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feat(tiny_ttf): backport Tiny TTF to lvgl 8 (#4727)

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Niklas Fiekas 2023-11-03 00:03:09 +01:00 committed by GitHub
parent 68d380eb90
commit 2791d5739f
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15 changed files with 18648 additions and 1 deletions

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@ -1011,6 +1011,13 @@ menu "LVGL configuration"
endmenu
endif
config LV_USE_TINY_TTF
bool "Tiny TTF library"
config LV_TINY_TTF_FILE_SUPPORT
bool "Load TTF data from files"
depends on LV_USE_TINY_TTF
default n
config LV_USE_RLOTTIE
bool "Lottie library"

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@ -12,6 +12,7 @@
png
gif
freetype
tiny_ttf
qrcode
rlottie
ffmpeg

35
docs/libs/tiny_ttf.md Normal file
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@ -0,0 +1,35 @@
# Tiny TTF font engine
## Usage
Use https://github.com/nothings/stb to render TrueType fonts in LVGL.
When enabled in `lv_conf.h` with `LV_USE_TINY_TTF`
`lv_tiny_ttf_create_data(data, data_size, font_size)` can be used to
create a TTF font instance at the specified font size. You can then
use that font anywhere `lv_font_t` is accepted.
By default, the TTF or OTF file must be embedded as an array, either in
a header, or loaded into RAM in order to function.
However, if `LV_TINY_TTF_FILE_SUPPORT` is enabled,
`lv_tiny_ttf_create_file(path, font_size)` will also be available,
allowing tiny_ttf to stream from a file. The file must remain open the
entire time the font is being used, and streaming on demand may be
considerably slower.
After a font is created, you can change the font size in pixels by using
`lv_tiny_ttf_set_size(font, font_size)`.
By default, a font will use up to 4KB of cache to speed up rendering
glyphs. This maximum can be changed by using
`lv_tiny_ttf_create_data_ex(data, data_size, font_size, cache_size)`
or `lv_tiny_ttf_create_file_ex(path, font_size, cache_size)` (when
available). The cache size is indicated in bytes.
## API
```eval_rst
.. doxygenfile:: lv_tiny_ttf.h
:project: lvgl
```

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@ -679,6 +679,13 @@
#endif
#endif
/*Tiny TTF library*/
#define LV_USE_TINY_TTF 0
#if LV_USE_TINY_TTF
/*Load TTF data from files*/
#define LV_TINY_TTF_FILE_SUPPORT 0
#endif
/*Rlottie library*/
#define LV_USE_RLOTTIE 0

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@ -22,6 +22,7 @@ extern "C" {
#include "freetype/lv_freetype.h"
#include "rlottie/lv_rlottie.h"
#include "ffmpeg/lv_ffmpeg.h"
#include "tiny_ttf/lv_tiny_ttf.h"
/*********************
* DEFINES

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@ -0,0 +1,284 @@
#include "lv_tiny_ttf.h"
#if LV_USE_TINY_TTF
#include <stdio.h>
#include "../../../misc/lv_lru.h"
#define STB_RECT_PACK_IMPLEMENTATION
#define STBRP_STATIC
#define STBTT_STATIC
#define STB_TRUETYPE_IMPLEMENTATION
#define STBTT_HEAP_FACTOR_SIZE_32 50
#define STBTT_HEAP_FACTOR_SIZE_128 20
#define STBTT_HEAP_FACTOR_SIZE_DEFAULT 10
#define STBTT_malloc(x, u) ((void)(u), lv_mem_alloc(x))
#define STBTT_free(x, u) ((void)(u), lv_mem_free(x))
#define TTF_MALLOC(x) (lv_mem_alloc(x))
#define TTF_FREE(x) (lv_mem_free(x))
#if LV_TINY_TTF_FILE_SUPPORT
/* a hydra stream that can be in memory or from a file*/
typedef struct ttf_cb_stream {
lv_fs_file_t * file;
const void * data;
size_t size;
size_t position;
} ttf_cb_stream_t;
static void ttf_cb_stream_read(ttf_cb_stream_t * stream, void * data, size_t to_read)
{
if(stream->file != NULL) {
uint32_t br;
lv_fs_read(stream->file, data, to_read, &br);
}
else {
if(to_read + stream->position >= stream->size) {
to_read = stream->size - stream->position;
}
lv_memcpy(data, ((const unsigned char *)stream->data + stream->position), to_read);
stream->position += to_read;
}
}
static void ttf_cb_stream_seek(ttf_cb_stream_t * stream, size_t position)
{
if(stream->file != NULL) {
lv_fs_seek(stream->file, position, LV_FS_SEEK_SET);
}
else {
if(position > stream->size) {
stream->position = stream->size;
}
else {
stream->position = position;
}
}
}
/* for stream support */
#define STBTT_STREAM_TYPE ttf_cb_stream_t *
#define STBTT_STREAM_SEEK(s, x) ttf_cb_stream_seek(s, x);
#define STBTT_STREAM_READ(s, x, y) ttf_cb_stream_read(s, x, y);
#endif /*LV_TINY_TTF_FILE_SUPPORT*/
#include "stb_rect_pack.h"
#include "stb_truetype_htcw.h"
typedef struct ttf_font_desc {
lv_fs_file_t file;
#if LV_TINY_TTF_FILE_SUPPORT
ttf_cb_stream_t stream;
#else
const uint8_t * stream;
#endif
stbtt_fontinfo info;
float scale;
int ascent;
int descent;
lv_lru_t * bitmap_cache;
} ttf_font_desc_t;
typedef struct ttf_bitmap_cache_key {
uint32_t unicode_letter;
lv_coord_t line_height;
} ttf_bitmap_cache_key_t;
static bool ttf_get_glyph_dsc_cb(const lv_font_t * font, lv_font_glyph_dsc_t * dsc_out, uint32_t unicode_letter,
uint32_t unicode_letter_next)
{
if(unicode_letter < 0x20 ||
unicode_letter == 0xf8ff || /*LV_SYMBOL_DUMMY*/
unicode_letter == 0x200c) { /*ZERO WIDTH NON-JOINER*/
dsc_out->box_w = 0;
dsc_out->adv_w = 0;
dsc_out->box_h = 0; /*height of the bitmap in [px]*/
dsc_out->ofs_x = 0; /*X offset of the bitmap in [pf]*/
dsc_out->ofs_y = 0; /*Y offset of the bitmap in [pf]*/
dsc_out->bpp = 0;
dsc_out->is_placeholder = false;
return true;
}
ttf_font_desc_t * dsc = (ttf_font_desc_t *)font->dsc;
int g1 = stbtt_FindGlyphIndex(&dsc->info, (int)unicode_letter);
if(g1 == 0) {
/* Glyph not found */
return false;
}
int x1, y1, x2, y2;
stbtt_GetGlyphBitmapBox(&dsc->info, g1, dsc->scale, dsc->scale, &x1, &y1, &x2, &y2);
int g2 = 0;
if(unicode_letter_next != 0) {
g2 = stbtt_FindGlyphIndex(&dsc->info, (int)unicode_letter_next);
}
int advw, lsb;
stbtt_GetGlyphHMetrics(&dsc->info, g1, &advw, &lsb);
int k = stbtt_GetGlyphKernAdvance(&dsc->info, g1, g2);
dsc_out->adv_w = (uint16_t)floor((((float)advw + (float)k) * dsc->scale) +
0.5f); /*Horizontal space required by the glyph in [px]*/
dsc_out->adv_w = (uint16_t)floor((((float)advw + (float)k) * dsc->scale) +
0.5f); /*Horizontal space required by the glyph in [px]*/
dsc_out->box_w = (x2 - x1 + 1); /*width of the bitmap in [px]*/
dsc_out->box_h = (y2 - y1 + 1); /*height of the bitmap in [px]*/
dsc_out->ofs_x = x1; /*X offset of the bitmap in [pf]*/
dsc_out->ofs_y = -y2; /*Y offset of the bitmap measured from the as line*/
dsc_out->bpp = 8; /*Bits per pixel: 1/2/4/8*/
dsc_out->is_placeholder = false;
return true; /*true: glyph found; false: glyph was not found*/
}
static const uint8_t * ttf_get_glyph_bitmap_cb(const lv_font_t * font, uint32_t unicode_letter)
{
ttf_font_desc_t * dsc = (ttf_font_desc_t *)font->dsc;
const stbtt_fontinfo * info = (const stbtt_fontinfo *)&dsc->info;
int g1 = stbtt_FindGlyphIndex(info, (int)unicode_letter);
if(g1 == 0) {
/* Glyph not found */
return NULL;
}
int x1, y1, x2, y2;
stbtt_GetGlyphBitmapBox(info, g1, dsc->scale, dsc->scale, &x1, &y1, &x2, &y2);
int w, h;
w = x2 - x1 + 1;
h = y2 - y1 + 1;
uint32_t stride = w;
/*Try to load from cache*/
ttf_bitmap_cache_key_t cache_key;
lv_memset(&cache_key, 0, sizeof(cache_key)); /*Zero padding*/
cache_key.unicode_letter = unicode_letter;
cache_key.line_height = font->line_height;
uint8_t * buffer = NULL;
lv_lru_get(dsc->bitmap_cache, &cache_key, sizeof(cache_key), (void **)&buffer);
if(buffer) {
return buffer;
}
LV_LOG_TRACE("cache miss for letter: %u", unicode_letter);
/*Prepare space in cache*/
size_t szb = h * stride;
buffer = lv_mem_alloc(szb);
if(!buffer) {
LV_LOG_ERROR("failed to allocate cache value");
return NULL;
}
lv_memset(buffer, 0, szb);
if(LV_LRU_OK != lv_lru_set(dsc->bitmap_cache, &cache_key, sizeof(cache_key), buffer, szb)) {
LV_LOG_ERROR("failed to add cache value");
lv_mem_free(buffer);
return NULL;
}
/*Render into cache*/
stbtt_MakeGlyphBitmap(info, buffer, w, h, stride, dsc->scale, dsc->scale, g1);
return buffer;
}
static lv_font_t * lv_tiny_ttf_create(const char * path, const void * data, size_t data_size, lv_coord_t font_size,
size_t cache_size)
{
if((path == NULL && data == NULL) || 0 >= font_size) {
LV_LOG_ERROR("tiny_ttf: invalid argument\n");
return NULL;
}
ttf_font_desc_t * dsc = (ttf_font_desc_t *)TTF_MALLOC(sizeof(ttf_font_desc_t));
if(dsc == NULL) {
LV_LOG_ERROR("tiny_ttf: out of memory\n");
return NULL;
}
#if LV_TINY_TTF_FILE_SUPPORT
if(path != NULL) {
if(LV_FS_RES_OK != lv_fs_open(&dsc->file, path, LV_FS_MODE_RD)) {
LV_LOG_ERROR("tiny_ttf: unable to open %s\n", path);
goto err_after_dsc;
}
dsc->stream.file = &dsc->file;
}
else {
dsc->stream.file = NULL;
dsc->stream.data = (const uint8_t *)data;
dsc->stream.size = data_size;
dsc->stream.position = 0;
}
if(0 == stbtt_InitFont(&dsc->info, &dsc->stream, stbtt_GetFontOffsetForIndex(&dsc->stream, 0))) {
LV_LOG_ERROR("tiny_ttf: init failed\n");
goto err_after_dsc;
}
#else
dsc->stream = (const uint8_t *)data;
LV_UNUSED(data_size);
if(0 == stbtt_InitFont(&dsc->info, dsc->stream, stbtt_GetFontOffsetForIndex(dsc->stream, 0))) {
LV_LOG_ERROR("tiny_ttf: init failed\n");
goto err_after_dsc;
}
#endif
dsc->bitmap_cache = lv_lru_create(cache_size, font_size * font_size, lv_mem_free, lv_mem_free);
if(dsc->bitmap_cache == NULL) {
LV_LOG_ERROR("failed to create lru cache");
goto err_after_dsc;
}
lv_font_t * out_font = (lv_font_t *)TTF_MALLOC(sizeof(lv_font_t));
if(out_font == NULL) {
LV_LOG_ERROR("tiny_ttf: out of memory\n");
goto err_after_bitmap_cache;
}
lv_memset(out_font, 0, sizeof(lv_font_t));
out_font->get_glyph_dsc = ttf_get_glyph_dsc_cb;
out_font->get_glyph_bitmap = ttf_get_glyph_bitmap_cb;
out_font->dsc = dsc;
lv_tiny_ttf_set_size(out_font, font_size);
return out_font;
err_after_bitmap_cache:
lv_lru_del(dsc->bitmap_cache);
err_after_dsc:
TTF_FREE(dsc);
return NULL;
}
#if LV_TINY_TTF_FILE_SUPPORT
lv_font_t * lv_tiny_ttf_create_file_ex(const char * path, lv_coord_t font_size, size_t cache_size)
{
return lv_tiny_ttf_create(path, NULL, 0, font_size, cache_size);
}
lv_font_t * lv_tiny_ttf_create_file(const char * path, lv_coord_t font_size)
{
return lv_tiny_ttf_create_file_ex(path, font_size, 4096);
}
#endif /*LV_TINY_TTF_FILE_SUPPORT*/
lv_font_t * lv_tiny_ttf_create_data_ex(const void * data, size_t data_size, lv_coord_t font_size, size_t cache_size)
{
return lv_tiny_ttf_create(NULL, data, data_size, font_size, cache_size);
}
lv_font_t * lv_tiny_ttf_create_data(const void * data, size_t data_size, lv_coord_t font_size)
{
return lv_tiny_ttf_create_data_ex(data, data_size, font_size, 4096);
}
void lv_tiny_ttf_set_size(lv_font_t * font, lv_coord_t font_size)
{
if(font_size <= 0) {
LV_LOG_ERROR("invalid font size: %"PRIx32, font_size);
return;
}
ttf_font_desc_t * dsc = (ttf_font_desc_t *)font->dsc;
dsc->scale = stbtt_ScaleForMappingEmToPixels(&dsc->info, font_size);
int line_gap = 0;
stbtt_GetFontVMetrics(&dsc->info, &dsc->ascent, &dsc->descent, &line_gap);
font->line_height = (lv_coord_t)(dsc->scale * (dsc->ascent - dsc->descent + line_gap));
font->base_line = (lv_coord_t)(dsc->scale * (line_gap - dsc->descent));
}
void lv_tiny_ttf_destroy(lv_font_t * font)
{
if(font != NULL) {
if(font->dsc != NULL) {
ttf_font_desc_t * ttf = (ttf_font_desc_t *)font->dsc;
#if LV_TINY_TTF_FILE_SUPPORT
if(ttf->stream.file != NULL) {
lv_fs_close(&ttf->file);
}
#endif
lv_lru_del(ttf->bitmap_cache);
TTF_FREE(ttf);
}
TTF_FREE(font);
}
}
#endif /*LV_USE_TINY_TTF*/

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@ -0,0 +1,62 @@
/**
* @file lv_tiny_ttf.h
*
*/
#ifndef LV_TINY_TTF_H
#define LV_TINY_TTF_H
#ifdef __cplusplus
extern "C" {
#endif
/*********************
* INCLUDES
*********************/
#include "../../../lvgl.h"
#if LV_USE_TINY_TTF
/*********************
* DEFINES
*********************/
/**********************
* TYPEDEFS
**********************/
/**********************
* GLOBAL PROTOTYPES
**********************/
#if LV_TINY_TTF_FILE_SUPPORT
/* create a font from the specified file or path with the specified line height.*/
lv_font_t * lv_tiny_ttf_create_file(const char * path, lv_coord_t font_size);
/* create a font from the specified file or path with the specified line height with the specified cache size.*/
lv_font_t * lv_tiny_ttf_create_file_ex(const char * path, lv_coord_t font_size, size_t cache_size);
#endif /*LV_TINY_TTF_FILE_SUPPORT*/
/* create a font from the specified data pointer with the specified line height.*/
lv_font_t * lv_tiny_ttf_create_data(const void * data, size_t data_size, lv_coord_t font_size);
/* create a font from the specified data pointer with the specified line height and the specified cache size.*/
lv_font_t * lv_tiny_ttf_create_data_ex(const void * data, size_t data_size, lv_coord_t font_size, size_t cache_size);
/* set the size of the font to a new font_size*/
void lv_tiny_ttf_set_size(lv_font_t * font, lv_coord_t font_size);
/* destroy a font previously created with lv_tiny_ttf_create_xxxx()*/
void lv_tiny_ttf_destroy(lv_font_t * font);
/**********************
* MACROS
**********************/
#endif /*LV_USE_TINY_TTF*/
#ifdef __cplusplus
} /*extern "C"*/
#endif
#endif /*LV_TINY_TTF_H*/

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@ -0,0 +1,637 @@
// stb_rect_pack.h - v1.01 - public domain - rectangle packing
// Sean Barrett 2014
//
// Useful for e.g. packing rectangular textures into an atlas.
// Does not do rotation.
//
// Before #including,
//
// #define STB_RECT_PACK_IMPLEMENTATION
//
// in the file that you want to have the implementation.
//
// Not necessarily the awesomest packing method, but better than
// the totally naive one in stb_truetype (which is primarily what
// this is meant to replace).
//
// Has only had a few tests run, may have issues.
//
// More docs to come.
//
// No memory allocations; uses qsort() and assert() from stdlib.
// Can override those by defining STBRP_SORT and STBRP_ASSERT.
//
// This library currently uses the Skyline Bottom-Left algorithm.
//
// Please note: better rectangle packers are welcome! Please
// implement them to the same API, but with a different init
// function.
//
// Credits
//
// Library
// Sean Barrett
// Minor features
// Martins Mozeiko
// github:IntellectualKitty
//
// Bugfixes / warning fixes
// Jeremy Jaussaud
// Fabian Giesen
//
// Version history:
//
// 1.01 (2021-07-11) always use large rect mode, expose STBRP__MAXVAL in public section
// 1.00 (2019-02-25) avoid small space waste; gracefully fail too-wide rectangles
// 0.99 (2019-02-07) warning fixes
// 0.11 (2017-03-03) return packing success/fail result
// 0.10 (2016-10-25) remove cast-away-const to avoid warnings
// 0.09 (2016-08-27) fix compiler warnings
// 0.08 (2015-09-13) really fix bug with empty rects (w=0 or h=0)
// 0.07 (2015-09-13) fix bug with empty rects (w=0 or h=0)
// 0.06 (2015-04-15) added STBRP_SORT to allow replacing qsort
// 0.05: added STBRP_ASSERT to allow replacing assert
// 0.04: fixed minor bug in STBRP_LARGE_RECTS support
// 0.01: initial release
//
// LICENSE
//
// See end of file for license information.
//////////////////////////////////////////////////////////////////////////////
//
// INCLUDE SECTION
//
#ifndef STB_INCLUDE_STB_RECT_PACK_H
#define STB_INCLUDE_STB_RECT_PACK_H
#define STB_RECT_PACK_VERSION 1
#ifdef STBRP_STATIC
#define STBRP_DEF static
#else
#define STBRP_DEF extern
#endif
#ifdef __cplusplus
extern "C" {
#endif
/// @cond
/**
* Tells Doxygen to ignore a duplicate declaration
*/
typedef struct stbrp_context stbrp_context;
typedef struct stbrp_node stbrp_node;
typedef struct stbrp_rect stbrp_rect;
/// @endcond
typedef int stbrp_coord;
#define STBRP__MAXVAL 0x7fffffff
// Mostly for internal use, but this is the maximum supported coordinate value.
#if defined(__GNUC__) || defined(__clang__)
#pragma GCC diagnostic push
#pragma GCC diagnostic ignored "-Wunused-function"
#endif
STBRP_DEF int stbrp_pack_rects(stbrp_context * context, stbrp_rect * rects, int num_rects);
// Assign packed locations to rectangles. The rectangles are of type
// 'stbrp_rect' defined below, stored in the array 'rects', and there
// are 'num_rects' many of them.
//
// Rectangles which are successfully packed have the 'was_packed' flag
// set to a non-zero value and 'x' and 'y' store the minimum location
// on each axis (i.e. bottom-left in cartesian coordinates, top-left
// if you imagine y increasing downwards). Rectangles which do not fit
// have the 'was_packed' flag set to 0.
//
// You should not try to access the 'rects' array from another thread
// while this function is running, as the function temporarily reorders
// the array while it executes.
//
// To pack into another rectangle, you need to call stbrp_init_target
// again. To continue packing into the same rectangle, you can call
// this function again. Calling this multiple times with multiple rect
// arrays will probably produce worse packing results than calling it
// a single time with the full rectangle array, but the option is
// available.
//
// The function returns 1 if all of the rectangles were successfully
// packed and 0 otherwise.
struct stbrp_rect {
// reserved for your use:
int id;
// input:
stbrp_coord w, h;
// output:
stbrp_coord x, y;
int was_packed; // non-zero if valid packing
}; // 16 bytes, nominally
STBRP_DEF void stbrp_init_target(stbrp_context * context, int width, int height, stbrp_node * nodes, int num_nodes);
// Initialize a rectangle packer to:
// pack a rectangle that is 'width' by 'height' in dimensions
// using temporary storage provided by the array 'nodes', which is 'num_nodes' long
//
// You must call this function every time you start packing into a new target.
//
// There is no "shutdown" function. The 'nodes' memory must stay valid for
// the following stbrp_pack_rects() call (or calls), but can be freed after
// the call (or calls) finish.
//
// Note: to guarantee best results, either:
// 1. make sure 'num_nodes' >= 'width'
// or 2. call stbrp_allow_out_of_mem() defined below with 'allow_out_of_mem = 1'
//
// If you don't do either of the above things, widths will be quantized to multiples
// of small integers to guarantee the algorithm doesn't run out of temporary storage.
//
// If you do #2, then the non-quantized algorithm will be used, but the algorithm
// may run out of temporary storage and be unable to pack some rectangles.
STBRP_DEF void stbrp_setup_allow_out_of_mem(stbrp_context * context, int allow_out_of_mem);
// Optionally call this function after init but before doing any packing to
// change the handling of the out-of-temp-memory scenario, described above.
// If you call init again, this will be reset to the default (false).
STBRP_DEF void stbrp_setup_heuristic(stbrp_context * context, int heuristic);
// Optionally select which packing heuristic the library should use. Different
// heuristics will produce better/worse results for different data sets.
// If you call init again, this will be reset to the default.
enum {
STBRP_HEURISTIC_Skyline_default = 0,
STBRP_HEURISTIC_Skyline_BL_sortHeight = STBRP_HEURISTIC_Skyline_default,
STBRP_HEURISTIC_Skyline_BF_sortHeight
};
//////////////////////////////////////////////////////////////////////////////
//
// the details of the following structures don't matter to you, but they must
// be visible so you can handle the memory allocations for them
struct stbrp_node {
stbrp_coord x, y;
stbrp_node * next;
};
struct stbrp_context {
int width;
int height;
int align;
int init_mode;
int heuristic;
int num_nodes;
stbrp_node * active_head;
stbrp_node * free_head;
stbrp_node extra[2]; // we allocate two extra nodes so optimal user-node-count is 'width' not 'width+2'
};
#ifdef __cplusplus
}
#endif
#endif
//////////////////////////////////////////////////////////////////////////////
//
// IMPLEMENTATION SECTION
//
#ifdef STB_RECT_PACK_IMPLEMENTATION
#ifndef STBRP_SORT
#include <stdlib.h>
#define STBRP_SORT qsort
#endif
#ifndef STBRP_ASSERT
#include <assert.h>
#define STBRP_ASSERT assert
#endif
#ifdef _MSC_VER
#define STBRP__NOTUSED(v) (void)(v)
#define STBRP__CDECL __cdecl
#else
#define STBRP__NOTUSED(v) (void)sizeof(v)
#define STBRP__CDECL
#endif
enum {
STBRP__INIT_skyline = 1
};
STBRP_DEF void stbrp_setup_heuristic(stbrp_context * context, int heuristic)
{
switch(context->init_mode) {
case STBRP__INIT_skyline:
STBRP_ASSERT(heuristic == STBRP_HEURISTIC_Skyline_BL_sortHeight || heuristic == STBRP_HEURISTIC_Skyline_BF_sortHeight);
context->heuristic = heuristic;
break;
default:
STBRP_ASSERT(0);
}
}
STBRP_DEF void stbrp_setup_allow_out_of_mem(stbrp_context * context, int allow_out_of_mem)
{
if(allow_out_of_mem)
// if it's ok to run out of memory, then don't bother aligning them;
// this gives better packing, but may fail due to OOM (even though
// the rectangles easily fit). @TODO a smarter approach would be to only
// quantize once we've hit OOM, then we could get rid of this parameter.
context->align = 1;
else {
// if it's not ok to run out of memory, then quantize the widths
// so that num_nodes is always enough nodes.
//
// I.e. num_nodes * align >= width
// align >= width / num_nodes
// align = ceil(width/num_nodes)
context->align = (context->width + context->num_nodes - 1) / context->num_nodes;
}
}
STBRP_DEF void stbrp_init_target(stbrp_context * context, int width, int height, stbrp_node * nodes, int num_nodes)
{
int i;
for(i = 0; i < num_nodes - 1; ++i)
nodes[i].next = &nodes[i + 1];
nodes[i].next = NULL;
context->init_mode = STBRP__INIT_skyline;
context->heuristic = STBRP_HEURISTIC_Skyline_default;
context->free_head = &nodes[0];
context->active_head = &context->extra[0];
context->width = width;
context->height = height;
context->num_nodes = num_nodes;
stbrp_setup_allow_out_of_mem(context, 0);
// node 0 is the full width, node 1 is the sentinel (lets us not store width explicitly)
context->extra[0].x = 0;
context->extra[0].y = 0;
context->extra[0].next = &context->extra[1];
context->extra[1].x = (stbrp_coord) width;
context->extra[1].y = (1 << 30);
context->extra[1].next = NULL;
}
// find minimum y position if it starts at x1
static int stbrp__skyline_find_min_y(stbrp_context * c, stbrp_node * first, int x0, int width, int * pwaste)
{
stbrp_node * node = first;
int x1 = x0 + width;
int min_y, visited_width, waste_area;
STBRP__NOTUSED(c);
STBRP_ASSERT(first->x <= x0);
#if 0
// skip in case we're past the node
while(node->next->x <= x0)
++node;
#else
STBRP_ASSERT(node->next->x > x0); // we ended up handling this in the caller for efficiency
#endif
STBRP_ASSERT(node->x <= x0);
min_y = 0;
waste_area = 0;
visited_width = 0;
while(node->x < x1) {
if(node->y > min_y) {
// raise min_y higher.
// we've accounted for all waste up to min_y,
// but we'll now add more waste for everything we've visited
waste_area += visited_width * (node->y - min_y);
min_y = node->y;
// the first time through, visited_width might be reduced
if(node->x < x0)
visited_width += node->next->x - x0;
else
visited_width += node->next->x - node->x;
}
else {
// add waste area
int under_width = node->next->x - node->x;
if(under_width + visited_width > width)
under_width = width - visited_width;
waste_area += under_width * (min_y - node->y);
visited_width += under_width;
}
node = node->next;
}
*pwaste = waste_area;
return min_y;
}
typedef struct {
int x, y;
stbrp_node ** prev_link;
} stbrp__findresult;
static stbrp__findresult stbrp__skyline_find_best_pos(stbrp_context * c, int width, int height)
{
int best_waste = (1 << 30), best_x, best_y = (1 << 30);
stbrp__findresult fr;
stbrp_node ** prev, * node, * tail, ** best = NULL;
// align to multiple of c->align
width = (width + c->align - 1);
width -= width % c->align;
STBRP_ASSERT(width % c->align == 0);
// if it can't possibly fit, bail immediately
if(width > c->width || height > c->height) {
fr.prev_link = NULL;
fr.x = fr.y = 0;
return fr;
}
node = c->active_head;
prev = &c->active_head;
while(node->x + width <= c->width) {
int y, waste;
y = stbrp__skyline_find_min_y(c, node, node->x, width, &waste);
if(c->heuristic == STBRP_HEURISTIC_Skyline_BL_sortHeight) { // actually just want to test BL
// bottom left
if(y < best_y) {
best_y = y;
best = prev;
}
}
else {
// best-fit
if(y + height <= c->height) {
// can only use it if it first vertically
if(y < best_y || (y == best_y && waste < best_waste)) {
best_y = y;
best_waste = waste;
best = prev;
}
}
}
prev = &node->next;
node = node->next;
}
best_x = (best == NULL) ? 0 : (*best)->x;
// if doing best-fit (BF), we also have to try aligning right edge to each node position
//
// e.g, if fitting
//
// ____________________
// |____________________|
//
// into
//
// | |
// | ____________|
// |____________|
//
// then right-aligned reduces waste, but bottom-left BL is always chooses left-aligned
//
// This makes BF take about 2x the time
if(c->heuristic == STBRP_HEURISTIC_Skyline_BF_sortHeight) {
tail = c->active_head;
node = c->active_head;
prev = &c->active_head;
// find first node that's admissible
while(tail->x < width)
tail = tail->next;
while(tail) {
int xpos = tail->x - width;
int y, waste;
STBRP_ASSERT(xpos >= 0);
// find the left position that matches this
while(node->next->x <= xpos) {
prev = &node->next;
node = node->next;
}
STBRP_ASSERT(node->next->x > xpos && node->x <= xpos);
y = stbrp__skyline_find_min_y(c, node, xpos, width, &waste);
if(y + height <= c->height) {
if(y <= best_y) {
if(y < best_y || waste < best_waste || (waste == best_waste && xpos < best_x)) {
best_x = xpos;
STBRP_ASSERT(y <= best_y);
best_y = y;
best_waste = waste;
best = prev;
}
}
}
tail = tail->next;
}
}
fr.prev_link = best;
fr.x = best_x;
fr.y = best_y;
return fr;
}
static stbrp__findresult stbrp__skyline_pack_rectangle(stbrp_context * context, int width, int height)
{
// find best position according to heuristic
stbrp__findresult res = stbrp__skyline_find_best_pos(context, width, height);
stbrp_node * node, * cur;
// bail if:
// 1. it failed
// 2. the best node doesn't fit (we don't always check this)
// 3. we're out of memory
if(res.prev_link == NULL || res.y + height > context->height || context->free_head == NULL) {
res.prev_link = NULL;
return res;
}
// on success, create new node
node = context->free_head;
node->x = (stbrp_coord) res.x;
node->y = (stbrp_coord)(res.y + height);
context->free_head = node->next;
// insert the new node into the right starting point, and
// let 'cur' point to the remaining nodes needing to be
// stiched back in
cur = *res.prev_link;
if(cur->x < res.x) {
// preserve the existing one, so start testing with the next one
stbrp_node * next = cur->next;
cur->next = node;
cur = next;
}
else {
*res.prev_link = node;
}
// from here, traverse cur and free the nodes, until we get to one
// that shouldn't be freed
while(cur->next && cur->next->x <= res.x + width) {
stbrp_node * next = cur->next;
// move the current node to the free list
cur->next = context->free_head;
context->free_head = cur;
cur = next;
}
// stitch the list back in
node->next = cur;
if(cur->x < res.x + width)
cur->x = (stbrp_coord)(res.x + width);
#ifdef _DEBUG
cur = context->active_head;
while(cur->x < context->width) {
STBRP_ASSERT(cur->x < cur->next->x);
cur = cur->next;
}
STBRP_ASSERT(cur->next == NULL);
{
int count = 0;
cur = context->active_head;
while(cur) {
cur = cur->next;
++count;
}
cur = context->free_head;
while(cur) {
cur = cur->next;
++count;
}
STBRP_ASSERT(count == context->num_nodes + 2);
}
#endif
return res;
}
static int STBRP__CDECL rect_height_compare(const void * a, const void * b)
{
const stbrp_rect * p = (const stbrp_rect *) a;
const stbrp_rect * q = (const stbrp_rect *) b;
if(p->h > q->h)
return -1;
if(p->h < q->h)
return 1;
return (p->w > q->w) ? -1 : (p->w < q->w);
}
static int STBRP__CDECL rect_original_order(const void * a, const void * b)
{
const stbrp_rect * p = (const stbrp_rect *) a;
const stbrp_rect * q = (const stbrp_rect *) b;
return (p->was_packed < q->was_packed) ? -1 : (p->was_packed > q->was_packed);
}
STBRP_DEF int stbrp_pack_rects(stbrp_context * context, stbrp_rect * rects, int num_rects)
{
int i, all_rects_packed = 1;
// we use the 'was_packed' field internally to allow sorting/unsorting
for(i = 0; i < num_rects; ++i) {
rects[i].was_packed = i;
}
// sort according to heuristic
STBRP_SORT(rects, num_rects, sizeof(rects[0]), rect_height_compare);
for(i = 0; i < num_rects; ++i) {
if(rects[i].w == 0 || rects[i].h == 0) {
rects[i].x = rects[i].y = 0; // empty rect needs no space
}
else {
stbrp__findresult fr = stbrp__skyline_pack_rectangle(context, rects[i].w, rects[i].h);
if(fr.prev_link) {
rects[i].x = (stbrp_coord) fr.x;
rects[i].y = (stbrp_coord) fr.y;
}
else {
rects[i].x = rects[i].y = STBRP__MAXVAL;
}
}
}
// unsort
STBRP_SORT(rects, num_rects, sizeof(rects[0]), rect_original_order);
// set was_packed flags and all_rects_packed status
for(i = 0; i < num_rects; ++i) {
rects[i].was_packed = !(rects[i].x == STBRP__MAXVAL && rects[i].y == STBRP__MAXVAL);
if(!rects[i].was_packed)
all_rects_packed = 0;
}
// return the all_rects_packed status
return all_rects_packed;
}
#endif
#if defined(__GNUC__) || defined(__clang__)
#pragma GCC diagnostic pop
#endif
/*
------------------------------------------------------------------------------
This software is available under 2 licenses -- choose whichever you prefer.
------------------------------------------------------------------------------
ALTERNATIVE A - MIT License
Copyright (c) 2017 Sean Barrett
Permission is hereby granted, free of charge, to any person obtaining a copy of
this software and associated documentation files (the "Software"), to deal in
the Software without restriction, including without limitation the rights to
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
of the Software, and to permit persons to whom the Software is furnished to do
so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
------------------------------------------------------------------------------
ALTERNATIVE B - Public Domain (www.unlicense.org)
This is free and unencumbered software released into the public domain.
Anyone is free to copy, modify, publish, use, compile, sell, or distribute this
software, either in source code form or as a compiled binary, for any purpose,
commercial or non-commercial, and by any means.
In jurisdictions that recognize copyright laws, the author or authors of this
software dedicate any and all copyright interest in the software to the public
domain. We make this dedication for the benefit of the public at large and to
the detriment of our heirs and successors. We intend this dedication to be an
overt act of relinquishment in perpetuity of all present and future rights to
this software under copyright law.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
------------------------------------------------------------------------------
*/

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@ -2217,6 +2217,25 @@
#endif
#endif
/*Tiny TTF library*/
#ifndef LV_USE_TINY_TTF
#ifdef CONFIG_LV_USE_TINY_TTF
#define LV_USE_TINY_TTF CONFIG_LV_USE_TINY_TTF
#else
#define LV_USE_TINY_TTF 0
#endif
#endif
#if LV_USE_TINY_TTF
/*Load TTF data from files*/
#ifndef LV_TINY_TTF_FILE_SUPPORT
#ifdef CONFIG_LV_TINY_TTF_FILE_SUPPORT
#define LV_TINY_TTF_FILE_SUPPORT CONFIG_LV_TINY_TTF_FILE_SUPPORT
#else
#define LV_TINY_TTF_FILE_SUPPORT 0
#endif
#endif
#endif
/*Rlottie library*/
#ifndef LV_USE_RLOTTIE
#ifdef CONFIG_LV_USE_RLOTTIE

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@ -334,6 +334,7 @@ add_library(test_common
src/test_fonts/font_1.c
src/test_fonts/font_2.c
src/test_fonts/font_3.c
src/test_fonts/ubuntu_font.c
unity/unity_support.c
unity/unity.c
)
@ -363,7 +364,7 @@ foreach( test_case_fname ${TEST_CASE_FILES} )
${test_case_fname}
${test_runner_fname}
)
target_link_libraries(${test_name} test_common lvgl_examples lvgl_demos lvgl png ${TEST_LIBS})
target_link_libraries(${test_name} test_common lvgl_examples lvgl_demos lvgl png m ${TEST_LIBS})
target_include_directories(${test_name} PUBLIC ${TEST_INCLUDE_DIRS})
target_compile_options(${test_name} PUBLIC ${LVGL_TESTFILE_COMPILE_OPTIONS})

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@ -20,6 +20,8 @@ extern "C" {
* DEFINES
*********************/
#define LV_USE_TINY_TTF 1
void lv_test_assert_fail(void);
#define LV_ASSERT_HANDLER lv_test_assert_fail();

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@ -0,0 +1,49 @@
#if LV_BUILD_TEST
#include "../lvgl.h"
#include "unity/unity.h"
void setUp(void)
{
/* Function run before every test */
}
void tearDown(void)
{
/* Function run after every test */
}
void test_tiny_ttf_rendering_test(void)
{
#if LV_USE_TINY_TTF
/*Create a font*/
extern const uint8_t ubuntu_font[];
extern size_t ubuntu_font_size;
lv_font_t * font = lv_tiny_ttf_create_data(ubuntu_font, ubuntu_font_size, 30);
/*Create style with the new font*/
static lv_style_t style;
lv_style_init(&style);
lv_style_set_text_font(&style, font);
lv_style_set_text_align(&style, LV_TEXT_ALIGN_CENTER);
lv_style_set_bg_opa(&style, LV_OPA_COVER);
lv_style_set_bg_color(&style, lv_color_hex(0xffaaaa));
/*Create a label with the new style*/
lv_obj_t * label = lv_label_create(lv_scr_act());
lv_obj_add_style(label, &style, 0);
lv_label_set_text(label, "Hello world\n"
"I'm a font created with Tiny TTF\n"
"Accents: ÁÉÍÓÖŐÜŰ áéíóöőüű");
lv_obj_center(label);
TEST_ASSERT_EQUAL_SCREENSHOT("tiny_ttf_1.png");
lv_obj_del(label);
lv_tiny_ttf_destroy(font);
#else
TEST_PASS();
#endif
}
#endif

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