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Remove from group before deleting children
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@ -1920,6 +1920,14 @@ static void delete_children(lv_obj_t * obj)
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lv_obj_t * i;
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lv_obj_t * i_next;
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i = lv_ll_get_head(&(obj->child_ll));
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/*Remove from the group; remove before transversing children so that
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* the object still has access to all children during the
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* LV_SIGNAL_DEFOCUS call*/
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#if USE_LV_GROUP
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if(obj->group_p != NULL) lv_group_remove_obj(obj);
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#endif
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while(i != NULL) {
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/*Get the next object before delete this*/
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i_next = lv_ll_get_next(&(obj->child_ll), i);
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@ -1936,10 +1944,6 @@ static void delete_children(lv_obj_t * obj)
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lv_anim_del(obj, NULL);
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#endif
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/*Delete from the group*/
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#if USE_LV_GROUP
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if(obj->group_p != NULL) lv_group_remove_obj(obj);
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#endif
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/* Reset the input devices if
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* the currently pressed object is deleted*/
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