true : false; } +static bool button_is_type2(lv_btnmatrix_ctrl_t ctrl_bits) +{ + return (ctrl_bits & LV_BTNMATRIX_CTRL_TYPE_2) ? true : false; +} + + /** * Gives the button id of a button under a given point * @param btnm pointer to a button matrix object diff --git a/src/lv_widgets/lv_btnmatrix.h b/src/lv_widgets/lv_btnmatrix.h index b2c332621..be636b390 100644 --- a/src/lv_widgets/lv_btnmatrix.h +++ b/src/lv_widgets/lv_btnmatrix.h @@ -42,6 +42,7 @@ enum { LV_BTNMATRIX_CTRL_CHECKABLE = 0x0040, /**< Button *can* be toggled. */ LV_BTNMATRIX_CTRL_CHECKED = 0x0080, /**< Button is currently toggled (e.g. checked). */ LV_BTNMATRIX_CTRL_CLICK_TRIG = 0x0100, /**< 1: Send LV_EVENT_VALUE_CHANGE on CLICK, 0: Send LV_EVENT_VALUE_CHANGE on PRESS*/ + LV_BTNMATRIX_CTRL_TYPE_2 = 0x0200, /**< Render the button with `LV_BTNMATRIX_PART_BTN2` style*/ }; typedef uint16_t lv_btnmatrix_ctrl_t; @@ -52,7 +53,8 @@ typedef struct { const char ** map_p; /*Pointer to the current map*/ lv_area_t * button_areas; /*Array of areas of buttons*/ lv_btnmatrix_ctrl_t * ctrl_bits; /*Array of control bytes*/ - lv_style_list_t style_btn; /*Styles of buttons in each state*/ + lv_style_list_t style_btn; /*Styles of buttons in each state*/ + lv_style_list_t style_btn2; /*Styles of buttons in each state with LV_BTNMATRIX_CTRL_TYPE_2 control*/ uint16_t btn_cnt; /*Number of button in 'map_p'(Handled by the library)*/ uint16_t btn_id_pr; /*Index of the currently pressed button or LV_BTNMATRIX_BTN_NONE*/ uint16_t btn_id_focused; /*Index of the currently focused button or LV_BTNMATRIX_BTN_NONE*/ @@ -65,6 +67,7 @@ typedef struct { enum { LV_BTNMATRIX_PART_MAIN, LV_BTNMATRIX_PART_BTN, + LV_BTNMATRIX_PART_BTN_2, }; typedef uint8_t lv_btnmatrix_part_t; @@ -127,7 +130,7 @@ void lv_btnmatrix_set_recolor(const lv_obj_t * btnm, bool en); * @param btnm pointer to button matrix object * @param btn_id 0 based index of the button to modify. (Not counting new lines) */ -void lv_btnmatrix_set_btn_ctrl(const lv_obj_t * btnm, uint16_t btn_id, lv_btnmatrix_ctrl_t ctrl); +void lv_btnmatrix_set_btn_ctrl(lv_obj_t * btnm, uint16_t btn_id, lv_btnmatrix_ctrl_t ctrl); /** * Clear the attributes of a button of the button matrix